• This game is under the Fantasy genre.
  • The game system is Pathfinder.
  • This game contains adult content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Occult Secrets of the Blightburn Crystals
Blightburn Crystals are green, poisonous crystals used by an ancient race of earth elemental beings called the Vault Builders, who built the grand vaults and tunnels of the Underworld and Underdark. With their powerful crystalline magic they then seeded these vaults with life. They fought great wars with other beings, notably the Noble Wind Dukes of Vaati and the Secretive Flesh Tyrants, the Aboleths, but have disappeared long ago under unknown circumstances.

Ages have passed since that ancient time and evil things lurk in the world seeking to use this ancient power for its own nefarious ends.

A group of heroes, and maybe not so-heroic figures, are needed to stop them before it's too late.

This will be a Pathfinder 1E game starting at level 7. While it will be set in my homebrew setting of the Webway Worlds, it will be set in the world themed around pacific islanders, mesoamerican, native american and inuit cultures, and also some half-elf/human russian and half-elf/human chinese colonists have settled on the continent. But it isn't a 1-1 conversion (for example, metal weapons/armor and stone structures are much more common), you don't need to know exact details about them, just a general view of fantasy tropes.

The starting area is a small mountain valley in the north west of the world, where some half-elf russian colonists have set up trade posts while a distant dwarven Sky-Citadel sends trade caravans down to the valley.