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Welcome to Dark Days (5e DnD)

11:30, 1st May 2024 (GMT+0)

Dark Days (5e DnD)

The Baronies, nicknamed the Patchwork Kingdoms are a wild collection of fiefdoms, principalities, citystates, and half settled tribal lands on the edge of the civilized world. Though some have tried to unite the lands, all have so far failed as the hardy populace that live there resist any threat to their relative independence.
Along the northern border lies the Barony of North Moor, nestled among the foothills of the Gravestone Mountains. A place of deep forests and scattered villages, the capitol city of Darkwall. Once a minor power among the Baronies, the increase in trade passing through its gates have seen its fortune rise, but with them new problems arise as well. Rise in crime, whispers of spies from jealous neighbouring realms as well as darker secrets beginning to stir.
That, however, is not where our story starts.
For a couple of weeks you, and the rest of the merchant caravan you guard, have made your way around the Barony, buying, bartering and trading, before finally heading back towards the capitol. A few days before you arrive back the weather turns foul, rain begins pouring down, turning the dirt roads to mud and swelling the streams along your path. Along with the bellowing oxen you push and pull, heaving carts and wagons along, until you finally crest a hill and see the village of Oakfield ahead.