• This game is under the Supernatural, Horror & Contemporary genres.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Earthmovers [Awakening 2e]


When skies boil black and the lake simmers red
When darkness consumes both the living and dead
When birds sing the song of a million despairs
When Eldritch words weave through sinew and hair

When it wasn't for you, it wasn't for me
Where in the world would this world be?
If it won't work for you, it won't work for me
How many people here truly believe?

When misery reigns and crosses the land
When your deepest shadows are the ones who understand
When desolation claims everything but your life
When sorrow comes calling and offers the knife

When death comes to you with a horse and rope
And tightens the noose to ensure that you choke
Be kindly, be brave, and embrace the fright
Oh please, my dear Ghost-maker, please turn out the light


Earthmovers is a Mature-rated Mage: the Awakening 2e game, set in modern day Chicago. The leaves are dying, and they carry the scent of doom in every pendulous swing towards the Fallen earth. While the city was no stranger to the night clawing it's way over the day earlier and earlier as well as the chill that sank into the concrete, this winter was sure to be different.