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Welcome to BtW: Unexpected Heroes

09:55, 2nd May 2024 (GMT+0)

Dumoss Nindir

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Story -- Still working on
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I was born in the Elven capital city of Treune-Metich to parents in the court Seelie.

Due to Elven city politics, my Parents decided (or were forced) to leave the city.

They settled the open grasslands to the south where they could hunt the beasts that grazed and roamed there.

This was also a good opportunity to begin my education in the elven ways.

As a teen my parents sent me out to hunt, to test what I had learned.

On returning from the hunt I found my parent were killed.
I investigated the area around my home. It appeared most likely caused by some "beast-like" men and appears they came from and headed back to the north.

Because of the past politics I was not allowed to go back to my people so I stayed away from them.

And as an outcast I had to find my own way in the world.
I remembered a trail/path/road to the north which I began to follow.

I found it difficult to live with humans because most humans found me too strange, and were frightened of me. I spent much time alone.

However, I have met a few others along the way and those characters became my fast friends.

List of name.....

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As I began to wander the wilderness. You become a level 1 Rogue-Mage.

Since you settled in the lands of men, where do you find solitude?
 ... Your own veiled platform in the branches of a high oak.

What song did your people teach you underneath the limbs of the world tree?
... When a group of hunters needs to pass by a wild beast or goblin raiding party unseen, you sing to the mists.


When you entered the lands of men, you soon learned how dangerous they can
be. What taught you this lesson? The player to your right was there with you.

...The local innkeep took you for a monster and nearly beat you senseless before you were able to plead your case. The friend to your right interceded on your behalf, shielded you from a blow, and gains +1 Con.


What piece of faerie craft did your family leave with you?
...A small jewel of the deepest scarlet.

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What caused you to choose your pupil? The player to your right immediately gains +1 Int and -1 Cha, and shares this event with you.

There's a stigma to be associated with the Haggard, Tobias Draigh. He's generally avoided by those in the community, but Dumoss Nindir stood up for him when it counted.

A mysterious shaman from the north swore long ago to see your end. When this villain came to town but could not harm you, the pupil to your right struck him from behind and helped you dump the unconscious mumbler in the wilderness, and gains +1 Wis.

Dumoss gains +1 Int, -1 Cha, and +1 Wis.