• This game is under the Fantasy, Survival & Action/Adventure genres.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Asheron's Call
The story of Asheron's Call spans across several worlds and thousands of years. The primary worlds in the story are Ispar, the world where the characters originated, and Auberean, the gigantic world where Dereth, a small island continent, is located.

Empyreans researched planar magic. Eventually, they mastered this art of magic and were able to use it to create portals from one location to another. They used these portals to explore all of Auberean, and eventually began exploring other worlds, including the home world of the characters known as Ispar. In their explorations, they came to a world dominated by numerous giant insect species. One of these species were known as the Olthoi. The Emperor of the Empyreans demanded that Olthoi be brought back for research and possibly used as weapons for the empire. This action would be the doom of the Empyreans. The Olthoi rebelled and the Empyreans lost the war. After 100 years, all surviving Empyreans were pushed back to the island of Dereth, and almost 80 years later, one single Olthoi Queen arrived on the island and began to breed. With their last place of safety invaded, the remaining Empyreans retreated from the world.

Portal magic has gone wild, and the humans have been arriving on Dereth for years enslaved by Olthoi masters or free roaming avoiding they eye of the insect lords.