• This game is under the Fantasy, Medieval & Action/Adventure genres.
  • The game system is Dungeons & Dragons 5e.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Axes & Elbows
The ancient Garrish fortress of Khal Undur has lain silent for generations. To this day there are no records of what caused the Gar stronghold to bar its gates. High above the Blood Pass sits Fort Holgart, a Gar garrison that resides at one of two known entrances to Khal Undur, the Bloodstone Mines. With the massive, stone doors that lead from the valley floor into the fortress proper sealed, the mine is the only known entrance to the forgotten underground fortress. The newest magistrate, Oskar Holgart, is ready to reclaim his families ancestral home and has opened his doors to anyone willing to venture into the depths of Khal Undur. He has passed into law an order stating that whatever is taken from the depths is free game, provided he is allowed a twenty percent tax of said items taken off the top. In return, those who enter the halls are to provide accurate information concerning the state of the stronghold and possibly help remove any unwanted squatters. Many might not be willing to risk the trap, and inevitably monster, filled halls of the ancient Gar, but you are not most ... are you?

Axes & Elbows is intended to be a site based, West Marches style Mega-Dungeon. We use a lot of the optional rules from both the PHB and DMG. If a rules heavy game is not for you then perhaps you are in the wrong place. I would also like to note that it is quite probable that you will loose a character or two in your time here with us. Just to be up front about things.