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Welcome to [Home Brew] Can't Take the Sky from Me

21:10, 19th April 2024 (GMT+0)

[Home Brew] Can't Take the Sky from Me

Thank you for your interest in the Can't Take the Sky From Me!

I was hoping that fans of the Firefly Series would recognize the catch-phrase, and would know exactly what we're doing here. However, if you're new the Firefly franchise, the game is set in the early decades of the 26th Century

By then, Earth as we know it has been used up, and humanity was forced into the vast reaches of space to colonize new worlds. By 2517, humans managed to terraform and colonize hundreds of New Earths. The more central planets formed the Alliance and tried to get all the colonies to all join under their banner. Things didn't exactly turn that way though. War ensued, and many Independent Colonies drifted to the edges of the core systems, far away from Alliance control.

The core worlds are protected by fleets of Alliance Cruisers that patrol Alliance space, making things harder for smugglers; however the fringe space outside of the Alliance's control is now full of opportunities, some more dangerous and rewarding than others..!

Out of all the dangers out there in the Verse, the most feared are the Reavers.

Reavers were originally humans from the planet Miranda. The Alliance government used Miranda as a testing ground for the chemical agent G-23 Paxilon Hydrochlorate, or AKA "Pax" (Latin for "peace"). It was added to the planet's air processors in order to calm the population and weed out aggression. The agent worked, but too well: 99.9% of the population became so lethargic that they stopped working, talking and, eventually, eating and moving. They simply lay down where they were and allowed themselves to die. The remaining 0.1% of the planet's 30 million people (approximately 30,000 total) had the opposite reaction to the Pax, becoming mindlessly violent and extremely aggressive.

Following the events of Miranda, the Alliance sealed all records regarding the event and deemed the world unsuitable for colonization. When Reavers began attacking outer colonies, only a few officials within the Alliance knew the real cause.




In Can't Take the Sky from Me, You are the captain of your very own ship, and it's up to you to, well: "find a crew, find a job, and keep on flying."

The rules are loosely based on Gale Force Nine's Game:  Firefly The Game: Find a Crew - Find a Job - Keep Flying.