You're a promising young adventurer, a few months following your first big adventure in which you became a local hero somewhere. Now, you embark on a new leg of your career (perhaps having obtained a prestige class) and find yourself in the trade outpost of Crosser's Forge, a town that is a stepping off point into many different regions and environments. A big town seen as a mecca for people looking for a change or to set out to new places. A fine place for adventurers to gather and start a new journey.
However, as you've sat down (perhaps with allies) something has gone horribly wrong. In the blink of an eye a drake has crashed into the tavern and reduced it to a wreck. People are dead, injured, or in trouble and the drake isn't done.
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