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Welcome to Marvel: Odd Jobs

20:53, 10th May 2024 (GMT+0)

Machine Man



Affiliations
Solo 10
Buddy 6
Team  8

Distinctions
More than Just a Machine
My Robot Brain Needs Beer
Sentient Android

Power Sets
Mechanical Body
Cybernetic Senses      6
Enhanced Reflexes      8
Enhanced Speed         8
Enhanced Stamina       8
Flight                 6
Superhuman Durability 10
Superhuman Strength   10
Stretching             8

SFX: Immunity. Spend 1 PP to ignore stress, trauma, or complications from aging, dehydration, disease, poison, starvation, or vacuum.

SFX: Multitasking. Add more than one Mechanical Body power die to your pool. Step back each Mechanical Body power die in your pool once for each die beyond the first.

SFX: Swiss-Army Fingers. When using a Mechanical Body power to create assets, add a d6 and step up your effect die.

Limit: Needs a Recharge. Shutdown any Mechanical Body power to gain 1 PP. Activate an opportunity or participate in a Transition Scene to recover that power.

Specialties
[You may convert Expert d8 to 2d6, or Master d10 to 2d8 or 3d6]
Cosmic Expert  8
Science Expert 8
Tech Expert    8

Milestones
FLESHY ONES
1 XP when you threaten an organic creature.

3 XP when you help a fleshy ally recover from stress during a Transition Scene.

10 XP when you either decide that humanity is well worth learning from and attempt to gain empathy or decide that humanity is mad and decide to be a cold, calculating robot with no emotions that don’t involve beer.

SELF-HATRED, OR JUST FUN?
1 XP when you discuss the destruction of equipment, architecture, or robots.

3 XP when you create an asset, complication, or stunt that involves destroying inanimate objects.

10 XP when you either decide that it’s your duty to hunt down rogue robots or that you can’t do violence to your comrades anymore.