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Welcome to Stoop Wars

23:12, 27th April 2024 (GMT+0)

Forest

Flo Poon
Scoundrel: gain 1d6 vitality, apply constitution modifier

Level 6: Add next time

Strength: 9 (-1)
Dexterity: 16 (+3)
Constitution: 12 (+1)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 11 (0)

Appraise (Int): 4
Balance (Dex): 4
Bluff (Cha): 8
Computer Use (Int): 4
Disable Device (Int): 9
Demolitions (Int): 9
Disguise (Cha): 4
Escape Artist (Dex): 5
Forgery (Int): 5
Hide (Dex): 4
Move Silently (Dex): 10
Pilot (Dex): 9
Sleight of Hand (Dex): 8
Spot (Wis): 10
Tumble (Dex): 8
Knowledge: Alien Species (Int) 4 , Criminal Underworld 2, Tie Fighters 1 (+1 when fighting them as well)
Gamble: (Wis) 4

Feats
Stealthy: +2 aptitude bonus on all Hide/Move Silently Checks
Trick: I am cunning ;), +2 to Bluff/Gamble
Weapon group proficiency: Blaster pistols and simple weapons
Heroic Surge: An extra action 2 times per day

Items:
Field Kit - 2 condensing canteens with water purification, sunshield roll, weeks worth of rations, 2 glow rods, 2 breath masks, 24 filters, 12 atmosphere canisters, and an all-temp cloak
Med Kit - restores vitality
Macrobinoculars - enhance images up to 1 kilometer
Scout Drone - +2 to Spot/Search checks
Grappling Spike launcher - 20 meters
Portable cloaking device - +4 to hide
Computer spike- +2 to computer use and disable device checks.
Bronze Witch Medallion: no info

Illicit Barter: +5 competence bonus on any diplomacy check made to buy/sell illicit/illegal goods
Lucky: Can re-roll 1 time per day
Reputation bonus: 2
Low-Light vision:+2 to vision in dim light

Vitality=40    Wounds=12     Initiative=3
Defense: 18
Blast Helmet and Vest: 2 damage reduction, max 5 dex
Fortitude= 3   Reflex= 8    Will= 3

Attack: Melee= 4     Ranged= 8
Precise attack +1 - can add this bonus using a dex based attack during every round
    3d8 pistol-master craft +1 attack role (Electro-discharge barrel: 1d6 added on sneak attacks)
    3d6 SMG, multifire, 2 shots - 1 (+2)
    3d4 holdout pistol, small
    1 stun baton- stun fort DC=15)
    1 Stun grenades-DC 20 save
    2 Thermal detenators: 8d6+6
    5 Wrist Rockets: 6d6
    1 EMP grenade


Credits: 7427     (Governor's personal data pad and ring:obsidian black ring)
Force Points: 6

OLD Ship:
Initiative=1, Minimum Crew=1, Cargo Cap=150 metric tons
Hyper drive=x1, Maneuver =1, +2 to pilot
Defense=21, Shield=60, Hull=120, Damage Reduction=10
Laser Cannon=1 (Turret fire arch "circular"), Attack=3, Damage= 4D10x2

Recently Pregnant Manetee:
Defense=21 Shield=60 Hull=150
Damage Reduction=20
+5 initiative, +5 manuever
Weapons: 4laser canons: 2=turrets, 2 front facing
+9 attack. 5d10x2
Hyperdrive: x1

Lt Collins!!!