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Welcome to Ironclaw: Book of Adventures

06:27, 29th March 2024 (GMT+0)

Ironclaw: Book of Adventures

This is a game for four to six players.

In this game I plan to run selections from the published Book of Adventures for Ironclaw: Squaring the Circle by Sanguine Games. All Material that has been published in that line is in play. Book of Monsters, Book of Fools, Book of Mysteries, Book of Jade and Book of Horn and Ivory. Certain gifts in the newer material are Cross Cultural, such as Austringer from Book of Horn and Ivory, or Fools, as many different cultural representatives exist to cover European Jesters, Celtic Fools, or infiltrators that play as Clowns in order to get close to a Noble target they have been hired to Assassinate. Such never do wells could come from Yindu or Akoma. Any culture with shields will offer Tortoise School training. Other martial arts are also cross cultural. Magical styles are an exception. A character will have to travel to the home of the magic they wish to learn, and spend time (XP) and money (One Exhaust of Wealth will cover it.) to learn the Language, become Literate in it, gain the trappings, and learn the Apprentice level gift.

This game will explore violent interactions as well as touch upon sensitive topics such as the violating of a person's free will, as well as class struggle and privilege, so I have given it an Adult rating. Think of a Furry version of HBO's Game of Thrones for the kind of tone that Calabria'c setting can inspire.