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Welcome to Hinterlands

14:24, 19th April 2024 (GMT+0)

Hinterlands

For a long time, the rough lands in the northeast of the Empire of Nagh were mostly forgotten, with only a few prospectors and adventurers bothering to explore. The area, which is known only as Hinterlands, was largely ignored and it is likely that the civilized population there, if any such exists, has no idea of the Empire's existence. They sure never paid any taxes, and the costs of developing the area have always been prohibitive of really colonizing it or do anything else with it.

Times force a change now. Not only have the Kingdoms of Nyh to the north suddenly taken an interest in the area, religious terrorists and rebels are suspected to operate from the Hinterlands, and an archeology team going out with some adventurers recently recovered enough evidence to the theory that the Grand Mage Anin, missing for more than a century, had relocated to the Hinterlands and left a string of buildings and catacombs filled with the most wondrous things and dangers for whatever purpose. Anin, who had always been brilliant, and as rumors say equally mad, was known to have inherited the hoards of several dragons. No one even knows anymore if Anin was (or is) male of female, but it is known Anin loved riddles, secrets, traps and games and had a most potent book called the Book of Days with which it is said to be possible to know and influence time itself.

The Empire of Nagh is now hard pressed to investigate, but of course the Kingdoms of Nyh expect such, and would likely anticipate a larger force trying to secure the Hinterlands. So instead, several spies and investigators are sent into the mostly unknown area, alone or in pairs,each given a part of the hinterlands to explore. Their mission is clear enough - find out as much as possible about enemy activity, the situation in the Hinterlands themselves, the holdings of Anin and everything else of use to Nagh.


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