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Welcome to [PF] Champions of Battle

15:26, 19th April 2024 (GMT+0)

[PF] Champions of Battle

The adventurer's life is a varied lot:  One moment, you might be schmoozing with the nobility at a fancy party, then next you might be navigating an ancient, trap-filled labyrinth.  If you survive that, the next day might involve investigating a murder, or having an emotional reunion with an old mentor figure (that certainly isn't the main villain of the story!)

And that's all well and good.  But sometimes, don't you just want to skip all of that, and get to the VIOLENCE?

If so, this is the game for you!  Champions of Battle is intended as a series of difficult combat encounters, the type of deadly fights that usually fill the role of a climactic battle or end-of-adventure boss.  There will be a bit of a story, or at least a set up for why those kobolds are throwing alchemist's fire at you, but the main event is very much going to be combat.

The campaign will consist of one fight per level, with a break to level up and acquire new gear before heading out to the next fight.  I'm currently still mulling over my ideas for fight rewards and/or side challenges.