• This game is under the Fantasy, Apocalyptic & Drama genres.
  • The game system is Fall of Magic.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Fall of Magic
Magic is dying,
and the Magus
is dying with it.
We travel together
to the realm of
Umbra where
magic was born.



Fall of Magic is a collaborative story game in the tradition of the fantasy journey where the landscape, hospitality, and exploration of our character’s relationships are as important as magic and swordplay. We begin by choosing a name and title for our characters. Each turn we chose an area on the map and use the prompt there to inspire the next part of our story. The character of the Magus is shared between us and on your turn you may choose to play as the Magus, advancing us along the road to a new place on the map.

I've tweaked this beautiful game to work for forum-based play.

First and foremost there is no GM. No one person controls this story (officially I will be the "GM" but only for hosting and rules adjudication). The emphasis is on our cooperation as writers, as storytellers and as worldbuilders.

WE HAVE  ENOUGH PLAYERS.  Lurkers are welcome.  :)  Lurkers may also be given the opportunity to play NPCs

rules


Spoiler text: (Highlight or hover over the text to view)

http://heartofthedeernicorn.com/wp-content/uploads/2016/01/instructions-EN.pdf