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Welcome to Ancient Doom Stirring

16:03, 6th May 2024 (GMT+0)

Ancient Doom Stirring

The previous holder of the Warrant is perished in battle with the Eldar, his daughter now holder of the warrant and owner of the one vessel to survive that clash.  The great strength of the house died well and at great cost to the enemy, but they died all the same.  The world they protected still lives, whatever the Xenos wanted is denied to them.

Voidsmen in pressure suits swarm over the proud vessel, patching the damage of enemy fire, renewing decorations, polishing the gilded livery.  Among them tech-priests are scattered to watch the proceedings and handle the things the lay-crew aren't permitted to know, or simply aren't trusted to get right.  The Fortunata, nameship of the House Fortunus, the oldest holding they have and possessed of a few still-functioning relics from the days before The Heresy.  It's those relics that saw her survive where others fell, but she was not unscathed.  She's the pride of the ancient house and she must be ready when her new Lady Captain officially takes command.

Purge the heretic, kill (or exploit) the xenos, claim these stars for the God Emperor and his Imperium.

You've been around a few times, though not commanding the flagship of a great house.  This ship is now your charge and your privilege.  Wield her in service to The Emperor, wield her well.  And always remember, while the lives of men are His currency, it's always better to get the other side to foot the bill.

Game details
Starting rank 2, +200XP
Trained skills are at +10 instead of +0, with mastery increasing that to +20/+30. (Because a starting character shouldn't be less skilled than a lvl1 D&D character)