• This game is under the Sci-Fi, Strategy & Survival genres.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Distant Sojourn (Transhuman Fate)
The crew of The UEX Prometheus one of the first manned extra-solar exploratory vessels to go through the newly discovered Pandora Gate, has had their egos resurrected centuries after their mission went dark.  Their failed mission might hold insights into the alien species recently encountered.  But cortical-stacks that are hundreds of years old tend to have degradation issues...

Whoever you are--biological, synthetic or even a construct--you've been conscripted into Firewall, a clandestine conspiracy that fights to safeguard the transhuman remnants of humanity against threats both internal and external, real and existential, transhuman and alien.

In the centuries since the Prometheus' mission, everything has changed.  Humanity didn't survive, but evolved into Transhumanity.



This game borrows heavily from Eclipse Phase, Mindjammers, Nova Praxis and Gurps Transhuman Space, as games with exceptional examinations of transhuman futures.  But it also borrows from Bulldogs, Scum & Villainy and Diaspora for storytelling and thematic space-opera-esque elements.

The PCs are "resurrected" crew-member of the United Earth Exploration Vessel Prometheus.  This allows us an excuse for our characters not necessariyl being familiar with the state of the setting around us.