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Welcome to Star Trek Adventures (Quickstart)

06:03, 8th May 2024 (GMT+0)

Hanor Del

Name: Lieutenant Junior Hanor Del

Traits: Trill, Del Symbiote

Values:
- Test Everything to Its Limits
- Four Lifetimes of Adventure
- Always Pad Your Estimates
- Love Your Ship Like You Would Love a Child

Attributes

Control: 09
Fitness: 08
Presence: 08
Daring: 09
Insight: 10
Reason: 12

Disciplines

Command: 02
Security: 01
Science: 03
Conn: 03
Engineering: 05
Medicine: 02

Focuses: Astrophysics, Power Systems, Warp Drive, Damage Reporting Procedures, Small Craft, Oenology

Talents:
Chief Engineer: When aboard the ship, you have the Advantage “Engineering Department”, which represents the ship’s complement of engineers and technicians.
Joined: You have a Symbiote. Once per mission, you may declare that a former host had a specific expertise. You gain a single Focus for the remainder of the scene, as you draw upon those memories.
Untapped Potential: Whenever you succeed at a Task where you bought one or more additional dice with either Momentum or Threat, you roll 1a. You receive bonus Momentum equal to the total on the a, or add one to Threat if an Effect is rolled.
Testing a Theory: When you attempt a Task using Engineering or Science, you may roll one additional d20, so long as you have completed a previous Task covering the same scientific or technological discipline earlier in the same game session.
In the Nick of Time: Whenever you succeed at an Engineering or Science Task that is part of an Extended Task, you may ignore up to two Resistance for every Effect rolled.

Determination: 1/3
Stress: 0/9
Resistance: 0

Attacks:
Unarmed Strike (Melee, 2 Knockdown, Size 1H, Non-lethal)
Phaser Type-1 (Ranged, 3 , Size 1H, Charge)

Equipment:
Combadge, Tricorder, Engineering Toolkit