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Welcome to DnD 3.5: Red Hand of Doom

11:00, 28th March 2024 (GMT+0)

DnD 3.5: Red Hand of Doom

Two centuries ago, the great dwarven smith Durgeddin the Black was driven from his home by a horde of fierce orcs and trolls. They plundered his ancestral halls and slew all they could catch. Fleeing his enemies, Durgeddin led the destitute remnants of his clan in search of a new home. After years of wandering, the dwarves discovered a great cavern system beneath the Stone Tooth, which is a rugged, forested hill crowned by a bare rocky crag. There Durgeddin and his followers founded the secret strong hold of Khundrukar—the Glitterhame. About one hundred years ago, one of Durgeddin’s clansmen was captured by orcs during a raid, and a powerful orc tribe learned the secret of their enemy’s stronghold. The orcish chieftains raised a great army and marched on Khundrukar. In a hard-fought siege lasting months, the
orcs tunneled around the dwarven defenses and stormed the place, putting all within to the sword. The monsters abandoned the scene, carrying off wagonloads of booty. In the years since the great battle, various goblin or orc bands have occupied the Glitterhame and used the dwarf-hold as a base for their raids. At other times, the caverns have lain empty except for the mindless and bloodthirsty monsters that haunt such places. Today legends of Durgeddin’s Vengeance, the Smith’s War, and the extraor dinary blades he forged in anger still surface from time to time in the lands near the Stone Tooth..