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Welcome to Nine Billion Names

16:36, 23rd April 2024 (GMT+0)

Nine Billion Names

In the furthest reaches of the Demon Realm, where the greatest prayer-wheels spin and howl, where towering shrines belch sweet smoke or flow with sunlike nectar, where the the great spires of the Ur-City are shrouded from sight, there is a monastery of little repute.

Here, where the blasted plains meet the icy seas and the shadows speak in riddles, the Demon monks have painstakingly devised an alphabet of sigils to represent the names of the Creator. They meditate inwardly through prayer and outwardly through practice of martial arts. They tend frightful gardens and maintain terrifying shrines. For uncounted ages they have transcribed name after name upon a limitless scroll made from the skin of a terrible beast, for their purpose is to record every name the Creator may have.

Now, their task is ended. The scroll is complete. All that remains is for one of the monks make the perilous journey across Hell's vast interior to the Temple Prime in Pandemonium, the Ur-City. They do not question the result of this act nor contemplate it, and once the pilgrim is chosen they will destroy themselves.

But Hell stretches beyond mortal comprehension; time and distance are malleable, easily bent to the whims of whatever great Demon rules any given patch of sea, sky, or land. It will be a long and arduous trek for a lone monk. Who will accompany them on their journey, and to what end?

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A game of strange fantasy, larger-than-life characters, and high-flying wire-fu action.
Five, maybe six players - one needs to be the scrollbearer but they are not  the true protagonist, just the lynchpin of the ensemble.

Influences include Morrowind, Journey to the West, the Vedas, Exalted.

No system familiarity needed; I designed it.
Newbies welcome.

Assumed default characters are Demons but ask me about mortals, Vampires, mutants, and Magi.