RolePlay onLine RPoL Logo

Welcome to The Possibility Wars

08:53, 9th May 2024 (GMT+0)

Gamemaster

Cosm:Core Earth
Magic:9
Social:23
Spirit:10
Tech:23
Law of GloryWhen playing for the Critical Moment, may swap one Destiny Card for Glory
Law of the UnderdogWhen outnumbered or at disadvantage, may begin combat with 1 Destiny Card in pool
Law of HopePossibility Energy abounds

Cosm:Aysle
Magic:24
Social:16
Spirit:18
Tech:14
Law of MagicSpellcasters may spend Shock before casting a spell (up to adds in relevant skill) to get bonus equal to Shock spent
Law of EnchantmentRoll of 60+ in stressful situation enchants an item of Tech 14 or less
Law of Light & DarknessLight and Darkness are tangible virtues that can fuel Aysle Perks


Cosm:Nile Empire
Magic:14
Social:20
Spirit:18
Tech:20
Law of ActionMay spend second Possibility of same type to get another die roll (choose better of two)
Law of HeroismEach player's Destiny Card hand limit increased by 1
Law of DramaAll adventures run like soap operas (death is rarely permanent, over-the-top action, etc.)