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Welcome to Rime of the Frostmaiden (5e)

15:38, 28th April 2024 (GMT+0)

Rime of the Frostmaiden (5e)

Some Secrets Are Worth Dying For

In Icewind Dale, adventure is a dish best served cold.

Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter's wrath has so coldly preserved-as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden's everlasting night?

This will be the Icewind Dale Rime of the Frostmaiden campaign run in the 5e system with pre-approved homebrew allowed.

The game play will focus more on the story itself rather than on
the game mechanics so rule nazis and nitpickers need not apply.