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Welcome to WFRP 2: The Lost Shards

14:35, 28th March 2024 (GMT+0)

WFRP 2: The Lost Shards

The empire is rebuilding, although chaos, greenskins, and the restless dead still make living a dangerous business. Yet evil does not sleep, and from the bone dry south, the stormy east, the icy north, and hungry east, forces move towards the Empire. A Shard has been found. Or so it is rumoured.

The PCs? They don't know about Shards. They worry about their next meal, the dangers on the road, and other important worries. Until, of course, they cross the wrong path.

You will start on the small city of Krugenheim, in western Talabecland. It is now Kaldezeit 2523