• This game is under the Fantasy, Sci-Fi & Superhuman genres.
  • The game system is Home-brewed Mutants and Masterminds.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
[B9a] Setting
Premise: Within the arm of planetary systems known as the Radiant Arc, the benevolent power of the Quori Empire was sovereign. Natives of the planet of Vohrin Prime, the Quori were a humanoid species of incredible physiology, each individual possessing immense physical strength, speed, durability, flight, and other superhuman powers. Incredibly, they used these powers not to conquer but to rule wisely and justly.

Yet despite the utopia Quori hegemony brought to their volume of space, not all was well within their borders. Far from the bright centers of civilisation, a noble Quori house must navigate the perils of the Arc's frontiers, the region a powder keg of factional wars, hidden conspiracies, and ancient horrors.

Notes: This game's premise is built upon the idea the the players are all members of a Kryptonian-like species trying to bring about a better galaxy and the methods they employ in order to do so, despite having almost unlimited power at their disposal. This game is intensely character-driven, so I'm looking for well-drawn characters from players who are heavily invested in the story of the game.