• This game is under the Medieval & Horror genres.
  • The game system is Dungeons & Dragons 3.5 Gestalt Heavy Metal Horror.
  • This game contains adult content.
DnD 3.5 Gestalt: Halls of the Damned
DND 3.5 Gestalt

It is a variant version of DnD 3.5 presented in Unearthed Arcana. And, like all the variants in that book, it made it onto the SRD. So the rules are here: http://www.d20srd.org/srd/vari...estaltCharacters.htm

While the characters are slightly more robust than a normal character, they aren't quite to the point of 'twice as powerful'. Both because outside of class features they only get the better of each class's abilities, and because you're still limited to one set of actions in a round.

I might be interested, depending on the entirety of the character creation rules. Also, how you personally interpret some of Gestalts odder conditions (Does a Wizard 20//Fighter 1/Sorcerer 19 have BAB +20 or +10?). Personally, I'd recommend looking at this variant to ease out the insanity of the numbers a bit: http://www.wizards.com/default.asp?x=dnd/sg/20060303a (Note: This variant is presented in an easier to read format on page 73 of Unearthed Arcana, but as a sidebar. Which wasn't uploaded onto the SRD.)


There are rumors of the most haunted location...
The place of no return...
Rumors of the greatest treasures...
will you survive?
The consequences for entering this forsaken castle results in death or even worse...