• This game is under the Fantasy genre.
  • The game system is Dungeons & Dragons 5e.
[DnD, 5e] Tales from Wilderland (Adventures in Middle Earth)
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.

Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.

You have long desired to leave your home and explore the wider world and that opportunity has now presented itself.  It is a time for the young at heart to take up the mantle of adventure...

GAME UPDATE:  Year is now 2948 (7 years after the Events of 'the Hobbit' and the party is in southern Mirkwood near Rhosgobel.

 ///----This game uses the Cubicle 7 rule set 'Adventures in Middle Earth'.  You must have the AiME PHB for this game-----//