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Welcome to Adventures in the Borderlands! [DnD 5E]

21:00, 16th April 2024 (GMT+0)

Adventures in the Borderlands! [DnD 5E]

Far to the east, past all safety and all civilization, are the Borderlands, a once a prosperous realm fallen to emptiness and ruin. Monsters stalk the countryside. Bandits lurk in the shadows. Ancient evils sleep beneath the trees.

A single broken road leads through this lonely, perilous land. On this road, a week east of the Azure Sea, near the first great bend in the Goblinwater River,  atop a stony hill, lie the remains of a once-mighty castle.

It is here where Duke Joryana Al'Mira, last heir to the fallen House of Almiraj will begin her quest to reclaim her birthright. Here where she will plant the flag of her ancestors and build her keep...

The Keep on the Borderlands.



This game is based on the OG module B2-Keep on the Borderlands but will pull material from other sources (some old, some new). The basic set-up is that you're in a castle in the middle of nowhere surrounded by danger and you need to tame the wilderness.

I'm going to run it mostly like a sandbox where every 'adventure' you complete has a real impact on the world around you. I'll be including some simple downtime and realm management rules so there'll be lots of space for you to forge relationships, work toward personal goals and really build a life for your character.

I'll be aiming for a slightly old-school feel. I want to capture that sense of the wonder and weirdness of the unknown that I loved in from the games of my youth.

If this sounds like fun to you, come have a look.

NOTE: this scenario is heavy into 'invade the homes of talking, feeling, sentient beings to kill them and steal their stuff' territory. I'll do my best to stay out of the more problematic areas but it'll be impossible to avoid altogether. Just FYI.