• This game is under the Fantasy, Intrigue & Action/Adventure genres.
  • The game system is Dungeons & Dragons 5e.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
The Grand Conjunction of the Five Moons
Introduction



The Five Moons have arisen in Grand Conjunction, defying all astrological omens and prophecies.

Across the lands, there are troubling rumors of research wizards uncovering bizarre new physics; of Devoted reaching to Commune with their deities and not being answered.

The Gods have largely retreated to their domains, fretting and unsettled.

Vague reports circulate of the secretive, enigmatic druids growing increasingly agitated. Regarding what, the reports speak not.

Locally, the Merchant Council of Proudelia votes to conduct business as usual. The sky was NOT falling, despite the Grand Conjunction. Eth mining in the nearby foothills remains far too lucrative a trade to interrupt because of some random celestial event...

Adventurers in The Grand Conjunction of the Five Moons must adjust to a rapidly and unpredictably changing world that is being shaped by inexorable natural forces beyond anyone's control.