• This game is under the Fantasy, Medieval & Intrigue genres.
  • The game system is Dungeons & Dragons 3.5.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
DnD 3.5- The Arcane Congress
The Arcane Congress is the premiere magical institution in Khorvaire, commissioned by King Galifar long ago to research the many aspects of magic for the good of the kingdom.  Times have changed since High Galifar, but the Arcane Congress remains.
After the Last War, the Arcane Congress has devoted itself to investigating and researching magic that could help heal the land and the many scars left by the war, at least that is the stated mission given to the people of the Five Kingdoms.  In truth, many of the masters of the four towers pursue their own interests, and the Congress is not void of political conflict.  Only time will tell if the Congress becomes a force of healing, or a force of chaos and division.

The Magisters of the towers, those given authority to instruct in the higher arts of magic, have begun a new initiative.  Their task is to collect the finest and most talented young magic users of the land and teach them the higher arts, in an effort to create unified new congress that can use magic to bring prosperity.

Can these new arrivals learn the skills to heal the shattered continent?  or will the conflicts of Khorvaire simply divide this new congress as well, and bring about an even more destructive war?