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11:57, 28th April 2024 (GMT+0)

THREAD CLOSED - Out of Character Discussion - Part II.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 424 posts
Storyteller
Font of All Knowledge
Thu 17 Nov 2016
at 11:21
  • msg #1

THREAD CLOSED - Out of Character Discussion - Part II

For further OOC talk.
This message was last updated by the GM at 10:44, Thu 07 Nov 2019.
Dellas Nump
Halfling Wizard, 272 posts
Fire burns bright!
Thu 17 Nov 2016
at 11:26
  • msg #2

Out of Character Discussion - Part II

Hey hey! Let me just say that I really enjoy this game and I've yet to level up Dellas I NEED XP!!!!
Dungeon Master
GM, 426 posts
Storyteller
Font of All Knowledge
Thu 17 Nov 2016
at 13:43
  • msg #3

Experience

Ok, y'all defeated alligators, a king alligator-that-wasn't-an-alligator, some kobolds, negotiated with a small god, rescued a child (two children), kept the charmed kid from brainwashing his village and creating the ascendancy of a small god, then killed the manifestation of a small god before it could challenge its more established (and way nicer) rival.

Not to mention you guys have stuck with me this long.  ;)

2,500xp
This message was lightly edited by the GM at 16:53, Thu 17 Nov 2016.
Averdante
Elf Archer, 318 posts
Keen eyed
Thu 17 Nov 2016
at 13:54
  • msg #4

Experience

Wheee! XP!! :D
This message was last updated by the GM at 16:54, Thu 17 Nov 2016.
Dellas Nump
Halfling Wizard, 273 posts
Fire burns bright!
Thu 17 Nov 2016
at 14:02
  • msg #5

Experience

YAY!
This message was last updated by the GM at 16:54, Thu 17 Nov 2016.
Dellas Nump
Halfling Wizard, 274 posts
Fire burns bright!
Thu 17 Nov 2016
at 14:32
  • msg #6

Experience

level 3...
Anyone ever played a wizard and can give me some tips what feat to choose? I was thinking about spell focus/evocation but I'm not sure.
This message was last updated by the GM at 16:54, Thu 17 Nov 2016.
Dungeon Master
GM, 427 posts
Storyteller
Font of All Knowledge
Thu 17 Nov 2016
at 16:53
  • msg #7

Experience

What you want, in my experience in playing wizards, is for your spells to work.  For example, if you're a transmuter that focuses on self-buffing and party-buffing spells, unless you're going to be going up against people with dispel magic and antimagic field, you don't need DC-pumping feats; you need Combat Casting, Quick Casting, Twin Spell, etc.

Dellas, as a fire-focused wizard with a lot of evocation magic, then yes, Spell Focus is an excellent feat to take because you need your DCs to be as high as possible for your evocation spells.  The less your enemies can avoid taking half damage, the better.  As you grow in levels, metamagic feats will also become useful.  Things like Widen Spell can make burning hands useful at clearing (or at least damaging) large swathes of the battlefield, even at higher levels.
This message was last edited by the GM at 16:55, Thu 17 Nov 2016.
Dellas Nump
Halfling Wizard, 275 posts
Fire burns bright!
Fri 18 Nov 2016
at 03:29
  • msg #8

Experience

In reply to Dungeon Master (msg # 7):

Yeah, I thought so too. Dellas is a blasting kinda guy...
Dungeon Master
GM, 428 posts
Storyteller
Font of All Knowledge
Fri 18 Nov 2016
at 03:49
  • msg #9

Experience

And re-reading my previous post, I realize the "wanting your spells to work" sounds sort of condescending, and that wasn't my intention.  It's more I've seen people try to cover every single possible weakness in their spellcasting, trying to cover multiple energies and scenarios to affect every possible foe, but then none of the spells are particularly powerful or especially effective, leaving the spellcaster feeling a bit second-rate.

I've often found that being truly excellent in a few areas, and then have a few back-up generalist spells for things that fall outside your area, can be more effective than trying to be all things to all monsters.

I had a wizard once who had absolute crap for hit points (I nick-named her "The Frail"), but she was focused on Abjuration and Conjuration (not a specialist wizard, but just had a lot of spells from those schools).  She wasn't much for blasting, but she was a genius at battlefield control, putting up shields around her party members, then separating enemies with walls of fire (at lower levels) and prismatic wall (at higher levels).  The enemies were then channeled to our fighters and couldn't swarm them, which made things far more even in large-scale battles.

A good blaster can do much the same, except for incinerating the low-level enemies before they can get to the fighters, and then pre-toasting the bigger bad guys for skewering by the fighter-types.  ;)
Dellas Nump
Halfling Wizard, 276 posts
Fire burns bright!
Fri 18 Nov 2016
at 04:42
  • msg #10

Experience

In reply to Dungeon Master (msg # 9):

Haha, no worries. I usually play conjuration/transmutation wizards, letting others fight for me or creating Golems is fun.
But Dellas is more a little ball of fire blasting and destroying stuff right and left. So he needs more power than support.

I'll have Dellas mostly deal with destroying, a bit summoning and a bit utility
Volsh son of Vor
Human Barbarian, 234 posts
Fri 18 Nov 2016
at 06:58
  • msg #11

Experience

2500...that is awesome...thx
Dellas Nump
Halfling Wizard, 277 posts
Fire burns bright!
Fri 18 Nov 2016
at 07:40
  • msg #12

Experience

In reply to Volsh son of Vor (msg # 11):

Well, we did a lot... boy am I glad to be level 3 now... I just have to choose my spells for the next day (and add the feat)
Narthian Goldleaf
Elf Druid, 216 posts
Wolf companion
Thunder
Sat 19 Nov 2016
at 11:34
  • msg #13

Experience

Thunder! Level 3 is a distinctive turn towards badass for him. I love animal companion advancement. :)
Volsh son of Vor
Human Barbarian, 236 posts
Thu 24 Nov 2016
at 17:18
  • msg #14

Experience

For those in the US Happy Thanksgiving.  For the rest if you have a reason to be with family, over eat, consume alcohol and watch sports...I say go for it.  :)
Averdante
Elf Archer, 320 posts
Keen eyed
Thu 24 Nov 2016
at 20:41
  • msg #15

Experience

Spending the day with friends -- several adults with no local and/or living relatives, so it's has become our annual tradition. We all contribute and cook it together. There will be internet, movies, and hopefully a few rounds of Pirateer, just to be different.

Dinner's in about half an hour. It's smelling really good in here right now. :)

If y'all are celebrating today -- have a good time!
Dellas Nump
Halfling Wizard, 279 posts
Fire burns bright!
Fri 25 Nov 2016
at 00:03
  • msg #16

Experience

You should introduce D&D to the group.

Sounds great, wish you lots of fun and a safe celebration.
Averdante
Elf Archer, 321 posts
Keen eyed
Fri 25 Nov 2016
at 02:48
  • msg #17

Re: Experience

Dellas Nump:
You should introduce D&D to the group.

Sounds great, wish you lots of fun and a safe celebration.

Kinda been done. Back before I'd found any groups, or thought to look on line, we'd met a guy new to the area (hotel manager), and he was a gamer. So, knowing how much I wanted to play, my friend helped set up a game. He was GM, running Palladium Fantasy 2nd edition (new to me), my friend was one player, and got another casual friend who was bored enough to try, too. The casual friend couldn't keep track of anything at all even during the game, never mind one game to the next. Main friend tried, but wasn't really into it. Then things imploded with the GM(long story), and that was that.

My friend's brother isn't into much beyond watching TV, and our other friend here today has no interest.

OTOH, Pirateer turned out to be very popular today. Brother's attached to the TV, as normal, but the rest of us just finished 3+ hours of pirate warfare -- the last half with them ganging up on me. I won the first 5 games outright and narrowly won the next couple. The next several games, they either sacrificed a ship to block my harbor so I couldn't get in to win, or killed off all my ships before going after each other, whichever they could manage first. LOL It was fun. :D
Dungeon Master
GM, 429 posts
Storyteller
Font of All Knowledge
Mon 28 Nov 2016
at 16:31
  • msg #18

Re: Experience

I ended up working on Thanksgiving proper, so we had our dinner on Saturday at my new house.  It was the first time Mom hasn't had to cook Thanksgiving dinner in several decades.  Though I did have to stay awake the whole day (usually I'm a day sleeper due to a nighttime work schedule) it was totally worth it.  We made an embarrassing amount of food, but everyone had plenty of leftovers to take home.  Herb-brined turkey cooked with herb-butter - yum!
Narthian Goldleaf
Elf Druid, 217 posts
Wolf companion
Thunder
Tue 29 Nov 2016
at 00:38
  • msg #19

Re: Experience

Thanksgiving Day at the parents with all but 2 of my 5 siblings and their families, an old friend got married on Friday, Saturday was a recovery day, and yesterday I helped one of my sisters move. Busy but fun holiday weekend with much laughter and story telling.
Volsh son of Vor
Human Barbarian, 240 posts
Fri 23 Dec 2016
at 22:20
  • msg #20

Re: Experience

Happy Holidays everyone!
Dellas Nump
Halfling Wizard, 283 posts
Fire burns bright!
Sat 24 Dec 2016
at 00:05
  • msg #21

Re: Experience

Happy Holidays! Drive safely and don't eat too much chocolate.. you're gonna regret it next summer
Volsh son of Vor
Human Barbarian, 241 posts
Sat 24 Dec 2016
at 00:25
  • msg #22

Re: Experience

Too late!  *chocolate smeared all over face*
Averdante
Elf Archer, 325 posts
Keen eyed
Sun 25 Dec 2016
at 05:57
  • msg #23

Re: Experience

Heh. It was the deviled eggs and ham that posed a threat today! Mmmm, yummy!

Although, I did get two boxes of dark chocolate covered cherries as prezzies today, so I guess you could say the chocolate's lying in wait.... :D

Joyous sostice, y'all!
Dungeon Master
GM, 432 posts
Storyteller
Font of All Knowledge
Thu 29 Dec 2016
at 21:53
  • msg #24

Re: Experience

A belated Merry Christmas, Happy Hannukka, Blessed Yule, and other Happy Holidays!

Also a belated birthday to me!

(Not dead, drowned in Christmas.)
Dellas Nump
Halfling Wizard, 284 posts
Fire burns bright!
Fri 30 Dec 2016
at 02:44
  • msg #25

Re: Experience

In reply to Dungeon Master (msg # 24):

Hey, happy birthday kind and wonderful DM. May you roll many natural 20s (in other games... not this one)
Lantamori
Elf Rogue, 99 posts
Locksmith Extraordinaire
Fri 30 Dec 2016
at 22:51
  • msg #26

Re: Experience

Does anyone have anymore questions before heading back to where we first encountered the crow?

I don't think we really need to go through another round of posting unless someone has a revelation of some kind.
Dellas Nump
Halfling Wizard, 289 posts
Fire burns bright!
Fri 27 Jan 2017
at 08:40
  • msg #27

Re: Experience

I'll try to post later, I'm celebrating spring festival with my family.
A happy new year to you
Dungeon Master
GM, 437 posts
Storyteller
Font of All Knowledge
Fri 27 Jan 2017
at 09:02
  • msg #28

Re: Experience

Enjoy the festivities, and we'll see you when we'll see you!
Dellas Nump
Halfling Wizard, 291 posts
Fire burns bright!
Wed 1 Feb 2017
at 01:37
  • msg #29

Re: Experience

Again me... I'll spend the next 10 days in Japan. I should be able to post, just wanted to let you know.
Dungeon Master
GM, 447 posts
Storyteller
Font of All Knowledge
Thu 6 Apr 2017
at 11:20
  • msg #30

Re: Experience

All right, does anyone want to collate the treasure from the Fen-on-the-Fen adventure?  I can get into the specifics of what you found out (as I assume that someone will bust out some identification magic either here or back at the Guildhall).  There will be a 50xp bonus to the person who gets the list up!

Everyone gets 1700xp for your fight against the alligators, kobolds, small god, giant beetles, and phantom fungus, as well as making sure the crow dispersed for good.

If no one has anything further to do in Fen-on-the-Fen, I'll move the action back towards Redhaven while we're sorting out treasure.
Lantamori
Elf Rogue, 110 posts
Locksmith Extraordinaire
Thu 6 Apr 2017
at 22:53
  • msg #31

Re: Experience

This is a good way to see how much the players were paying attention when they were gathering loot.  I don't guarantee that I caught everything so if someone happens to see a +5 avenging holy vorpal two handed sword in one of the posts, chime in now.  Please include the msg# where you found it and if anyone was specifically carrying it.

* name in parenthesis is who specifically collected it in character that I happened to note.

Nest of the Crow god
Golden Feather (Dellas)
Puffball Mushrooms (Dellas)

Golden Godsblood? (technically, no one collected this at the time into a container)

Kobold caves
A dozen crystal vials, about half of them green, one gold, one red, one blue, and three teal.  (The six bottles that are not green are minorly magical)

A brass chest molded with scenes of battle between mermen and sailors.

Bottle of Phantom Fungus bits (Dellas)

Armor of the Phoenix Knight - a highly decorated suit of full plate armor, with gold-colored scrollwork and the swoop of red enamel scales highlighting the designs of a phoenix in the helm and across the breastplate.

A detailed silver dagger with a pommel shaped like a coiled dragon.  minor magical aura

Embroidered silver cloth

A carefully crafted and neatly folded cloth-of-gold crown

A crystal pendent of a sun on a golden chain

Brass Chest
The bulk of it is filled with silver coins of many eras, with a few of other colors (copper, gold, even the darker gleam of electrum) studded throughout.

There is an oak wand carved with a vine twining around itself, studded with mossy-green clear stones.

There is a bracelet made of molded leather and and crystal to look like a dragon coiled about one's wrist or upper arm, its toothy jaws open, a flame-red tongue within.  It always feels warm.

There are two identical bands of what looks like spider silk, woven in a pattern of geckos.

Finally there is a stone figurine of a cat, nearly life size, carved of lapis lazuli with exquisite detail.  "Prrrow" is engraved on the bottom.
Dellas Nump
Halfling Wizard, 307 posts
Fire burns bright!
Thu 6 Apr 2017
at 23:22
  • msg #32

Re: Experience

quote:
The majority of them seem to be items of beauty or shine, polished pebbles of lovely colors, bright flowers or bark or mosses, colorful beetle shells, strips of shiny dried fish skin, polished bits of bone or teeth.  You're reminded of the keepsakes of children, who might collect little tokens like this.  However, scattered amongst the innocuous things are at least five alligator skulls, elaborately decorated with carving, paint, and feathers.  There are also several faceted crystals, two pink, one purple, one yellow, and one deep red, each about the size of a human man's thumb.


I took the crystals and the colorful pebbles... there was sadly no time to take the skulls.
Volsh son of Vor
Human Barbarian, 257 posts
Fri 7 Apr 2017
at 00:05
  • msg #33

Re: Experience

So i guess we need to do some IDing.
Dellas Nump
Halfling Wizard, 308 posts
Fire burns bright!
Fri 7 Apr 2017
at 01:37
  • msg #34

Re: Experience

Maybe we can get a bulk discount?
Dellas Nump
Halfling Wizard, 309 posts
Fire burns bright!
Fri 7 Apr 2017
at 03:41
  • msg #35

Re: Experience

Sorry Narthian, I'm not at the table anymore.

and yes, let's count whatever we got and get back to Redhaven
Dungeon Master
GM, 449 posts
Storyteller
Font of All Knowledge
Fri 7 Apr 2017
at 08:18
  • msg #36

Re: Experience

Right and right.  I work this weekend, so I'll try to put things together that you'll eventually get identified (if not here, then in Redhaven), and then move the action back.  If I don't post this weekend, I will post late Monday.
Averdante
Elf Archer, 340 posts
Keen eyed
Fri 7 Apr 2017
at 16:21
  • msg #37

Re: Experience

Sorry, been away sick a couple days... but Averdante would definitely have experimented with the command word for the cat statuette on the way back! It was stashed away as treasure, with a word written under it = high possibility of being magical.
Narthian Goldleaf
Elf Druid, 238 posts
Wolf companion
Thunder
Fri 7 Apr 2017
at 20:22
  • msg #38

Re: Experience

:)

words, 'cuz RPOL requires them.
Averdante
Elf Archer, 341 posts
Keen eyed
Sat 8 Apr 2017
at 23:59
  • msg #39

Re: Experience

Heh. Yeah, now that I'm not half-brain dead with the headache and exhaustion, and working solo because neither co-worker made it in -- I'll get right on that!:)
Dellas Nump
Halfling Wizard, 311 posts
Fire burns bright!
Sun 9 Apr 2017
at 15:03
  • msg #40

Re: Experience

Fen on the Fen loot:
- Golden Feather
- 7 Puffball Mushrooms infused with Godsblood
- Bottle of Phantom Fungus bits
- Vials:
6 antitoxin (green)
1 restoration (gold)
1 bull's strength (red)-Volsh
1 invisibility (blue)
3 expedious retreat (teal)
- Armor of Phoenix Knight- Masterwork Full Plate, fire resistance 2 (red dragon hide & phoenix feather dust) - Bruenor
- Silver dagger with pommel shaped like a coiled dragon: +1, on critical hit dragon roars and victim makes WILL save DC 17 or be dazed for 1 round
- Oak wand carved with vine twining around itself: barksin, +2natural AC for 50 min. 22 charges -Narthian
- figurine cat that animates if command word is spoken -Averdante
- Bracelet of molded leather adds fire damage to fire spells -Dellas

12 healing gourds
(1 each, Narthain 2, Volsh 2)

folk art
(15gp)
Crystals and colorful stones
(30gp)
embroidered silver cloth
(300gp)
cloth gold of gold crown
(5000gp to the right collector!!!)
Crystal pendent of a sun on golden chain
(60g)
Brass Chest
(391gp, 8239sp, 453cp) (converted ep into sp)
Brass chest molded with scenes of battle between mermen and sailors
(200gp)

Gold:   5996 (after selling everything)
Silver: 8239
Copper:  453
This message was last edited by the player at 03:29, Thu 20 Apr 2017.
Dellas Nump
Halfling Wizard, 312 posts
Fire burns bright!
Sun 9 Apr 2017
at 15:06
  • msg #41

Re: Experience

As you can guess, I'd like to lay claim on the bracer... it seems to fit Dellas and the dragon likes him.

While the dagger would be nice too, I think that one of you should have it (who can use it more often)

The Golden feather I think we should keep until we really need it.. maybe we can ask for a divine favor or something.

The puffballs infused with Godsblood could be useful for either alchemy or I was thinking about weapons...
And actually I also think that we should keep the shiny stones and crystals... in case of Ogre
Volsh son of Vor
Human Barbarian, 258 posts
Sun 9 Apr 2017
at 20:20
  • msg #42

Re: Experience

Okay so maybe Volsh just wants the Potion of Bull's Strength...
Narthian Goldleaf
Elf Druid, 239 posts
Wolf companion
Thunder
Mon 10 Apr 2017
at 01:06
  • msg #43

Re: Experience

I could make use of the Bark Skin wand.
Narthian Goldleaf
Elf Druid, 241 posts
Wolf companion
Thunder
Mon 10 Apr 2017
at 01:17
  • msg #44

Re: Experience

Also, I don't plan on attempting to grow one yet, but I will try to store them in the best way possible to keep the spores viable.
Lantamori
Elf Rogue, 112 posts
Locksmith Extraordinaire
Mon 10 Apr 2017
at 02:17
  • msg #45

Re: Experience

Lantamori has no interest in any of the items for herself.

We also have the 12 healing gourds from the town to split.  Probably 1 each and the rest to Farian?
Narthian Goldleaf
Elf Druid, 242 posts
Wolf companion
Thunder
Mon 10 Apr 2017
at 14:58
  • msg #46

Re: Experience

I wouldn't mind having 2 gourds, splitting the extras between the two combat support characters. Someone double check my math, this would give everyone 1, me 2, and Farian 3.

Another option is to split the extras between Volsh and Bruenor, so the front line fighters have a means for healing themselves when Farian or I am otherwise occupied. ... When I bother to prep a healing spell, that is. ;)
Dellas Nump
Halfling Wizard, 313 posts
Fire burns bright!
Mon 10 Apr 2017
at 15:48
  • msg #47

Re: Experience

In reply to Narthian Goldleaf (msg # 46):

Bruenor can have mine, I have a potion and I'm not supposed to be hurt...
Narthian Goldleaf
Elf Druid, 243 posts
Wolf companion
Thunder
Mon 10 Apr 2017
at 19:02
  • msg #48

Re: Experience

I have a mental image of a hobgoblin charging Dellas, who is cowering and yelling "Not the face! Not the face!" :D
Averdante
Elf Archer, 343 posts
Keen eyed
Tue 11 Apr 2017
at 01:09
  • msg #49

Re: Experience

LOL Of course, the next round, the hobgoblin has that surprised expression and sooty look common to cartoon characters who were standing at ground zero when something explodes....

Averdante is definitely taken with the cat figurine... that whole cats & curiosity thing, you know. ;)
Dellas Nump
Halfling Wizard, 314 posts
Fire burns bright!
Tue 11 Apr 2017
at 02:03
  • msg #50

Re: Experience

Hahaha, it would of course be a cunning ruse to allow Averdante or Abby to finish the hobgoblin off before he can get too close to Dellas :P
Narthian Goldleaf
Elf Druid, 244 posts
Wolf companion
Thunder
Tue 11 Apr 2017
at 03:55
  • msg #51

Re: Experience

You read my mind in asking its name. Narthian is obviously a dog person, so was never going to keep the figurine, but I hope to find out many things about this fascinating cat for you. It all depends on the interpretation of Speak with Animals. :)
Averdante
Elf Archer, 345 posts
Keen eyed
Tue 11 Apr 2017
at 15:06
  • msg #52

Re: Experience

Is that was that was! Well, we've covered the bases on asking, then. :) And more information would definitely be good, for whomever finally ends up with it.
Dungeon Master
GM, 453 posts
Storyteller
Font of All Knowledge
Wed 12 Apr 2017
at 14:44
  • msg #53

Re: Experience

All righty then, I hope to have us back to Redhaven by early Saturday morning at the latest.  Maybe sooner, if I am feeling perky after my next couple of work days.
Dellas Nump
Halfling Wizard, 315 posts
Fire burns bright!
Wed 12 Apr 2017
at 15:26
  • msg #54

Re: Experience

I literally heard the cat say "sh, don't talk" luckily Dellas is too busy with his new toy

BTW can I have asked the villagers to give me as many chilies as they are willing to part with?
Dungeon Master
GM, 454 posts
Storyteller
Font of All Knowledge
Thu 13 Apr 2017
at 14:02
  • msg #55

Re: Experience

...Good lord almighty, we haven't revisited the Redhaven threads since 2015.  Congrats to all of us!

Yeah, I have to go re-read some stuff before I update all willy-nilly and contradict myself on the stuff I wrote two years ago...
Dellas Nump
Halfling Wizard, 316 posts
Fire burns bright!
Thu 13 Apr 2017
at 14:58
  • msg #56

Re: Experience

In reply to Dungeon Master (msg # 55):

wow... we've been playing this game for over 2 years. I still remember reading about the Goblin camp and loving it!
Congrats to you and all of us. I still consider this one of my favorite games here and any I've played in real life.

Dellas also kinda grew on me :P
Averdante
Elf Archer, 346 posts
Keen eyed
Thu 13 Apr 2017
at 15:45
  • msg #57

Re: Experience

Agreed on that. When I first discovered RPoL and started exploring, I found this game and started reading during the attack on the goblin camp. It was an intriguing story, with creative, subtle features, and I thought it was exactly the kind of game I'd like to get in on.

Then within a few weeks of finding it, it was advertised in Players Wanted, looking for people to adopt a couple orphaned characters -- including the one I'd most want to run. It was my first experience using 3.5, too (so I'm really glad it was an adoption rather than creating from scratch!).
This message was last edited by the player at 15:46, Thu 13 Apr 2017.
Dungeon Master
GM, 456 posts
Storyteller
Font of All Knowledge
Sat 15 Apr 2017
at 11:51
  • msg #58

Re: Experience

Very glad I have you all in this game.  I get to have a lot of fun with this one.  :)

Aaaaaand, I've updated the Redhaven thread, so let us enjoy your triumphant return!
Lantamori
Elf Rogue, 114 posts
Locksmith Extraordinaire
Sun 16 Apr 2017
at 12:53
  • msg #59

Re: Experience

Probably a good idea to reread the info on our Guild in the "Your Adventurers' Guild and the Low'verok Guild System" thread.
Averdante
Elf Archer, 347 posts
Keen eyed
Wed 19 Apr 2017
at 00:05
  • msg #60

Re: Experience

I'll get a post up soon; taxes have eaten up my time, and now I need to go stick a stamp on them....
Lantamori
Elf Rogue, 116 posts
Locksmith Extraordinaire
Wed 19 Apr 2017
at 03:26
  • msg #61

Re: Experience

If Sir Aberlayne can keep Dellas from spouting out "Flaming Fists!" without consulting the rest for a group name, it would be an interesting topic to cover over breakfast.  It's getting late and we've had a long ride.
Dellas Nump
Halfling Wizard, 319 posts
Fire burns bright!
Wed 19 Apr 2017
at 04:00
  • msg #62

Re: Experience

Flaming Fists? No no no... "Flaming balls" Or "Fiery Nine" "Nine lives of fire"? "Red hot Chillie Fires?" "Fire, Fire & Fire?"
Bruenor Sedricson
Human Fighter, 277 posts
Wed 19 Apr 2017
at 04:59
  • msg #63

Re: Experience

Hey all, apologies for the slow posting.  Real life catches up to you once in a while. :-)

I love the pace, the story, and the players here.  Very enjoyable, thanks to all present, and a special shout out to our fantastic DM.  I was new to PbP gaming a couple years ago, and am still going strong in 2 long-running adventures - this being one of them.  Things don't last this long unless they're well-run and well-played.

Bruenor will definitely take an extra healing gourd if Dellas is sure he'll go without.  His eyes keep drifting back to that magnificent suit of armor, too.  He's not sure if it's too presumptuous or fancy for a travelling adventurer, but he could certainly use an upgrade over his chainmail (+1 as it may be).
Dellas Nump
Halfling Wizard, 320 posts
Fire burns bright!
Wed 19 Apr 2017
at 07:47
  • msg #64

Re: Experience

Isn't Bruenor more of a DEX swordman? Wouldn't heavy armor impede his movement?
Dungeon Master
GM, 459 posts
Storyteller
Font of All Knowledge
Wed 19 Apr 2017
at 13:53
  • msg #65

Re: Experience

quote:
"Fire, Fire, & Fire"


*sporfles*  Well, wouldn't that just make Master Steelhead's eyebrows go up and stay up...

Glad all and sundry is liking it.  This game gives me the opportunity to do some creative things!  :D
Bruenor Sedricson
Human Fighter, 278 posts
Thu 20 Apr 2017
at 02:45
  • msg #66

Re: Experience

Dellas Nump:
Isn't Bruenor more of a DEX swordman? Wouldn't heavy armor impede his movement?


He started that way, but quite some time ago when I inherited him, he evolved a bit (with our DM's blessing) to more of a straight ahead swordsman.  He found he liked the heft of a longsword over that of a rapier.
Dellas Nump
Halfling Wizard, 322 posts
Fire burns bright!
Thu 20 Apr 2017
at 03:28
  • msg #67

Re: Experience

In reply to Bruenor Sedricson (msg # 66):

Cool, I think that we're okay with you getting this sweet armor set

Will Abby take the dagger? She should get something too
This message was last edited by the player at 03:30, Thu 20 Apr 2017.
Dellas Nump
Halfling Wizard, 323 posts
Fire burns bright!
Thu 20 Apr 2017
at 03:30
  • msg #68

Re: Experience

Fen on the Fen loot:
- Golden Feather
- 7 Puffball Mushrooms infused with Godsblood
- Bottle of Phantom Fungus bits
- Vials:
6 antitoxin (green) - Lantamori, Averdante x2, Haazheel
1 restoration (gold) - Abby
1 bull's strength (red)-Volsh
1 invisibility (blue)
3 expedious retreat (teal) - Abby x3
- Armor of Phoenix Knight- Masterwork Full Plate, fire resistance 2 (red dragon hide & phoenix feather dust) - Bruenor
- Silver dagger with pommel shaped like a coiled dragon: +1, on critical hit dragon roars and victim makes WILL save DC 17 or be dazed for 1 round - Lantamori
- Oak wand carved with vine twining around itself: barksin, +2natural AC for 50 min. 22 charges -Narthian
- figurine cat that animates if command word is spoken -Averdante
- Bracelet of molded leather adds fire damage to fire spells -Dellas
- Crystal pendent of a sun on golden chain - Farian
(60g)

12 healing gourds
(1 each, Narthain 2, Volsh 2)

folk art
(15gp)
Crystals and colorful stones
(30gp)
embroidered silver cloth
(300gp)
cloth gold of gold crown
(5000gp to the right collector!!!)
Brass Chest
(391gp, 8239sp, 453cp) (converted ep into sp)
Brass chest molded with scenes of battle between mermen and sailors
(200gp)

Gold:   5936 (after selling everything)
Silver: 8239
Copper:  453
This message was last edited by the player at 15:54, Sun 23 Apr 2017.
Lantamori
Elf Rogue, 118 posts
Locksmith Extraordinaire
Thu 20 Apr 2017
at 11:53
  • msg #69

Re: Experience

We'll say Farian will carry anything that isn't claimed from the list this week to finish it off.  So grab what you want to carry from what's left.

Lantamori will take the dragon dagger and an antitoxin.

Dellas can carry the feather and the puffballs to figure out what they do.

I'd also think that Farian may buy back the sun pendant on the silver chain from his share.
Averdante
Elf Archer, 350 posts
Keen eyed
Sun 23 Apr 2017
at 02:08
  • msg #70

Re: Experience

Given his habits and luck, Dante's definitely going to want an anti-toxin, too. He'll likely need it sooner than later!
Dungeon Master
GM, 460 posts
Storyteller
Font of All Knowledge
Sun 23 Apr 2017
at 11:13
  • msg #71

Re: Experience

I think everyone knows, but just to be clear, Sir Aberlayne is an NPC, and I've been running Farian and Haazheel for a while because their players dropped out.  While I'm not actively looking for players at the moment, if anyone has a buddy who wants to take over our cleric or other wizard, I'd be open to that.

But for now...

Farian will indeed want the crystal sun.  Likely that will go towards his temple tithe.  He'll take an antitoxin too, so that he'll have one (or more) on hand in case administering it is necessary.

Haazheel doesn't have any particular interest in any of the treasure beyond the monetary value, though he wouldn't mind an antitoxin on top of the healing gourds we got from Fen-on-the-Fen.  He'd like to use his share of the gold to scribe some scrolls for future use in our adventures.

Abby will happily have those expeditious retreat potions so she can save Dellas (and all and sundry) faster.  ;)
Volsh son of Vor
Human Barbarian, 260 posts
Sun 23 Apr 2017
at 15:29
  • msg #72

Re: Experience

Do we have a total yet of the coin each person is getting?

One of the scouts/sneaky people should get the invisibility potion.
Lantamori
Elf Rogue, 119 posts
Locksmith Extraordinaire
Sun 23 Apr 2017
at 15:39
  • msg #73

Re: Experience

Fine with the NPC acquisitions.  Lantamori isn't interested in the invisibility.  Perhaps Averdante?
Dellas Nump
Halfling Wizard, 324 posts
Fire burns bright!
Sun 23 Apr 2017
at 15:56
  • msg #74

Re: Experience

In reply to Volsh son of Vor (msg # 72):

Well, we have to sell the stuff yet. Specially the crown should give us a lot of cash.
Narthian Goldleaf
Elf Druid, 249 posts
Wolf companion
Thunder
Mon 24 Apr 2017
at 00:19
  • msg #75

Re: Experience

I'm cool with scroll scribers and potion makers getting an extra share of cash. That said, I do neither.

Money doesn't mean a whole lot to Nartian. He's mostly in this business for the hunting. :)
Dellas Nump
Halfling Wizard, 325 posts
Fire burns bright!
Mon 24 Apr 2017
at 01:40
  • msg #76

Re: Experience

In reply to Narthian Goldleaf (msg # 75):

O o oh I scribe scrolls!

Haha, we already have a rather interesting way of dealing with loot but I'm cool with it.
Dungeon Master
GM, 461 posts
Storyteller
Font of All Knowledge
Mon 24 Apr 2017
at 11:39
  • msg #77

Re: Experience

You know, it occurred to me that a party member who might get good use out of that invisibility potion might be Thunder or Mystique.  If either go scouting, that gives one a huge edge in not being detected.
Narthian Goldleaf
Elf Druid, 252 posts
Wolf companion
Thunder
Mon 24 Apr 2017
at 12:53
  • msg #78

Re: Experience

That thought had crossed my mind, though I would defer to Mystique having it. Narthian would likely join Thunder in scouting, part of the reason I built Narthian with the Endurance and Run feats. Together we can outrun most of the trouble that we get into. :)
Dellas Nump
Halfling Wizard, 331 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 1 May 2017
at 12:22
  • msg #79

Re: Experience

Shall we roleplay the selling of items or should we just add the money to our coffers?
Dungeon Master
GM, 463 posts
Storyteller
Font of All Knowledge
Mon 1 May 2017
at 14:08
  • msg #80

Re: Experience

Some of the art objects you will have to find a buyer for (the cloth-of-gold crown, more specifically) but the rest can be sold to businesses in town with a morning's work for the standard 1/2 rate for weapons and armor, 3/4 for most other things (more with a Diplomacy or associated Profession/Craft check).  If there's any straight barter you want to do for things (one kind of weapon or another, gems for scrolls or potions) that's also a possibility.
Dungeon Master
GM, 464 posts
Storyteller
Font of All Knowledge
Mon 1 May 2017
at 14:09
  • msg #81

Re: Experience

Volsh, I'm going to get to that thing you mentioned IC, but I need to go through some back posts and PMs to find the necessary info.
Dungeon Master
GM, 466 posts
Storyteller
Font of All Knowledge
Thu 4 May 2017
at 16:45
  • msg #82

Re: Experience

Volsh, your trip to the Wild Angel Inn is up in the "Redhaven - a soldier's town" thread.
Volsh son of Vor
Human Barbarian, 264 posts
Thu 4 May 2017
at 22:13
  • msg #83

Re: Experience

In reply to Dungeon Master (msg # 81):

Okay not sure how far I can go without it...
Dungeon Master
GM, 467 posts
Storyteller
Font of All Knowledge
Thu 4 May 2017
at 23:53
  • msg #84

Re: Experience

Without what, Volsh?  *is confused*
Farian Raymellie
Human Cleric, 298 posts
Devoutee of Saint Bane
Banisher of the Undead
Fri 5 May 2017
at 01:59
  • msg #85

Re: Experience

In reply to Dungeon Master (msg # 84):

I am heading over to the pub and join the group.
Dungeon Master
GM, 469 posts
Storyteller
Font of All Knowledge
Fri 5 May 2017
at 03:49
  • msg #86

Re: Experience

Which is a roundabout way of saying we have a player for Farian!

So Farian, currently most of the group is in the Adventurer's Guildhall.  Sir Aberlayne is at the shrine of Yondalla, I had placed Farian at the House of the Sun, and Volsh has recently adjourned to the Wild Angel.  So, you wanted Farian to swing by the Wild Angel after touching base at the House of the Sun?
Dellas Nump
Halfling Wizard, 332 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 5 May 2017
at 05:41
  • msg #87

Re: Experience

Who is good with people? We need someone to maximise our gold return from our big haul.
Dungeon Master
GM, 470 posts
Storyteller
Font of All Knowledge
Fri 5 May 2017
at 16:28
  • msg #88

Re: Experience

Hilariously, the highest Charisma amongst the group is a 12 (which about half have).  The highest Charisma in the party is Sir Aberlayne.  Dellas, want to dragoon your sister into, "Oh sis, won't you keep me from being cheated?"

"Is this one of those, 'You're so much better at this than I am?' things?"

"...Yes?"

"Ok, fine.  Give me the loot!"
Dellas Nump
Halfling Wizard, 333 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 5 May 2017
at 17:24
  • msg #89

Re: Experience

In reply to Dungeon Master (msg # 88):

Wow... oh kind DM you read my mind!
Bruenor Sedricson
Human Fighter, 282 posts
Sat 6 May 2017
at 15:34
  • msg #90

Re: Experience

Well done, Dellas...  Guilt her into it! :)

Welcome new Farian!
Dellas Nump
Halfling Wizard, 334 posts
Fire burns bright!
AC: 13 HP: 10/16
Sat 6 May 2017
at 15:45
  • msg #91

Re: Experience

I shall do my best... though not today. Abby is still busy talking to her god and Dellas needs his beauty sleep
Dellas Nump
Halfling Wizard, 335 posts
Fire burns bright!
AC: 13 HP: 10/16
Wed 10 May 2017
at 12:16
  • msg #92

Re: Experience

Haha, it seems that I went to bed too early. I might rejoin you downstairs.
Lantamori
Elf Rogue, 122 posts
Locksmith Extraordinaire
Thu 11 May 2017
at 22:02
  • msg #93

Re: Experience

Are slime gnomes something we would know about and a playable race?

A typo that's inspired a new race?

Or something that will soon be edited before you're slapped with a discrimination suit from the Gnomish Development Council (GDC)?
Dellas Nump
Halfling Wizard, 336 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 11 May 2017
at 22:23
  • msg #94

Re: Experience

Sounds cool and disgusting at the same time... I love it!
Haazheel Thorn
Human Wizard, 194 posts
Fri 12 May 2017
at 05:28
  • msg #95

Re: Experience

The new Haazheel is arriving. His familiar is a European Eagle Owl, over two feet high, nearly nine pounds.
Haazheel Thorn
Human Wizard, 195 posts
Sat 13 May 2017
at 07:50
  • msg #96

Re: Experience

Have been skimming through posts. Watched the Giants beat the Reds.
Narthian Goldleaf
Elf Druid, 261 posts
Wolf companion
Thunder
Sat 13 May 2017
at 10:51
  • msg #97

Re: Experience

Welcome new Haazheel!
Dellas Nump
Halfling Wizard, 337 posts
Fire burns bright!
AC: 13 HP: 10/16
Sat 13 May 2017
at 14:10
  • msg #98

Re: Experience

Hi new Haazheel, hope you'll enjoy it here. It's a great game.
Haazheel Thorn
Human Wizard, 196 posts
Sun 14 May 2017
at 03:21
  • msg #99

Re: Experience

Thank you. It seems the first Haazheel was active; the second, not. I'm drafting several changes in him. Basic character is similar: Wizard with owl familiar. Should be done tomorrow if all goes well. It may be best to introduce him as a new arrival.
Averdante
Elf Archer, 360 posts
Keen eyed
Sun 14 May 2017
at 06:21
  • msg #100

Re: Experience

Cool. A new Farian and a new Haazheel. Hi, y'all!

Could always just say Haazheel found the experience into the fen (or dealing with the small gods) an eye-opening experience. That'd cover a bit of a shift well enough. ;)
Dellas Nump
Halfling Wizard, 338 posts
Fire burns bright!
AC: 13 HP: 10/16
Sun 14 May 2017
at 10:49
  • msg #101

Re: Experience

Dellas will stay in his room... he mostly wants to sell the stuff and do SHOPPING!
Lantamori
Elf Rogue, 123 posts
Locksmith Extraordinaire
Mon 15 May 2017
at 21:41
  • msg #102

Re: Experience

Anyone entering the guild barracks will note that Lantamori is already asleep.
Dungeon Master
GM, 474 posts
Storyteller
Font of All Knowledge
Tue 16 May 2017
at 12:51
  • msg #103

Re: Experience

Lantamori, anything you have slated for the next day?  Gear you want to pick up?  People you want to talk to?  Anything you want to commission?
Averdante
Elf Archer, 361 posts
Keen eyed
Tue 16 May 2017
at 22:42
  • msg #104

Re: Experience

Apologies for the late notice, but it's the last week of the school year and I am massively busy. Booked most of the week after work, too; may not be able to post before the weekend.
Haazheel Thorn
Human Wizard, 199 posts
Thu 18 May 2017
at 00:28
  • msg #105

Re: Experience

I can go through at least the last IC thread but would appreciate any summary. Also, anything about any particular history, relationship, between your character and Haazheel.
Dellas Nump
Halfling Wizard, 339 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 18 May 2017
at 01:38
  • msg #106

Re: Experience

In reply to Haazheel Thorn (msg # 105):

Dellas has saved your life several times and you owe him 500 gold. we were talking about you becoming my apprentice but the player left before we could finalise the whole deal. ;P

HAHA, actually Dellas and Haazheel had conversations about magic and trading spells between them. I guess that we respect each other as wizards and companions.
Lantamori
Elf Rogue, 124 posts
Locksmith Extraordinaire
Thu 18 May 2017
at 02:23
  • msg #107

Re: Experience

Lantamori plans on visiting Rosco Ironheart to commission a mithral shirt for her.  She has enough existing funds prior to the sale of the new items to cover it.

She'd also like to see if she could put together some masterwork tools.

Other than that, she'll help see if she can find a buyer for the embroidered silver cloth.
Dungeon Master
GM, 476 posts
Storyteller
Font of All Knowledge
Thu 18 May 2017
at 10:35
  • msg #108

Re: Experience

Haazheel, summary thus far is the group got together at the Redhaven Guildhall, most of them not knowing the others.  Eager for adventure, they decided to team up as at least a temporary band.  Lantamori wasn't with them at first, but instead a halfling rogue named Drogo.

They took a job going after goblins besieging the village of Boltharrow.  During the course of that adventure, they found the goblins were in an old ruin, defeated most of them, and found an ancient tomb under it.  They defeated several undead that lingered there, some by combat, some by just helping them finish their unfinished business.  They found a treasure trove of usual magical items in that tomb.

In between the goblin fight and the next day's tomb exploration, Drogo left the group (to deliver some goblin babes and goblin wives to a temple) and Lantamori (who had been visiting her uncle in Boltharrow) joined the group.

After their success in the tomb, the group went back to Redhaven, took care of some business, and decided to take on another job, investigating the disappearance of all the animals (and the appearance of mysterious lights) from a village called Fen-on-the-Fen.  In the course of that adventure, they became allied with the village's patron, a small god called the Stone Tree.  They fought many kobolds and alligators (and a couple of kobolds piloting a device that looked like an alligator), rescued a young man under the influence of a new, rival small god and kept him from carrying that unwholesome divine influence into his village, wounded a small god unto death, fought several giant beetles, Volsh convinced the wounded small god to take his divine power and bugger off into another plane to start over doing some sort of good, and then the group raided the abandoned kobold lair, found a trove of treasure, fought a phantom fungus, made off with the loot, and are now back in Redhaven.

The group has risen from Redbadge (lowest Guild rank) to Blackwarden (second Guild rank).

You're currently just back from a long day's ride, relaxing and discussing things before bed, checking out the Guild job board with an eye to deciding what to do next.  Tomorrow your paladin (Sir Aberlayne, Dellas' sister) will be selling your loot so everyone can get their fair share to save or spend as they please.
Haazheel Thorn
Human Wizard, 200 posts
Thu 18 May 2017
at 11:11
  • msg #109

Re: Experience

Wow. I'm impressed. Thank you.
Dellas Nump
Halfling Wizard, 340 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 18 May 2017
at 12:29
  • msg #110

Re: Experience

Yay! I can't wait to disturb local economy with my new found wealth. I'll check for some magic items and scrolls mostly.
Dungeon Master
GM, 481 posts
Storyteller
Font of All Knowledge
Wed 24 May 2017
at 06:58
  • msg #111

Re: Experience

Volsh and Farian, we can carry on your conversations from the previous night, even as we go about our business of infusing Redhaven economy with gold and deciding on a job on the next day.
Volsh son of Vor
Human Barbarian, 269 posts
Mon 29 May 2017
at 18:51
  • msg #112

Re: Experience

Okay thanks...I have been a bit lately, sorry for the slower posting rate.
Narthian Goldleaf
Elf Druid, 273 posts
Wolf companion
Thunder
Fri 2 Jun 2017
at 03:03
  • msg #113

Re: Experience

Heads up - Narthian will be a little scarce until Sunday or Monday. Big soccer playoff weekend here for me to referee.
Volsh son of Vor
Human Barbarian, 272 posts
Sat 3 Jun 2017
at 19:20
  • msg #114

Re: Experience

So was a loot amount distributed to everyone...i did not see the post if so?
Dungeon Master
GM, 485 posts
Storyteller
Font of All Knowledge
Sat 3 Jun 2017
at 21:35
  • msg #115

Re: Experience

Loot is sort of being distributed as we speak.  Soon as these guys get out of the antiquities store (i.e. when I update tomorrow when I am coherent), gold for all!
Averdante
Elf Archer, 367 posts
Keen eyed
Sun 11 Jun 2017
at 04:07
  • msg #116

Re: Experience

Just FYI, my writing and/or posting may be negatively affected for a while. Please NPC Averdante as needed.
Dungeon Master
GM, 487 posts
Storyteller
Font of All Knowledge
Mon 12 Jun 2017
at 14:14
  • msg #117

Re: Experience

Sorry guys, not dead, but have some writing deadlines looming and then my cat chose this weekend to reenact The Exorcist from both ends over most of the house.

My wizards, please make percentile rolls (75% chance of success) to see if the scrolls you want/teacher you want is in question.  To scribe into someone else's spellbook (if copying a spell from someone) requires a casting of read magic (or just the help of the spellcaster in question to understand their magical shorthand).  Then you spend a day copying the spell.  And the end of the day, you need a Spellcraft check of DC 15 + spell's level to see if you did everything correctly (you get a +2 to the check if the spell is from your favored school, and of course you cannot learn anything from your prohibited schools).

If either of you want to copy spells from a wizard in town (say someone in the Mage's Guild or the Adventurer's Guild), the fee is 50gp x spell level.  If you guys want to charge each other fees for copying out of each other's books, that's up to you.

I believe the gold tally per person, according to Dellas, is 550gp.  If you need to do some pre-emptive buying of stuff, now is the time to do it.

I hope to do an update in the next pair of days, but everyone go ahead and tend to whatever bookkeeping tasks you need to!  :)
Bruenor Sedricson
Human Fighter, 286 posts
Sun 18 Jun 2017
at 04:13
  • msg #118

Re: Experience

Hi all, my apologies for going AWOL for a bit.  I'm afraid it will only get worse, as I'm going on holiday with my extended family for all of next week. :-)

I'll get caught up with reading, and will try to look into any shopping Bruenor might be interested in.  If things move along, DM please feel free to NPC Bruenor until I'm back.  Not sure if I'll be able to log in during the week.

Happy Father's Day to those of us who are Dads!
Dellas Nump
Halfling Wizard, 351 posts
Fire burns bright!
AC: 13 HP: 10/16
Tue 27 Jun 2017
at 03:14
  • msg #119

Re: Experience

Nice catch Averdante, I was hoping to give you guys the feeling that he doesn't really care... and that magic is exciting!
Bruenor Sedricson
Human Fighter, 288 posts
Tue 27 Jun 2017
at 03:53
  • msg #120

Re: Experience

Hey all, it seems to me the Armor of Phoenix Knight (Masterwork Full Plate, fire resistance 2 (red dragon hide & phoenix feather dust)) may be quite valuable.

After his initial fascination wears off, Bruenor would like to consider selling it and getting something more suited to a Blackwarden's adventuring.

Masterwork full plate = 1650gp, but it seems like the fire resistance adds quite a bit more to that?  Just not sure...can anyone help work out its value?
Dungeon Master
GM, 492 posts
Storyteller
Font of All Knowledge
Wed 28 Jun 2017
at 14:50
  • msg #121

Re: Experience

There's not really a monetary value for the small amount of fire resistance, because it's not in that neat increments of five that the D&D magic item system likes so much for resistances, but we can extrapolate.  Magical armor of fire resistance is +18000gp for 10 points of fire resistance.  Dividing that by ten and you get each point of fire resistance is worth 1800gp.  So the 2 fire resistance on the armor, by the formulas of the DMG, is about 3600gp.  If we want to get technical about it.

Now on the other hand, several of the magical items and magic weapons you guys have found over the past couple of adventures would, if fully broken down by magical item creation value, be worth quite a lot more than the Armor of the Phoenix.

My advice?  Wear it.  Be awesome.  There will be rewards for everyone in turn.  :)
Haazheel Thorn
Human Wizard, 212 posts
Thu 29 Jun 2017
at 18:25
  • msg #122

Re: Experience

Reminder while Haazheel is IC busy: He's already has indicated that he'd be fine with the proposed trip.
Dellas Nump
Halfling Wizard, 352 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 29 Jun 2017
at 22:27
  • msg #123

Re: Experience

In reply to Haazheel Thorn (msg # 122):

Same here, Dellas needs money for his spells.
Averdante
Elf Archer, 371 posts
Keen eyed
Fri 30 Jun 2017
at 00:52
  • msg #124

Re: Experience

In reply to Dellas Nump (msg # 119):

LOL No problem. Glad to help!
Volsh son of Vor
Human Barbarian, 275 posts
Thu 6 Jul 2017
at 22:21
  • msg #125

Re: Experience

Sorry been kind of swamped lately...will try to update this weekend, and be more responsive going forward.
Dungeon Master
GM, 493 posts
Storyteller
Font of All Knowledge
Fri 7 Jul 2017
at 15:03
  • msg #126

Re: Experience

No prob, Volsh.  I'm hopefully going to get things resolved here at the Guildhall today, and so if anyone needs to do anything over the next three days, be ready for that.  I know Lantamori wants a mount, and Haazheel and Dellas are exchanging spells.
Lantamori
Elf Rogue, 134 posts
Locksmith Extraordinaire
Fri 7 Jul 2017
at 19:50
  • msg #127

Re: Experience

While trying on new horses, Lantamori discovers that the horse makes her shortbow look small.  It hadn't been a problem on foot, but on horseback, the scale just doesn't seem right.

Now she has to go shopping for a new bow as well...

Luckily, they have 3 days until the caravan departs.

And of course if there are fancier saddles, blankets, and bridles, she just has to look at all of them...
This message was last edited by the player at 19:55, Fri 07 July 2017.
Dellas Nump
Halfling Wizard, 353 posts
Fire burns bright!
AC: 13 HP: 10/16
Sat 8 Jul 2017
at 13:17
  • msg #128

Re: Experience

At the moment it's kinda nice to be busy in character... reading all of your posts and learning new magic.
Averdante
Elf Archer, 372 posts
Keen eyed
Sat 8 Jul 2017
at 22:17
  • msg #129

Re: Experience

That was Narthian who expressed interest in going over the maps & routes with the caravan master, although Dante certainly wouldn't mind sitting in. Be good to know what the targeting range will be along the way (i.e., how close can trouble get before we can see/target it) -- medium, short, or point blank range? :D
Bruenor Sedricson
Human Fighter, 291 posts
Sat 15 Jul 2017
at 04:57
  • msg #130

Re: Experience

Hi all, I'm off for a week-long work conference, so Bruenor will continue to be quiet for a bit.

DM - please feel free to NPC him if the next job starts up, and I'll try to jumpstart him when I'm back. :)
Dungeon Master
GM, 499 posts
Storyteller
Font of All Knowledge
Sat 15 Jul 2017
at 11:46
  • msg #131

Re: Experience

Don't worry, I'll spend all your money on a fancy mount!  :D  ;)
Haazheel Thorn
Human Wizard, 214 posts
Sat 15 Jul 2017
at 20:55
  • msg #132

Re: Experience

I've been checking in. Haazheel is fine with arrangements for traveling. He has some money to contribute if needed. He has time to interact if asked during breaks in his work.
Dungeon Master
GM, 501 posts
Storyteller
Font of All Knowledge
Sat 15 Jul 2017
at 21:34
  • msg #133

Re: Experience

I'll be putting up the first big travel post probably late Monday evening, so be looking for it then as we get this wagon train a-rollin'!
Volsh son of Vor
Human Barbarian, 276 posts
Wed 19 Jul 2017
at 20:12
  • msg #134

Re: Experience

Sorry I have been tryingt o get caught up.

So it seems that the Caravan of Master Deyna goes right through the area that Volsh mentioned, Fort Cross.  Is everyone okay with the idea of combining the missions so to speak?  Obviously if there was some conflict then it woudl be up to Volsh to decide what he woudl pursue.
Narthian Goldleaf
Elf Druid, 283 posts
Wolf companion
Thunder
Wed 19 Jul 2017
at 23:21
  • msg #135

Re: Experience

yeah, we're all cool with it as I recall. The caravan pauses at the fort for a day or two, if memory serves.
Haazheel Thorn
Human Wizard, 217 posts
Thu 20 Jul 2017
at 00:24
  • msg #136

Re: Experience

Haazheel, IC and OOC, agrees.
Dellas Nump
Halfling Wizard, 355 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 20 Jul 2017
at 01:00
  • msg #137

Re: Experience

In reply to Volsh son of Vor (msg # 134):

Dellas learned that magic is expensive.... and traveling and killing tends to bring money... he's cool with it
Lantamori
Elf Rogue, 140 posts
Locksmith Extraordinaire
Thu 27 Jul 2017
at 19:32
  • msg #138

Re: Experience

Looks like we're waiting on Bruenor, Farian, and Volsh.

I think we should set a 48 hour window after the GM posts to get our combat actions in before the GM NPC's those that haven't posted when he gets a chance to post again.

Combat takes forever if we wait for everyone to post.  In a group this large, someone's bound to get tied up for a while and things grind to a halt.
Dellas Nump
Halfling Wizard, 357 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 27 Jul 2017
at 22:20
  • msg #139

Re: Experience

In reply to Lantamori (msg # 138):

I concur! That's why our kind DM asked us for our standard battle procedures... though I think that our DM is busy at the moment..
Dungeon Master
GM, 507 posts
Storyteller
Font of All Knowledge
Fri 28 Jul 2017
at 01:58
  • msg #140

Re: Experience

I shall hopefully be able to update tonight.  Volsh and Bruenor will be wreaking havoc, as they do.

Farian is currently an NPC - though if anyone knows someone who would like to play our cleric, do send them my way.
Dellas Nump
Halfling Wizard, 358 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 28 Jul 2017
at 03:16
  • msg #141

Re: Experience

In reply to Dungeon Master (msg # 140):

My daughter likes to play Clerics... but she's only 5... and can't read and write yet.
Lantamori
Elf Rogue, 142 posts
10/20 hp
Locksmith Extraordinaire
Sat 29 Jul 2017
at 02:08
  • msg #142

Re: Experience

What's the length of our dozen wagon caravan?
Dungeon Master
GM, 509 posts
Storyteller
Font of All Knowledge
Sun 30 Jul 2017
at 12:17
  • msg #143

Re: Experience

Jolly long!  A horse takes up a 10' long area, and so does a wagon (roughly), plus the relief horse herd which takes up, say another hundred feet on average, and then there will be some space in between each wagon because they're not driving on top of each other, and then Master Deyna's wagon is a little bigger...

Call it 450' long, tip to tail.  Hmm, so Farian's bless only hit Lantamori and him.

I assume you guys are riding up and down the length of the caravan, or strung out along it as you go, to keep an eye on things.
Lantamori
Elf Rogue, 143 posts
10/20 hp
Locksmith Extraordinaire
Sun 30 Jul 2017
at 12:32
  • msg #144

Re: Experience

Thanks.  That gives us a good perspective on which targets we can engage within our range.

So the folks in front aren't likely to be able to engage a target in the back and anything attacking the middle of the caravan would have a round or two before anyone at front or back could get to them for melee.

Good to keep in mind.
Volsh son of Vor
Human Barbarian, 277 posts
Mon 31 Jul 2017
at 17:36
  • msg #145

Re: Experience

Folks, GM

I am sorry, but my life has become a bit too hectic, so I need to drop this game, among others.  I was enjoying the game, and perhaps someday I can return, but for right now I cannot  continue.
Narthian Goldleaf
Elf Druid, 286 posts
Wolf companion
Thunder
Mon 31 Jul 2017
at 18:09
  • msg #146

Re: Experience

sorry to see you go, Volsh. Good luck!
Dellas Nump
Halfling Wizard, 360 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 31 Jul 2017
at 23:45
  • msg #147

Re: Experience

Sorry to read that, take care, it was fun to go adventuring with you
Haazheel Thorn
Human Wizard, 220 posts
Tue 1 Aug 2017
at 00:51
  • msg #148

Re: Experience

While RL comes first, leaving RPOL (even for a little while) hurts.
Averdante
Elf Archer, 379 posts
Keen eyed
Tue 1 Aug 2017
at 07:36
  • msg #149

Re: Experience

Sorry you have to leave, Volsh. Hope things get back on the right track for you soon.
Dungeon Master
GM, 510 posts
Storyteller
Font of All Knowledge
Tue 1 Aug 2017
at 10:12
  • msg #150

Re: Experience

So sorry to hear that, Volsh.  I really enjoy having you in my game.  I hope you can come back sometime!
Lantamori
Elf Rogue, 144 posts
10/20 hp
Locksmith Extraordinaire
Sat 5 Aug 2017
at 22:23
  • msg #151

Re: Experience

Bruenor logged in today and didn't post, can we move on with his standard procedures when the GM gets a chance?

Thanks.
Dungeon Master
GM, 511 posts
Storyteller
Font of All Knowledge
Sun 6 Aug 2017
at 14:44
  • msg #152

Re: Experience

Yeah, sorry about the delay in posting guys - had a busier week than I wanted.  Will update tonight!
Farian Raymellie
Human Cleric, 308 posts
Devoutee of Saint Bane
Banisher of the Undead
Thu 10 Aug 2017
at 04:59
  • msg #153

Re: Experience

Hi folks.  I just joined and am playing Farian.  I hope you like how I play him.

My RPOL nick is mrkrrtft.
Haazheel Thorn
Human Wizard, 222 posts
Thu 10 Aug 2017
at 05:53
  • msg #154

Re: Experience

Welcome; may you roll 20s.
Dellas Nump
Halfling Wizard, 362 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 10 Aug 2017
at 07:14
  • msg #155

Re: Experience

Hi new Farian, you'll like it here, it's one of the best games I've played on rpol
Farian Raymellie
Human Cleric, 310 posts
Devoutee of Saint Bane
HP: 20 / 25
Thu 10 Aug 2017
at 14:33
  • msg #156

Re: Experience

Could someone give me a recap of why we're in a caravan?  I'm slowly going through previous threads, but it's taking me a while.

Thank you : )
Narthian Goldleaf
Elf Druid, 288 posts
Wolf companion
Thunder
Fri 11 Aug 2017
at 01:40
  • msg #157

Re: Experience

It was the job that seemed most suited to everyone, potentially profitable, and it takes Bruenor someplace that he needs to go to fulfill a personal vendetta. Or was that Volsh? I can never remember. Someone in out party is seeking information at a waypoint to our final destination with this caravan.

Anyhow, the basic concept is that we work for an adventurer's guild. We do a job and return to the guildhall to find a new one.
Dungeon Master
GM, 513 posts
Storyteller
Font of All Knowledge
Fri 11 Aug 2017
at 01:55
  • msg #158

Re: Experience

Premise is that you're a group of adventurers that came together about a month or so ago.  The country of Low'verok has a strong Guild system, and the Adventurer's Guild handles unusual situations that the Royal or local Duke/Baron's guards don't.  (They handle bandits, large raiding parties, thieves and whatnot, but if there's an obscure attack of kobolds, strange happenings in the woods, or weird monsters off the beaten path, people hire adventuring parties.)

The group's first job was to fight off a series of goblin attacks on the small town of Boltharrow.  In the course of that, they also explored an ancient tomb and killed some undead.  Their second job was to go to the town of Fen-on-the-Fen and investigate some mysterious lights and missing animals.  This turned out to be a rival small god who was flexing its newfound power.  The group killed the kobold minions in the small god's thrall, wounded the small god, and then Volsh convinced the small god to take its remaining power and go do some good elsewhere.  Which it then did.

The party returned to Redhaven after about two weeks, did some selling of loot, buying of goods, and looked for more possible jobs.  The caravan job seemed to fit everyone's tastes, and also brought the group to Fort Cross, where fellow party member Volsh has found a lead on a personal matter to him.  So, two birds with one stone.
Farian Raymellie
Human Cleric, 311 posts
Devoutee of Saint Bane
HP: 20 / 25
Fri 11 Aug 2017
at 04:40
  • msg #159

Re: Experience

Excellent. Thanks to both of you. : )
Dellas Nump
Halfling Wizard, 363 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 11 Aug 2017
at 13:15
  • msg #160

Re: Experience

I'm gonna be gone until the 25th, finally got some time for some traveling.
Though I do think that I should be able to log in occasionally.
Averdante
Elf Archer, 381 posts
Keen eyed
Fri 11 Aug 2017
at 23:08
  • msg #161

Re: Experience

And hello to the Farian Mark-something-of-other. It's always good to have the priest actively engaged! :)
Farian Raymellie
Human Cleric, 312 posts
Devoutee of Saint Bane
HP: 20 / 25
Sat 12 Aug 2017
at 22:26
  • msg #162

Re: Experience

Averdante:
And hello to the Farian Mark-something-of-other. It's always good to have the priest actively engaged! :)


LOL, mrkrrtft = MrCarrotfeet

; )
Averdante
Elf Archer, 382 posts
Keen eyed
Sat 12 Aug 2017
at 23:52
  • msg #163

Re: Experience

Heh. No, we've joked about characters being Mark II or Mark III. I'm Averdante Mark II. I just can't recall how many Farians there have been, to know if you're Mark III, IV, or even V! Whatever it is, I'm hoping you'll be around a long while. :)

Carrot-feet, though... aren't those hard to walk with? ;)
Dungeon Master
GM, 514 posts
Storyteller
Font of All Knowledge
Sun 13 Aug 2017
at 11:51
  • msg #164

Re: Experience

I think at least 4 at this point.  This game has been running since June of 2014...

I hope to update later this morning.  If fatigue prevents me (fatigued posting is sort of like posting drunk - not recommended for clarity) then I should be able to update Monday morning.
Bruenor Sedricson
Human Fighter, 292 posts
Sun 13 Aug 2017
at 16:12
  • msg #165

Re: Experience

Hi all, I'm still here, but please accept my apologies for the extended absence.  I got quite busy with work and home, and was having trouble finding time to get caught up...truth be told, the number of new posts was daunting, so I kept putting it off!

That being said, I'm reading through, and will jump in later today.

DM - Thanks for NPCing Bruenor!  By the way, so I can update my char sheet, which warhorse did he select and how much gold did it set him back? ;-)
Farian Raymellie
Human Cleric, 313 posts
Devoutee of Saint Bane
HP: 20 / 25
Mon 14 Aug 2017
at 02:17
  • msg #166

Re: Experience

I'm the new model, Farian Mark IV.  Improved titanium skeleton, worships Skynet.... J/K!!

I'm looking forward to being around a while.  I can't play too many IRL Pathfinder games because my wife and I have 6 kids (17, 8, 7, 5, 4, 3) so it's hard for me to get a 4 hour session in on a weekend or weekend night.  RPOL has been great for me for that.

I just make sure to check after dinner for any new posts and respond accordingly.
Bruenor Sedricson
Human Fighter, 293 posts
Mon 14 Aug 2017
at 04:28
  • msg #167

Re: Experience

On another note, I was updating my character sheet, and decided a new portrait was in order.  Bruenor has evolved a bit from mark I, and I think this better reflects his current character.

Farian Raymellie:
I can't play too many IRL Pathfinder games because my wife and I have 6 kids (17, 8, 7, 5, 4, 3) so it's hard for me to get a 4 hour session in on a weekend or weekend night.


Good Lord, I'm surprised you have time for anything!  ;-)
Dungeon Master
GM, 515 posts
Storyteller
Font of All Knowledge
Mon 14 Aug 2017
at 13:20
  • msg #168

Re: Experience

Bruenor - for your mount, I can refer you to Post #75 of Redhaven - A soldier's town.  Quoted below:

Dungeon Master:
Lantamori can get Cloud a nice set of blankets and gear, and can spend some time over the next few days getting to know her.  She's indeed eager, and sometimes has to be reined back from going too fast, but seems to be good-natured and wants to please.

--

Bruenor, Hillane will take your measure after she gets done with Lantamori, questioning you about your riding experience and what sort of fighting you intend on doing and in what armor.  She'll even have you mount a couple of their training mounts (both riding horses and warhorses) to watch you ride.  When she hears you have full plate, she sucks her breath in through her lips and nods solemnly.

"I'd recommend a heavy warhorse for you.  You're a big man, you have heavy armor, and you have enough training and riding experience that it'd be useful for you to have a horse who won't run away if you're confronted with a bandit attack or something."  Hillane will take you to the other end of the barn, where the tall, broad warhorses with their heavy muscles and broad heads are waiting.  "Most of these are being stabled, but I have four available right now."  She taps the stall of a brown horse with a white star on its forehead.  "Comet, about six months out of training, he'll serve you well for years to come."  Turning to a silvery-gray horse, who nudges his head out to snuffle her and you, she says, "Silver, very friendly, will do about anything for an apple or a carrot, but he's a whirlwind on the road."  The next stall has a nearly white horse with black socks.  "This is Jack.  His trainer works with dogs as well as horses, so he gets along with other animals very well, if that's a concern."

Hillane hesitates slightly before touching the last stall, but does it anyway, and is rewarded by a squeal and the thud of a kick on the back wall as an all-black horse is briefly visible in the dimness of the barn.  This horse is exceptionally tall, and its teeth gleam unusually white.  And sharp.  "This is Demon.  Supposedly his great-great-grandam was a nightmare, and as far as we can tell it's true.  In addition to whatever grazing and grain he gets, he will hunt and eat flesh about once a week.  Usually a rat or a squirrel, just so you know.  He's ill-tempered, but if you know his commands, he's death on four hooves if you ask it of him.  And I expect once he finds an owner who'll keep him for more than a month he may settle down some.

"So, any of these beauties interest you?"


Bit and bridle is 2gp, standard riding saddle is 10gp, a military saddle is 20gp, saddlebags are 4gp, supplemental feed will be taken care of by the caravan.  Normal heavy warhorse is 400gp.  Silver and Jack are 400gp, Comet is 300gp due to his youth, Demon is 175gp due to his temperment.
Dungeon Master
GM, 517 posts
Storyteller
Font of All Knowledge
Mon 14 Aug 2017
at 16:49
  • msg #169

Re: Experience

Just FYI, current enemies left standing are:
Very wounded ogre in the trees, currently being surrounded by Sir Aberlayne, Volsh, and Bruenor.
Somewhat wounded ogre magician, in the rear of the party, bring beat on by Farian, and shot at by Averdante and Lantamori.
Lightly wounded very big female ogre at the middle of the caravan by the horse herd.  Not currently close to anyone but Averdante's magical stone cat.  About 150' away from Haazheel.  Currently wielding a live horse as a greatclub.
Farian Raymellie
Human Cleric, 314 posts
Devoutee of Saint Bane
HP: 20 / 25
Mon 14 Aug 2017
at 18:10
  • msg #170

Re: Experience

Dungeon Master:
...
Currently wielding a live horse as a greatclub.


This gave me  BIG chuckle at a greatly needed time. : )
Dellas Nump
Halfling Wizard, 364 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 14 Aug 2017
at 22:21
  • msg #171

Re: Experience

So... I'm not close to any opponent? Cool I can watch the others
Dungeon Master
GM, 518 posts
Storyteller
Font of All Knowledge
Mon 14 Aug 2017
at 22:57
  • msg #172

Re: Experience

Well, your mule Honeybee can gallop, so you could get closer to the action... just so you could sell popcorn, mind.  ;)
Dellas Nump
Halfling Wizard, 366 posts
Fire burns bright!
AC: 13 HP: 10/16
Tue 15 Aug 2017
at 06:50
  • msg #173

Re: Experience

But what would I eat if I'd sell my popcorn? Plus Dellas doesn't want to ride into battle on a donkey... should have bought a war pony or something
Bruenor Sedricson
Human Fighter, 296 posts
Tue 15 Aug 2017
at 07:30
  • msg #174

Re: Experience

Dungeon Master:
Bruenor - for your mount, I can refer you to Post #75 of Redhaven - A soldier's town.  Quoted below:

...

Bit and bridle is 2gp, standard riding saddle is 10gp, a military saddle is 20gp, saddlebags are 4gp, supplemental feed will be taken care of by the caravan.  Normal heavy warhorse is 400gp.  Silver and Jack are 400gp, Comet is 300gp due to his youth, Demon is 175gp due to his temperment.


How can I pass up a carnivorous horse?? :-)
Dungeon Master
GM, 520 posts
Storyteller
Font of All Knowledge
Sat 19 Aug 2017
at 10:54
  • msg #175

Re: Experience

Clearly you can't.  No one could pass up a carnivorous horse. :D

---

I imagine, as Narthian is calling up for Master Deyna, that she's sitting on her wagon bench, rolling her eyes and going, "Isn't this what I hired you guys for?"  :D

But seriously folks, she'll be up next round once she finds a vantage point...
Bruenor Sedricson
Human Fighter, 299 posts
Sun 20 Aug 2017
at 17:10
  • msg #176

Re: Experience

Hey DM, I don't have any experience w/ mounted combat.  Would you mind providing some guidance here, re: how it works?

I assume we work off the same initiative roll...but can Demon take an attack each time Bruenor does?  What sorts of attacks can he make?  I saw something about hoof strike & bite.  Does he have standard warhorse attributes?

Thanks in advance! :-)
Lantamori
Elf Rogue, 148 posts
9/20 hp
Locksmith Extraordinaire
Mon 21 Aug 2017
at 02:17
  • msg #177

Re: Experience

Mounted combat uses your Ride Skill if you want to attack along with your hourse.

http://www.d20srd.org/srd/skills/ride.htm

It's called Fight with Warhorse.

You can also look at the mounted Combat section.

http://www.d20srd.org/srd/comb...ks.htm#mountedCombat
Dungeon Master
GM, 521 posts
Storyteller
Font of All Knowledge
Mon 21 Aug 2017
at 02:30
  • msg #178

Re: Experience

The horse will attack at the same time you do, on your turn.  A full attack for a horse is two hooves and a bite.  Link to heavy warhorse in the SRD is here:  http://www.dandwiki.com/wiki/SRD:Heavy_Warhorse
Bruenor Sedricson
Human Fighter, 300 posts
Tue 22 Aug 2017
at 05:30
  • msg #179

Re: Experience

Thanks to both of you for the info!
Dungeon Master
GM, 522 posts
Storyteller
Font of All Knowledge
Tue 22 Aug 2017
at 13:04
  • msg #180

Re: Experience

Update tomorrow, probably very late.  I have a deadline for a rough draft, and right now it's in a sort of order that looks like I took the plot and hit "puree".  *cough*  Once I right that writing, we'll hopefully kill some ogres!
Bruenor Sedricson
Human Fighter, 304 posts
Sun 27 Aug 2017
at 15:03
  • msg #181

Re: Experience

Hey all, just a heads up that Bruenor might be sporadic for a bit.  We're down in Houston, and the flooding here is pretty shocking.  We're in a 2nd floor apt, so should be safe, but who knows what'll happen with electricity, water, etc.  Lots of friends & family flooded.

I'll try to keep up, though, as to be honest...it's a welcome distraction from the rain & chaos.  :-)
Dungeon Master
GM, 525 posts
Storyteller
Font of All Knowledge
Sun 27 Aug 2017
at 15:49
  • msg #182

Re: Experience

Try to stay dry!  And if not, roll well on your Swim checks!

Nothing like some dead ogres and an a flesh-eating horse to take your mind off the weather...
Narthian Goldleaf
Elf Druid, 294 posts
Wolf companion
Thunder
Mon 28 Aug 2017
at 01:44
  • msg #183

Re: Experience

Yikes. I just saw the news reports on Houston. Good luck Bruenor.
Dungeon Master
GM, 526 posts
Storyteller
Font of All Knowledge
Tue 29 Aug 2017
at 10:14
  • msg #184

Re: Experience

Farian Raymellie:
Some help with Farian's Healing abilities.

In Farian's character sheet, there is a domain spell of Cure Light Wounds.  If I read the spell right, I can only cast it once on one person.  Correct?

Also, there is the 0 level spell of Cure Minor which heals 1 point.  I could cast it all 4 times i'm allowed and then heal 4 points of damage to one or multiple people.  So 0 level spells are not unlimited, correct?  I come from a Pathfinder background.

Finally, the previous player didn't prepare any other Healing spells in slots for Level 1 or Level 2 slots.  Are there any other ways I can heal other than my Domain spell and the 0 level spell?


Farian, responding on this thread as the first OOC thread is nearly at the 1,000 post limit.

Yeah, unlike Pathfinder, your orisons are limited, so you'll get exactly four (at this level) of the spells you selected that day.  Your domain spell, which happens to have been chosen from the Healing domain.  Hmm, it also looks like you haven't put down your 2nd level domain spells, which are cure moderate wounds for Healing and heat metal for Sun.  You get to pick one for today.  And also, because you are a Good cleric, you can convert any uncast spells (other than your domain spell) into a Cure spell of the appropriate level.  You cast bless and command during the fight, which means you have one 1st level spell left, and two 2nd level spells.

So you can cast cure light wounds at 1d8+4 (you're casting a +4 instead of +3 because of your Healing domain ability), and cure moderate wounds twice at 2d8+4.  Also your domain slots, if you chose your Healing domain spells for each, which would net you an additional CLW and CWM.
Farian Raymellie
Human Cleric, 320 posts
Devoutee of Saint Bane
HP: 17 / 25
Thu 31 Aug 2017
at 05:59
  • msg #185

Re: Experience

cool thanks.

So who needs healing and then I'll RP it and roll for you all.
Dungeon Master
GM, 527 posts
Storyteller
Font of All Knowledge
Thu 31 Aug 2017
at 12:46
  • msg #186

Re: Experience

Volsh is down about 24 points.  He took a massive amount of damage in that fight!
Dungeon Master
GM, 529 posts
Storyteller
Font of All Knowledge
Sat 2 Sep 2017
at 12:21
  • msg #187

Re: Experience

The rest of the caravan crew not involved in the horse hunt were chopping and shifting the trees while you guys were looting and whatnot.  The road is now clear enough to go on.

FYI, I am on vacation, returning Monday night.  I might be able to do some sporadic updates, but I can't be certain.  We'll see how it goes!
Averdante
Elf Archer, 386 posts
Keen eyed
Sun 3 Sep 2017
at 00:57
  • msg #188

Re: Experience

Stay safe, Bruenor. I haven't heard but a bit on the radio, but they're saying it's bad.


Nothing so dire here, just messed up. First month back to work is always heavy, but it had new layers this year, ones entirely counter-productive to work requiring sustained focus. Since I'm bogged on work, no time for fun stuff. :P
Bruenor Sedricson
Human Fighter, 305 posts
Sun 3 Sep 2017
at 03:59
  • msg #189

Re: Experience

It's been a bit shocking.  My elderly parents' house flooded w/ about 3 1/2 feet of water.  We've been slogging there all week trying to clean it out and pack stuff up (whatever's not getting thrown out).  Almost every house in a 10 block radius around them has been flooded, too.  The piles of rubbish out front of every house in the neighborhood is astounding.

And that's just that one part of town.  Other areas around Houston got hit just as bad.

Where's the "repel water" spell when you need it?  Or at least the "cast 100,000 Sham-Wows to appear simultaneously" spell. :)
Farian Raymellie
Human Cleric, 323 posts
Devoutee of Saint Bane
HP: 17 / 25
Sun 3 Sep 2017
at 06:11
  • msg #190

Re: Experience

Sad to hear Bruenor.  But glad you and your family are okay.
Narthian Goldleaf
Elf Druid, 298 posts
Wolf companion
Thunder
Sun 3 Sep 2017
at 23:44
  • msg #191

Re: Experience

Glad the family's OK Bruenor. I live near Cedar Rapids, Iowa, where we had a "500 year flood" nine years ago. It took months before the piles of destroyed belongings were finally cleared up. And months more before buildings were sufficiently repaired to be livable. And we're not anywhere near the size of Houston.

Hang in there and watch out for charlatans.
Dungeon Master
GM, 530 posts
Storyteller
Font of All Knowledge
Mon 4 Sep 2017
at 13:10
  • msg #192

Re: Experience

Hey Narthian, we're not so far apart, I'm in Davenport, IA.  The Mississippi (and nearby Rock River) repeatedly jumps its banks during summer, though our floods tends to be slower and steadier rises with lingering floodwaters, rather than anything like Harvey.  I had some relatives further down south (near Fort Madison) lose their farms during 1993.

Bruenor, glad to hear you're okay, and sorry about your parents' home.  (And LOL for the "100,000 Sham-Wows".)
Dungeon Master
GM, 531 posts
Storyteller
Font of All Knowledge
Mon 4 Sep 2017
at 13:18
  • msg #193

Re: Experience

Okay, guys, I'll be back home from vacation later tonight.  Hopefully I will be able to update tonight.  If not, then Tuesday morning.  Averdante, you'll be able to find what you need for Prreet alongside or in a creek bed.
Narthian Goldleaf
Elf Druid, 299 posts
Wolf companion
Thunder
Mon 4 Sep 2017
at 17:33
  • msg #194

Re: Experience

It's a small world! I was doing ride-alongs with Medic Ambulance in '93 as part of my paramedic training. (I'm no longer an EMT, though, having given it up for the better pay of the IT world). I know the Mississippi well, as I grew up in Dubuque. The proof is in that I know how to spell Dubuque. :D
Narthian Goldleaf
Elf Druid, 300 posts
Wolf companion
Thunder
Mon 4 Sep 2017
at 17:48
  • msg #195

Re: Experience

Reminder of collected treasure:
  • 2000gp in various coins and gems (baggage horse)
  • three small barrels of wine (on baggage horse?)
  • a small stone pot of silversheen, (Sir Aberlayne)
  • a slender metal wand of iron that had been being used as an eating stick (arcane protection from evil, 23 charges) (Dellas or Haazheel)
  • a red glass goblet so large that it could have been used to bathe an infant.  Or at least a large puppy. (baggage horse, wrapped in dirty hides)

This message was last edited by the player at 19:05, Tue 05 Sept 2017.
Dellas Nump
Halfling Wizard, 373 posts
Fire burns bright!
AC: 13 HP: 10/16
Mon 4 Sep 2017
at 21:44
  • msg #196

Re: Experience

Haazheel, shall we have a magical duel for the rod or shall we gamble for it?
Haazheel Thorn
Human Wizard, 231 posts
Mon 4 Sep 2017
at 22:40
  • msg #197

Re: Experience

Already "gave" it to you.
Farian Raymellie
Human Cleric, 326 posts
Devoutee of Saint Bane
HP: 17 / 25
Sat 9 Sep 2017
at 18:18
  • msg #198

Re: Experience

Thank you for your patience with me.  I had an unexpected day off on Friday (I'm working 12 hour shifts 7 days a week) and I spent it with my family.
Haazheel Thorn
Human Wizard, 233 posts
Sat 9 Sep 2017
at 18:34
  • msg #199

Re: Experience

Hard schedule. I agree that family comes before RPOL (well, it does, however banal the observation).
Lantamori
Elf Rogue, 154 posts
9/20 hp
Locksmith Extraordinaire
Sun 10 Sep 2017
at 15:21
  • msg #200

Re: Experience

Some of the actions posted so far seem like they may take a while to complete while others much faster.  Just something to keep in mind when making any follow up posts to decide whether you've completed your previous action before starting something new.

Or whether you were interrupted before completion of your first task.
Dungeon Master
GM, 533 posts
Storyteller
Font of All Knowledge
Sun 10 Sep 2017
at 16:08
  • msg #201

Re: Experience

I'll be updating y'all on Monday.
Narthian Goldleaf
Elf Druid, 302 posts
Wolf companion
Thunder
Sun 10 Sep 2017
at 18:57
  • msg #202

Re: Experience

Good point, Lantamori.

I know that I, for one, have a bad habit of posting too much too soon. It's my own impatience that's showing through. (PBP can be sooooo sssslllllooooowwwww). ;) Sometimes I catch myself, sometimes not so much. Everyone should feel free to call me out when I do it, and I'll reel myself back in. Or post a short term retcon where appropriate.
Dungeon Master
GM, 535 posts
Storyteller
Font of All Knowledge
Tue 12 Sep 2017
at 21:19
  • msg #203

Re: Experience

Haazheel, Master Deyna did listen to you.  In the first part of the post, she moved the caravan a little ways away, out from directly beneath Greensward, in response to your advice.
Haazheel Thorn
Human Wizard, 235 posts
Tue 12 Sep 2017
at 21:34
  • msg #204

Re: Experience

Embarrassment, repentance, and a quick replacement of post contents.
Farian Raymellie
Human Cleric, 328 posts
Devoutee of Saint Bane
HP: 17 / 25
Tue 19 Sep 2017
at 18:46
  • msg #205

Re: Experience

Farian is still keeping an eye out on both the surrounding area and the room we are looking at.  I just don't want to post a one liner saying such.
Haazheel Thorn
Human Wizard, 237 posts
Tue 19 Sep 2017
at 18:53
  • msg #206

Re: Experience

Ditto.
Dungeon Master
GM, 540 posts
Storyteller
Font of All Knowledge
Sun 24 Sep 2017
at 13:40
  • msg #207

Re: Experience

Update late Monday, folks!
Farian Raymellie
Human Cleric, 329 posts
Devoutee of Saint Bane
HP: 17 / 25
Mon 25 Sep 2017
at 16:08
  • msg #208

Re: Experience

Hi all,

Sorry for not posting the last 5 days or so.  Work was tough and then my family took a trip from California to Wyoming (in 3 days, 1933 miles sheesh), but now I"m back.  I'll post tonight when I get home.
Dungeon Master
GM, 542 posts
Storyteller
Font of All Knowledge
Tue 26 Sep 2017
at 13:07
  • msg #209

Re: Experience

Farian, glad to see you back!  Have fun trying to smash a vine.

---

And also, Lantamori, your reactions and reasoning is a hoot.  This is like one of those scenes in a movie or TV episode where they're cutting back and forth:

"Don't worry, they're just shouting because they're exaggerating."

Cut to shrieks of dismay and general mayhem.

"He has magic to deal with the situation."

Cut to someone yelling, "It's not working!" "Then try harder!"

"They handle this sort of thing all the time."

Cut to flailing and monster roaring.

"They've got this."

Cut to, "We don't got this!  ARGH!"
Dellas Nump
Halfling Wizard, 381 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 29 Sep 2017
at 01:22
  • msg #210

Re: Experience

What is
quote:
hullabaloo
? I've never heard that and I probably imagine the wrong thing
Narthian Goldleaf
Elf Druid, 311 posts
Wolf companion
Thunder
Fri 29 Sep 2017
at 01:46
  • msg #211

Re: Experience

Hullabaloo = ruckus = commotion.

DM, I hesitate to mention, but no additional damage? I'm free to try to escape again?
Dellas Nump
Halfling Wizard, 383 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 29 Sep 2017
at 01:57
  • msg #212

Re: Experience

Thanks... but is this a commonly used word?
Dungeon Master
GM, 544 posts
Storyteller
Font of All Knowledge
Fri 29 Sep 2017
at 12:01
  • msg #213

Re: Experience

Narthian - correct, no additional damage this round, flex away!  The vine was more annoyed with Sir Aberlayne this round than you.  ;)

Dellas - Hullabaloo is an uncommon word in modern-day vernacular, but it's super-fun to say and I feel it should make a comeback!  :D

Haazheel - Yes, hullabaloo can be nouned or verbed as necessary.

Edit - Also, anyone currently entangled in the vine's entangle effect, which I believe is Dellas, Narthian, and Bruenor, all need to take a full-round action to do either a DC 20 Strength check or Escape Artist check to get free.  Sorry Dellas, you won't be able attack the vine until you get free!

Sir Aberlayne is full-on grappled by the vine proper right now, so she will be exchanging grapple checks with the Large plant.  Let's just say unless it rolls a 1 and she rolls a 20, it's highly unlikely she's getting out on her own.
This message was last edited by the GM at 12:06, Fri 29 Sept 2017.
Dellas Nump
Halfling Wizard, 384 posts
Fire burns bright!
AC: 13 HP: 10/16
Fri 29 Sep 2017
at 22:52
  • msg #214

Re: Experience

Then we can treat my attack as a escape roll... didn't work.

And totally! hullabaloo should really be used more often
Narthian Goldleaf
Elf Druid, 313 posts
Wolf companion
Thunder
Mon 2 Oct 2017
at 01:37
  • msg #215

Re: Experience

It's kinda funny. I was looking over the Druid spell lists and am a little surprised to learn that there aren't a lot of low level spells to influence plants. At least, in compared to what I might do in order to influence animals. Narthian might have to find some time to research some new spells. Hold Plant would be quite useful in our current situation. :)
Dungeon Master
GM, 545 posts
Storyteller
Font of All Knowledge
Mon 2 Oct 2017
at 02:27
  • msg #216

Re: Experience

I think it's because affecting plants is more difficult because they're mindless.  Or at least that was the developers' thought process.  It's why charm person is so much lower level than charm monster.  Low-level plant monsters are supposed to present a different challenge to the players.

Of course, it's also really challenging when I can't roll for the NPC paladin worth beans half the time and everyone's been having awful luck with their saves and checks...  :(
Averdante
Elf Archer, 394 posts
Keen eyed
Mon 2 Oct 2017
at 14:29
  • msg #217

Re: Experience

I'm getting a bad joke vibe here: How many adventurers does it take to kill a homicidal weed?

Wait and see, folks, wait and see! ;D
Dungeon Master
GM, 547 posts
Storyteller
Font of All Knowledge
Mon 2 Oct 2017
at 14:33
  • msg #218

Re: Experience

8 adventures.  Ouch.  Wait, no, 9.  Oh dear.  Make that 10.  Sweet Lord above... Erm... plus some NPCs.  Hmm, I didn't know they could bend that way...
Lantamori
Elf Rogue, 160 posts
9/20 hp
Locksmith Extraordinaire
Mon 2 Oct 2017
at 20:42
  • msg #219

Re: Experience

Lantamori is just ensuring a smooth transition with her presence with the new characters once the weed has had it's fill.
Narthian Goldleaf
Elf Druid, 315 posts
Wolf companion
Thunder
Mon 2 Oct 2017
at 21:05
  • msg #220

Re: Experience

It's too bad that I didn't take Charm Animal. I'm sure that the squirrel is perfectly capable of saving us. :D
Farian Raymellie
Human Cleric, 332 posts
Devoutee of Saint Bane
HP: 17 / 25
Tue 3 Oct 2017
at 04:50
  • msg #221

Re: Experience

FYI, I just read everyone's posts and asked the DM a question.  I'll post after I get a response.
Dungeon Master
GM, 550 posts
Storyteller
Font of All Knowledge
Tue 17 Oct 2017
at 03:37
  • msg #222

Re: Experience

The gourd potions are 1d8+3 points of healing.
Narthian Goldleaf
Elf Druid, 321 posts
Wolf companion
Thunder
Wed 18 Oct 2017
at 01:56
  • msg #223

Re: Experience

Noted, thanks!
Dellas Nump
Halfling Wizard, 392 posts
Fire burns bright!
AC: 13 HP: 10/16
Wed 25 Oct 2017
at 03:29
  • msg #224

Re: Experience

I think I need a little direction and location here...
Bruenor and Dellas are in the hut where we found the chest and the vine

Narthian, Lantamori and Volsh are in another hut looking down a tree where something’s moving

And the others?
Dungeon Master
GM, 556 posts
Storyteller
Font of All Knowledge
Wed 25 Oct 2017
at 04:59
  • msg #225

Re: Experience

Lantamori is down, so it Haazheel.  Farian was heading down when Sir Aberlayne asked for help, and so he healed her.  Sir Aberlayne went to join Volsh, Narthian, and Averdante.  Bruenor and Dellas stayed behind to loot.

Farian has yet to definitively declare himself up or down since the healing.

Bruenor does speak Elven, and I gave him the contents of the scrolls, so when he next posts hopefully he'll be able to enlighten Dellas.
Bruenor Sedricson
Human Fighter, 317 posts
Thu 26 Oct 2017
at 03:18
  • msg #226

Re: Experience

Posted!  Was that cryptic enough? :-)
Narthian Goldleaf
Elf Druid, 326 posts
Wolf companion
Thunder
Fri 27 Oct 2017
at 01:23
  • msg #227

Re: Experience

I liked it. Got the heart pumping a little harder!
Dungeon Master
GM, 559 posts
Storyteller
Font of All Knowledge
Wed 1 Nov 2017
at 11:28
  • msg #228

Re: Experience

Bruenor, excellent narration of the scrolls!  It sounded just like a scene out of a movie.  :)

Dellas - currently you don't have a spell handy that will last long enough for a trap.  However, fire trap is a 2nd level druid spell (and a 4th level sorcerer/wizard spell).  Which means tomorrow Narthian could choose to prepare it.

Also, XP for the ogre fight and assassin vine fight, and story arcs so far: 2700.  I believe that should be enough to level everyone up to 4th!
Dellas Nump
Halfling Wizard, 396 posts
Fire burns bright!
AC: 13 HP: 10/16
Wed 1 Nov 2017
at 13:16
  • msg #229

Re: Experience

Yes, level 4!
I’ve 5200xp now... I forgot to take notes of gainers xp... do I add the 2700 to that or did I already get the xp from the ogres
Dungeon Master
GM, 560 posts
Storyteller
Font of All Knowledge
Wed 1 Nov 2017
at 14:35
  • msg #230

Re: Experience

Lemme put it this way - If you don't have enough XP to get to 4th level... you do now!  (a.k.a. give yourself at least enough XP to reach 4th)
Farian Raymellie
Human Cleric, 341 posts
Devoutee of Saint Bane
HP: 17 / 25
Thu 2 Nov 2017
at 05:25
  • msg #231

Re: Experience

w00t!  This is officially the highest level character I have ever played that has leveled organically and not started out as a higher level.

By the way, thank you all for such good examples of good role play.  I feel my creativity starting to flow when I play this game with you all.  Even if I don't completely understand DnD 3.5. : )
Haazheel Thorn
Human Wizard, 253 posts
Thu 2 Nov 2017
at 05:36
  • msg #232

Re: Experience

Nicely done IC post.
Dellas Nump
Halfling Wizard, 397 posts
Fire burns bright!
AC: 13 HP: 10/16
Thu 2 Nov 2017
at 05:37
  • msg #233

Re: Experience

Nicely done... anyway I wanted to leave messages like that but in different languages.
Farian Raymellie
Human Cleric, 342 posts
Devoutee of Saint Bane
HP: 17 / 25
Thu 2 Nov 2017
at 05:39
  • msg #234

Re: Experience

Thank you.

I decided to run a Pathfinder Newbie friendly game so I guess that has my creative juices flowing too.
Averdante
Elf Archer, 406 posts
Keen eyed
Thu 2 Nov 2017
at 23:46
  • msg #235

Re: Experience

Heh, good, simple warning.

Although it made me think of a sign more suited to a zoo: Please keep all body parts out of the building. The monster is on a restricted diet. ;)
Farian Raymellie
Human Cleric, 343 posts
Devoutee of Saint Bane
HP: 17 / 25
Fri 3 Nov 2017
at 05:08
  • msg #236

Re: Experience

FYI, I'll be leveling up Farian over the weekend.  Tonight and Friday night are too busy for me.
Dungeon Master
GM, 561 posts
Storyteller
Font of All Knowledge
Sat 4 Nov 2017
at 13:06
  • msg #237

Re: Experience

Hey guys, not dead, just in the middle of a writing deadline.  I will be able to post late Monday.
Lantamori
Elf Rogue, 166 posts
14/25 hp
Locksmith Extraordinaire
Sat 4 Nov 2017
at 21:55
  • msg #238

Re: Experience

Thanks for the update.  And that you're not dead.
Lantamori
Elf Rogue, 170 posts
18/25 hp
Locksmith Extraordinaire
Fri 10 Nov 2017
at 15:20
  • msg #239

Re: Experience

Note that everyone gains 1hp/lvl for the overnight rest.  Adjust your Bio accordingly.
Bruenor Sedricson
Human Fighter, 322 posts
Sat 11 Nov 2017
at 04:04
  • msg #240

Re: Experience

Hey DM, I rolled hp for lvl 4, and rolled a bloody 1!

After doing so, I went back to check and saw we could've taken 3/4 max.  Hindsight 20/20 and all that...

While I think it's fair that we must choose before rolling whether to take the 3/4 max, any chance of re-rolls on a 1?  Thought it worth asking! :-D
Averdante
Elf Archer, 409 posts
Keen eyed
Sat 11 Nov 2017
at 04:58
  • msg #241

Re: Experience

Ugh. Had a post 90% written, then spent half an hour on the phone with MS CS, and that window got closed.... :P Will get something up later tomorrow; it's too late now when I have to be up in 7 hours!
Dungeon Master
GM, 564 posts
Storyteller
Font of All Knowledge
Sat 11 Nov 2017
at 06:10
  • msg #242

Re: Experience

Yar, I'll do 3/4 max or a roll for your hit points, whatever is higher.
Dellas Nump
Halfling Wizard, 403 posts
Fire burns bright!
AC: 13 HP: 10/16
Sat 11 Nov 2017
at 08:44
  • msg #243

Re: Experience

Hahaha I totally forgot to increase my total health..
Farian Raymellie
Human Cleric, 344 posts
Devoutee of Saint Bane
HP: 17 / 25
Mon 13 Nov 2017
at 18:08
  • msg #244

Re: Experience

Sorry for vanishing.  Real Life took over again.  *sigh*.  I'm catching up and leveling Farian this week.
Lantamori
Elf Rogue, 171 posts
18/25 hp
Locksmith Extraordinaire
Thu 16 Nov 2017
at 14:03
  • msg #245

Re: Experience

Folks, it looks like you're ready to move on but that's not the way it actually looks in character.

To give the DM a clear indication that you're ready to ride off after Lantamori, it would be nice if folks mounted up and said they were riding off.

Otherwise, I'm afraid that we're going to sit while we "give everyone a chance to post".

We shouldn't expect Sir Aberlayne to lead the way or always have the right answers.  She's an NPC and we shouldn't be relying on the DM to lead us around.
Narthian Goldleaf
Elf Druid, 335 posts
Narthian 24/24
Thunder 31/31
Fri 17 Nov 2017
at 03:21
  • msg #246

Re: Experience

Agreed. I also think that we've had enough agree that we need to head out that the DM could push us through the door without complaint.
Dungeon Master
GM, 566 posts
Storyteller
Font of All Knowledge
Fri 17 Nov 2017
at 03:32
  • msg #247

Re: Experience

Narthian, if you want to get the mounts who aren't coming into battle to park themselves, I'll need a Handle Animal or wild empathy check.  If Mask is staying with them, he's a bit better trained, so that'll give you a bonus on your check.
Farian Raymellie
Human Cleric, 347 posts
Devoutee of Saint Bane
HP: 17 / 25
Sat 18 Nov 2017
at 00:02
  • msg #248

Re: Experience

I'm sorry for my sporadic attendance.  My head's not really in the game with any of my RPOL games.  I'm even trying to GM my first and I'm having a hard time staying focused.  It is not this group or the GM that is causing me to be unfocused I wanted to let you know.  I'm just really tired when I get home from work, and I don't have any time at lunch to review and post.

I'm going to keep trying to play as I like the story and the other characters.  I'll let you know if I don't think I can keep up.
Farian Raymellie
Human Cleric, 348 posts
Devoutee of Saint Bane
HP: 17 / 25
Sat 18 Nov 2017
at 02:39
  • msg #249

Re: Experience

Yeah I know... two posts in one day. Please don't faint ; )

I've leveled up Farian, would someone be able to check that I did it correctly?

Here is what I did.

Rolled 1d8+6 for more HP
Updated Base Attack Bonus and related attacks
Updated Saves as Will and Fortitude up'd by 1
Added 1 point to Spellcraft as I believe humans get one skill point every level.

Did I do that correctly or did I miss stuff?

btw, I'm on vacation from now until 11/27 (go back to work o 11/28) so I'm hoping this will help me to get back in to the swing of things.
Narthian Goldleaf
Elf Druid, 337 posts
Narthian 24/24
Thunder 31/31
Sat 18 Nov 2017
at 02:47
  • msg #250

Re: Experience

You shorted yourself some skill points. Each level you will get the cleric base of 2 + your INT modifier, + 1 human bonus. So if your INT is 12 (a +1 modifier), you would get 2+1+1=4 skill points.

BAB and Saves look correct. I can't comment on the HP as I have no idea where the +6 would come from.

Also, I'm glad that your sticking it out. Sometimes that drain that you're feeling can be from being in too many games. I play in just two now and can usually keep up.
Farian Raymellie
Human Cleric, 349 posts
Devoutee of Saint Bane
HP: 17 / 25
Sat 18 Nov 2017
at 02:57
  • msg #251

Re: Experience

Thanks.  I'll make teh changes for skills.  Forgot about that point. Hero Lab for Pathfinder has made me lazy : )

The drain has been from stress at work (i'm a trainer so developing and delivering material), my wife's been sick so I've picked that up, and my daily 1.3 hour drive to work and back.

I'm only really in this game, and starting to GM another game (I want to learn more about Pathfinder).  My other games have tailed off due to GM real life stuff.

Thank you!!! for the encouragement. : )
Dungeon Master
GM, 568 posts
Storyteller
Font of All Knowledge
Sat 18 Nov 2017
at 13:16
  • msg #252

Re: Experience

Farian - Hit points should be max at level one (8 for you), then rolled or 75% of max otherwise, plus your Con bonus each level.  So, at least 32, or a max of 38, no more.
Farian Raymellie
Human Cleric, 350 posts
Devoutee of Saint Bane
HP: 17 / 25
Mon 20 Nov 2017
at 06:14
  • msg #253

Re: Experience

Thanks DM.  I think I'm good then.

By the way all, thanks again for the encouragement.  I'm about ready to start out on a new venture....

I'm GM'ing my first Pathfinder game here.  Core Rulebook only.  I just finished going through 18!! submissions.  Who would have thought a newbie friendly Pathfinder game would have garnered so much interest.

link to another game  (submissions are closed, but it's an open game for lurking I think)
Dungeon Master
GM, 569 posts
Storyteller
Font of All Knowledge
Mon 20 Nov 2017
at 14:12
  • msg #254

Re: Experience

There's always interest for Pathfinder.  :)  I'll probably drop by to lurk later on.  Hearty luck to you on GMing!

Update on this game tonight peeps!
Narthian Goldleaf
Elf Druid, 338 posts
Narthian 24/24
Thunder 31/31
Mon 20 Nov 2017
at 21:06
  • msg #255

Re: Experience

Quick RPOL DM tips (learned the hard way) for you Farian:

  1. Be selective. Watch for clues in the character submissions for non-social characters / players. Nothing ruins a game faster then jerk characters or ones who don't fit the tone of your game.
  2. Respond to everyone who applies - yes or no. It's up to you if you want to include why.
  3. Start with a large party. There's a natural attrition on RPOL.
  4. Have fun!

Dungeon Master
GM, 570 posts
Storyteller
Font of All Knowledge
Tue 21 Nov 2017
at 01:59
  • msg #256

Re: Experience

Another thing that's helpful, make sure you have a template for people's character sheets.  It helps you, as a DM, find any relevant information if it's in the same place in everyone's sheet.

Also, online generators are your friend - for NPC names, tavern names, town names, etc., never be caught without a detail to add to your world.  :)
Farian Raymellie
Human Cleric, 351 posts
Devoutee of Saint Bane
HP: 17 / 25
Wed 22 Nov 2017
at 06:47
  • msg #257

Re: Experience

"Be Selective"
Yep I learned that.  I ended up having 18 total submissions so that was cool.  The first 4 were my core, and then I found two more out of the next 14.

"Respond to everyone"
Yep, i did that too.  I was surprised at how many applicants were surprised that I wrote them back apprising them of the selection process.  I did garner some nice "good GM" type of feedback just for doing that.

"Start with a large party"
I ended up starting out with 6 and I have 2-3 more in my pool that I'll call upon if there are issues with these 6.  i also know that I can ask people to leave if they are being jerks.  It is *my* game.

"Use a template"
Yep, that was the first thing I asked everyone to do.  I have one player who if they don't use the template, I'll replace.  It's not that hard.  Just don't be a lazy player. : )

"Online Generators"
Yep, I found those too.  I have a short story arc I want to go through but needed help with the dungeon, monsters, npcs etc.

---

Thank you for all the tips.  I really appreciate it.
Narthian Goldleaf
Elf Druid, 340 posts
Narthian 24/24
Thunder 31/31
Thu 23 Nov 2017
at 04:13
  • msg #258

Re: Experience

Excellent! Good luck!
Dungeon Master
GM, 572 posts
Storyteller
Font of All Knowledge
Mon 27 Nov 2017
at 16:22
  • msg #259

Re: Experience

Had a late Thanksgiving, followed by Christmas decorating.  Update tomorrow!  :)
Dungeon Master
GM, 574 posts
Storyteller
Font of All Knowledge
Wed 29 Nov 2017
at 14:05
  • msg #260

Re: Experience

Hey guys, just checking, but I thought only those trained in riding and riding warhorses were keeping their mounts - Lantamori, Bruenor, and Sir Aberlayne.  I thought everyone else had dropped their mounts off at Greensward, so that you guys could track through the forest unencumbered by skittish horses.  That was that whole discussion with leaving the horses behind and hoping they'd be there when you get back.

If that is not the case, then I need some clarification on who has a horse and who doesn't, and how many mounts were left behind.
Haazheel Thorn
Human Wizard, 263 posts
Wed 29 Nov 2017
at 21:09
  • msg #261

Re: Experience

I thought all of the party were riding (faster); perhaps I wasn't paying enough attention. BTW, it seems some are making for the castle and others are checking out the baddies' doings.
Dungeon Master
GM, 575 posts
Storyteller
Font of All Knowledge
Wed 29 Nov 2017
at 23:02
  • msg #262

Re: Experience

Yup, good 'ole split-the-party action!  Nothing could possibly go wrong...

As for the mounts, I thought some had been left behind due to people not wanting to have to keep track of them during a possibly protracted battle, if the mounts (or riders) were not battle trained.
Lantamori
Elf Rogue, 177 posts
18/25 hp
Locksmith Extraordinaire
Thu 30 Nov 2017
at 03:36
  • msg #263

Re: Experience

Yes, oh wise and powerful DM, you are correct that there was a discussion about leaving the untrained mounts behind in the forest.

Most followed the result of that discussion, but Haazheel did specifically write that he retained his own mount and followed the others still on horseback.  When he first beat us into the keep, I had to double check as well because it was a little awkward but it did not break continuity with his previous posts.

So yes, standard operating procedure:

  1. Make a plan.
  2. Split the party.
  3. Don't follow the plan.


No wrongdoing all around and I don't think we need anything changed.  It's just that no one noticed him following the horseback group until he was suddenly there.
Farian Raymellie
Human Cleric, 355 posts
Devoutee of Saint Bane
HP: 17 / 25
Thu 30 Nov 2017
at 05:43
  • msg #264

Re: Experience

I guess I got lost completely in the discussions.... sheesh. We'll I'll play it out.  I then just tether my horse inside the keep.
Dungeon Master
GM, 576 posts
Storyteller
Font of All Knowledge
Thu 30 Nov 2017
at 13:22
  • msg #265

Re: Experience

So... in this case, only Dellas' Honeybee and Averdante's Cloud, plus the horse Volsh borrowed from Master Deyna, were the only ones left behind?  Because Narthian didn't have a mount (he said he was better on foot, he said).

All righty then, carrying on with the plan, as one does.  :)
Averdante
Elf Archer, 414 posts
Keen eyed
Fri 1 Dec 2017
at 02:59
  • msg #266

Re: Experience

Actually, it's Mask who stayed behind. Cloud is Lantamori's horse. ;)
Narthian Goldleaf
Elf Druid, 342 posts
Narthian 24/24
Thunder 31/31
Fri 1 Dec 2017
at 03:46
  • msg #267

Re: Experience

I just wish I was 1 level higher. Thunder and I could have infiltrated the pack! Hopefully the noise of the tussle will allow me to get a good peek at what's going on so we can form a plan that we can stick to. :D

I am better on foot, btw. Stealthier, anyway, if not faster. Don't worry about me, I have three plans in mind, with Plan C being Improvise. ;)

(Plan B is always Run Away Screaming Like a Frightened Goblin!™)
Bruenor Sedricson
Human Fighter, 328 posts
Sat 2 Dec 2017
at 04:17
  • msg #268

Re: Experience

Lantamori:
Yes, oh wise and powerful DM, you are correct that there was a discussion about leaving the untrained mounts behind in the forest.

Most followed the result of that discussion, but Haazheel did specifically write that he retained his own mount and followed the others still on horseback.  When he first beat us into the keep, I had to double check as well because it was a little awkward but it did not break continuity with his previous posts.

So yes, standard operating procedure:

  1. Make a plan.
  2. Split the party.
  3. Don't follow the plan.


No wrongdoing all around and I don't think we need anything changed.  It's just that no one noticed him following the horseback group until he was suddenly there.


::chuckling::  New Lantamori makes me laugh (not in a bad way)...especially in-character.

Wait...Lantamori is new-ish, right?
Dungeon Master
GM, 580 posts
Storyteller
Font of All Knowledge
Mon 11 Dec 2017
at 17:39
  • msg #269

Re: Experience

Dellas, just FYI, you were in the Baroness' quarters, while Haazheel is currently on the wall with the guards trying to convince them not to make wolf-kabobs.
Dellas Nump
Halfling Wizard, 414 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 11 Dec 2017
at 23:09
  • msg #270

Re: Experience

In reply to Dungeon Master (msg # 269):

Oops... silly party splits
Lantamori
Elf Rogue, 183 posts
18/25 hp
Locksmith Extraordinaire
Sun 17 Dec 2017
at 23:12
  • msg #271

Re: Experience

In order to expedite this, can we just vote yea or nay on whatever plan Narthian comes up with and go with the majority, please?

Otherwise I predict that we're going to be planning for the next two weeks or more in real time.
Haazheel Thorn
Human Wizard, 270 posts
Mon 18 Dec 2017
at 06:39
  • msg #272

Re: Experience

Haazheel may have a suggestion or two when he hers a plan. Once he's done so, he'll go with whatever the group decides.
Dellas Nump
Halfling Wizard, 417 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 18 Dec 2017
at 07:44
  • msg #273

Re: Experience

Well, we are roleplaying and Dellas would totally first talk to the potion maker, hoping to get information and some scrolls they haven’t used yet.
Though I guess we could talk out of character about our plans and choose the one we want to try.
Also we’ve a lot of question for our poor DM (sorry)
Farian Raymellie
Human Cleric, 360 posts
Devoutee of Saint Bane
HP: 17 / 25
Thu 28 Dec 2017
at 04:19
  • msg #274

Re: Experience

Hi all,

I need to leave the game.  I don't have the mental energy to stay up a bit later and make posts after my long day at work and my drive home.  I don't want to do a disservice to all of you so I am withdrawing from the game.

Thank you for helping me learn DnD 3.5 and for offering all the advice for Farian.

Also thank you for the encouragement on my starting a game here on RPOL.  I will also have to close that one as well.

I'll still keep my account here as you never know when things change.

Thanks for the ride.  Good Luck!!
Dellas Nump
Halfling Wizard, 421 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 28 Dec 2017
at 12:19
  • msg #275

Re: Experience

Sorry to hear that, it was fun playing with you... hope all goes well.
Dungeon Master
GM, 585 posts
Storyteller
Font of All Knowledge
Thu 28 Dec 2017
at 12:37
  • msg #276

Re: Experience

Farian it was great having you, and I hope when things calm down you get a chance to come back to RPoL.  :)
Narthian Goldleaf
Elf Druid, 352 posts
Narthian 24/24
Thunder 31/31
Thu 28 Dec 2017
at 21:12
  • msg #277

Re: Experience

Good luck, Farian!
Dungeon Master
GM, 586 posts
Storyteller
Font of All Knowledge
Fri 29 Dec 2017
at 15:14
  • msg #278

Re: Experience

All righty then, with our Farian departing, and Volsh's player long gone, I am opening up recruiting for replacement players, because playing 3 party NPCs plus everyone else is hard.  If anyone knows someone who wants in on this game, now would be the time to direct them this way.

And I am definitely looking for replacement players, rather than new characters.  This is a terribly awkward time to introduce a new character, story-wise.
Lantamori
Elf Rogue, 187 posts
18/25 hp
Locksmith Extraordinaire
Fri 29 Dec 2017
at 17:54
  • msg #279

Re: Experience

It is unlikely that someone able bodied would be left alive in the keep at this point so replacement's would be good.

It's also a good red shirt opportunity to show how dangerous the situation is.  Then you'd have fewer PCs NPCs to deal with.

Narthian should continue to take the lead and everyone grab a silver weapon if they haven't already done so.

16 silver arrows left for Averdante.
Bruenor Sedricson
Human Fighter, 333 posts
Sun 31 Dec 2017
at 16:41
  • msg #280

Re: Experience

Hey DM, can Bruenor use the halberd from horseback?  I don't see anything in the rules specifically preventing this, but wanted to check if there were any sort of logistical limitations from your side?

Thanks!
Dungeon Master
GM, 587 posts
Storyteller
Font of All Knowledge
Tue 2 Jan 2018
at 12:35
  • msg #281

Re: Experience

Yup, you can use it from horseback, no worries.
Averdante
Elf Archer, 422 posts
Keen eyed
Fri 5 Jan 2018
at 23:33
  • msg #282

Re: Experience

I will be making a cross-country trip this next week (leaving in the morning!). I will have my laptop, but posting may be delayed and/or impaired by traveling or exhaustion. (There's nothing like a bad back to insure one does not sleep much or well on strange beds. :P )
Farian Raymellie
Human Cleric, 361 posts
Devotee of Saint Bane
Sat 6 Jan 2018
at 14:07
  • msg #283

Re: Experience

Hey everyone! New(est) player of Farian here, just waiting on getting my changes to the sheet approved. What exactly is going on IC (if anyone feels like explaining)?
Lantamori
Elf Rogue, 188 posts
18/25 hp
Locksmith Extraordinaire
Sat 6 Jan 2018
at 15:08
  • msg #284

Re: Experience

I would suggest catching up from msg #210 to figure out what's going on.

link to a message in this game
Bruenor Sedricson
Human Fighter, 335 posts
Sat 6 Jan 2018
at 17:49
  • msg #285

Re: Experience

In reply to Farian Raymellie (msg # 283):

Welcome new Farian!  Introducing Bruenor Sedricson at your service.  Fighter, with a demonic (at least in personality) war horse, and a chip on his shoulder that comes and goes.

Glad to have you with us.

Might be good to read from where Lantamori's directed you, but in short, we're currently holed up in a baroness' keep that's been long-beseiged by a pack of werewolves being led by some sort of vampiric/undead woman.  We've been given some silver weapons to pick from, and are almost ready to bring the battle to them; starting with peppering them with some arrows from the walls of the keep.
Narthian Goldleaf
Elf Druid, 354 posts
Narthian 24/24
Thunder 31/31
Sat 6 Jan 2018
at 21:48
  • msg #286

Re: Experience

Welcome New Farian!
Dellas Nump
Halfling Wizard, 422 posts
Fire burns bright!
AC: 13 HP: 21/21
Sun 7 Jan 2018
at 01:11
  • msg #287

Re: Experience

Welcome, between Farian and Dellas there wasn’t much interaction but for Farian to explain Dellas a few things about the gods.
Lantamori
Elf Rogue, 191 posts
18/25 hp
Locksmith Extraordinaire
Tue 9 Jan 2018
at 16:13
  • msg #288

Re: Experience

I think the DM is expecting folks to position themselves and act in the thread based on where folks were going.

Such as folks grabbing their horses or rushing to the wall.  Were they following Lantamori and already on the wall and ready to fire?  Were they hanging out with the Baroness to ask about her relationship status?  Were they waiting to speak with someone else and searching out the brewmaster?
Farian Raymellie
Human Cleric, 363 posts
Devotee of Saint Bane
Tue 9 Jan 2018
at 16:18
  • msg #289

Re: Experience

I had read something about wanting to meet the wolves outside the walls, so I was waiting for that to happen. Obviously if they aren't going to be lowering the drawbridge, then Farian will have to embarrass himself with his abysmal ranged skills.
Dungeon Master
GM, 590 posts
Storyteller
Font of All Knowledge
Tue 9 Jan 2018
at 17:21
  • msg #290

Re: Experience

The guards will lower the drawbridge, they're just going to want some kind of signal or plan (even a quick one, "Up at my shout!") so neither the wolves get into the castle or you are left across the moat to be torn apart by them.  There is a portcullis that could be lowered while the drawbridge is down, which will provide protection to the keep, you'll just have to clear the portcullis of foes (if any) before re-entering the keep.
Bruenor Sedricson
Human Fighter, 336 posts
Thu 11 Jan 2018
at 04:24
  • msg #291

Re: Experience

Sorry all, got busy with real life!  Will get caught up now.  :)
Volsh son of Vor
Human Barbarian, 282 posts
Thu 11 Jan 2018
at 16:41
  • msg #292

Re: Experience

Hey guys and gals!

I am taking over Volsh. :) Look forward to gaming with all of you!
Narthian Goldleaf
Elf Druid, 357 posts
Narthian 24/24
Thunder 31/31
Thu 11 Jan 2018
at 17:07
  • msg #293

Re: Experience

Welcome new Volsh!
Haazheel Thorn
Human Wizard, 274 posts
Thu 11 Jan 2018
at 20:45
  • msg #294

Re: Experience

I stand behind you, O, mighty warrior!
Dellas Nump
Halfling Wizard, 424 posts
Fire burns bright!
AC: 13 HP: 21/21
Fri 12 Jan 2018
at 03:51
  • msg #295

Re: Experience

Yay, a new Volsh. We are in need of his spear and muscles.
Bruenor Sedricson
Human Fighter, 338 posts
Fri 12 Jan 2018
at 22:41
  • msg #296

Re: Experience

Welcome new Volsh!  Timely arrival!
Dungeon Master
GM, 591 posts
Storyteller
Font of All Knowledge
Sun 14 Jan 2018
at 15:51
  • msg #297

Re: Experience

Update on Monday once I'm coherent from working this weekend.  If anyone who might be fighting hasn't already rolled an attack and damage, you may want to do so, just in case, you know, things go down.
Farian Raymellie
Human Cleric, 365 posts
Devotee of Saint Bane
Sun 14 Jan 2018
at 18:34
  • msg #298

Re: Experience

Should those of us at the door roll? I can't imagine we'll be in combat that quickly, but I could be picturing this scenario wrong in my head.
Dungeon Master
GM, 592 posts
Storyteller
Font of All Knowledge
Sun 14 Jan 2018
at 22:29
  • msg #299

Re: Experience

Wouldn't hurt.  ;)  Or rather, it might hurt other people...
Dellas Nump
Halfling Wizard, 426 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 16 Jan 2018
at 05:42
  • msg #300

Re: Experience

Dellas is still inside the main building... we’ve got to write our location in our posts
Averdante
Elf Archer, 424 posts
Keen eyed
Thu 18 Jan 2018
at 14:34
  • msg #301

Re: Experience

Made it back from my trip on time, but promptly ended up with an injured horse. Posting will be erratic for another week or so while I get her trained to submit to the sometimes painful wound-care necessary.
Dellas Nump
Halfling Wizard, 427 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 22 Jan 2018
at 02:51
  • msg #302

Re: Experience

I might be busy from the 29.01-08.02
Farian Raymellie
Human Cleric, 367 posts
Devotee of Saint Bane
Mon 22 Jan 2018
at 03:35
  • msg #303

Re: Experience

I was very confused by that statement until I realized you must not be American lol.
Dellas Nump
Halfling Wizard, 428 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 22 Jan 2018
at 03:40
  • msg #304

Re: Experience

In reply to Farian Raymellie (msg # 303):

Hahaha... yeah
Dellas Nump
Halfling Wizard, 429 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 22 Jan 2018
at 21:28
  • msg #305

Re: Experience

If I run up to the wall, can I shoot? Or can I easily shoot at the elemental through the port cullis?
Dungeon Master
GM, 595 posts
Storyteller
Font of All Knowledge
Mon 22 Jan 2018
at 22:42
  • msg #306

Re: Experience

You can certainly shoot through the portcullis, but with the usual -4 penalty for shooting into melee, as the field is crowded with four teammates, a horse, and a pony.
Dellas Nump
Halfling Wizard, 430 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 23 Jan 2018
at 03:06
  • msg #307

Re: Experience

In reply to Dungeon Master (msg # 306):

Decision... decision...  l
Bruenor Sedricson
Human Fighter, 340 posts
Tue 23 Jan 2018
at 03:06
  • msg #308

Re: Experience

Hey Volsh, noticed you're taking AOO's vs the elemental and the wolves.  I'm not so across the rules here...  Does Bruenor get AOO's vs each or any of the 3?

Did a bit of reading...is that because all 3 are attacking unarmed?  Vs an armed opponent, you only get AOO if they leave a threatened square, yeah? (ie. not if they enter one)

Thanks for any guidance here. :)
Volsh son of Vor
Human Barbarian, 286 posts
Tue 23 Jan 2018
at 03:31
  • msg #309

Re: Experience

Bruenor Sedricson:
Hey Volsh, noticed you're taking AOO's vs the elemental and the wolves.  I'm not so across the rules here...  Does Bruenor get AOO's vs each or any of the 3?

Did a bit of reading...is that because all 3 are attacking unarmed?  Vs an armed opponent, you only get AOO if they leave a threatened square, yeah? (ie. not if they enter one)

Thanks for any guidance here. :)

Normally, anyone who is NOT flatfooted enjoys a single AO in a round. This can be applied towards any of the enemies who:
- enter or leave your threat range or threat square
- perform an action that provokes an AO (eg: cast a spell)
- some other conditions I forget

So Bruenor by rights should also enjoy a single AO against one of the 3 enemies who have just arrived within his reach.

Because Volsh has the Combat Reflexes feat, so per round, he enjoys that single AO, plus additional AO's equal to his Dex bonus.

But correct me if I am wrong DM.
This message was last edited by the player at 03:33, Tue 23 Jan 2018.
Dungeon Master
GM, 596 posts
Storyteller
Font of All Knowledge
Tue 23 Jan 2018
at 14:18
  • msg #310

Re: Experience

If they were arriving with your extraordinary reach, yes, you would get an attack of opportunity, say if you were wielding a longspear.  But the wolves, fire elemental, and Volsh all have the same reach (Widowmaker is a regular spear in terms of reach).  Just coming up to someone in combat doesn't trigger an AOO, because otherwise we'd all be a lot deader, PCs and monsters both.

Now, if these guys try to squeeze past you to get to the castle, then by all means, you may AOO anyone who is foolish enough to come near you.  Or if you try to get by them, for example to try to flank, then anyone you pushed past would get an AOO (unless they Tumbled past).

But right now, Volsh, no AoOs.  But if anyone tries to get cute and push past you, I'll just refer to the rolls you made so you can dissuade them.
Volsh son of Vor
Human Barbarian, 287 posts
Tue 23 Jan 2018
at 14:41
  • msg #311

Re: Experience

Hah...thanks for the clarification DM! And sorry for my misunderstanding!

Sorry to Bruenor and everyone else too!

Ok here's the text from the DnD wiki on Attacks of Opportunity. Included the link here. It is a great resource for everyone - quick reference by links and search, without having to flip through books...

Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing an action within a threatened square.

http://www.dandwiki.com/wiki/S...tacks_of_Opportunity
Farian Raymellie
Human Cleric, 369 posts
Devotee of Saint Bane
Tue 23 Jan 2018
at 15:07
  • msg #312

Re: Experience

I just assumed he had a weapon with reach when I read this. Whoops.

Maybe next time I'll cast Enlarge Person on you before we get into combat for all those delicious AoO's... Lol
Volsh son of Vor
Human Barbarian, 288 posts
Tue 23 Jan 2018
at 16:30
  • msg #313

Re: Experience

Heh..thanks Farian! :D
Narthian Goldleaf
Elf Druid, 360 posts
Narthian 24/24
Thunder 31/31
Tue 23 Jan 2018
at 17:46
  • msg #314

Re: Experience

There is one big hole in the AoO rules and the Withdraw action. Given the way the rules are written, there is no way to Withdraw from someone with reach that you are adjacent to without provoking an AoO. Thus making it impossible for a front line fighter to heal himself without also provoking - much less escape from a bad situation. (Note: a paladin using Lay on Hands doesn't provoke if using it as an attack on undead, but as healing it is undefined and thus assumed to provoke as with most Standard Actions). I've seen many PCs try to back off to heal/regroup after a bad round (usually with giants) only to be cut down by this rule. Personally, I'm not a fan.
Dungeon Master
GM, 597 posts
Storyteller
Font of All Knowledge
Tue 23 Jan 2018
at 17:50
  • msg #315

Re: Experience

Yeah, it's what I'd call a Dumb Rule.  If you're going to basically put your whole turn into moving away defensively, I'll give you your whole movement to withdraw.  You're not attacking, healing yourself, or doing anything but moving away and keeping your defenses up, so why would you only protect yourself for five feet?
Narthian Goldleaf
Elf Druid, 361 posts
Narthian 24/24
Thunder 31/31
Tue 23 Jan 2018
at 18:16
  • msg #316

Re: Experience

Looks like they fixed it in 5e with 'Disengage'. Per the SRD: "If you take the Disengage action, your movement doesn’t provoke opportunity attacks for the rest of the turn."
Bruenor Sedricson
Human Fighter, 341 posts
Tue 23 Jan 2018
at 21:06
  • msg #317

Re: Experience

So, reading a bit further in the d20 SRD, http://www.d20srd.org/srd/combat/actionsInCombat.htm
"Attacking unarmed provokes an attack of opportunity from the character you attack, provided she is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes nor does it provoke an attack of opportunity from an unarmed foe."

The Fire Elemental would seem to be making an unarmed attack; so would Bruenor get an AOO against it?  I believe Volsh would not, as he's not being attacked directly.

Bruenor has a reach weapon (halberd), but as the wolves aren't attacking (unarmed or otherwise), there would not seem to be an AOO there (yet).
Farian Raymellie
Human Cleric, 370 posts
Devotee of Saint Bane
Tue 23 Jan 2018
at 21:20
  • msg #318

Re: Experience

Actually, monsters have natural weapons that don't cause AoO's. Otherwise everything would just be a series of attacks followed by AoO's all day long.

Unarmed attacks provoke when they're done by, say, a human (that doesn't have Improved Unarmed Strike), or a monster that normally would use a weapon that has lost it and doesn't have natural attacks.
Dungeon Master
GM, 598 posts
Storyteller
Font of All Knowledge
Tue 23 Jan 2018
at 22:28
  • msg #319

Re: Experience

Also, Bruenor is attacking from horseback, close enough for Demon also to attack the fire elemental (who while big, is not Large).  You'll get one AoO for one of the wolves (or two, if you have Combat Reflexes).
Bruenor Sedricson
Human Fighter, 342 posts
Wed 24 Jan 2018
at 14:14
  • msg #320

Re: Experience

So, wait...now I'm confused.  Sorry to keep going on about this, but it's interesting to me, and I'd like to fully understand the rules.

Farian's post indicates that creatures that normally attack unarmed (ie. natural) would not draw AOOs.  It would seem elementals and wolves would both fall under this category?

DM, your last post sounds like Bruenor is getting AOOs on both wolves (but not the elemental?).  Bruenor does have Combat Reflexes.

Of course the DM's rule is law here, but just looking for a bit of clarity (and then I promise I'll post!). :-)

Thanks!
Farian Raymellie
Human Cleric, 371 posts
Devotee of Saint Bane
Wed 24 Jan 2018
at 14:21
  • msg #321

Re: Experience

Bruenor gets AoO's because his weapon has reach and the wolves have to walk through his threatened range to attack (the most common instance of someone getting AoO's). With a reach weapon, you threaten a 10' range instead of 5', and since the wolves only have 5' reach, they move through your threatened squares to attack you.

At least that's what I'm assuming is happening.
Farian Raymellie
Human Cleric, 372 posts
Devotee of Saint Bane
Wed 24 Jan 2018
at 14:23
  • msg #322

Re: Experience

Also, to explain why you won't get an attack on the elemental, it seems by the DM's last IC post that the elemental isn't moving to attack you.
Dungeon Master
GM, 599 posts
Storyteller
Font of All Knowledge
Wed 24 Jan 2018
at 14:26
  • msg #323

Re: Experience

The halberd, unlike Volsh's spear, is a reach weapon.  Reach is a big creature's or polearm-weilder's biggest (no pun intended) asset.  You charged straight up to point-blank melee range with the fire elemental so both you and Demon could attack (and Demon does not have reach).  But when the wolves creep up to your threatened area (10' radius around you, instead of the normal 5'), you can take the time to slash and stab at those moving into your danger zone.

Most big brutish monsters with reach (giants, large animals, large humanoids, etc.) don't have Combat Reflexes, so they only get one AoO per round.  A party of adventurers can mob a big monster, have one person take the AoO, and then pound on him from close range, or drop the baddie from a distance, assuming death is on the menu.

Oh, but beware the smart, nimble monster with reach and Combat Reflexes, because that would be like Bruenor and Volsh fighting each other.
Lantamori
Elf Rogue, 194 posts
18/25 hp
Locksmith Extraordinaire
Wed 24 Jan 2018
at 14:33
  • msg #324

Re: Experience

In 3.5 the halberd is not a reach weapon.
Dungeon Master
GM, 600 posts
Storyteller
Font of All Knowledge
Wed 24 Jan 2018
at 16:29
  • msg #325

Re: Experience

Oh, all those lovely polearms: halberd, voulge, septum, partisan, fauchiard, military fork, bec du corbin, bardiche, ranseur, lucern hammer, pike, pole-axe, glaive, guisarme, guisarme-glaive, guisarme-guisarme-glaive... *wink*

They went and stuck the halberd in a group where nearly every other polearm on the blipping list is a reach weapon, and that is one of the few that is not.  How rude of it!

Well then, until you get tentacle arms, Bruenor, not need to worry about reach right now.
Haazheel Thorn
Human Wizard, 279 posts
Wed 24 Jan 2018
at 17:31
  • msg #326

Re: Experience

A halberd is as long as a poleaxe; length of all polearms is variable. Omission may have been an editing mistake.
Bruenor Sedricson
Human Fighter, 343 posts
Thu 25 Jan 2018
at 02:24
  • msg #327

Re: Experience

Ok, back where we started.  Clear as mud.  ;-)

Bruenor will post his regular ol' attack, no AOO's, shortly.
Dungeon Master
GM, 601 posts
Storyteller
Font of All Knowledge
Thu 25 Jan 2018
at 13:03
  • msg #328

Re: Experience

Bruenor Sedricson:
Ok, back where we started.  Clear as mud.  ;-)

Bruenor will post his regular ol' attack, no AOO's, shortly.


Except that we know when the AoOs will occur now.  And with what.  It's just now not. :D

Also, for clarification, the Pale Woman and her two wolves are 150' away from the drawbridge for anyone who wants to run off the drawbridge and get to her on foot.  She's still roughly 100' away for those firing from the wall, because she's at the edge of the woods.
Dungeon Master
GM, 603 posts
Storyteller
Font of All Knowledge
Thu 25 Jan 2018
at 21:57
  • msg #329

Re: Experience

Farian, the wolves on the wall are on the opposite side of the keep from you, so for now the people on the wall above the drawbridge, and on the drawbridge itself, are unaware of the climbing werewolf.
Narthian Goldleaf
Elf Druid, 362 posts
Narthian 24/24
Thunder 31/31
Fri 26 Jan 2018
at 02:44
  • msg #330

Re: Experience

Not that it matters, but in games the I DM, I house rule the halberd as a reach weapon, assuming that it is the longer version of the halberd. Otherwise, you might as well have a great axe. Stupid rules are made to be house ruled. ;)
Dungeon Master
GM, 604 posts
Storyteller
Font of All Knowledge
Fri 26 Jan 2018
at 03:45
  • msg #331

Re: Experience

We'll worry about making an extension for this halberd after the battle.  Right now, you've got a werewolf pack trying to eat you!  :D
Farian Raymellie
Human Cleric, 374 posts
Devotee of Saint Bane
Fri 26 Jan 2018
at 21:32
  • msg #332

Re: Experience

So how do we handle it when people get hurt? I don't expect you to tell us exactly how much damage they've taken, but could we maybe get an approximation? Like, "Less than 25% hurt", or "Near death"? That way I don't waste a higher level heal spell when they've only taken a bit of damage.
Narthian Goldleaf
Elf Druid, 364 posts
Narthian 24/24
Thunder 31/31
Fri 26 Jan 2018
at 22:42
  • msg #333

Re: Experience

Just use HP when OOC. No need to be cryptic.
Dellas Nump
Halfling Wizard, 433 posts
Fire burns bright!
AC: 13 HP: 21/21
Sat 27 Jan 2018
at 06:00
  • msg #334

Re: Experience

So, the werewolf is 5ft in front of me?
Dungeon Master
GM, 606 posts
Storyteller
Font of All Knowledge
Sat 27 Jan 2018
at 12:41
  • msg #335

Re: Experience

Oh yeah, the werewolf is trying to bite your face.  He's all up in your business, Dellas!
Averdante
Elf Archer, 427 posts
Keen eyed
Thu 1 Feb 2018
at 14:15
  • msg #336

Re: Experience

Sorry for the absence; came down with the flu last Friday, then had to get the side-effects under control. Still in battle, but making solid progress. Yay, steroids.

Will try to get caught up ASAP.
Lantamori
Elf Rogue, 198 posts
18/25 hp
Locksmith Extraordinaire
Mon 5 Feb 2018
at 23:33
  • msg #337

Re: Experience

Just for the sake of getting everyone on the same page.  Using a ranged weapon in melee draws an Attack of Opportunity (AoO).  AKA, the wolf should get a free shot at Avedante before the elf gets his shot off.

Since we've had some difficulty with AoOs in the past, I'm assuming that this wasn't intentional (yes, sometimes you may intentionally want to draw an AoO).  If Averdante would like to avoid the AoO, he could take a free 5ft step back and then fire.  This also frees him from melee so Lantamori could take her readied shot in the clear.

If you do not MOVE as your move action, you may always take a 5ft step without drawing an AoO from that movement.  So in theory, if you had a crossbow, you could step back 5ft, use your MOVE action to load your crossbow, and your standard to fire it.

Having said all that, I think we should have a House Rule that going forward, if you draw an AoO by accident, the DM should take the AoO and hope that you learn from the painful mistake.  Or, we could just say that AoOs don't exist and make things easy.  Personally, I think they're realistic and add to the strategies available in combat.

http://www.d20srd.org/srd/comb...cksOfOpportunity.htm

http://www.d20srd.org/srd/comb....htm#standardActions
Volsh son of Vor
Human Barbarian, 292 posts
Tue 6 Feb 2018
at 00:16
  • msg #338

Re: Experience

Thanks for the clarification Lantamori. I agree DM should go ahead with the AoO we draw accidentally so that we may learn. And I agree we should keep AoO in the game.
Farian Raymellie
Human Cleric, 376 posts
Devotee of Saint Bane
Tue 6 Feb 2018
at 00:28
  • msg #339

Re: Experience

I would like to point out that there are ways to make people trigger AoOs from taking 5' steps, but I am 99% sure that none of those options are available in this game, so I suppose it won't actually come up. Just so you're not assuming you're safe all the time. ;)

But yeah, I agree about keeping them in. I don't feel like Farian will be getting a lot of them, but if Bruenor or Volsh start wanting to focus on getting more, we can work out ways to do that. Like taking a Spike Chain proficiency.
Averdante
Elf Archer, 429 posts
Keen eyed
Tue 6 Feb 2018
at 02:13
  • msg #340

Re: Experience

See what spending half an hour searching the SRD gets me... no better informed than I started out. I went looking for that, sure there was some ruling about ranged weapons in melee, but not able to find it/sort it out enough to know what would be the best choice of action for him. Even trying to back up to disengage specifically to put some distance between him and the werewolf to stick with ranged attacks creates an AoA.

I'm not terribly proficient in 3.5. I've given up all other 3.5 games because it's just a beast to figure out -- and a nightmare to try and create a viable character for.

So, I just said screw it, and had him shoot. He just had a werewolf come over the wall into his face, after all. Dropping his bow to draw a sword he sucks at using -- and isn't silver or magic, so wouldn't likely do noticeable damage even if he did get a lucky hit -- didn't seem like a logical action for him, anyway.
Farian Raymellie
Human Cleric, 377 posts
Devotee of Saint Bane
Tue 6 Feb 2018
at 02:24
  • msg #341

Re: Experience

This page has a listing of actions and whether or not they trigger AoOs. Ranged attacks trigger them, but it usually doesn't matter as you typically aren't in melee range when you shoot a bow.

http://www.d20srd.org/srd/combat/actionsInCombat.htm
Dungeon Master
GM, 608 posts
Storyteller
Font of All Knowledge
Tue 6 Feb 2018
at 05:22
  • msg #342

Re: Experience

Averdante:
See what spending half an hour searching the SRD gets me... no better informed than I started out. I went looking for that, sure there was some ruling about ranged weapons in melee, but not able to find it/sort it out enough to know what would be the best choice of action for him. Even trying to back up to disengage specifically to put some distance between him and the werewolf to stick with ranged attacks creates an AoA.

I'm not terribly proficient in 3.5. I've given up all other 3.5 games because it's just a beast to figure out -- and a nightmare to try and create a viable character for.

So, I just said screw it, and had him shoot. He just had a werewolf come over the wall into his face, after all. Dropping his bow to draw a sword he sucks at using -- and isn't silver or magic, so wouldn't likely do noticeable damage even if he did get a lucky hit -- didn't seem like a logical action for him, anyway.


Yes, using a ranged weapon in melee WILL trigger an AoO.  However, something that will help Averdante is the fact that if you flank (get on the opposite side of the foe with an ally on the other side of him, basically making a You-Enemy-Ally sandwich) you get a +2 to your attacks.  AND, as a rogue, you'll get your sneak attack.  Your sneak attack damage will make up for your sword not being silver.  Or you could ask someone for a pot of silversheen and take a round to coat your blade before leaping into the fray).
Dungeon Master
GM, 609 posts
Storyteller
Font of All Knowledge
Thu 8 Feb 2018
at 14:16
  • msg #343

Re: Experience

Hey all, I am going on vacation starting today and going to the 18th.  I will likely have Internet access during several days of vacation, but I can't guarantee I'll be able to post.  I will try to do so if able!
Volsh son of Vor
Human Barbarian, 293 posts
Thu 8 Feb 2018
at 14:48
  • msg #344

Re: Experience

Have a good holiday DM. :)
Bruenor Sedricson
Human Fighter, 347 posts
Fri 9 Feb 2018
at 02:36
  • msg #345

Re: Experience

Yep, enjoy! And don't stress...enjoy your holiday, and we'll be here when you get back. :)
Dellas Nump
Halfling Wizard, 436 posts
Fire burns bright!
AC: 13 HP: 14/21
Fri 9 Feb 2018
at 05:41
  • msg #346

Re: Experience

Have a good one
Averdante
Elf Archer, 430 posts
Keen eyed
Fri 9 Feb 2018
at 14:18
  • msg #347

Re: Experience

Enjoy the holiday. Hope it's a good time!
Dungeon Master
GM, 610 posts
Storyteller
Font of All Knowledge
Mon 19 Feb 2018
at 15:46
  • msg #348

Re: Experience

Okiday, I am back from vacation, and just about recovered.  I shall be resuming posting tomorrow morning!
Bruenor Sedricson
Human Fighter, 348 posts
Mon 19 Feb 2018
at 16:04
  • msg #349

Re: Experience

In reply to Dungeon Master (msg # 348):

Glad you're back!  Funny how that works...you have to recover from your vacation. :)
Farian Raymellie
Human Cleric, 380 posts
Devotee of Saint Bane
Wed 28 Feb 2018
at 02:57
  • msg #350

Re: Experience

How far away from the walls are Bruenor and the werewolf?
Dungeon Master
GM, 613 posts
Storyteller
Font of All Knowledge
Wed 28 Feb 2018
at 03:23
  • msg #351

Re: Experience

They are 50' from the wall.  The Pale Woman is 100' from the wall.
Dellas Nump
Halfling Wizard, 439 posts
Fire burns bright!
AC: 13 HP: 14/21
Tue 6 Mar 2018
at 04:23
  • msg #352

Re: Experience

How close is the vampire lady now?
Dungeon Master
GM, 615 posts
Storyteller
Font of All Knowledge
Tue 6 Mar 2018
at 06:49
  • msg #353

Re: Experience

The Pale Woman is now 30' from the fight with the big werewolf and 70' from the wall of the keep.
Dungeon Master
GM, 616 posts
Storyteller
Font of All Knowledge
Tue 6 Mar 2018
at 14:21
  • msg #354

Re: Experience

Lantamori, if you want you can just run around the ramparts like Haazheel did.  Volsh and Farian ran across the courtyard because they were already on the ground when they started.
Lantamori
Elf Rogue, 202 posts
18/25 hp
Locksmith Extraordinaire
Tue 6 Mar 2018
at 18:11
  • msg #355

Re: Experience

She's fine cutting across the courtyard.  The stairs were right there.
Lantamori
Elf Rogue, 203 posts
18/25 hp
Locksmith Extraordinaire
Tue 6 Mar 2018
at 23:30
  • msg #356

Re: Experience

Haazheel, I think Farian squashed the last werewolf on the wall with his silver mace in the latest recap.  The only targets that seem to be in sight are the large one eating Breunor and the Pale Woman.

DM may confirm at his leisure.

quote:
Farian takes full advantage of Thunder's good skill, and his mace instead hits the creature upon the head, snuffing out its life!

Averdante
Elf Archer, 434 posts
Keen eyed
Wed 7 Mar 2018
at 01:05
  • msg #357

Re: Experience

And once again, best possible roll to hit, worst possible roll for damage. I think I've been cursed somewhere along the line.... :P"""
Farian Raymellie
Human Cleric, 383 posts
Devotee of Saint Bane
Wed 7 Mar 2018
at 08:29
  • msg #358

Re: Experience

I updated my post after realizing how far away Farian was from the battlefield. Just so you all knew, and he asked a question that could prove to be important.
Dellas Nump
Halfling Wizard, 441 posts
Fire burns bright!
AC: 13 HP: 14/21
Fri 9 Mar 2018
at 20:33
  • msg #359

Re: Experience

Oh magnificent weaver of worlds, did you in your never ending wisdom skip poor little Dellas and his newest spell “flaming sphere?”
Dungeon Master
GM, 618 posts
Storyteller
Font of All Knowledge
Fri 9 Mar 2018
at 22:21
  • msg #360

Re: Experience

In reply to Dellas Nump (msg # 359):

Ak!  Yes I did, lemme edit that in.
Farian Raymellie
Human Cleric, 384 posts
Devotee of Saint Bane
Sat 10 Mar 2018
at 04:09
  • msg #361

Re: Experience

Approximately how high are we from the ground?
Dungeon Master
GM, 619 posts
Storyteller
Font of All Knowledge
Sat 10 Mar 2018
at 08:55
  • msg #362

Re: Experience

Walls are about 20' high, and there's a moat at the bottom.  You likely won't get hurt just from jumping, but your armor could make you sink straight to the bottom.  You would have to make a mighty Swim check to bob to the surface after a full-on cannonball.
Farian Raymellie
Human Cleric, 385 posts
Devotee of Saint Bane
Sat 10 Mar 2018
at 11:56
  • msg #363

Re: Experience

I was thinking of casting Enlarge Person on myself, and then trying (and probably failing) to just jump over the moat. But that's probably not the best idea... Lol.
Dungeon Master
GM, 620 posts
Storyteller
Font of All Knowledge
Sat 10 Mar 2018
at 15:15
  • msg #364

Re: Experience

Well, it wouldn't be the worst idea.  And it would certainly give the Pale Woman something else to think about...  :)
Bruenor Sedricson
Human Fighter, 352 posts
Mon 12 Mar 2018
at 02:09
  • msg #365

Re: Experience

Hi, sorry for the delay...was out of town this weekend. :)

DM - a couple questions:

1. I don't recall seeing any mention of a ride check, but is Bruenor still mounted after the pale woman's attack?

2. With the negative level, you mention he loses 5 hp until the negative level is removed. I assume that's 5 off of Bruenor's max hp (as opposed to current)?

Thanks!
Dungeon Master
GM, 621 posts
Storyteller
Font of All Knowledge
Mon 12 Mar 2018
at 02:16
  • msg #366

Re: Experience

Bruenor is still mounted, though Demon is very hot under the collar.

And yes to the second as well.
Dellas Nump
Halfling Wizard, 443 posts
Fire burns bright!
AC: 13 HP: 14/21
Wed 14 Mar 2018
at 15:09
  • msg #367

Re: Experience

Is watching the mist an action? I want to determine where her lair is though on the other hand we’ve the large werewolf to deal with
Dungeon Master
GM, 623 posts
Storyteller
Font of All Knowledge
Wed 14 Mar 2018
at 16:32
  • msg #368

Re: Experience

The mist is going into the darkened forest so... it's going to be extremely difficult to watch for long from the wall.  You can certainly tag where it entered the forest, so that might give you a direction.  Maybe Mystique could track it, if Haazheel's willing.
Farian Raymellie
Human Cleric, 388 posts
Devotee of Saint Bane
Tue 20 Mar 2018
at 10:08
  • msg #369

Re: Experience

So before I post, just to be clear, was Volsh poisoned?
Dungeon Master
GM, 625 posts
Storyteller
Font of All Knowledge
Tue 20 Mar 2018
at 11:36
  • msg #370

Re: Experience

Volsh was not poisoned, Volsh was bitten by a werewolf.

Bruenor was hit by the energy-draining attack of a vampire spawn.
Dellas Nump
Halfling Wizard, 446 posts
Fire burns bright!
AC: 13 HP: 14/21
Tue 20 Mar 2018
at 13:18
  • msg #371

Re: Experience

Not sure if you know this but Dellas is on the wall and Volsh in front of the castle... it’s quite a sprint for our poor cleric
Dungeon Master
GM, 626 posts
Storyteller
Font of All Knowledge
Tue 20 Mar 2018
at 13:19
  • msg #372

Re: Experience

Yeah, Farian may prefer to be let out by the drawbridge and take a jog around the keep.  Longer route, but doesn't involve rappelling down a wall or swimming a moat in armor.
Farian Raymellie
Human Cleric, 390 posts
Devotee of Saint Bane
Tue 20 Mar 2018
at 13:38
  • msg #373

Re: Experience

Yeah, sure, that. Or we could just make the much quicker barbarian work for his healing... ;)
Dungeon Master
GM, 627 posts
Storyteller
Font of All Knowledge
Tue 20 Mar 2018
at 13:46
  • msg #374

Re: Experience

Farian, gimme a Heal check please to check over Volsh's wound to see what's what.
Farian Raymellie
Human Cleric, 391 posts
Devotee of Saint Bane
Tue 20 Mar 2018
at 17:48
  • msg #375

Re: Experience

13:48, Today: Farian Raymellie rolled 14 using 1d20+8.  Heal check.
Volsh son of Vor
Human Barbarian, 301 posts
Wed 21 Mar 2018
at 04:23
  • msg #376

Re: Experience

Dungeon Master:
OOC: Volsh, I either need a DC 20 Fort save from you, or a DC 20 Heal check from Farian, whichever is higher, to get yourself uninfected.  Either way, I'll also need a DC 13 Fort save afterward or you'll take 1d6 Str damage, and another save a minute later, also DC 13, or take 2d6 Str damage, from the poisonous herb.

So before I roll, would you allow the following DM:
1. Farian + Goodwife Miranda assist Volsh with their herbs and such => advantage on roll?
2. Volsh rages before taking the wolfsbane => CON increases to 18 => +4 modifier? If needed, Farian can keep cutting Volsh to keep the rage going with noone to fight.
Dungeon Master
GM, 629 posts
Storyteller
Font of All Knowledge
Wed 21 Mar 2018
at 06:10
  • msg #377

Re: Experience

With both Farian and the Goodwife helping, and you wanting to make the roll yourself, I'll give both of them a +2 to assist, you netting a +4 to the roll.  And yes, why not rage against being a werewolf?  I would!
Volsh son of Vor
Human Barbarian, 302 posts
Wed 21 Mar 2018
at 07:16
  • msg #378

Re: Experience

The dice roller...wow...I have no words for it.

DM you rolled a natural 1 on my behalf. And this:

15:15, Today: Volsh son of Vor rolled 9 using 1d20+8.  CON save vs DC 20.

Another natural 1.

Wowee...

I WOULD REALLY LIKE TO RAGE NOW CAN I?!!!!!!!! :P :D
This message was last edited by the player at 07:18, Wed 21 Mar 2018.
Dungeon Master
GM, 630 posts
Storyteller
Font of All Knowledge
Wed 21 Mar 2018
at 07:20
  • msg #379

Re: Experience

Impressive, Volsh!  :D  And you still get to make some more Fort saves to avoid Str damage from ingesting a toxic herb.  Whee!

Perhaps, if we are very lucky and are able to kill the Pale Woman, the baroness might be able to find a priest to bless her lands.  And un-curse Volsh.
Farian Raymellie
Human Cleric, 392 posts
Devotee of Saint Bane
Wed 21 Mar 2018
at 07:21
  • msg #380

Re: Experience

So I don't need to roll another Heal check then?
Dungeon Master
GM, 631 posts
Storyteller
Font of All Knowledge
Wed 21 Mar 2018
at 07:40
  • msg #381

Re: Experience

Not at the moment.  Or rather, you could use one to realize that Volsh has terrible luck.  :P
Lantamori
Elf Rogue, 208 posts
25/25 hp
Locksmith Extraordinaire
Wed 21 Mar 2018
at 16:16
  • msg #382

Re: Experience

quote:
"Perhaps we should talk to the lord of the keep..."


Please let one of the Baroness' guards have heard that.  Or perhaps a slap from Miranda.

Typical misogynistic barbarian.
Farian Raymellie
Human Cleric, 393 posts
Devotee of Saint Bane
Wed 21 Mar 2018
at 20:09
  • msg #383

Re: Experience

I had honestly forgotten about the Baroness as well, I'm just glad I didn't say anything in character... lol

Was Farian hurt in the combat? I looked back but couldn't find anything that looked like it hit him.
Haazheel Thorn
Human Wizard, 291 posts
Wed 21 Mar 2018
at 21:29
  • msg #384

Re: Experience

Haazheel racks his brain when he leans of Bruener's plight...to no IC avail.
Dungeon Master
GM, 633 posts
Storyteller
Font of All Knowledge
Wed 21 Mar 2018
at 21:32
  • msg #385

Re: Experience

Yeah, I think Farian managed to avoid damage... you lucky duck!

Haazheel, hopefully someone mentioned it during the healing flurry in the infirmary.  We shall assume so, I declare it.

Bruenor, you're going to need a DC 14 Fort save to remove that level tomorrow night.  Or a restoration spell, but I don't think anyone has that right now.  (It's a bit higher level than our party.)
This message was last edited by the GM at 21:35, Wed 21 Mar 2018.
Narthian Goldleaf
Elf Druid, 375 posts
Narthian 24/24
Thunder 31/31
Thu 22 Mar 2018
at 02:44
  • msg #386

Re: Experience

Before settling down for the night, I'd like to cast Detect Magic and see if I can find any of my three magic arrows. One hit the vampire, the other two just missed and may be stuck in the ground or just inside the woodline.
Dungeon Master
GM, 634 posts
Storyteller
Font of All Knowledge
Thu 22 Mar 2018
at 03:12
  • msg #387

Re: Experience

Spot check please.  DC 15 finds an arrow, less then that, no luck.

Also, with all that happened at Greensward, and the defense of the Baroness' keep, the successful defeat of the werewolves and the rout of the Pale Woman, everyone please advance to 5th level! (10,000xp) Congratulations!
This message was last edited by the GM at 04:03, Thu 22 Mar 2018.
Dellas Nump
Halfling Wizard, 449 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 22 Mar 2018
at 03:16
  • msg #388

Re: Experience

YAY! MORE MAGIC!
Farian Raymellie
Human Cleric, 394 posts
Devotee of Saint Bane
Thu 22 Mar 2018
at 07:27
  • msg #389

Re: Experience

And, of course, upon resting, Farian can cast both Remove Disease and Remove Curse. How does that work IC? I suppose he can say he prayed for assistance and was granted higher power to cure his friends of their ailments... ;)
Dungeon Master
GM, 635 posts
Storyteller
Font of All Knowledge
Thu 22 Mar 2018
at 09:12
  • msg #390

Re: Experience

There's a bit of a rub - to cure lycanthropy within 3 days of the bite, the remove disease or heal spell must be cast by a cleric of 12th level or higher.

However, casting remove curse or break enchantment during the three nights of the full moon when the character is about to change can be cast by a cleric of any level.  After the spell is cast, the victim must also make a DC 20 Will save, or the spell fails and you'll have to repeat the process.

Reference, bottom of the page:  http://www.dandwiki.com/wiki/SRD:Lycanthrope
Lantamori
Elf Rogue, 209 posts
25/25 hp
Locksmith Extraordinaire
Thu 22 Mar 2018
at 12:20
  • msg #391

Re: Experience

quote:
Also, with all that happened at Greensward, and the defense of the Baroness' keep, the successful defeat of the werewolves and the rout of the Pale Woman, everyone please advance to 5th level! (10,000xp) Congratulations!


Just to clarify, you aren't giving us an additional 10,000XP.  You're saying that our XP total's are now 10,000XP and 5th level.

I don't think you meant to jump anyone up 2 levels.
Dellas Nump
Halfling Wizard, 451 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 22 Mar 2018
at 12:42
  • msg #392

Re: Experience

In reply to Lantamori (msg # 391):

No no no, you’re doing it lol wrong... you should say something like
“Wow, an extra 10000 xp, you’re the best DM ever! Finally I can do/get this amazing feat/skill I was waiting for. I shall tell all my friends of your great DMing!
Dungeon Master
GM, 636 posts
Storyteller
Font of All Knowledge
Thu 22 Mar 2018
at 13:08
  • msg #393

Re: Experience

Yes, everyone advance their total XP to 10k.  Or I'll find some appropriate foes for you...  ;)
Farian Raymellie
Human Cleric, 395 posts
Devotee of Saint Bane
Thu 22 Mar 2018
at 13:31
  • msg #394

Re: Experience

Ya know, looking at that entry, being a lycanthrope is pretty sweet. He Volsh, bite me next! Lol
Dungeon Master
GM, 637 posts
Storyteller
Font of All Knowledge
Thu 22 Mar 2018
at 13:32
  • msg #395

Re: Experience

Except, you know, the losing control and becoming a ravenous monster under DM rule...  But hey, can't have a werewolf in the party without snacking on a few fellow adventurers!
Farian Raymellie
Human Cleric, 396 posts
Devotee of Saint Bane
Thu 22 Mar 2018
at 13:51
  • msg #396

Re: Experience

It said something about if you are aware of your condition you cam control your actions, but you may change alignment to the base animal's. Which would screw Farian, and any other classes dependent on that, but not Volsh! So, yay, I think. Haha
Bruenor Sedricson
Human Fighter, 356 posts
Fri 23 Mar 2018
at 03:07
  • msg #397

Re: Experience

Dungeon Master:
Bruenor, you're going to need a DC 14 Fort save to remove that level tomorrow night.  Or a restoration spell, but I don't think anyone has that right now.  (It's a bit higher level than our party.)


So, wait...do I need to wait 2 nights (48 hours) to remove the level (with a successful Fort save), or if I roll my save, am I back to normal in the morning?
Dungeon Master
GM, 638 posts
Storyteller
Font of All Knowledge
Fri 23 Mar 2018
at 04:49
  • msg #398

Re: Experience

Right now it's night (the whole attack took place at dusk/night).  Tomorrow night, 24 hours from the time of the attack, you make your save to remove the negative level.
Narthian Goldleaf
Elf Druid, 378 posts
Narthian 24/24
Thunder 31/31
Fri 23 Mar 2018
at 13:00
  • msg #399

Re: Experience

Note to self: Try to use the Dead Man's Blood mushrooms to make a poison for the vampire. I harvested some in msg #223. I assumed about .5 lbs.
Farian Raymellie
Human Cleric, 399 posts
Devotee of Saint Bane
Tue 3 Apr 2018
at 02:30
  • msg #400

Re: Experience

So what exactly is Demon? If I cast a Protection from Evil spell, would it effect him too?
Bruenor Sedricson
Human Fighter, 358 posts
Tue 3 Apr 2018
at 02:38
  • msg #401

Re: Experience

Farian Raymellie:
So what exactly is Demon? If I cast a Protection from Evil spell, would it effect him too?


Haha, good question!  I don't think he's evil.  He's a heavy warhorse with a bad temper that sometimes likes to feast on warm flesh.  That's all Bruenor knows about him.  Our fearless leader may be able to add anything else of note?
Dungeon Master
GM, 641 posts
Storyteller
Font of All Knowledge
Tue 3 Apr 2018
at 06:27
  • msg #402

Re: Experience

Narthian - the powder will effectively stop the vampire spawn's fast healing for several rounds.   You just have to get it on her.  Putting it in a weak bag, bladder, or eggshell and then smashing it on her face would be simple enough.

Re: Demon - he supposedly has Nightmare blood somewhere back in his family tree, but Sir Aberlayne will tell you the horse doesn't radiate evil.
Narthian Goldleaf
Elf Druid, 381 posts
Narthian 24/24
Thunder 31/31
Tue 3 Apr 2018
at 23:00
  • msg #403

Re: Experience

Thank you!
Farian Raymellie
Human Cleric, 401 posts
Devotee of Saint Bane
47/47 HP
Sun 8 Apr 2018
at 21:05
  • msg #404

Re: Experience

Narthian, if your wand has a 50 minute duration, that means it's got a 5th level caster level. That means it would give +3 AC (2 plus 1 for every 3 levels). Is that correct?
Averdante
Elf Archer, 442 posts
Keen eyed
Mon 9 Apr 2018
at 23:42
  • msg #405

Re: Experience

Not sure if I need to roll a spot check again, or if he'd have already noticed this. Or are they [the PCs] already with the circle?
This message was last edited by the player at 23:43, Mon 09 Apr 2018.
Narthian Goldleaf
Elf Druid, 386 posts
Narthian 24/24
Thunder 31/31
Tue 10 Apr 2018
at 22:40
  • msg #406

Re: Experience

I'm a big fan of letting the DM adjust the rules at his prerogative. If he gave me a +2 wand, that's what it is. ;)
Farian Raymellie
Human Cleric, 403 posts
Devotee of Saint Bane
47/47 HP
Tue 10 Apr 2018
at 22:52
  • msg #407

Re: Experience

Either way it doesn't really matter to me as well, I just wanted to know which was right, the +2 or the 50 minutes. If both are correct, so be it lol.
Bruenor Sedricson
Human Fighter, 360 posts
Wed 11 Apr 2018
at 03:03
  • msg #408

Re: Experience

In reply to Averdante (msg # 405):

I wouldn't think you need to roll again, as the DM indicated Dante saw the figures...but I don't think he's shared this info with the others yet?
Averdante
Elf Archer, 443 posts
Keen eyed
Wed 11 Apr 2018
at 19:48
  • msg #409

Re: Experience

Narthian already assumed that I had (msg #493), so I'm rolling with that.
Narthian Goldleaf
Elf Druid, 388 posts
Narthian 24/24
Thunder 31/31
Thu 12 Apr 2018
at 01:06
  • msg #410

Re: Experience

I assume that when the DM doesn't bother with private messages, he expects us all to have been made aware to save time. Especially when we've been through the things that we have.

Unless one of us is evil and is trying to march us into a trap... ;)
Dungeon Master
GM, 643 posts
Storyteller
Font of All Knowledge
Thu 12 Apr 2018
at 03:18
  • msg #411

Re: Experience

I figured Averdante would have pointed out the obvious threat, and if so, would have stopped his comrades from waltzing right up to the stones and getting their faces eaten.

Narthian Goldleaf:
I'm a big fan of letting the DM adjust the rules at his prerogative. If he gave me a +2 wand, that's what it is. ;)


It is indeed a +2 wand, it was just made at a slightly elevated level to give it a longer duration of 50 min.  The fellow who made it was rather eccentric.  ;)
Dellas Nump
Halfling Wizard, 459 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 12 Apr 2018
at 04:04
  • msg #412

Re: Experience

Forgive my poor English but is Farian lying to us about those twelve undead around us or is it comfirming that there's only one vampire underneath? (at least we think it's a vampire)
Farian Raymellie
Human Cleric, 405 posts
Devotee of Saint Bane
47/47 HP
Thu 12 Apr 2018
at 04:32
  • msg #413

Re: Experience

Sorry, I meant no undead other than the zombies. Lol.
Dungeon Master
GM, 645 posts
Storyteller
Font of All Knowledge
Thu 12 Apr 2018
at 05:23
  • msg #414

Re: Experience

So, you guys turning first?  Charging in?  Surrounding the place?  Readying actions?  Right now my only direction on people's actions is that Farian is probably turning, and other people are attacking in a great mob.
Dellas Nump
Halfling Wizard, 460 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 12 Apr 2018
at 05:42
  • msg #415

Re: Experience

Dellas is still readying his action. Though I just noticed that I didn't specify a specific target. Let me change that
Narthian Goldleaf
Elf Druid, 390 posts
Narthian 30/30
Thunder 31/31
Fri 13 Apr 2018
at 02:06
  • msg #416

Re: Experience

I'm trying to make Dellas's plan more effective. Maybe. ;)
Bruenor Sedricson
Human Fighter, 362 posts
Fri 13 Apr 2018
at 02:43
  • msg #417

Re: Experience

Haha, it never gets old.

Wife walks in while I'm composing a post on RPOL.

Wife:  "What are you doing?"

Me:  "Well, we've tracked down this vampire woman who's under the stone slab, but apparently there are a number of undead standing around it.  They haven't started moving yet, so we're working out what to do..."

Wife:  Eyes glaze over after "vampire woman"...groans and rolls eyes...

Me:  "What??  You asked."
Haazheel Thorn
Human Wizard, 305 posts
Fri 13 Apr 2018
at 05:00
  • msg #418

Re: Experience

Perhaps she might w3ant to consider what you might be accessing/doing on the computer or were you out and about....
Narthian Goldleaf
Elf Druid, 391 posts
Narthian 30/30
Thunder 31/31
Fri 13 Apr 2018
at 12:56
  • msg #419

Re: Experience

What a familiar refrain, Bruenor. I actually got my wife to try playing at the tabletop a few weeks ago (along with my two adult daughters). It was hilarious because the misses thought that you just made crap up. There was no rhyme or reason to her character's actions. My daughters, on the other hand, proved quite capable role players and reveled in Mom's ... shall we say, foibles. :D
Dellas Nump
Halfling Wizard, 461 posts
Fire burns bright!
AC: 13 HP: 21/21
Fri 13 Apr 2018
at 14:17
  • msg #420

Re: Experience

I got my wife to play D&D but she likes the social part of the game, not really the story telling part.
My daughter on the other hand (just 6) loves the story part and has 3 characters (lvl 10 cleric (from level 1), lvl 4 Ranger (from lvl 3) and a lvl 6 vampire wizard using chocolate magic
Haazheel Thorn
Human Wizard, 306 posts
Sat 14 Apr 2018
at 00:22
  • msg #421

Re: Experience

Daughter has bright future (and present).
Bruenor Sedricson
Human Fighter, 363 posts
Sat 14 Apr 2018
at 02:29
  • msg #422

Re: Experience

I've been threatening to introduce our 7 & 8 year olds to a good ol' tabletop game.  I'd like to find a good starter module I can guide them through for either Pathfinder or D&D.  We'll probably make mum play, too!
Dellas Nump
Halfling Wizard, 463 posts
Fire burns bright!
AC: 13 HP: 21/21
Sat 14 Apr 2018
at 03:04
  • msg #423

Re: Experience

In reply to Bruenor Sedricson (msg # 422):

5th edition has “Lost mine of Phandelver” which I really like though you might want to reduce the amount of goblins at the ambush side. It has combat, social and exploration encounters. Plus 5e is easy to learn.
Narthian Goldleaf
Elf Druid, 393 posts
Narthian 30/30
Thunder 31/31
Sat 14 Apr 2018
at 13:45
  • msg #424

Re: Experience

I adapted the old AD&D module The Sinister Secret of Saltmarsh to 3.5 for my family. They love ghost stories.
Dungeon Master
GM, 646 posts
Storyteller
Font of All Knowledge
Tue 17 Apr 2018
at 09:46
  • msg #425

Re: Experience

If you have a young 'un, the game No Thank You, Evil! might be a good one, particularly if you have multiple kids of differing ages.

It's a variation on the Cypher System, which is rather rules-light compared to 3.5 D&D, and the fun part is there are three difficulties of the rules which can be played simultaneously.  So a seven-year-old could play the simplest version, your ten-year-old could play the medium version, and your 12-year-old could play the most complex version all in the same adventure at the same time.  I gave a set to some friends of mine who have a 2-4 year gap in between their 4 kids.  :)

Also, sorry for my slow responses; I'm dealing with a writing deadline coming up on Thursday, and I have to take it from, "little scattered fragments" into "coherent narrative."
Haazheel Thorn
Human Wizard, 307 posts
Sat 21 Apr 2018
at 18:20
  • msg #426

Re: Experience

The undead are clustered enough for a Flaming Sphere to be used to good effect?
Dungeon Master
GM, 648 posts
Storyteller
Font of All Knowledge
Sat 21 Apr 2018
at 21:31
  • msg #427

Re: Experience

Since a flaming sphere is like a five-foot-tall bowling ball of doom, you can easily scorch two now, and start rolling it around as they (hopefully) fall
Lantamori
Elf Rogue, 214 posts
30/30 hp
Locksmith Extraordinaire
Mon 23 Apr 2018
at 02:22
  • msg #428

Re: Experience

Quick question:

In 3.5, should we be adding Dexterity bonus to damage for ranged weapons?
Farian Raymellie
Human Cleric, 408 posts
Devotee of Saint Bane
47/47 HP
Mon 23 Apr 2018
at 02:33
  • msg #429

Re: Experience

I believe there's a feat that does that. So, unfortunately, I don't think so.
Dungeon Master
GM, 649 posts
Storyteller
Font of All Knowledge
Mon 23 Apr 2018
at 03:00
  • msg #430

Re: Experience

Correct, in normal combat you don't add Dex to damage on ranged weapons.
Dellas Nump
Halfling Wizard, 465 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 23 Apr 2018
at 08:38
  • msg #431

Re: Experience

Oops... I thought we would. Then I do less damage. I'll update my post.

Though this seems to make ranged weapons much worse... do melee attacks add STR?
This message was last edited by the player at 08:39, Mon 23 Apr 2018.
Farian Raymellie
Human Cleric, 409 posts
Devotee of Saint Bane
47/47 HP
Mon 23 Apr 2018
at 08:42
  • msg #432

Re: Experience

Yes. Ranged attacks have the added benefit of being far away. ;)

Edit: Also, thrown weapons add Strength as well. You can add Dex to your To Hit rolls with Weapon Finess, or to damage with another feat that we can't use in this game. Lol
This message was last edited by the player at 08:43, Mon 23 Apr 2018.
Dungeon Master
GM, 650 posts
Storyteller
Font of All Knowledge
Mon 23 Apr 2018
at 09:13
  • msg #433

Re: Experience

Melee attacks add your Strength modifier to the damage, you also add your Strength modifier to damage on thrown weapons.

All melee attacks add Strength to the attack roll, unless you have both the Weapon Finesse feat and weapon capable of being finessed, in which case you add your Dexterity modifier to your attack roll.

All ranged attacks add your Dexterity modifier to your attack roll.

The reason that throw weapons get Str mod to damage and other ones don't is that in the case of thrown weapons, you are hurling them with the force of your arm.  In the case of a bow or crossbow it's the tension of the string/wood that's doing the "throwing", and hence the damage is more standard.

There are exceptionally powerful bows available - certain composite bows are made with a very heavy draw, and you have to have a high Strength mod just to use them, but they do add some extra damage.
Dungeon Master
GM, 653 posts
Storyteller
Font of All Knowledge
Tue 1 May 2018
at 12:52
  • msg #434

Re: Experience

Alas, undead cannot suffer critical hits.  Neither can oozes or plants or constructs.
Dellas Nump
Halfling Wizard, 468 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 1 May 2018
at 13:38
  • msg #435

Re: Experience

Oh, I totally forgot that... stupid undead.
Farian Raymellie
Human Cleric, 411 posts
Devotee of Saint Bane
47/47 HP
Mon 7 May 2018
at 20:44
  • msg #436

Re: Experience

Can those of us without darkvision tell roughly where the Pale Woman is? Do we need to roll Spot/Listen checks?
Narthian Goldleaf
Elf Druid, 399 posts
Narthian 30/30
Thunder 31/31
Mon 7 May 2018
at 20:49
  • msg #437

Re: Experience

You can see her now. ;)
Dungeon Master
GM, 655 posts
Storyteller
Font of All Knowledge
Tue 8 May 2018
at 02:24
  • msg #438

Re: Experience

Everyone in the area of darkness has a 20% miss chance once she's made some noise (which she has).  Even she has a 20% miss chance to hit you guys.
Dungeon Master
GM, 656 posts
Storyteller
Font of All Knowledge
Tue 8 May 2018
at 02:26
  • msg #439

Re: Experience

Narthian, just FYI, faerie fire is a 1st level spell, which unfortunately won't lighten up the 2nd level darkness spell.
Narthian Goldleaf
Elf Druid, 400 posts
Narthian 30/30
Thunder 31/31
Tue 8 May 2018
at 03:20
  • msg #440

Re: Experience

Well, that's just not right. ;) (It actually is, of course, per the spell's description). Mea culpa.
Dellas Nump
Halfling Wizard, 470 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 8 May 2018
at 03:33
  • msg #441

Re: Experience

Wait, can I see her with my magic amulet? I rolled really well for my magic Missile attack and would hate to waste it
Dungeon Master
GM, 657 posts
Storyteller
Font of All Knowledge
Tue 8 May 2018
at 04:02
  • msg #442

Re: Experience

As per the darkness spell descriptor, even people with darkvision and low-light vision have a 20% miss chance.  So as long as you roll above 20 on a d100, you're golden.
Dellas Nump
Halfling Wizard, 471 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 8 May 2018
at 04:14
  • msg #443

Re: Experience

Hit the “roll” button twice... while I understand the technological advancements sitting in a cap in China, while typing on my phone and writing to people from America almost instantaneously... I’ve to say freaking shit Internet and stupid chinese censorship.
Bruenor Sedricson
Human Fighter, 369 posts
Thu 17 May 2018
at 03:31
  • msg #444

Re: Experience

Hey GM, can Bruenor and some of the larger party members fit beneath the slab?  Just trying to work out the scene.

Thanks!
Dungeon Master
GM, 659 posts
Storyteller
Font of All Knowledge
Thu 17 May 2018
at 10:05
  • msg #445

Re: Experience

You may need to lift up the slab - something that looks like it should be doable with one really, really good Strength check or several just good Strength checks made by several people.
Narthian Goldleaf
Elf Druid, 402 posts
Narthian 30/30
Thunder 31/31
Sat 19 May 2018
at 00:41
  • msg #446

Re: Experience

I have an better plan... ;)
Dellas Nump
Halfling Wizard, 473 posts
Fire burns bright!
AC: 13 HP: 21/21
Sat 19 May 2018
at 03:05
  • msg #447

Re: Experience

FYI I’m jumping in after Abby. She won’t go in alone without her brother
Dungeon Master
GM, 661 posts
Storyteller
Font of All Knowledge
Wed 23 May 2018
at 04:34
  • msg #448

Re: Experience

Chamber is round, about 20-ft diameter, eight-foot ceilings.  A little tight for swordplay for Medium-sized creatures.  It's not small, but it's not big either.
Narthian Goldleaf
Elf Druid, 404 posts
Narthian 28/30
Thunder 10/31
Sun 3 Jun 2018
at 03:02
  • msg #449

Re: Experience

Is the mold still a threat? Have ordinary arrows been hurting it? Nature check (+10) to know how to destroy it?
Dungeon Master
GM, 663 posts
Storyteller
Font of All Knowledge
Sun 3 Jun 2018
at 23:40
  • msg #450

Re: Experience

I wrote that people (i.e. everyone who had been attacking it) had batted it to the periphery of the standing stones to get it out of the way so you could examine the Pale Woman's hiding place without getting frozen.
Dellas Nump
Halfling Wizard, 475 posts
Fire burns bright!
AC: 13 HP: 21/21
Mon 4 Jun 2018
at 00:55
  • msg #451

Re: Experience

Sorry guys and gals but something came up RL, I’ll have to take a week or something.
Dellas will support mostly and search for magic (as in his description)
Narthian Goldleaf
Elf Druid, 405 posts
Narthian 28/30
Thunder 10/31
Mon 4 Jun 2018
at 23:47
  • msg #452

Re: Experience

Thanks DM! I guess that I missed it in skimming.
Dungeon Master
GM, 665 posts
Storyteller
Font of All Knowledge
Thu 7 Jun 2018
at 09:11
  • msg #453

Re: Experience

Sometimes it's nice to not have your paranoia confirmed.  But then again it rarely hurts to be a little paranoid around vampires.  :)

If you guys wanted to search or anything, give me a quick Search roll and we'll see what, if anything, you all find.
Lantamori
Elf Rogue, 222 posts
30/30 hp
Locksmith Extraordinaire
Tue 12 Jun 2018
at 20:08
  • msg #454

Re: Experience

msg #286 of the Caravan thread has the Baroness explain everything in case anyone wanted to double check what we just killed and what spawned it.
Haazheel Thorn
Human Wizard, 320 posts
Tue 12 Jun 2018
at 23:39
  • msg #455

Re: Experience

Yes, as far as she knew.
Dellas Nump
Halfling Wizard, 477 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 14 Jun 2018
at 01:39
  • msg #456

Re: Experience

I'm back! For a bit, not sure how it will be in the next 2 weeks.
Dungeon Master
GM, 673 posts
Storyteller
Font of All Knowledge
Mon 2 Jul 2018
at 08:52
  • msg #457

Re: Experience

Sorry for the delay - work has been brutal.  The temps and humidity have been very extra this past week, and when I'm done with work, all I want to do is lie very still in the AC and think about not melting.
Averdante
Elf Archer, 459 posts
Keen eyed
Fri 6 Jul 2018
at 04:39
  • msg #458

Re: Experience

I can sympathize with that, although I've had the mixed blessing of little to no humidity to go with the heat here. I prefer it -- I hate summer humidity -- but it also means our drought is only getting worse by the day.

Somewhat relevant to that, I will be a bit erratic online for another few weeks yet. I'm in the midst of packing and moving. Being a solo endeavor, since none of my friends are fit enough to tolerate the heat (there's no air conditioning in the house), this isn't going as fast as I'd like, and it dominates my time. :P
Dungeon Master
GM, 675 posts
Storyteller
Font of All Knowledge
Fri 6 Jul 2018
at 06:25
  • msg #459

Re: Experience

Yeah, I live in the American Midwest, on the banks of the mighty Mississippi River, which means a lot of humidity along with our heat.  I've had co-workers from Puerto Rico and Togo (African coast) tell me that this is the hottest-feeling place they've ever lived.  I know other places get higher highs and lower lows, but we get a jolly exciting range throughout the year.  My English husband, when he first moved over, exclaimed about our bad roads.  It's not that they were all bad (though some are from snowplow damage), we just have to have a lot of expansion cracks built in so they won't split them every spring and fall!

--

I understand about the house move.  Our moving process was a lot more extended due to various offers on both sides falling through, but moving on your own would be quite the endeavor!
Narthian Goldleaf
Elf Druid, 414 posts
Narthian 28/30
Thunder 18/31
Fri 6 Jul 2018
at 12:37
  • msg #460

Re: Experience

I grew up on the Mississippi in the Midwest - Dubuque, IA! The only place that was more humid and hotter was the month I spent in the Canal Zone in Panama. After a shower, you didn't bother to towel off because you would still be wet from the humidity / sweat. West Palm Beach, FL in July 2016 was a close second.
Dungeon Master
GM, 676 posts
Storyteller
Font of All Knowledge
Fri 6 Jul 2018
at 14:17
  • msg #461

Re: Experience

Yup, the equatorial regions would best anything I've experienced!  :-O

(Hey, Dubuque!  I"m a little ways south, Davenport!)
Farian Raymellie
Human Cleric, 420 posts
Devotee of Saint Bane
38/47 HP
Fri 6 Jul 2018
at 17:59
  • msg #462

Re: Experience

Normally the heat doesn't bother me, but its been especially bad at work. I work at a powdered metal plant (Google it if you've never heard of it, super fascinating stuff really), and we have multiple 2000+ degree furnaces running 24/7. When I went into work on Sunday night (yay third shift!) the thermometer in the plant said it was 103. With very little air movement. Ugh.
Haazheel Thorn
Human Wizard, 328 posts
Fri 6 Jul 2018
at 21:11
  • msg #463

Re: Experience

Summertime in the Willamette Valley, Oregon: Highs 72-90 with low humidity. Cools off at night. And green.
Dungeon Master
GM, 677 posts
Storyteller
Font of All Knowledge
Sat 7 Jul 2018
at 04:10
  • msg #464

Re: Experience

Farian Raymellie:
Normally the heat doesn't bother me, but its been especially bad at work. I work at a powdered metal plant (Google it if you've never heard of it, super fascinating stuff really), and we have multiple 2000+ degree furnaces running 24/7. When I went into work on Sunday night (yay third shift!) the thermometer in the plant said it was 103. With very little air movement. Ugh.


I work at an aluminum rolling mill, and the machines I work at cut sheets for various applications (cars, trains, planes, trucks, boats).  The machine next to mine heats and levels the metal - while it doesn't get up to 2000 degrees, it certainly doesn't help cool things down any.  We have fans on the floor, but if you can't stand right in front of them it's pretty much like wrapping yourself in a sauna.

--

Haazheel - Nice-sounding weather!  I have a good friend who's from the same Oregon region, and he misses the low humidity something fierce.  He's moving back by the end of the summer though, so I'll just have to be a cranky curmudgeon who complains about how easy the kids have it who aren't from here...  ;)
Haazheel Thorn
Human Wizard, 329 posts
Sat 7 Jul 2018
at 04:40
  • msg #465

Re: Experience

Come visit. Western Oregon has its attractions every season. No swimming in the Pacific unless in a wet suit. Even then better not unless in the most sheltered of coves and an expert swimmer.
Dungeon Master
GM, 678 posts
Storyteller
Font of All Knowledge
Mon 9 Jul 2018
at 10:19
  • msg #466

Re: Experience

Aye, I've got an uncle out there.  Keeps all ocean-related activities purely to his boat.  One of these days I'll get out there...

---

Anywho, current list 'o loot (anything with a * is magical):

Pale Woman's Lair

*A ring made of polished silver and steel, inlaid with a tiny shield
A fine ewer of carved silver inlaid with jade and lapis lazuli in the pattern of a climbing morning glory vine
A fine golden chalice inlaid with pink pearls
A fine tapestry depicting the elven creation myth (such as would grace the wall of a temple or home of a noble)
A foot-tall labradorite stone statue of a unicorn
*A talisman made of a silver dragon scale (set in gold, encrusted with sapphires)
*A cloak of shimmering blue-green silk with a cat's eye clasp carved of rich woods
*A gilded wooden mask depicting an owl
*A longsword scabbard made of brilliant red lizardskin with golden fittings
A belt made of soft leather with a pale gray pearly sheen with a belt buckle that resembles a silver swan
*A low pair of boots decorated with silvery beads

Wolf Lair

Coins and jewelry totaling 2876gp, in assorted coin, jewelry, and gems
*A fine silk shirt embroidered with white feathers
*A black leather cloak with a bat-shaped clasp made of enameled metal and then curiously wrapped in gold wire
*A pair of purple slippers with little sharp mock-claws made of leather and horn sewed on the toes
*A potion in a metal bottle with a shiny quartz stopper
*A small, hand-sized stone carving of a gargoyle (work on the bottom, "Keevak")
This message was last edited by the GM at 23:59, Mon 09 July 2018.
Lantamori
Elf Rogue, 232 posts
30/30 hp
Locksmith Extraordinaire
Mon 9 Jul 2018
at 13:11
  • msg #467

Re: Experience

Lantamori proposes, through Sir Aberlayne, that they leave the Baroness half the liquid gold and jeweled assets along with the tapestry and statue to remind them of their once elven neighbors and the menace that still lies within.

She'd prefer to find a way to return the ewer and chalice to another elven enclave.

On a personal note, she'd like to try on the boots with silvery beads.
Dungeon Master
GM, 679 posts
Storyteller
Font of All Knowledge
Mon 9 Jul 2018
at 23:58
  • msg #468

Re: Experience

Sir Aberlayne is in agreement with Lantamori. (They've been whispering together.)

Metagame-wise - adventurers exist on an entirely different economy than pretty much everyone other than the very richest nobility.  Farm laborers earn coppers a day, normal stores and supplies for typical households are counted in copper and silver, rather than gold.  While the Baroness' lands will be lacking in people for a while, with that amount of gold and gems they will be able to buy what supplies they lack, and hire labor to fill in for those who died in the siege.
Narthian Goldleaf
Elf Druid, 416 posts
Narthian 28/30
Thunder 18/31
Tue 10 Jul 2018
at 03:21
  • msg #469

Re: Experience

Leaving a share of the cash seems worthwhile. Enough to get them back on their feet is all I ever intended. And the religious items being put to use for their proper purpose again, of course.

So many cool magical items. Can't wait to see if my guesses match the actual powers.
Lantamori
Elf Rogue, 233 posts
30/30 hp
Locksmith Extraordinaire
Wed 11 Jul 2018
at 16:52
  • msg #470

Re: Experience

Everyone pick out an item they'd like and we can debate if there's any overlap.  I don't think we need to do this IC.

I do like the idea of purchasing livestock and provisions to send back to them.

Also, anyone have anything else to say or do at the keep?  We still have time to get back to the caravan today.  Remember, the caravan we're hired to protect?
Dungeon Master
GM, 681 posts
Storyteller
Font of All Knowledge
Wed 11 Jul 2018
at 18:29
  • msg #471

Re: Experience

If you guys want, in-character you can step out of the room to "rest" for a little while, we can hammer out treasure dispersal in the OOC thread, and then I can summarize with "after discussing amongst themselves", unless you anticipate a strong IC conflict that will need to be addressed.  Then you can return to Master Deyna by this evening.

As for sending supplies back - hiring a drover and guards to take things back is certainly something you can do at any large village or larger community.  If Sir Aberlayne and Farian want to alert their respective churches, the faiths of Yondalla and Pelor might have traveling priests or charitable orders somewhere nearby to help out the Baroness' people.  The Baroness herself will likely be alerting her more distant kin, now that it's safe to travel beyond the keep.
Farian Raymellie
Human Cleric, 424 posts
Devotee of Saint Bane
38/47 HP
Wed 11 Jul 2018
at 18:47
  • msg #472

Re: Experience

In reply to Lantamori (msg # 470):

I actually didn't know about the caravan, to be fair... So yeah, we can definitely do that. :)


As far as items go, I have no idea what does what, so perhaps we can identify this stuff first?
Lantamori
Elf Rogue, 234 posts
30/30 hp
Locksmith Extraordinaire
Wed 11 Jul 2018
at 19:04
  • msg #473

Re: Experience

You don't need to know what something does as long as it matches your outfit.
Farian Raymellie
Human Cleric, 425 posts
Devotee of Saint Bane
38/47 HP
Wed 11 Jul 2018
at 20:54
  • msg #474

Re: Experience

That sounds an awful lot like the Fashion Hunter section of Monster Hunter World... lol
Narthian Goldleaf
Elf Druid, 417 posts
Narthian 28/30
Thunder 18/31
Wed 11 Jul 2018
at 23:36
Bruenor Sedricson
Human Fighter, 377 posts
Thu 12 Jul 2018
at 19:02
  • msg #476

Re: Experience

Lantamori:
You don't need to know what something does as long as it matches your outfit.


Spoken like an elf! :)  In that case, Bruenor must have that red lizardskin longsword scabbard to go with his armor of the Phoenix Knight!  (Just don't ask him to hide anywhere that's not red.)

In all seriousness, I'm not sure anyone else has a longsword, so Bruenor is keen to know what magic the scabbard holds.  He's also interested to know more of the ring with the shield on it.
Farian Raymellie
Human Cleric, 426 posts
Devotee of Saint Bane
38/47 HP
Thu 12 Jul 2018
at 19:29
  • msg #477

Re: Experience

If we're going to be prioritizing identifications based on party desires, Farian would like the black cloak and the silver scale identified. He might be interested in the ring as well, depending on who else picks what.

How will we be spreading the treasure up? Obviously the gold gets split as evenly as possible, but who gets to pick items first if there's something contested? Greater need, or greater ability to make use of it? For instance, if the ring is a Ring of Force Shield (blind guess here), and Farian has a lesser AC than Bruenor, would he get it? Or would the Fighter, because he's more likely to get stabbed?
Haazheel Thorn
Human Wizard, 332 posts
Thu 12 Jul 2018
at 19:58
  • msg #478

Re: Experience

Haazheel will pick last.
Dungeon Master
GM, 682 posts
Storyteller
Font of All Knowledge
Fri 13 Jul 2018
at 14:05
  • msg #479

Re: Experience

Sir Aberlayne, being an NPC, will also pick in the latter half of choosing.

And also running Volsh at the moment, so just let me know if you want to toss anything at the barbarian.  I'm going to try to find someone to run him, so if you guys know anyone who'd like to take him over, please direct them my way.
Lantamori
Elf Rogue, 235 posts
30/30 hp
Locksmith Extraordinaire
Fri 13 Jul 2018
at 22:44
  • msg #480

Re: Experience

I think we should all just pick our favorite item to try and use trial and error.  Otherwise it takes an hour for each item and a pearl worth 100gp with the Identify spell (if anyone has it).

Lantamori would like to try the boots with silver beads.

From a game perspective, they're probably done at the keep and are figuring this out on the ride back to where they last saw the caravan.
Farian Raymellie
Human Cleric, 427 posts
Devotee of Saint Bane
38/47 HP
Sat 14 Jul 2018
at 01:17
  • msg #481

Re: Experience

Trial and error is all well and good until we find something cursed. Farian could try an Augury spell to see if any of them are cursed, but if one comes up bad, it will take days to divine which one.

Unless of course we all assume the DM is nice and wouldn't do that to us. ;)
Dungeon Master
GM, 683 posts
Storyteller
Font of All Knowledge
Sat 14 Jul 2018
at 03:06
  • msg #482

Re: Experience

All right, it sounds like we're good with splitting the liquid cash with the Baroness, then we'll sort out magic items on the way back to the caravan.

The caravan is a half-day away from Greensward, waiting for you guys in a town called Thalkin.  The keep is about two hours away from Greensward, with Mask, Honeybee, and the horse Volsh borrowed tethered near there.  Cloud, Demon, and Valiant had gone with you guys.  You arrived late yesterday evening, fought werewolves, crashed for a few hours, set out at dawn, and killed the Pale Woman.  You were back by noon.  Assume you take about an hour to separate loot and impart what wisdom you will, and assuming that the other three mounts haven't wandered off or been eaten, you should likely be back in Thalkin by late tonight.
Narthian Goldleaf
Elf Druid, 419 posts
Narthian 28/30
Thunder 18/31
Sat 14 Jul 2018
at 14:26
  • msg #483

Re: Experience

Narthian would be interested in the dragon talisman, the owl mask, the bat cloak, and the claw boots. Probably in that order.

If I counted correctly, we have 10 items and 9 characters (and a sprinkling of animals). Of course, one of the items is single use (and unknown), so is probably best to think of it as communal property. If we do that, then everyone can claim 1 item.
Dungeon Master
GM, 685 posts
Storyteller
Font of All Knowledge
Sat 14 Jul 2018
at 14:38
  • msg #484

Re: Experience

And I'm also guessing that there might be some lending and loaning from time to time.  I was DMing an Eberron adventure, which has warforged (living constructs) as a race, and we ended up using the rogue's cloak of the bat to move the 2,500lb warforged fighter around every time there was a ledge, chasm, or thin bridge.

Throwing things out there, Sir Aberlayne would be interested in the ring or talisman, though she thinks the slippers could be fun too.

Volsh likes the talisman or the mask.
Farian Raymellie
Human Cleric, 428 posts
Devotee of Saint Bane
38/47 HP
Sat 14 Jul 2018
at 14:40
  • msg #485

Re: Experience

What about the shirt with the feathers on it? Its listed in your OOC post, but not the IC one.
Dungeon Master
GM, 686 posts
Storyteller
Font of All Knowledge
Sat 14 Jul 2018
at 14:44
  • msg #486

Re: Experience

Gish dern it, dag nabbit, I knew I was going to miss one!  Lemme go edit...
Dellas Nump
Halfling Wizard, 485 posts
Fire burns bright!
AC: 13 HP: 21/21
Sat 14 Jul 2018
at 14:48
  • msg #487

Re: Experience

Well, Dellas has a talisman of darkvision already but if the cloak gives him both, darkvision AND flying I'd totally be interested in that one
Dungeon Master
GM, 687 posts
Storyteller
Font of All Knowledge
Sat 14 Jul 2018
at 14:49
  • msg #488

Re: Experience

"I am fire, I am the night..."
Narthian Goldleaf
Elf Druid, 421 posts
Narthian 28/30
Thunder 18/31
Sat 14 Jul 2018
at 14:51
  • msg #489

Re: Experience

Good catch Farian! I forgot about that myself. However, Narthian's preferences remain unchanged.

EDIT: So that does leave us with an extra item plus the potion. Given the feather cloak's most likely power, it would make some sense to group it with the claw boots. The climb check bonus is more likely to fail higher up, after all. ;)
This message was last edited by the player at 14:54, Sat 14 July 2018.
Farian Raymellie
Human Cleric, 429 posts
Devotee of Saint Bane
38/47 HP
Sat 14 Jul 2018
at 15:04
  • msg #490

Re: Experience

I went back to the OOC list and counted 11 items, so I had to assume our good DM forgot to explain one. No harm, no foul, though. :)

I agree with the Slipper/Shirt combo counting as "one", more or less. Farian has an abysmal Climb score, so that might interest him. The Talisman (of Natural Armor (+1?)) is another interest, as the (Force Shield) ring won't help him unless he loses his shield.
Averdante
Elf Archer, 462 posts
Keen eyed
Sun 15 Jul 2018
at 04:55
  • msg #491

Re: Experience

Dante would find the bat cloak of primary interest, given his inclination to sneak about.

After that, the boots with beads, or the blue-green cloak. Again, all things suited to his habits.
Lantamori
Elf Rogue, 236 posts
30/30 hp
Locksmith Extraordinaire
Sun 15 Jul 2018
at 12:54
  • msg #492

Re: Experience

To make this easy, we can draw straws for first pick as we have some overlap on items.  NPC's get a straw as well.

Should have picked unique die but we'll have a roll off for the ties.
Lantamori rolled 6,8,8,3,8,6,1,7,3 using d9,d9,d9,d9,d9,d9,d9,d9,d9 ((6,8,8,3,8,6,1,7,3)).
Lantamori rolled 2,1,3 using d3,d3,d3, unique dice ((2,1,3)).
Lantamori rolled 1 using 1d2.  Roll off for 3's, again, Farian goes before Volsh on a 1.
Lantamori rolled 1 using 1d2.  Roll off for 6's, Averdante goes before Lantamori on a 1.


Averdante - 6, 1
Bruenor - 8, 2
Dellas - 8, 1
Farian - 3, 1
Hazheel - 8, 3
Lantamori - 6
Narthian - 1
Sir Aberlayne - 7
Volsh - 3

Picking order if we choose to draw straws:

Narthian
Farian
Volsh
Averdante
Lantamori
Sir Aberlayne
Dellas
Bruenor
Hazheel (who wanted to pick last anyway, kismet)
Narthian Goldleaf
Elf Druid, 422 posts
Narthian 28/30
Thunder 18/31
Mon 16 Jul 2018
at 00:11
  • msg #493

Re: Experience

How can I say no to that? ;)

If there are no objections, Narthian will pick the talisman.
This message was last edited by the player at 00:12, Mon 16 July 2018.
Dungeon Master
GM, 688 posts
Storyteller
Font of All Knowledge
Tue 17 Jul 2018
at 10:07
  • msg #494

Re: Experience

Averdante, if I recall correctly, you left Prreet with Reetha to nap in a bowl of rocks and healing potion before you went to Greensward.  So he's back in Thalkin, and you'll be reuniting with him shortly.  He will have much to say to you.  :D

--

Re: Loot List

Going by everyone's stated preferences thus far, obviously this will be subject to changes if anyone decides to make last-minute loot decisions, we have the treasure distribution as follows:

Narthian - talisman
Farian - shirt/slipper combo
Volsh - mask
Averdante - bat cloak
Lantamori - silver beaded boots
Sir Aberlayne - ring with shield on it
Dellas - ??
Bruenor - red lizardhide scabbard
Haazheel - ??

I'm guessing Dellas would have little use for the sword scabbard.  The last two items left are the blue-green cloak and the stone gargoyle.  Dellas, which would you prefer?
Dellas Nump
Halfling Wizard, 486 posts
Fire burns bright!
AC: 13 HP: 21/21
Tue 17 Jul 2018
at 13:44
  • msg #495

Re: Experience

In reply to Dungeon Master (msg # 494):

Narthian - talisman
Farian - shirt/slipper combo
Volsh - mask
Averdante - bat cloak
Lantamori - silver beaded boots
Sir Aberlayne - ring with shield on it
Dellas - Stone Gargoyle
Bruenor - red lizardhide scabbard
Haazheel - ??

I'll take the gargoyle then
Haazheel Thorn
Human Wizard, 334 posts
Tue 17 Jul 2018
at 17:03
  • msg #496

Re: Experience

This is what's left?

*A cloak of shimmering blue-green silk with a cat's eye clasp carved of rich woods
*A gilded wooden mask depicting an owl

A belt made of soft leather with a pale gray pearly sheen with a belt buckle that resembles a silver swan


Wolf Lair

Coins and jewelry totaling 2876gp, in assorted coin, jewelry, and gems


*A potion in a metal bottle with a shiny quartz stopper
Dungeon Master
GM, 689 posts
Storyteller
Font of All Knowledge
Tue 17 Jul 2018
at 23:24
  • msg #497

Re: Experience

Volsh took the mask.  Haazheel gets the cloak.  Half the gold and gems went to the Baroness.  Potion was assumed to be party treasure until we can get it properly identified.  No one's claimed the belt yet, but it's a very nice belt.
Narthian Goldleaf
Elf Druid, 423 posts
Narthian 28/30
Thunder 18/31
Wed 18 Jul 2018
at 01:12
  • msg #498

Re: Experience

The belt clashes with Narthian's wolf (warg?) pelt cloak. ;)

DM, is it safe to assume that the talisman will fit around Thunder's neck?
Farian Raymellie
Human Cleric, 430 posts
Devotee of Saint Bane
38/47 HP
Wed 18 Jul 2018
at 01:33
  • msg #499

Re: Experience

Ya know, in all my years playing this game, I've never thought about trying to give an animal companion a magic item.
Haazheel Thorn
Human Wizard, 335 posts
Wed 18 Jul 2018
at 03:06
  • msg #500

Re: Experience

Haazheel is quite willing to take the belt.
Dungeon Master
GM, 690 posts
Storyteller
Font of All Knowledge
Wed 18 Jul 2018
at 07:28
  • msg #501

Re: Experience

Haazheel, the belt fits well and looks very elegant on you.

Narthian, the talisman will easily fit around Thunder's neck.

Our group's been giving magic items to animal companions for years - if you have a druid's animal companion who's more bad-ass than the druid, it makes more sense to load up the animal companion with protective and combative items and then let the druid support their companion with spells.  I was in an Eberron campaign where a dwarf druid had a velociraptor-ish animal companion named Shelly.  She had multiple attacks in a round, rend, and poison.  The druid would layer her with spells to enhance her, then let the little battle Cuisinart rip through the opposing ranks.  It was a thing of deadly beauty.  We referred to the druid as "Shelly's animal companion."  :D

Plus, it makes sense if you end up with a lower-level item like a ring of protection +1, every party member already has one, and you're too far from town to sell it.  Chuck it on the wizard's familiar; at least if an arrow goes astray the little tyke will have a better chance of survival.
Narthian Goldleaf
Elf Druid, 424 posts
Narthian 28/30
Thunder 18/31
Wed 18 Jul 2018
at 20:40
  • msg #502

Re: Experience

w00t! Leave it to the Iowans to think of the animals. ;)

"Shelly's animal companion." *snicker*
Lantamori
Elf Rogue, 238 posts
30/30 hp
Locksmith Extraordinaire
Sun 22 Jul 2018
at 12:21
  • msg #503

Re: Experience

Did Bruenor make his second save to shake the temporary level loss?

Or has he just accepted it's loss and moving on?

I wasn't sure if this was resolved after the OOC discussion msg #385.
Farian Raymellie
Human Cleric, 431 posts
Devotee of Saint Bane
38/47 HP
Wed 25 Jul 2018
at 07:14
  • msg #504

Re: Experience

Bruenor, my Heal check is at a +9. That gives a 75% success rate, higher if anyone can (and is allowed) to Aid Other it too.
Narthian Goldleaf
Elf Druid, 426 posts
Narthian 28/30
Thunder 18/31
Wed 25 Jul 2018
at 17:39
  • msg #505

Re: Experience

@Haazheel - I don't recall, did you use the eggshell filled with the Dead Man's Blood powder on the witchy woman? If not you would still have it in your inventory. (I thought of this after seeing the mushrooms still in my inventory).
Haazheel Thorn
Human Wizard, 337 posts
Wed 25 Jul 2018
at 20:22
  • msg #506

Re: Experience

Who, me? Haazheel doesn't have it in his inventory, so (since I recall nothing about this) assume Haazheel gave it to you or was reminded about it.

Makes me wonder what else I've forgotten / messed up on.
Narthian Goldleaf
Elf Druid, 428 posts
Narthian 28/30
Thunder 18/31
Thu 26 Jul 2018
at 01:05
  • msg #507

Re: Experience

I've had time to look through the battle messages, and I didn't see where you used it. So I'll tuck it away for another time.
Bruenor Sedricson
Human Fighter, 379 posts
Thu 26 Jul 2018
at 02:32
  • msg #508

Re: Experience

Farian Raymellie:
Bruenor, my Heal check is at a +9. That gives a 75% success rate, higher if anyone can (and is allowed) to Aid Other it too.


Hey Farian, that'd be great.  I'm at +6 Fort, so would be better off letting you roll a heal check.  If anyone else can aid, all the better.
Dungeon Master
GM, 692 posts
Storyteller
Font of All Knowledge
Thu 26 Jul 2018
at 07:28
  • msg #509

Re: Experience

I'll allow an Aid from one more person.  You just need to be able to make a DC 10 Heal check.  If no one else wishes, Sir Aberlayne can lend a healing hand.
Volsh son of Vor
Human Barbarian, 304 posts
Fri 27 Jul 2018
at 02:42
  • msg #510

Re: Experience

Hi all I will be your new Volsh, going through the character and game to get grounded.
Haazheel Thorn
Human Wizard, 339 posts
Fri 27 Jul 2018
at 03:39
  • msg #511

Re: Experience

Hooray for resurrection!
Averdante
Elf Archer, 464 posts
Keen eyed
Fri 27 Jul 2018
at 04:27
  • msg #512

Re: Experience

Welcome aboard, new-Volsh. :)
Dellas Nump
Halfling Wizard, 488 posts
Fire burns bright!
AC: 13 HP: 21/21
Fri 27 Jul 2018
at 12:41
  • msg #513

Re: Experience

Hello new Volsh, hope you'll enjoy it here
Narthian Goldleaf
Elf Druid, 431 posts
Narthian 28/30
Thunder 29/31
Fri 27 Jul 2018
at 14:39
  • msg #514

Re: Experience

I'll assist Farian.
Averdante
Elf Archer, 465 posts
Keen eyed
Sat 28 Jul 2018
at 19:11
  • msg #515

Re: Experience

So just how much spending money, individually, did we end up with from the pseudo-vamp and her werewolves?
Farian Raymellie
Human Cleric, 433 posts
Devotee of Saint Bane
38/47 HP
Sat 28 Jul 2018
at 19:14
  • msg #516

Re: Experience

In addition to the above, what shops are there in town? Typical small town places (blacksmith, general goods, maybe a mundane weapon place?), or anything fancy?
Bruenor Sedricson
Human Fighter, 380 posts
Sun 29 Jul 2018
at 14:26
  • msg #517

Re: Experience

Welcome new Volsh!  Glad to have you on board!

Just watch out for full moons...  :)
Narthian Goldleaf
Elf Druid, 434 posts
Narthian 28/30
Thunder 29/31
Sun 29 Jul 2018
at 18:50
  • msg #518

Re: Experience

Yes, welcome new Volsh!
Dungeon Master
GM, 696 posts
Storyteller
Font of All Knowledge
Wed 1 Aug 2018
at 03:27
  • msg #519

Re: Experience

I will be at GenCon until Sunday the 5th, so I'll be posting after that!
Narthian Goldleaf
Elf Druid, 437 posts
Narthian 28/30
Thunder 29/31
Wed 1 Aug 2018
at 11:47
  • msg #520

Re: Experience

Enjoy the con!
Dungeon Master
GM, 698 posts
Storyteller
Font of All Knowledge
Sat 11 Aug 2018
at 15:45
  • msg #521

Re: Experience

Hey guys, Dellas has let me know he's bowing out of the game, so I can do one of two things.  I can either find a replacement player for Dellas, or I can eventually write out both Numps.  (They're contracted to get the caravan to Port Lylee, so I don't see them wandering off before then, barring a disaster.)

What would you guys prefer?
Farian Raymellie
Human Cleric, 436 posts
Devotee of Saint Bane
38/47 HP
Sat 11 Aug 2018
at 16:06
  • msg #522

Re: Experience

I think we should try to find a replacement, if you don't get anyone in, say, a week or two, then we can write them out.
Haazheel Thorn
Human Wizard, 343 posts
Sat 11 Aug 2018
at 19:01
  • msg #523

Re: Experience

You'll get lots of applicants. I'm in touch with a good player and could tell her/him about this opportunity.

Alternatively, you could promote Haazheel to 20th level...that is, if it wouldn't unbalance the game.
Lantamori
Elf Rogue, 243 posts
30/30 hp
Locksmith Extraordinaire
Sat 11 Aug 2018
at 21:34
  • msg #524

Re: Experience

I'm fine with Farian's proposal of opening it up to a new player and if we don't get any good applicants, let them retire to the Shire.
Lantamori
Elf Rogue, 244 posts
30/30 hp
Locksmith Extraordinaire
Sat 11 Aug 2018
at 22:23
  • msg #525

Re: Experience

For those, like me, who lost track of the company naming parade, it started in msg #198 in the Redhaven Guildhall thread.

It looks like "Leafblade Company" started to get some traction in #224.

I'm fine if Bruenor drops that on the Guildmaster to end the group name debate.  He's the only one there, after all.  So don't be surprised if we're suddenly refered to as Bruenor's Bashers.
Averdante
Elf Archer, 467 posts
Keen eyed
Sat 11 Aug 2018
at 23:37
  • msg #526

Re: Experience

Actually, Dante's there, too. Obviously made his stealth check. ;)


I'm good with finding a replacement player for Dellas, if that's not too much trouble.
This message was last edited by the player at 23:49, Sat 11 Aug 2018.
Volsh son of Vor
Human Barbarian, 306 posts
Sun 12 Aug 2018
at 03:41
  • msg #527

Re: Experience

I will go with Farian's proposal, seems reasonable.
Dungeon Master
GM, 699 posts
Storyteller
Font of All Knowledge
Sun 12 Aug 2018
at 06:13
  • msg #528

Re: Experience

I've got some feelers out, so we'll see how it goes in getting Dellas another handler!  :)

ETA: Volsh, you asked for a guisarme!  What about a glaive? Bardiche? Pole-axe? Soldier's fork? Guisarme-guisarme-guisarme glaive?

:D  (Order of the Stick/Monty Python reference)
This message was last edited by the GM at 06:15, Sun 12 Aug 2018.
Narthian Goldleaf
Elf Druid, 438 posts
Narthian 28/30
Thunder 29/31
Sun 12 Aug 2018
at 16:06
  • msg #529

Re: Experience

Not to mention: http://www.giantitp.com/comics/oots0136.html


:D

I had a good name suggestion yesterday in the car, and it slipped my mind before I could write it down. I'm fine with Leafblade Company, though. :/
Farian Raymellie
Human Cleric, 437 posts
Devotee of Saint Bane
38/47 HP
Sun 12 Aug 2018
at 16:39
  • msg #530

Re: Experience

So since apparently I never updated my gold count, how much did we end up getting after we split it all up? I might be able to afford that magic armor if he takes gems as trade.
Averdante
Elf Archer, 469 posts
Keen eyed
Mon 13 Aug 2018
at 23:19
  • msg #531

Re: Experience

Question... is there a specific procedure to setting up some arrows for use as flaming arrows? Do those have to be specifically bought, or can they be self-prepared?
Narthian Goldleaf
Elf Druid, 440 posts
Narthian 28/30
Thunder 29/31
Mon 13 Aug 2018
at 23:28
  • msg #532

Re: Experience

@Farian (et al):

Here's what I've found of the non-magic treasure that is in our possession.

Coins and jewelry totaling 2876gp, in assorted coin, jewelry, and gems
A foot-tall labradorite stone statue of a unicorn

We spent half of the coins and jewelry on supplies for the barony leaving 1438 gp. Divided 8 ways, that's 179.75 gp, or 179 gp, 7 sp, and 5 cp each.

Plus a unicorn statue.


Anyone correct me if I'm wrong.
Lantamori
Elf Rogue, 246 posts
30/30 hp
Locksmith Extraordinaire
Tue 14 Aug 2018
at 01:31
  • msg #533

Re: Experience

For loot split, refer to  msg #663 in the current Carvan thread, duplicated here for reduncy:

quote:
OOC: Half for restocking the Baroness and the rest divided equally = 2876gp/2 = 1438gp/9 = 159gp each for each.  Write it down now or forever be broke!


Unless I missed it that someone is forgoing their share, it is divided 9 ways.
Farian Raymellie
Human Cleric, 438 posts
Devotee of Saint Bane
38/47 HP
Tue 14 Aug 2018
at 01:41
  • msg #534

Re: Experience

Okay, I guess I did update my sheet, then. Sorry for not realizing it.
Narthian Goldleaf
Elf Druid, 441 posts
Narthian 28/30
Thunder 29/31
Tue 14 Aug 2018
at 02:13
  • msg #535

Re: Experience

Oops. I forgot to count me. :)
Volsh son of Vor
Human Barbarian, 308 posts
Tue 14 Aug 2018
at 02:16
  • msg #536

Re: Experience

In reply to Dungeon Master (msg # 528):

Hehe that is a great comic, haven't read it in forever!

In reply to Averdante (msg # 531):

I know of a couple different flaming arrows but they are all from expanded sources like Races of the Wild and Arms and equipment manual so not sure if they can be used...
Dungeon Master
GM, 700 posts
Storyteller
Font of All Knowledge
Tue 14 Aug 2018
at 15:37
  • msg #537

Re: Experience

Averdante:
Question... is there a specific procedure to setting up some arrows for use as flaming arrows? Do those have to be specifically bought, or can they be self-prepared?


Flaming arrows I have done two ways:

1. You buy arrows with prepared heads of quick-fire materials.  All rules/costs as per standard in the following link: https://www.dandwiki.com/wiki/...rrow_(3.5e_Equipment)

2. You need fire arrows in a pinch.  If you have lamp oil, a lit torch, and some cloth to sacrifice, you can spend a round to make one (by tying an oil-soaked rag to the arrowhead), then flame and fire it the next round at a -2 for the unbalanced arrow. It'll do 1d4 extra fire damage and has a chance to set something/someone on fire.

--

Good news, we have a new Dellas!  I'll get him his character sheet and plot update tonight.

--

Update later this evening!
Dellas Nump
Halfling Wizard, 490 posts
Fire burns bright!
AC: 13 HP: 21/21
Wed 15 Aug 2018
at 00:07
  • msg #538

Re: Experience

Greetings everyone I am taking over for Dellas. I've been playing DND since 2nd edition and look forward to playing this halfling fire loving wizard.
Lantamori
Elf Rogue, 247 posts
30/30 hp
Locksmith Extraordinaire
Wed 15 Aug 2018
at 01:34
  • msg #539

Re: Experience

Welcome new Dellas.  Here are some notes on past Dellas highlights:
  • Dellas is a friendly halfling, overly generous with his loot share.  Often gifting it to others he's trying to impress because he's just that nice.
  • Often forgets that he's a magic user and charges in for fisticuffs.  He's famous for his cries of "Halfling Head Bash!"  You'd think he should take some levels in Monk, but I think it's just been one too many head bashes for him to think of that.
  • Notorious for throwing himself in front of female elves whom he has a crush on  to take massive amounts of damage in their place, thus saving their lives and their eternal gratitude.  So far, it's been every female elf he's met and the eternal gratitude has only been in his head.
  • Though not yet high enough level, Dellas is overly confident that he can fly.  So far he's only had one occasion to demonstrate this vision, but it was legendary.

These are just off the top of my head.  I'm sure the others have more of their favorite "Dellas Moments" they'd like to share.
Narthian Goldleaf
Elf Druid, 442 posts
Narthian 28/30
Thunder 29/31
Wed 15 Aug 2018
at 01:49
  • msg #540

Re: Experience

And a few Lantamori ones... ;)

Welcome new Dellas! Don't worry about how Dellas was played before, we'll adapt to you.
Volsh son of Vor
Human Barbarian, 309 posts
Wed 15 Aug 2018
at 14:03
  • msg #541

Re: Experience

Welcome Dellas!
Averdante
Elf Archer, 470 posts
Keen eyed
Wed 15 Aug 2018
at 20:48
  • msg #542

Re: Experience

Welcome to Dellas Mark II. I think Lantamori has designs on you already! ;)

Heh. I like the cowardly sword. It's worse than the one I created back when I was running AD&D. Mine kept quiet scabbarded, only erupting into shrieking fits of terror at the sight of blood and monsters.
Dellas Nump
Halfling Wizard, 491 posts
Fire burns bright!
AC: 13 HP: 21/21
Wed 15 Aug 2018
at 21:23
  • msg #543

Re: Experience

I'm going to go off the description posted for Dellas on he acts maybe with some slight modifications to fit my style. Other than a last couple of questions to the DM I should be set with any of the changes I needed to make.
Narthian Goldleaf
Elf Druid, 444 posts
Narthian 28/30
Thunder 29/31
Wed 15 Aug 2018
at 21:37
  • msg #544

Re: Experience

Averdante:
Welcome to Dellas Mark II. ...

This might be the third Dellas? Maybe more? I know that I'm at least the second Narthian. I wonder who is still playing their original character. Hmmm....
Dellas Nump
Halfling Wizard, 493 posts
Fire burns bright!
AC: 13 HP: 21/21
Wed 15 Aug 2018
at 21:41
  • msg #545

Re: Experience

In reply to Narthian Goldleaf (msg # 544):

I am happy to be the 2nd or 3rd. Just happy to be here to play.
Averdante
Elf Archer, 471 posts
Keen eyed
Wed 15 Aug 2018
at 22:37
  • msg #546

Re: Experience

Just the second as a PC; Dellas was an NPC before that.

I'm the second player for Dante as well.
Dungeon Master
GM, 702 posts
Storyteller
Font of All Knowledge
Thu 16 Aug 2018
at 00:54
  • msg #547

Re: Experience

Averdante:
Welcome to Dellas Mark II. I think Lantamori has designs on you already! ;)

Heh. I like the cowardly sword. It's worse than the one I created back when I was running AD&D. Mine kept quiet scabbarded, only erupting into shrieking fits of terror at the sight of blood and monsters.


I'm actually basing off of one in the old Encyclopeia Magica from 2nd ed D&D.  But, you know, with more whining. :D
Lantamori
Elf Rogue, 249 posts
30/30 hp
Locksmith Extraordinaire
Thu 16 Aug 2018
at 03:15
  • msg #548

Re: Experience

Am I the only one seeing Averdante and Narthian posting with the same portrait recently?

Or is this a use of Disguise Self that Narthian's into?
Dellas Nump
Halfling Wizard, 494 posts
Fire burns bright!
AC: 13 HP: 21/21
Thu 16 Aug 2018
at 06:12
  • msg #549

Re: Experience

In reply to Lantamori (msg # 548):

Nope, I see the same image for both as well
Farian Raymellie
Human Cleric, 440 posts
Devotee of Saint Bane
38/47 HP
Thu 16 Aug 2018
at 07:08
  • msg #550

Re: Experience

I forgot I was going to ask one of them to change (probably Narthian), because it was very confusing until I figured out what was going on, lol.
Dungeon Master
GM, 703 posts
Storyteller
Font of All Knowledge
Thu 16 Aug 2018
at 08:04
  • msg #551

Re: Experience

Two of you guys is wearing the same costume - someone has to change!  :D
Volsh son of Vor
Human Barbarian, 310 posts
Thu 16 Aug 2018
at 12:55
  • msg #552

Re: Experience

Didn't you know Narthian has been pretending to be Averdante for a while now, it is all part of a nefarious plot for Narthian to become Averdante!...
Dungeon Master
GM, 704 posts
Storyteller
Font of All Knowledge
Thu 16 Aug 2018
at 13:19
  • msg #553

Re: Experience

By their powers combined, they become: Super Elf!
Narthian Goldleaf
Elf Druid, 445 posts
Narthian 28/30
Thunder 29/31
Fri 17 Aug 2018
at 01:50
  • msg #554

Re: Experience

Drat! Our plot is foiled!

I went looking for an image closer to Narthian's written description and came up with Averdante. ... We might be twins. ;)

I'll change to my Plan B image.
Bruenor Sedricson
Human Fighter, 383 posts
Sun 19 Aug 2018
at 04:05
  • msg #555

Re: Experience

Hey all, apologies for disappearing for a bit.  And welcome new Dellas!  We're glad to have you in our adventuring company..."Bruenor's Bashers".  Very famous 'round these parts.

Also, I hope it's not too late for those of you shopping for armor (maybe the shopkeep will return with a receipt??), but I had meant to mention that Bruenor has +1 Chainmail he's no longer wearing.  It has a nifty enchantment...a limited glamor effect upon command which changes the outward appearance of the armor to look like weathered leather armor.  He's happy to pass it on to whomever can make use of it.  If no one's interested, it can be sold and added to the loot total?
This message was last edited by the player at 04:06, Sun 19 Aug 2018.
Lantamori
Elf Rogue, 252 posts
30/30 hp
Locksmith Extraordinaire
Thu 23 Aug 2018
at 15:03
  • msg #556

Re: Experience

Just as a reminder, we're in Velgeth for only a few hours before the caravan moves on to Stone Bridge.

Master Deyna:
quote:
"We'll be in Velgeth by noon, barring another disaster.  I'll be doing a bit of trade that should give you a couple of hours to arrange whatever you need for the Baroness.  We'll be at the Stone Bridge by nightfall, and Fort Cross the noon after that!" she tells you, and then goes to her wagon to lead the way.

Dungeon Master
GM, 708 posts
Storyteller
Font of All Knowledge
Thu 23 Aug 2018
at 15:24
  • msg #557

Re: Experience

Bruenor, that armor can definitely be sold.  You'll get around 2k for it at the Thrice Mended Arms.
Farian Raymellie
Human Cleric, 443 posts
Devotee of Saint Bane
38/47 HP
Thu 23 Aug 2018
at 18:23
  • msg #558

Re: Experience

Farian (well, I) don't know about your extra armor, Bruenor, or he wouldn't have bothered buying the suit he has on now. If he brings it up the next time they see each other, he would gladly take it (maybe "in exchange" for his healing of his negative level?), or he could offer to pay some for it. Whatever you want to do. :)
Narthian Goldleaf
Elf Druid, 449 posts
Narthian 28/30
Thunder 29/31
Thu 23 Aug 2018
at 20:02
  • msg #559

Re: Experience

Lantamori:
Just as a reminder, we're in Velgeth for only a few hours before the caravan moves on to Stone Bridge.

That's quite the buzz kill. I'll amend my post. I'm glad someone has the memory capacity for these things. :)
Lantamori
Elf Rogue, 253 posts
30/30 hp
Locksmith Extraordinaire
Thu 23 Aug 2018
at 21:16
  • msg #560

Re: Experience

You could always come back and discover that the caravan left without you and you'll have your own adventure catching up to them.
Narthian Goldleaf
Elf Druid, 450 posts
Narthian 28/30
Thunder 29/31
Thu 23 Aug 2018
at 22:42
  • msg #561

Re: Experience

LOL! That would be mean to our DM. Narthian will just do his wolf imitation at Stone Bridge - if we stay long enough.
Dungeon Master
GM, 709 posts
Storyteller
Font of All Knowledge
Thu 23 Aug 2018
at 22:52
  • msg #562

Re: Experience

Yar, the caravan will stop for the night at Stone Bridge.

Farian, you can do a return, if necessary, if you catch Bruenor heading to the Thrice Mended Arms.
Bruenor Sedricson
Human Fighter, 385 posts
Sat 25 Aug 2018
at 21:12
  • msg #563

Re: Experience

Farian Raymellie:
Farian (well, I) don't know about your extra armor, Bruenor, or he wouldn't have bothered buying the suit he has on now. If he brings it up the next time they see each other, he would gladly take it (maybe "in exchange" for his healing of his negative level?), or he could offer to pay some for it. Whatever you want to do. :)


It's Farians, then.  They're in an adventuring company together, and friends now, so Bruenor will share loot freely.

Perhaps they crossed paths on the way to the respective temples, so Bruenor could inform Farian?  He'll give him the armor out of Demon's saddlebags once they return to the caravan:
  - Chain mail +1 - Enchantment: limited glamor effect - changes the outward appearance of the armor to look like weathered leather armor
Farian Raymellie
Human Cleric, 444 posts
Devotee of Saint Bane
38/47 HP
Tue 28 Aug 2018
at 09:09
  • msg #564

Re: Experience

Well, thanks, Bruenor! Farian will not soon forget this kindness.


Sorry about my lack of posting. I've been trying to wait for Volsh to post before deciding how may potions to buy. If he still hasn't responded by tonight, I'll try to get a post out either then, or tomorrow.
Dungeon Master
GM, 711 posts
Storyteller
Font of All Knowledge
Tue 28 Aug 2018
at 11:01
  • msg #565

Re: Experience

Volsh hasn't logged in in five days, so I'd say just make your best estimation.  I'll move the plot forward later this evening, so if anyone has any wrap-up questions, get them in as soon as you can (I'll answer them retroactively if necessary) and we'll carry on.
Haazheel Thorn
Human Wizard, 349 posts
Tue 28 Aug 2018
at 20:17
  • msg #566

Re: Experience

Think the group can continue to use a Volshish fighet-type.
Volsh son of Vor
Human Barbarian, 312 posts
Wed 29 Aug 2018
at 13:50
  • msg #567

Re: Experience

sorry been slammed with work
Lantamori
Elf Rogue, 255 posts
30/30 hp
Locksmith Extraordinaire
Wed 29 Aug 2018
at 23:51
  • msg #568

Re: Experience

I'm surprised we didn't have a standard watch schedule already set up.

Watch Schedule

1 Averdante
   Bruenor Sedricson
2 Dellas Nump
   Lantamori
3 Narthian Goldleaf
   Thunder
4 Volsh son of Vor
   Sir Aberlayne Nump
5 Farian Raymellie
   Haazheel Thorn

edit: switched Haazheel to last watch.
This message was last edited by the player at 22:58, Thu 30 Aug 2018.
Lantamori
Elf Rogue, 257 posts
30/30 hp
Locksmith Extraordinaire
Mon 3 Sep 2018
at 18:01
  • msg #569

Re: Experience

Are we waiting on anything?

Not to push the DM, I just want to be sure everyone knows if we're waiting on someone.  Oftentimes, folks just sit and wait for someone that doesn't realize they're being waited on.
Farian Raymellie
Human Cleric, 447 posts
Devotee of Saint Bane
38/47 HP
Mon 3 Sep 2018
at 18:45
  • msg #570

Re: Experience

I'm ready to move on, if everyone else is.
Dungeon Master
GM, 713 posts
Storyteller
Font of All Knowledge
Tue 4 Sep 2018
at 06:26
  • msg #571

Re: Experience

Sorry about the delay guys, had a little unwelcome excitement this weekend.  Update later this morning!
Narthian Goldleaf
Elf Druid, 455 posts
Narthian 28/30
Thunder 29/31
Wed 5 Sep 2018
at 02:14
  • msg #572

Re: Experience

That's the worst kind of excitement. :/
Lantamori
Elf Rogue, 259 posts
30/30 hp
Locksmith Extraordinaire
Thu 6 Sep 2018
at 01:48
  • msg #573

Re: Experience

quote:
Jolly long!  A horse takes up a 10' long area, and so does a wagon (roughly), plus the relief horse herd which takes up, say another hundred feet on average, and then there will be some space in between each wagon because they're not driving on top of each other, and then Master Deyna's wagon is a little bigger...

Call it 450' long, tip to tail.  Hmm, so Farian's bless only hit Lantamori and him.

I assume you guys are riding up and down the length of the caravan, or strung out along it as you go, to keep an eye on things.
OOC msg#143

So... everyone was riding up front except for Lantamori on this trip?
Farian Raymellie
Human Cleric, 449 posts
Devotee of Saint Bane
38/47 HP
Thu 6 Sep 2018
at 02:04
  • msg #574

Re: Experience

Oh, wow... did not realize this caravan was that big. Ummmm... not sure what to do here then. If we say we're all split up, it's likely that some of us will completely miss out on this encounter. So I guess it's up to the DM?
Dungeon Master
GM, 715 posts
Storyteller
Font of All Knowledge
Thu 6 Sep 2018
at 02:56
  • msg #575

Re: Experience

You guys are essentially in a large, rock-walled canyon.  The trolls' yells are very loud, and most of you are mounted.  Technically you're within the guarded perimeter of the fort, so you're in a "safe zone", theoretically (I mean, minus these trolls they've got here for whatever reason).  If you'd ride up to see what all the commotion is about, then by all means do so!  Or you can scout about for more danger, alert the guards at the checkpoint behind you, yell "What's going on up there?!", or do something else.
Narthian Goldleaf
Elf Druid, 457 posts
Narthian 28/30
Thunder 29/31
Thu 6 Sep 2018
at 03:45
  • msg #576

Re: Experience

FYI... For my part, my traveling SOP states that Narthian typically scouts ahead or on the flanks. Thus he's most likely to remain near the front (within 2-3 wagons) so that he can scoot ahead to scout once the land becomes less protected. He's unmounted, since he runs like a wolf, and he has the endurance to easily outpace a caravan of heavy wagons. At worst, if there's an issue with the relief horses, he'd be with them to help out. I trust the DM to place Narthian appropriately and adjust my To Hit roll for range as needed.

(If any are concerned about Narthian 'splitting the party' as he scouts, my traveling spell selection is heavy on options to aid my escape and retreat.) ;)
Haazheel Thorn
Human Wizard, 355 posts
Thu 6 Sep 2018
at 04:52
  • msg #577

Re: Experience

Haazheel, eager to see the sights and averse to any dust kicked up, is riding on the seat of the second or third wagon from the front.
Narthian Goldleaf
Elf Druid, 458 posts
Narthian 28/30
Thunder 29/31
Sat 8 Sep 2018
at 11:50
  • msg #578

Re: Experience

QQ: I need our DM's interpretation. The Spider Climb spell says "The affected creature must have its hands free to climb in this manner." This implies that I couldn't walk on the wall and use my bow. But could I climb, stop, and use it while clinging to a near vertical surface with only my feet? Are there appreciable ledges or outcroppings?

Also, how far from the wall of the canyon is the Troll? Plan B borders on the insane. ;)
Dungeon Master
GM, 717 posts
Storyteller
Font of All Knowledge
Sat 8 Sep 2018
at 11:58
  • msg #579

Re: Experience

Narthian Goldleaf:
QQ: I need our DM's interpretation. The Spider Climb spell says "The affected creature must have its hands free to climb in this manner." This implies that I couldn't walk on the wall and use my bow. But could I climb, stop, and use it while clinging to a near vertical surface with only my feet? Are there appreciable ledges or outcroppings?

Also, how far from the wall of the canyon is the Troll? Plan B borders on the insane. ;)


Yes, you can climb, stop, and fire.  You just have to do some planking.  Hope you're up to date on your core workout!  ;)  There are a few little ledges that would also work for balancing upon.

Troll is currently 15' away from the wall where the injured man and Sir Aberlayne are.  Valiant had to sprint down the length of the caravan, so she couldn't do more this round.
Lantamori
Elf Rogue, 260 posts
30/30 hp
Locksmith Extraordinaire
Sat 8 Sep 2018
at 20:45
  • msg #580

Re: Experience

Not to be picky, but does Bruenor have a +9 ride check to Fight with Warhorse?
Farian Raymellie
Human Cleric, 451 posts
Devotee of Saint Bane
38/47 HP
Sat 8 Sep 2018
at 21:33
  • msg #581

Re: Experience

I would assume so, given how much he rides into combat. At 5th level, he would only need either a +1 Dex mod, or 5 or more ranks in Handle Animal to have +9 or better.
Lantamori
Elf Rogue, 262 posts
30/30 hp
Locksmith Extraordinaire
Sat 8 Sep 2018
at 22:18
  • msg #582

Re: Experience

Remember that 3.5 doesn't have a +3 bonus for class skills.  So he'd need 8 ranks and a +1 Dex for his Ride skill to be +9.
Farian Raymellie
Human Cleric, 452 posts
Devotee of Saint Bane
38/47 HP
Sat 8 Sep 2018
at 22:38
  • msg #583

Re: Experience

That's... exactly what I was saying... Not sure where the confusion is. At 5th level, he can have 8 ranks (and probably does), and needs a +1 Dex to have +9. If he gave himself 5 ranks in Handle Animal, he could realistically have as high as a +12 bonus, assuming a 14 Dexterity, which is reasonable for a fighter. And I think it was him that said he had Combat Reflexes? Which would be useless (aside from as a pre-req for other feats), unless he had +1 or better.
Bruenor Sedricson
Human Fighter, 390 posts
Sat 8 Sep 2018
at 22:50
  • msg #584

Re: Experience

Lantamori:
Not to be picky, but does Bruenor have a +9 ride check to Fight with Warhorse?


Bruenor's all good for Fight with Warhorse with a +12 Ride check.  He has 8 ranks, +2 Dex, and a military saddle.

I do appreciate any checks on things like this, though.  I still have to look up dozens of things while playing, so it's entirely in the realm of possibility that I will miss something!
This message was lightly edited by the player at 22:51, Sat 08 Sept 2018.
Farian Raymellie
Human Cleric, 453 posts
Devotee of Saint Bane
38/47 HP
Sat 8 Sep 2018
at 23:01
  • msg #585

Re: Experience

... or a military saddle. I rarely ever play mounted characters, so I completely forgot about a "masterwork" saddle. Lol
Lantamori
Elf Rogue, 263 posts
30/30 hp
Locksmith Extraordinaire
Sat 8 Sep 2018
at 23:38
  • msg #586

Re: Experience

Technically, the saddle doesn't help with Fight with Warhorse, but you're still over the top for that check.

quote:
Saddle, Military

A military saddle braces the rider, providing a +2 circumstance bonus on Ride checks related to staying in the saddle. If you’re knocked unconscious while in a military saddle, you have a 75% chance to stay in the saddle (compared to 50% for a riding saddle).

Bruenor Sedricson
Human Fighter, 391 posts
Sun 9 Sep 2018
at 02:16
  • msg #587

Re: Experience

Lantamori:
Technically, the saddle doesn't help with Fight with Warhorse, but you're still over the top for that check.

quote:
Saddle, Military

A military saddle braces the rider, providing a +2 circumstance bonus on Ride checks related to staying in the saddle. If you’re knocked unconscious while in a military saddle, you have a 75% chance to stay in the saddle (compared to 50% for a riding saddle).


I suppose I was interpreting the saddle's use a bit more broadly.  Looking at the wording again, it makes sense that it would only apply the +2 bonus to "Stay in saddle" DC 5 Ride checks.
Volsh son of Vor
Human Barbarian, 316 posts
Tue 11 Sep 2018
at 00:50
  • msg #588

Re: Experience

is Volsh within charge range of the troll?
Dungeon Master
GM, 718 posts
Storyteller
Font of All Knowledge
Tue 11 Sep 2018
at 01:24
  • msg #589

Re: Experience

Volsh, not yet.  If you want to do a Run action this round (moves you at 4x speed), that'll get you up to the edge of the battle, then next round you can charge.

Since most people are getting into position this round (with the exception of Bruenor and Sir Aberlayne, who are within combat distance now), anyone can edit their actions with two rounds' worth of actions/rolls, so we can carry on with more dispatch.  The trolls seem pretty intent on some kind of mayhem, so their actions will be fairly consistent.

I'll update tomorrow night, if anyone wants to add in stuff.  Otherwise I'll assume your default combat actions on your character or stated intent in your posts!
Narthian Goldleaf
Elf Druid, 460 posts
Narthian 28/30
Thunder 29/31
Tue 11 Sep 2018
at 02:05
  • msg #590

Re: Experience

Next two rounds will be spent getting to 25' above the canyon floor, out of reach of the Trolls, and double moves towards them. My actions after that depend on whether Thunder was able to climb.
Dungeon Master
GM, 719 posts
Storyteller
Font of All Knowledge
Tue 11 Sep 2018
at 02:17
  • msg #591

Re: Experience

Your roll was good enough to push Thunder into climbing on a wall, so carry on with the Fangs From Above attack.  :D
Bruenor Sedricson
Human Fighter, 392 posts
Thu 13 Sep 2018
at 00:16
  • msg #592

Re: Experience

Haazheel Thorn:
Hirrion stands, holding on to something to steady himself, and looks all around...just in case.


Hirrion? Methinks you're involved in one too many games.  :-)
Haazheel Thorn
Human Wizard, 358 posts
Thu 13 Sep 2018
at 05:37
  • msg #593

Re: Experience

But they both start with H....
Dungeon Master
GM, 724 posts
Storyteller
Font of All Knowledge
Sat 29 Sep 2018
at 16:19
  • msg #594

Re: Experience

Ok, update late tonight!
Farian Raymellie
Human Cleric, 461 posts
Devotee of Saint Bane
38/47 HP
Wed 17 Oct 2018
at 19:20
  • msg #595

Re: Experience

Do we know enough of the surrounding territory IC to know whether or not the road the shadow attack happened and the road the tribute convoy should have been coming in on are near each other?
Volsh son of Vor
Human Barbarian, 324 posts
Tue 23 Oct 2018
at 03:21
  • msg #596

Re: Experience

Hey I will be in Japan october 24-November 6th I should still have internet but not sure how often I will be on since I will be doing a lot of traveling so please npc me as needed.
Lantamori
Elf Rogue, 274 posts
30/30 hp
Locksmith Extraordinaire
Tue 23 Oct 2018
at 04:09
  • msg #597

Re: Experience

"Why do you challenge us?" Volsh declared, though somehow, his speech seemed at odds with the movement of his lips.  It even looked as if he'd stopped speaking before the completion of his sentence.

"You are no match for our Leafblade technique!"  Again, the words seemed eerily dissimilar to the enunciation of his lips.  As if they were a distant echo of himself from far away.  Perhaps an echo of a far off language mystically translated into their own tongue as he spoke.
Farian Raymellie
Human Cleric, 463 posts
Devotee of Saint Bane
38/47 HP
Tue 23 Oct 2018
at 17:25
  • msg #598

Re: Experience

So can I assume they made bolts as well as arrows (which is what I specified), or are they interchangeable in this game?
Dungeon Master
GM, 734 posts
Storyteller
Font of All Knowledge
Tue 23 Oct 2018
at 23:34
  • msg #599

Re: Experience

Volsh - have a good journey!

Lantamori - hee!

Farian - They aren't interchangeable, and they have both.  :)
Dungeon Master
GM, 737 posts
Storyteller
Font of All Knowledge
Tue 30 Oct 2018
at 21:31
  • msg #600

Re: Experience

Farian, for determining cause of death, you'll want a Heal check.  (Knowledge: CSI)
Farian Raymellie
Human Cleric, 465 posts
Devotee of Saint Bane
38/47 HP
Wed 31 Oct 2018
at 13:02
  • msg #601

Re: Experience

Should I make another roll, or just add my Heal modifier to that one? I rolled 14, so if the latter, it would be 23 instead of 15.

If you want a reroll, I think I'll just Take 20 if that's acceptable.
Dungeon Master
GM, 738 posts
Storyteller
Font of All Knowledge
Wed 31 Oct 2018
at 14:52
  • msg #602

Re: Experience

Naw, just use your roll with your Heal modifier that'll be easier.  :)

Update later tonight after trick-or-treat!  I'm decking out my garage to look like a mausoleum, have a few small spooky animatronics and creepy lighting, and I'm dressed as a crow demon!  Black robes, black feathered wings wrapped with spider lights, and a full-head crow skull mask, along with a crazy axe!
Narthian Goldleaf
Elf Druid, 476 posts
Narthian 28/30
Thunder 29/31
Thu 1 Nov 2018
at 03:06
  • msg #603

Re: Experience

Fog machine: check. Lightning projector: check. Cob webbed porch full of spiders in strobe light: check. Zombie daughter waiting at the front door with the candy cauldron: check. Me dressed as a grim reaper and making like a mannequin: check.

It's fun to see people staring at me, wondering if I'm a decoration or a person. I hold my pose until they walk past to get to the front door. Then, just before I leave the last-in-line's peripheral vision, I turn my head to visually follow them. Some jump. Some scream. Some freeze. Some won't come up the driveway. My favorite this year was a roughly 3 year old dressed as a cow who came and gave me a high five. All are rewarded with full size candy.

I love Halloween.
Averdante
Elf Archer, 486 posts
Keen eyed
Sat 3 Nov 2018
at 04:22
  • msg #604

Re: Experience

Awesome Halloweening, you two. :) That's heartening after the people here wandering around all week prior trick or treating, and locals posting on FB asking when Halloween was.... Good thing I'm not on FB to read these things; not sure my good manners could have restrain some snarky remarks!
Dungeon Master
GM, 740 posts
Storyteller
Font of All Knowledge
Sat 3 Nov 2018
at 05:20
  • msg #605

Re: Experience

Narthian - frost salad!  Hee!  I assume autocorrect was being persnickety.

Just FYI, different monsters are under different knowledges, though I'd allow some overlap with higher DCs.  Dragons are under knowledge (arcana).  Slaads are outsiders, so that's knowledge (planes).
Narthian Goldleaf
Elf Druid, 479 posts
Narthian 28/30
Thunder 29/31
Sun 4 Nov 2018
at 01:09
  • msg #606

Re: Experience

Actually, no auto-correct. I was going for 'salad' as I was checking any nearby vegetation for frost. I'm a computer programmer by trade and like to leave little comments in my code that will make someone smile. :)

Knowledge is a tricky skill. The Dragon knowledge would be an INT check of 12 (I'm only trained in Nature). I'll amend my post if that isn't sufficient to know about cold breathing dragons.
Dungeon Master
GM, 741 posts
Storyteller
Font of All Knowledge
Wed 7 Nov 2018
at 15:47
  • msg #607

Re: Experience

Sorry guys, I'm in the middle of a blah.  Trying to get out of it.  Hopefully update soon.
Narthian Goldleaf
Elf Druid, 480 posts
Narthian 28/30
Thunder 29/31
Wed 7 Nov 2018
at 21:18
  • msg #608

Re: Experience

Possible cures for The Blahs:

https://www.youtube.com/channe...bd-XQSyF-A/playlists

... Maybe 'cures' is too strong. 'Temporary Symptom Relief' works, though.
Lantamori
Elf Rogue, 278 posts
30/30 hp
Locksmith Extraordinaire
Thu 8 Nov 2018
at 01:25
  • msg #609

Re: Experience

I was really expecting this link to open cute cat videos.  I can now not unsee what I found instead.
Narthian Goldleaf
Elf Druid, 481 posts
Narthian 28/30
Thunder 29/31
Fri 9 Nov 2018
at 02:36
  • msg #610

Re: Experience

LOL! You're welcome. :D
Volsh son of Vor
Human Barbarian, 325 posts
Tue 13 Nov 2018
at 04:59
  • msg #611

Re: Experience

So in Mexico now for work and struggling through the jetlag, reading now and hopefully will post tonight!
Bruenor Sedricson
Human Fighter, 395 posts
Sun 18 Nov 2018
at 15:34
  • msg #612

Re: Experience

Hi all, coming to post my apologies for a very delayed absence.  I thank our DM for checking in on me, and for quietly nudging Bruenor along with the team.

Been a bit "whelmed" (not necessarily overwhelmed, but whelmed at the least) with work and home activities, and kept looking at the laptop after work with good intentions, but no will power to sit down and concentrate on our adventure.

I've been reading posts to get caught up, and fully intend to jump back in.  That being said, I'm off for a week of vacation for Thanksgiving, and may not be able to post while I'm away.

DM, can I ask you to continue to NPC Bruenor for another week, and I'll aim to come back and actually be a part of this adventure and not a lurker. :)  Thanks for everyone's patience!
Dungeon Master
GM, 744 posts
Storyteller
Font of All Knowledge
Sun 18 Nov 2018
at 15:51
  • msg #613

Re: Experience

No worries, we'll get you and Demon to the next leg of the journey!
Dungeon Master
GM, 748 posts
Storyteller
Font of All Knowledge
Tue 4 Dec 2018
at 02:34
  • msg #614

Re: Experience

Averdante - What's the roll for?  Spot?  Search?  Something else?
Bruenor Sedricson
Human Fighter, 397 posts
Wed 5 Dec 2018
at 15:26
  • msg #615

Re: Experience

Hi DM (and company), I'm really back now, and fully caught up with reading!  Phew!

I noticed Bruenor was about 5 HP down or so.  Can we assume one of our company would have healed him over the last couple days travelling?  Farian, perhaps? :)
Dungeon Master
GM, 749 posts
Storyteller
Font of All Knowledge
Wed 5 Dec 2018
at 15:45
  • msg #616

Re: Experience

That seems fair.  Glad to have you back!
Averdante
Elf Archer, 491 posts
Keen eyed
Mon 10 Dec 2018
at 14:33
  • msg #617

Re: Experience

Augh... Good question... I think it was to look for things getting ready to take advantage of the road block and start attacking.

It's been too much time & I'm exhausted from not enough sleep after my game last night!
Dungeon Master
GM, 752 posts
Storyteller
Font of All Knowledge
Sun 16 Dec 2018
at 07:51
  • msg #618

Re: Experience

Guys, I believe Lantamori was pointing out that everyone in the party, save Narthian, is mounted, either on mounts they bought in Redhaven or mounts they borrowed from Fort Cross, in the interest of speeding their journey.  And some people were jumping right into climbing/going through the rocks without securing their mounts!
Averdante
Elf Archer, 494 posts
Keen eyed
Mon 17 Dec 2018
at 02:46
  • msg #619

Re: Experience

Dante hadn't dismounted -- he was observing from horseback, and hadn't even gone up close enough to touch the illusion (first thinking it a fresh rockfall, then thinking about what might be hidden within the illusion). He was looking around for those who might be wanting to take advantage of such a distraction, and mounted is a better vantage point. Also better if one needs to quickly put distance between an attack and oneself! ;)
Averdante
Elf Archer, 496 posts
Keen eyed
Fri 21 Dec 2018
at 00:17
  • msg #620

Re: Experience

Just a heads' up -- I am sick with a sinus infection, which for me given my usual track record, is serious stuff. Typically, sinus infection = bronchitis = urgent care, because bronchitis and my asthma do NOT play well together. This may interfere in my posting frequency, if I get too sick to leave home to get online. (Thankfully, I don't need my voice for this, because it bailed within the first 24 hours. Wimp.)
Dungeon Master
GM, 755 posts
Storyteller
Font of All Knowledge
Fri 21 Dec 2018
at 01:48
  • msg #621

Re: Experience

Yerk, that sounds thoroughly unpleasant!  May the healing powers of your choice imbue you with swift recovery, or if not that, at least tolerable symptoms and plenty of sympathy!
Averdante
Elf Archer, 497 posts
Keen eyed
Sat 22 Dec 2018
at 22:05
  • msg #622

Re: Experience

Still waging war, with about $100 of herbal/natural/OTC treatments. Feeling better, but not well, and still living on cough drops. I'm done with work for a few weeks, so I plan to do a whole lot of lay in bed and sleep between doses. Unfortunately, I probably won't get my voice back before February; it usually stays gone for 6-8 weeks. :P

Question -- does any light at all from outside come through the illusory rocks?
Dungeon Master
GM, 756 posts
Storyteller
Font of All Knowledge
Sat 29 Dec 2018
at 00:46
  • msg #623

Re: Experience

Weirdly enough, no light penetrates.

And I hope your rest cure works, Averdante!
Averdante
Elf Archer, 498 posts
Keen eyed
Sat 29 Dec 2018
at 01:08
  • msg #624

Re: Experience

I think it did. Still not fully well yet, so being cautious with my energy, but I'm mostly back on my feet. If I can get back to being able to sleep at night, I think I'll be good. :)
Dungeon Master
GM, 758 posts
Storyteller
Font of All Knowledge
Sat 29 Dec 2018
at 04:13
  • msg #625

Re: Experience

Mmm... sleep...

--

Everyone, our Farian has bowed out, so I'm seeking a replacement for him.  If you know anyone who'd be interested, direct them this way!

Also, there will likely be some leveling up in our near future, so give some thought about your 6th level feats and whatnot.
This message was last edited by the GM at 04:13, Sat 29 Dec 2018.
Dungeon Master
GM, 759 posts
Storyteller
Font of All Knowledge
Sat 29 Dec 2018
at 06:17
  • msg #626

Re: Experience

Haazheel - what spell, precisely, are you using?
Haazheel Thorn
Human Wizard, 386 posts
Sat 29 Dec 2018
at 06:33
  • msg #627

Re: Experience

I forgot to include it; sorry. Daylight. Full light 60' radius; dim, another 60'.
Dungeon Master
GM, 761 posts
Storyteller
Font of All Knowledge
Fri 4 Jan 2019
at 03:47
  • msg #628

Re: Experience

Everyone, we have a new Farian!  They will begin posting hopefully very soon!
Farian Raymellie
Human Cleric, 468 posts
Devotee of Saint Bane
47/47 HP
Fri 4 Jan 2019
at 03:51
  • msg #629

Re: Experience

Happy new year everyone !

I'll let you all post before me in this scene so I can get a feel of what the game and the relationships are ! :)
This message was last edited by the player at 02:35, Sat 05 Jan 2019.
Dellas Nump
Halfling Wizard, 522 posts
Fire burns bright!
AC: 14 HP: 21/21
Fri 4 Jan 2019
at 19:37
  • msg #630

Re: Experience

In reply to Farian Raymellie (msg # 629):

Welcome new Farian. Happy New Years
Narthian Goldleaf
Elf Druid, 498 posts
Narthian 28/30
Thunder 29/31
Fri 4 Jan 2019
at 21:50
  • msg #631

Re: Experience

Welcome Farian!
Bruenor Sedricson
Human Fighter, 401 posts
Sat 5 Jan 2019
at 15:41
  • msg #632

Re: Experience

In reply to Farian Raymellie (msg # 629):

Welcome Farian!  (Did you magically transform into a female cleric?) :-)

Hey DM...can you clarify our foe situation before I post again?  It seems as if we've dispatched most of the creatures...except perhaps an injured one near Aberlayne? Thanks!
Dungeon Master
GM, 762 posts
Storyteller
Font of All Knowledge
Tue 8 Jan 2019
at 03:40
  • msg #633

Re: Experience

Currently there are: two wounded tentacle-shadow-beasts, and two living stalactite-creatures.  Sir Aberlayne is in melee with one beast while Averdante is firing at it, while Volsh is in melee with the other and Dellas is next to it (soon to be backing away and toasting it).  There is one stalactite creature next to Narthian, and one more over on the floor where Volsh was before he charged in to rescue Dellas.  So you could join the general melee against the shadow-beasts, or go slay a stalactite-creature.
Farian Raymellie
Human Cleric, 470 posts
Devotee of Saint Bane
47/47 HP
Tue 8 Jan 2019
at 03:47
  • msg #634

Re: Experience

And Farian in the melee too :)
Averdante
Elf Archer, 503 posts
Keen eyed
Thu 10 Jan 2019
at 23:13
  • msg #635

Re: Experience

Oh... were there two different types of monsters attacking? I missed that entirely!
Dungeon Master
GM, 764 posts
Storyteller
Font of All Knowledge
Fri 11 Jan 2019
at 01:56
  • msg #636

Re: Experience

Yup yup, there were 3 monsters that looked like stalactites, and 2 darkmantles (like a mantled squid, but on land and able to create magical darkness).
Dungeon Master
GM, 765 posts
Storyteller
Font of All Knowledge
Fri 11 Jan 2019
at 13:01
  • msg #637

Re: Experience

Haazheel - the darkmantle is dead on the ground, so you can't miss it.  If it's immobile, there's no to-hit roll for prodding it.  :)
Haazheel Thorn
Human Wizard, 389 posts
Fri 11 Jan 2019
at 22:42
  • msg #638

Re: Experience

I thought Haazheel was attacking a tentacle beastie. Apologies.
Dungeon Master
GM, 766 posts
Storyteller
Font of All Knowledge
Sat 12 Jan 2019
at 01:40
  • msg #639

Re: Experience

Darkmantle - Tentacle beast

Piercer - Stony creature

All enemies are currently dead, so nothing needs to be attacked.  If you want to take trophies or something, that's your character's prerogative.
Bruenor Sedricson
Human Fighter, 403 posts
Sat 12 Jan 2019
at 15:39
  • msg #640

Re: Experience

Averdante:
Oh... were there two different types of monsters attacking? I missed that entirely!


Haha, same here...  I'm sure it was just in the confusion of things dropping out of the dark, and all, that I missed that.  :)
Lantamori
Elf Rogue, 290 posts
30/30 hp
Locksmith Extraordinaire
Sat 12 Jan 2019
at 16:35
  • msg #641

Re: Experience

Could we get a recap of our lighting situation?

I think we only have Haazheel's Daylight cast on his staff.

Have Bruenor and Dellas run off into the darkness?  I don't believe either of them can see in darkness.
Bruenor Sedricson
Human Fighter, 404 posts
Sat 12 Jan 2019
at 18:05
  • msg #642

Re: Experience

Lantamori:
Could we get a recap of our lighting situation?

I think we only have Haazheel's Daylight cast on his staff.

Have Bruenor and Dellas run off into the darkness?  I don't believe either of them can see in darkness.


Ha! Your attention to detail is second to none. :)

Bruenor may need to rethink his latest action.
Haazheel Thorn
Human Wizard, 390 posts
Sat 12 Jan 2019
at 18:48
  • msg #643

Re: Experience

I believe there are a couple of beasties still alive?
Narthian Goldleaf
Elf Druid, 501 posts
Narthian 28/30
Thunder 26/31
Sat 12 Jan 2019
at 21:45
  • msg #644

Re: Experience

Dungeon Master:
...All enemies are currently dead, so nothing needs to be attacked.  If you want to take trophies or something, that's your character's prerogative.

For you, Haazheel. ;)
Dungeon Master
GM, 768 posts
Storyteller
Font of All Knowledge
Sun 13 Jan 2019
at 01:05
  • msg #645

Re: Experience

Dellas, of all the people in the party, can see in darkness due to a magic item he found in the first adventure.  But Bruenor would be at a severe disadvantage once he gets much beyond the radius of the daylight spell, due to cave passageways not being very accommodating for the spread of light.
Bruenor Sedricson
Human Fighter, 405 posts
Mon 14 Jan 2019
at 15:33
  • msg #646

Re: Experience

Dungeon Master:
Dellas, of all the people in the party, can see in darkness due to a magic item he found in the first adventure.  But Bruenor would be at a severe disadvantage once he gets much beyond the radius of the daylight spell, due to cave passageways not being very accommodating for the spread of light.


Edited my post to reflect the above.
Bruenor Sedricson
Human Fighter, 406 posts
Fri 25 Jan 2019
at 04:42
  • msg #647

Re: Experience

Hey all, I'm off on holiday for a week, and won't likely be online much (to the delight of my wife!). :)

DM, please feel free to puppet Bruenor as needed.
Dungeon Master
GM, 771 posts
Storyteller
Font of All Knowledge
Sun 27 Jan 2019
at 12:53
  • msg #648

Re: Experience

Hey all, work has been busier than usual (end of month, have to get the pounds out), so I won't be able to update until Monday night at the earliest!
Haazheel Thorn
Human Wizard, 392 posts
Tue 29 Jan 2019
at 19:18
  • msg #649

Re: Experience

Does Haazheel hear anything about Farian?
Dellas Nump
Halfling Wizard, 526 posts
Fire burns bright!
AC: 14 HP: 21/21
Tue 29 Jan 2019
at 23:15
  • msg #650

Re: Experience

In reply to Dungeon Master (msg # 648):

I am with you too. It's end of quarter and year for me. Lots of clients stuff to try and get done by the 31st.
Dungeon Master
GM, 773 posts
Storyteller
Font of All Knowledge
Wed 30 Jan 2019
at 13:44
  • msg #651

Re: Experience

Haazheel, with all the talk going on with the group in the corridor, no, you did not hear what was going on with Farian.
Averdante
Elf Archer, 506 posts
Keen eyed
Thu 31 Jan 2019
at 14:27
  • msg #652

Re: Experience

Heheheh... is it wrong that I've been snickering for days now?
Narthian Goldleaf
Elf Druid, 506 posts
Narthian 28/30
Thunder 26/31
Fri 1 Feb 2019
at 03:11
  • msg #653

Re: Experience

I don't think so. Almost from the moment it happened (ok, the next day really), I've been thinking of this: http://www.giantitp.com/comics/oots0009.html
Lantamori
Elf Rogue, 294 posts
30/30 hp
Locksmith Extraordinaire
Fri 1 Feb 2019
at 04:27
  • msg #654

Re: Experience

There was also some Farian foreshadowing going on with msg #629.

I do like the OOTS reference.  Classic Elan!
Dellas Nump
Halfling Wizard, 528 posts
Fire burns bright!
AC: 14 HP: 21/21
Mon 4 Feb 2019
at 03:51
  • msg #655

Re: Experience

Did I move past the dwarves as I started stealthing down the corridor?
Dungeon Master
GM, 775 posts
Storyteller
Font of All Knowledge
Mon 4 Feb 2019
at 10:14
  • msg #656

Re: Experience

You moved just past them, so you are now behind the dwarves.  You believe you can hear some faint boar grunts in the chamber the dwarves just left.
Haazheel Thorn
Human Wizard, 396 posts
Wed 6 Feb 2019
at 21:10
  • msg #657

Re: Experience

And sporting such an adorable philtrum
Narthian Goldleaf
Elf Druid, 510 posts
Narthian 28/30
Thunder 26/31
Fri 8 Feb 2019
at 22:00
  • msg #658

Re: Experience

I've lost track of the time of day. Is it close to evening?
Dellas Nump
Halfling Wizard, 531 posts
Fire burns bright!
AC: 14 HP: 21/21
Mon 11 Feb 2019
at 18:56
  • msg #659

Re: Experience

I will be absent from Feb 21 through Feb 25th.
Lantamori
Elf Rogue, 299 posts
30/30 hp
Locksmith Extraordinaire
Tue 12 Feb 2019
at 02:52
  • msg #660

Re: Experience

Travelling by night or day won't matter as we're a few days out from Fort Cross.

quote:
In the morning of your second full day, you begin your search anew.  By mid-morning, the vultures give you your direction.

Narthian Goldleaf
Elf Druid, 512 posts
Narthian 28/30
Thunder 26/31
Tue 12 Feb 2019
at 03:31
  • msg #661

Re: Experience

I was not thinking of travel, but preparation. My current spell selection is for scouting and skirmishing, not a battle with a more powerful druid. I'm more ready to aid in a retreat then I am for a drawn out battle. And since we have days to travel against an opponent likely able to travel further and faster, the decisive battle is the better option. My preference is to be prepared. But I can wing it, too. ;)
Lantamori
Elf Rogue, 300 posts
30/30 hp
Locksmith Extraordinaire
Tue 12 Feb 2019
at 03:48
  • msg #662

Re: Experience

The tribute shipment was 3 days overdue when we arrived at Fort Cross.
It's around midday of day 2 searching for them.

The dwarves have been holed up here without being attacked for 5 days.

Our employer, Master Deyna, and the caravan are waiting on us to return.
Narthian Goldleaf
Elf Druid, 513 posts
Narthian 28/30
Thunder 26/31
Tue 12 Feb 2019
at 04:04
  • msg #663

Re: Experience

What's another day to an elf? ;)
Dungeon Master
GM, 778 posts
Storyteller
Font of All Knowledge
Tue 12 Feb 2019
at 10:18
  • msg #664

Re: Experience

But what's another day to an impatient halfling caravan master?
Narthian Goldleaf
Elf Druid, 514 posts
Narthian 28/30
Thunder 26/31
Tue 12 Feb 2019
at 19:03
  • msg #665

Re: Experience

LOL! Touche. I always have a plan B. Even when I don't. :D
Dungeon Master
GM, 781 posts
Storyteller
Font of All Knowledge
Fri 22 Feb 2019
at 01:28
  • msg #666

Re: Experience

Guys, I'm going to be traveling overseas for two weeks (needful family thing).  I will have internet access, but my ability to post will not be certain.  I shall try to update as I can.
Averdante
Elf Archer, 512 posts
Keen eyed
Fri 22 Feb 2019
at 01:49
  • msg #667

Re: Experience

If you have a choice between keeping up on the game, and experiencing things where you're at -- experience things! After all, the cultural impact of someplace totally different will find its way into the game sooner or later, so we'll benefit from a bit of patience right now. :) Be safe!
Narthian Goldleaf
Elf Druid, 517 posts
Narthian 28/30
Thunder 26/31
Fri 22 Feb 2019
at 03:08
  • msg #668

Re: Experience

I second that! Safe journey.
Bruenor Sedricson
Human Fighter, 411 posts
Fri 22 Feb 2019
at 13:26
  • msg #669

Re: Experience

All good.  Have a great time away!
Dungeon Master
GM, 783 posts
Storyteller
Font of All Knowledge
Fri 1 Mar 2019
at 10:35
  • msg #670

Re: Experience

We have traveled two days since the trolls, so you had time to replenish.  So you should be down only what you expended in the cave vs. the piercers and darkmantles.
Narthian Goldleaf
Elf Druid, 519 posts
Narthian 28/30
Thunder 26/31
Fri 1 Mar 2019
at 13:34
  • msg #671

Re: Experience

FYI... I amended my last IC post to include initiative roll.

Welcome back!
Dungeon Master
GM, 784 posts
Storyteller
Font of All Knowledge
Fri 1 Mar 2019
at 20:42
  • msg #672

Re: Experience

Well, I'm not back quite yet.  Just had a bit of free time.  Visiting Hubby's UK friends tomorrow, then back up north to Norfolk for another 4 days for my father-in-law's funeral.  I'm flying back on the 7th, so sometime on the 8th or 9th I'll be able to start posting more regularly again.
Dellas Nump
Halfling Wizard, 535 posts
Fire burns bright!
AC: 14 HP: 21/21
Fri 1 Mar 2019
at 21:27
  • msg #673

Re: Experience

In reply to Dungeon Master (msg # 672):

Take your time and enjoy your vacation.
Averdante
Elf Archer, 514 posts
Keen eyed
Tue 12 Mar 2019
at 04:08
  • msg #674

Re: Experience

Is it possible to get a shot at the remaining shadow? Not sure if it's basically wrapped around Bruenor, or just took a swipe at at him, or if the cold affects the entire area around the shadow.
Dungeon Master
GM, 786 posts
Storyteller
Font of All Knowledge
Tue 12 Mar 2019
at 06:24
  • msg #675

Re: Experience

You could certainly get a shot at the shadow fighting Bruenor, though you would be shooting into melee, so unless you have Precise Shot, just factor in that -4 to hit modifier.  You could also take shots at the two fleeing shadows, if that is your jam.
Dungeon Master
GM, 787 posts
Storyteller
Font of All Knowledge
Wed 13 Mar 2019
at 23:52
  • msg #676

Re: Experience

Dellas, because of the 1 round casting time on summon monster II, you would just be casting this round, the the eagle appearing the next round.  Just FYI.
Dellas Nump
Halfling Wizard, 537 posts
Fire burns bright!
AC: 14 HP: 21/21
Thu 14 Mar 2019
at 00:29
  • msg #677

Re: Experience

In reply to Dungeon Master (msg # 676):

It appears at the end of this round I thought? Just means everyone gets a chance to disrupt me from what I recall but I don't have my books in front of me.

Nope My recollection is wrong or we played it wrong all those years.

It happens just before my next Turn and I get to act normally as well next round.

This message was last edited by the player at 00:32, Thu 14 Mar 2019.
Narthian Goldleaf
Elf Druid, 526 posts
Narthian 4/30
Thunder 5/31
Wed 3 Apr 2019
at 21:04
  • msg #678

Re: Experience

I don't want to be greedy, but Thunder and I would like to take one each of the Cure Serious Wounds (24 hp each). This will leave us each just 2 hp shy of our max. However, I'm willing to settle for the CMW (18 hp) each leaving us 8 hp shy of our max.
Dungeon Master
GM, 793 posts
Storyteller
Font of All Knowledge
Wed 3 Apr 2019
at 23:48
  • msg #679

Re: Experience

Indeed, I am pretty sure Team Nature took the most damage in the fight.  Anyone object?
Dellas Nump
Halfling Wizard, 542 posts
Fire burns bright!
AC: 14 HP: 21/21
Thu 4 Apr 2019
at 00:18
  • msg #680

Re: Experience

I have no problem with it.
Haazheel Thorn
Human Wizard, 409 posts
Thu 4 Apr 2019
at 02:02
  • msg #681

Re: Experience

Haazheel is unscathed. (Lucky him)
Averdante
Elf Archer, 517 posts
Keen eyed
Thu 4 Apr 2019
at 21:07
  • msg #682

Re: Experience

Works for me. Narthian & Thunder were in the thick of it right from the start.
Dungeon Master
GM, 794 posts
Storyteller
Font of All Knowledge
Fri 5 Apr 2019
at 02:10
  • msg #683

Re: Experience

We can finish hashing healing out over OOC, but we'll say Narthian and Thunder got the healing they wanted and figure out the rest as we go.  Now, I heard Lantamori (I believe) say we needed to get away from the site of the attack before resting, because it is full dark and everyone has been up for over 24 hours at this point.  I'm going to have to start invoking fatigue rules here pretty soon if we want to do a forced march through the night.  So, push on the avoid more attacks?  If so, how much longer/farther?  Anyone want to go to the top of the wall to backtrack the druid and pals, either now or later once you get a camp established?
Lantamori
Elf Rogue, 310 posts
30/30 hp
Locksmith Extraordinaire
Fri 5 Apr 2019
at 02:26
  • msg #684

Re: Experience

Heal the boar, go another mile and find a defensible camp.  Make camp and get everyone fed.

The druid isn't our job.  We've cleared the trolls of wrongdoing and returned with the tribute.  We don't have time to go find a druid we have yet to see.  The caravan is waiting on us.
Bruenor Sedricson
Human Fighter, 417 posts
Fri 5 Apr 2019
at 05:49
  • msg #685

Re: Experience

Bruenor has 7 hp dmg and 24 pts of non-lethal dmg.

HP are the priority, but he wouldn't mind healing some of the non-lethal if there's enough to go around.
Narthian Goldleaf
Elf Druid, 528 posts
Narthian 28/30
Thunder 29/31
Fri 5 Apr 2019
at 20:26
  • msg #686

Re: Experience

SRD:
Healing Nonlethal Damage

You heal nonlethal damage at the rate of 1 hit point per hour per character level.

When a spell or a magical power cures hit point damage, it also removes an equal amount of nonlethal damage.

If I'm reading this right, a CLW (11 hp) will cure all of Bruenor's lethal damage, and reduce non-lethal to 13. An hour of walking will recover 5 of those. And 2 hours of rest fix it all up. I trust our DM to correct me if I'm wrong.
Haazheel Thorn
Human Wizard, 412 posts
Mon 8 Apr 2019
at 23:38
  • msg #687

Re: Experience

Hop somebody makes a saving throw.
Averdante
Elf Archer, 520 posts
Keen eyed
Wed 10 Apr 2019
at 00:10
  • msg #688

Re: Experience

What does the road ahead look like -- how close are the ambushers likely to be? If there's a bend close, which might be hiding the caster and ambushers behind it, is it possible to run ahead to get close (and ahead of the others, as they're walking), and then try to sneak over/around, hugging the stone, to get a look beyond it?

I figure they'll be watching the road for their victims' approach, but going up and around, a sneaky sort might go unnoticed.
Narthian Goldleaf
Elf Druid, 531 posts
Narthian 28/30
Thunder 29/31
Wed 10 Apr 2019
at 11:26
  • msg #689

Re: Experience

Oh shoot! I forgot the +2 elven bonus vs. Enchantment, which would give me a 16! (Thanks Lantamori!) ... I think, though, that Narthian will go with Thunder (assuming that the charm would affect wolves). He wants to meet this druid.

Nevermind. That was Thunder with the 14. With the elven +2, Narthian also has a 14. Gah!
This message was last edited by the player at 11:29, Wed 10 Apr 2019.
Dungeon Master
GM, 797 posts
Storyteller
Font of All Knowledge
Thu 11 Apr 2019
at 00:13
  • msg #690

Re: Experience

Averdante, there's a slight bend in the road ahead, but it was far enough ahead and not so sharp as to make this a bad resting place.  It would be a hasty ambush that would be placed there, as it's relatively exposed, or else the ambushers would have to be exceptionally stealthy.
Haazheel Thorn
Human Wizard, 414 posts
Thu 11 Apr 2019
at 03:23
Averdante
Elf Archer, 521 posts
Keen eyed
Fri 12 Apr 2019
at 14:29
  • msg #692

Re: Experience

I know what I'd try, with a heavily trained horse handy... but I don't know that the rules support it. :/
Dungeon Master
GM, 800 posts
Storyteller
Font of All Knowledge
Fri 12 Apr 2019
at 14:38
  • msg #693

Re: Experience

Well, do inquire!  Here or in PM, and we'll see what's what.  Likely the answer is yes.  :)
Averdante
Elf Archer, 522 posts
Keen eyed
Sat 13 Apr 2019
at 03:25
  • msg #694

Re: Experience

LOL Okay... didn't have time to research it when I posted (was at work), but a couple options, drawn from RL.

The polite one is playing police horse and using the horse to become both a barricade, and to push the person back (the average 1000 horse is too big for most people to shove aside, and at some ~6+ feet long, not easy to by-pass).

Slightly fancier, but similar, is herding them like cattle (used to play this game a lot as a teen; we called it playing "cow," and a handy horse is darn hard to get past).

Third, a riskier option is to carefully, but deliberately, run them down. A glancing blow from a horse's shoulder, even at a slow-to-moderate canter, will easily knock someone down -- but there is a slight risk of being trampled, depending on how the person falls (could also be very minor damage, even so). (Have first-hand experience of this, too....)

First two options definitely limit how many people can be cut off, because it would be hard to manage more than 1-2 people with those methods. The third could affect more, as the rider could just keep going to the next person.

No idea how any of that might work game mechanics-wise!
Dungeon Master
GM, 801 posts
Storyteller
Font of All Knowledge
Sat 13 Apr 2019
at 14:56
  • msg #695

Re: Experience

Sounds like some Ride checks, say 3 at DC 15, to try to cut off/corral the crowd (as the path here is about 20 ft across), and then "running them down" sounds like essentially using the horse to bull rush them, so we'd just use those rules (probably lumping several people together in order to save rolling time).
Narthian Goldleaf
Elf Druid, 532 posts
Narthian 28/30
Thunder 29/31
Mon 15 Apr 2019
at 00:12
  • msg #696

Re: Experience

I like the plan. Good luck!
Averdante
Elf Archer, 525 posts
Keen eyed
Wed 17 Apr 2019
at 14:34
  • msg #697

Re: Experience

Sorry, ended up home sick with a migraine Monday, triggered, I discovered once I'd dulled it down, by an even nastier trap headache. :P Migrained again today, but this time the trigger was the sinus headache that woke me in the wee hours. Apparently I'm on a headache tour this week. :(
Dungeon Master
GM, 803 posts
Storyteller
Font of All Knowledge
Wed 17 Apr 2019
at 15:07
  • msg #698

Re: Experience

Collect six and get a free upgrade to a large drink with your next purchase!

(But seriously, hope you feel better soon!)
Dungeon Master
GM, 807 posts
Storyteller
Font of All Knowledge
Tue 30 Apr 2019
at 03:14
  • msg #699

Re: Experience

Well done so far everyone!  To all and sundry, please level up to level 6!

Also, there was a fair amount of treasure that has gone unclaimed and uninvestigated:

From the caverns where you rescued the dwarves:

*50' of fine golden rope
*a leather belt decorated with symbols of the sun - at the very least you know this is a belt of opposite gender
*a fine red silk scarf
*four colorful potions in a blue leather belt
*a silver plate decorated with blue stones in a moon motif
*a pair of silvery bracers with symbol of a shield and fists upon them
*a small heap of coins and gems
*a blue-black buckler
*a pair of green snakeskin gloves
*a leather collar spiked with wooden spikes

From the attack by the shadows and bears:

*two dried gourds with broken wax seals that have been cast aside.  It seems as if the gourds had contained something liquid that had since been poured out or drunk.

*There's also a broken charm that Prreet finds, woven grasses with a bit of polished obsidian caught within its strands.  The charm would have fit around a very large wrist or a normal elf's leg.

From the fight with the harpies:

*two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.”

*three dead wood pigeons (good eating!)

*two leather belts and scabbards that are in good shape underneath the dirt and blood

*two belt pouches that have about twenty platinum coins between them

*Two armbands with shards of obsidian tucked amongst the woven threads.  Anyone examining the items with magic finds that only the armbands have a faint dusting of magic about them.
This message was last edited by the GM at 03:14, Tue 30 Apr 2019.
Narthian Goldleaf
Elf Druid, 538 posts
Narthian 30/30
Thunder 31/31
Tue 30 Apr 2019
at 11:41
  • msg #700

Re: Experience

Averdante:
Sorry, ended up home sick with a migraine Monday, triggered, I discovered once I'd dulled it down, by an even nastier trap headache. :P Migrained again today, but this time the trigger was the sinus headache that woke me in the wee hours. Apparently I'm on a headache tour this week. :(

Must have been catching. One sneaked up on me yesterday afternoon too. Let's put it on the same punch card to get that free drink sooner!
Averdante
Elf Archer, 528 posts
Keen eyed
Wed 1 May 2019
at 14:21
  • msg #701

Re: Experience

LOL As long as it doesn't come with a cold on the side -- which is what that sinus headache presaged. That left me with a mild sinus infection (generally very bad news for me), but evidently all the immune system boosters I'd been taking to fight off the cold kicked in, because it never thoroughly settled in. Yay.

Of course, I'm still trying to get back to "well" -- but I've been doing a really good bass frog impersonation for a good week or more now!
Dellas Nump
Halfling Wizard, 548 posts
Fire burns bright!
AC: 14 HP: 24/24
Wed 1 May 2019
at 18:48
  • msg #702

Re: Experience

Ugh trying to level up to level 6 and I really can't decide what skills I want to improve and what feat I want.

On a side note... How are we handling downtime for

  • Spell Scribing
  • Item Creation


Curious if some of it can be done while on the road, etc..
Dungeon Master
GM, 809 posts
Storyteller
Font of All Knowledge
Wed 1 May 2019
at 19:32
  • msg #703

Re: Experience

Yes, I'll let item creation happen on the road.

As for feats - want to do any metamagic?  Or Weapon Focus: Ray, if you have some ray spells?

Various kinds of knowledge skills are always useful!
Farian Raymellie
Human Cleric, 485 posts
Devotee of Saint Bane
63/63 HP
Fri 3 May 2019
at 01:51
  • msg #704

Re: Experience

I took a stab at what to keep and sell of the current horde. Please check my math on the 'sell' value.

Keep:
  • 50' of fine golden rope - mundane, fine silk rope, worth 10gp
  • a leather belt decorated with symbols of the sun - at the very least you know this is a belt of opposite gender - magical, minor transmutation -- Dibs!
  • four colorful potions in a blue leather belt - magical, and upon examination there is a potion of cure moderate wounds, potion of magic fang, elixir of fire breath and a potion of water breathing
  • a pair of silvery bracers with symbol of a shield and fists upon them - magical, minor abjuration
  • a blue-black buckler - Upon examination, it is a quiescent beetle the size of a buckler!
  • a pair of green snakeskin gloves - magical, minor transmutation
  • a leather collar spiked with wooden spikes - magical, minor transmutation
  • two belt pouches that have about twenty platinum coins between them - mundane
  • Two armbands with shards of obsidian tucked amongst the woven threads.  Anyone examining the items with magic finds that only the armbands have a faint dusting of magic about them. - magical, minor divination


Sell (value 2860 or 357.5 each):
  • a fine red silk scarf - mundane, worth 50gp
  • a silver plate decorated with blue stones in a moon motif -  mundane, worth 250gp
  • a small heap of coins and gems - 300gp worth of coins, the lesser gems total some 200gp, but one outstanding ruby is worth 1000gp on its own
  • two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.” - Mundane, both masterwork shortsword worth 500gp each due to their fine carvings
  • two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red

Averdante
Elf Archer, 529 posts
Keen eyed
Fri 3 May 2019
at 02:35
  • msg #705

Re: Experience

Actually, Dante would like the blue leather belt & scabbard. It would match his "dress" clothes....;)

Some of the magic items sound interesting, but I'll wait until our wizards have had time to narrow the magic down a bit further.
Bruenor Sedricson
Human Fighter, 421 posts
Fri 3 May 2019
at 04:13
  • msg #706

Re: Experience

Sage thinking, Dante.

Bruenor would be interested to know what the magic items are, and if any might help with combat or defense.  He's ok with magic weapons or armor; just not those freaky spells.
Dungeon Master
GM, 810 posts
Storyteller
Font of All Knowledge
Fri 3 May 2019
at 15:00
  • msg #707

Re: Experience

Our druid can actually determine what the beetle does with a bit of examining.  It's a trained beetle for defense, actually a beetle bucklerhttps://www.realmshelps.net/st...rmor/Buckler3_Beetle  It is a non-magical item that works as a buckler, gives a +2 to AC, has a -1 ACP, 0% arcane spell failure, and weighs 5lbs.  You have to wear it for a day before it confers the bonus.  In combat, you can let it loose and it will fly around and block arrows for you as if with the Deflect Arrows feat.
Narthian Goldleaf
Elf Druid, 542 posts
Narthian 36/36
Thunder 50/50
Fri 3 May 2019
at 19:58
  • msg #708

Re: Experience

The buckler sounds like a good archer's item.

As for the 'sell' list, I think that it will be sufficient to claim it and deduct the value from your share if you like it.

Speaking of shares... I'm a bit short of 1000 gp for the enchantment, so I'm going for cash.
Haazheel Thorn
Human Wizard, 420 posts
Fri 3 May 2019
at 22:15
  • msg #709

Re: Experience

Identify is somewhat expensive. Who want to pay, and which item or items do you want Identified, if any?
Farian Raymellie
Human Cleric, 487 posts
Devotee of Saint Bane
63/63 HP
Fri 3 May 2019
at 23:11
  • msg #710

Re: Experience

I have two pearls to donate to the cause of the bracers and armbands.
Dungeon Master
GM, 811 posts
Storyteller
Font of All Knowledge
Sat 4 May 2019
at 03:50
  • msg #711

Re: Experience

Looks like about half of you guys have updated your character sheets.  Anyone have any questions on mechanics, or need suggestions about possible feats or skills?

We'll advance the game here shortly; I just want to make sure everyone is up to date, or close to it, and we have things distributed so things don't get lost in the shuffle.
Dungeon Master
GM, 812 posts
Storyteller
Font of All Knowledge
Sat 4 May 2019
at 09:33
  • msg #712

Re: Experience

If no one wants the masterworks swords or the other scabbard and belt, you could trade them to the Fort for something else.  They have some other masterwork weapons they would be willing to swap for.  Otherwise, your best place to sell them would be Port Lyalee, which is the caravan's final destination.
Dellas Nump
Halfling Wizard, 549 posts
Fire burns bright!
AC: 14 HP: 24/24
Sat 4 May 2019
at 19:59
  • msg #713

Re: Experience

Do we have an actual XP Amount? Curious how to spend xp for magic items such as scrolls or wondrous items
Dungeon Master
GM, 813 posts
Storyteller
Font of All Knowledge
Sat 4 May 2019
at 20:14
  • msg #714

Re: Experience

Let's say we have... 30,000XP, which would give you 2k XP to play with for item creation.
Dellas Nump
Halfling Wizard, 552 posts
Fire burns bright!
AC: 14 HP: 24/24
Sat 4 May 2019
at 21:45
  • msg #715

Re: Experience

Dungeon Master:
Let's say we have... 30,000XP, which would give you 2k XP to play with for item creation.


We are 6th now right? So that should be 17,000 with 2,000 available? Or am I behind on levels?
Dungeon Master
GM, 814 posts
Storyteller
Font of All Knowledge
Sat 4 May 2019
at 23:01
  • msg #716

Re: Experience

Hee!  No, you're right, I was looking two levels ahead.  Sorry, another game I had just leveled up to 8th level.  So 17k apiece instead!
Dellas Nump
Halfling Wizard, 553 posts
Fire burns bright!
AC: 14 HP: 26/26
Sun 5 May 2019
at 21:23
  • msg #717

Re: Experience

On pearls for Identify. We should take out 500 GP worth of trade-able goods and assign those towards finding Pearls, before we do a split. And should do something similar when ever we can. This way no one person is paying for all the pearls.
Lantamori
Elf Rogue, 320 posts
30/30 hp
Locksmith Extraordinaire
Sun 5 May 2019
at 22:37
  • msg #718

Re: Experience

I think whomever ends up receiving the item should pay back the cost of identifying it out of their cut.
Narthian Goldleaf
Elf Druid, 544 posts
Narthian 36/36
Thunder 50/50
Mon 6 May 2019
at 00:08
  • msg #719

Re: Experience

I like Lantamori's option.
Dungeon Master
GM, 815 posts
Storyteller
Font of All Knowledge
Mon 6 May 2019
at 08:50
  • msg #720

Re: Experience

That sounds fair.

Okay, it looks like Avedante and Bruenor are the only ones who haven't updated their sheets.  If that doesn't get done in the next pair of days, I'll level up for you, and you can tweak it later.

We now have a new Volsh!  Huzzah!

Carrying on with plot and ruin Monday night!
Volsh son of Vor
Human Barbarian, 331 posts
Mon 6 May 2019
at 16:30
  • msg #721

Re: Experience

Greetings all!

Volsh is interested in magical items, but will wait for wizards to figure them out. He will help pay money for identify's.
Dellas Nump
Halfling Wizard, 554 posts
Fire burns bright!
AC: 14 HP: 26/26
Mon 6 May 2019
at 21:27
  • msg #722

Re: Experience

In reply to Volsh son of Vor (msg # 721):

Welcome Volsh. May you be able to make the PC your own and still remain within it's original designs. I too have done this and it is not an easy task. I hope I have done well so far.
Narthian Goldleaf
Elf Druid, 545 posts
Narthian 36/36
Thunder 50/50
Tue 7 May 2019
at 01:12
  • msg #723

Re: Experience

Welcome new Volsh!
Bruenor Sedricson
Human Fighter, 424 posts
Tue 7 May 2019
at 03:04
  • msg #724

Re: Experience

Welcome new Volsh!

DM, I'll try to level up shortly...was out of town on the weekend, and getting back in the groove now.  Thanks!
Lantamori
Elf Rogue, 321 posts
30/30 hp
Locksmith Extraordinaire
Tue 7 May 2019
at 03:24
  • msg #725

Re: Experience

Is the "Let's Uncurse Volsh" story line still valid?
Dungeon Master
GM, 816 posts
Storyteller
Font of All Knowledge
Tue 7 May 2019
at 03:25
  • msg #726

Re: Experience

Still valid, but the temple where it was suggested you do that is closer to Port Lyalee.
Volsh son of Vor
Human Barbarian, 332 posts
Tue 7 May 2019
at 05:35
  • msg #727

Re: Experience

In reply to Lantamori (msg # 725):

Still valid... for the time being :)
Dellas Nump
Halfling Wizard, 555 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 7 May 2019
at 07:13
  • msg #728

Re: Experience

A story line I was unaware of.
Dungeon Master
GM, 817 posts
Storyteller
Font of All Knowledge
Tue 7 May 2019
at 10:20
  • msg #729

Re: Experience

Yar, Volsh got bitten and infected by the werewolves when you guys were protecting Baroness Wendare's keep, and upon discovering this, the Baroness said there was a temple of Wee Jas down near Port Lyalee who were known for lifting curses.
Averdante
Elf Archer, 531 posts
Keen eyed
Tue 7 May 2019
at 20:49
  • msg #730

Re: Experience

Had no internet access over the weekend to speak of (my friend's antenna broke!); if you want to level Dante up, be my guest! It takes me hours wading through the PHB trying to figure out what to change, how much it can be changed, etc. And then I have to remember to take my notes the next time I have an hour or two of online time available to try to figure it all out. :/
Dungeon Master
GM, 820 posts
Storyteller
Font of All Knowledge
Tue 7 May 2019
at 22:17
  • msg #731

Re: Experience

*chortles*  Ok, I'll level him up.  I assume you want another archery feat, nay?
Dellas Nump
Halfling Wizard, 556 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 7 May 2019
at 23:15
  • msg #732

Re: Experience

Farian Raymellie:
I took a stab at what to keep and sell of the current horde. Please check my math on the 'sell' value.

Keep:
  • 50' of fine golden rope - mundane, fine silk rope, worth 10gp
  • a leather belt decorated with symbols of the sun - at the very least you know this is a belt of opposite gender - magical, minor transmutation -- Dibs!
  • four colorful potions in a blue leather belt - magical, and upon examination there is a potion of cure moderate wounds, potion of magic fang, elixir of fire breath and a potion of water breathing
  • a pair of silvery bracers with symbol of a shield and fists upon them - magical, minor abjuration
  • a blue-black buckler - Upon examination, it is a quiescent beetle the size of a buckler!
  • a pair of green snakeskin gloves - magical, minor transmutation
  • a leather collar spiked with wooden spikes - magical, minor transmutation
  • two belt pouches that have about twenty platinum coins between them - mundane
  • Two armbands with shards of obsidian tucked amongst the woven threads.  Anyone examining the items with magic finds that only the armbands have a faint dusting of magic about them. - magical, minor divination


Sell (value 2860 or 357.5 each):
  • a fine red silk scarf - mundane, worth 50gp
  • a silver plate decorated with blue stones in a moon motif -  mundane, worth 250gp
  • a small heap of coins and gems - 300gp worth of coins, the lesser gems total some 200gp, but one outstanding ruby is worth 1000gp on its own
  • two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.” - Mundane, both masterwork shortsword worth 500gp each due to their fine carvings
  • two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red

Dungeon Master:
From the attack by the shadows and bears:

*two dried gourds with broken wax seals that have been cast aside.  It seems as if the gourds had contained something liquid that had since been poured out or drunk.

*There's also a broken charm that Prreet finds, woven grasses with a bit of polished obsidian caught within its strands.  The charm would have fit around a very large wrist or a normal elf's leg.



There is also the Charm that would fit an elf's leg. If that's magical it can be repaired.
This message was last edited by the player at 23:16, Tue 07 May 2019.
Lantamori
Elf Rogue, 323 posts
30/30 hp
Locksmith Extraordinaire
Tue 7 May 2019
at 23:53
  • msg #733

Re: Experience

Is sale value half for anything not a commodity?

Such as the short swords being sold for half?
Dungeon Master
GM, 821 posts
Storyteller
Font of All Knowledge
Wed 8 May 2019
at 04:24
  • msg #734

Re: Experience

You might be able to get more for the swords if you bargain well - or you could trade them for something you like better.  There are some folks at the fort who might trade for them, being as having a sweet sword like that is very cool in their line of work.
Lantamori
Elf Rogue, 324 posts
30/30 hp
Locksmith Extraordinaire
Fri 10 May 2019
at 00:52
  • msg #735

Re: Experience

Is the highly skilled and experienced caravan master really looking for advice from the caravan guards on how to cross a river?

Do they think she doesn't know what she's doing?

Is it the halfling thing again?

She's been leading caravans from before some of them were born!

Everyone loves a new hire coming in to tell them how to do the job they've been doing for twenty years...
Dellas Nump
Halfling Wizard, 559 posts
Fire burns bright!
AC: 14 HP: 26/26
Fri 10 May 2019
at 01:05
  • msg #736

Re: Experience

In reply to Lantamori (msg # 735):

It's the highly skilled caravan master letting PC's do the work :P
Narthian Goldleaf
Elf Druid, 548 posts
Narthian 36/36
Thunder 50/50
Fri 10 May 2019
at 01:48
  • msg #737

Re: Experience

The fates have been kind and she's never had a washed out bridge before. Or maybe the fates have been unkind and every back up attempt to cross has lead to the loss of too many of her goods. Only the ingenuity of her contractors can save her caravan this time!
Volsh son of Vor
Human Barbarian, 337 posts
Fri 10 May 2019
at 16:33
  • msg #738

Re: Experience

Narthian Goldleaf:
The fates have been kind and she's never had a washed out bridge before. Or maybe the fates have been unkind and every back up attempt to cross has lead to the loss of too many of her goods. Only the ingenuity of her contractors can save her caravan this time!

LOL, this is great...
Averdante
Elf Archer, 533 posts
Keen eyed
Sun 12 May 2019
at 03:54
  • msg #739

Re: Experience

Dellas -- Dante was claiming the dark blue leather sword belt, so that won't be getting sold!

And I think we had a SOP in place for the cost of identifying magic items (I think it was simply pulling the expense out of the loot acquired in coin/gems/sold items.) I'll have to go find it, but charging one character to ID an item that may end up being of no value and/or interest to that character doesn't seem like a useful way of doing things. Such an item could then end up with a PC who didn't pay, because after all, it's already been identified....

Pulling the cost out of party treasure before it's divided out eliminates that problem -- everybody shares the cost, and items go to where they're most desired and/or suited.
This message was last edited by the player at 04:04, Sun 12 May 2019.
Haazheel Thorn
Human Wizard, 424 posts
Sun 12 May 2019
at 04:16
  • msg #740

Re: Experience

IMO, Haazheel took party funds to Identify, and the items belong to the party. IMO, party needs come before individual gains.
Dungeon Master
GM, 825 posts
Storyteller
Font of All Knowledge
Mon 13 May 2019
at 04:13
  • msg #741

Re: Experience

The river is 150 ft. wide, tree is 20 ft long and about 3 feet wide.  You guys were halfway across when the tree came down the river.  It's a bloody heavy tree, so while stopping it would take extraordinary effort, deflecting it (as seems to be what most people are doing), it certainly possible.

DC to Swim is 15, for those taking a dip.

Best way to get across without getting your toes wet is atop a wagon, and let your mount swim across on their own.

Volsh - Touch attack to hit with the net, Strength check to move the log.  Handle Animal check DC 15 to get Eagle to aid you.

Anyone else trying to fend off the log with a quarterstaff or whatnot, touch attack to hit the log, Strength check to move it.

AC 10 to touch the log, DC 15 Strength check to move it.

And Haazheel, what items did you want to identify?  I thought you posted them, but I can't find them for the life of me.
This message was last edited by the GM at 04:32, Mon 13 May 2019.
Haazheel Thorn
Human Wizard, 425 posts
Mon 13 May 2019
at 22:15
  • msg #742

Re: Experience

[IC] The Caravan Trip - On to Port Lyalee!

Post out of time: [Apologies; I was b arbed-wire wrapped in getting spells straingt (I hope).]

Haazheel spends the next two, rather frustrating, days copying spells courtesy Dellas and Identifying two (I guess) items (bracers and armbands).

Oh, no! the Dreaded Dice Roller!

Haazheel will be lucky if he doesn't lose the quarterstaff, fall in, and drown.

15:12, Today: Haazheel Thorn rolled 3 using 2d20 with rolls of 2,1.  Hit, Deflect (ha ha).
Averdante
Elf Archer, 534 posts
Keen eyed
Thu 16 May 2019
at 14:33
  • msg #743

Re: Experience

BTW -- How many of the wagons still need to cross? Especially how many of the lighter ones?
Bruenor Sedricson
Human Fighter, 425 posts
Fri 17 May 2019
at 03:52
  • msg #744

Re: Experience

Hey all, I'm sorry for the delay...life has intruded!  I'll post for Bruenor in the morning.
Bruenor Sedricson
Human Fighter, 426 posts
Fri 17 May 2019
at 17:32
  • msg #745

Re: Experience

Hey all, I'm wrestling with Bruenor's action because of my delay.

As the caravan begins the river crossing, my inclination is that he took the few minutes to remove his plate armor and send it across on a wagon...BUT because I'm late to the party, I'm struggling to make that call with the foresight of the tree barreling down the river.

DM - any creative writing, guidance, constraint or penalty here is appreciated.

He's either crossing in full plate in the wagon with the others (assuming there's room for all of them), or he's removed his armor and: 1) the others waited for him and they're all together, or 2) He's on the near shore waiting to cross with the next wagon.

If he's with the others (either armored or not), he'll do his best to deflect the tree along with them.

OOC: Went ahead and rolled to keep things moving:
12:29, Today: Bruenor Sedricson rolled 27 using 1d20+8.  Bruenor deflect log (Touch attack).
12:29, Today: Bruenor Sedricson rolled 18 using 1d20+3.  STR check.


If he's on the near bank waiting, he'll helplessly shout out "Watch out for that tree!", and get ready to help as possible with the end result of the tree encounter.
Dungeon Master
GM, 827 posts
Storyteller
Font of All Knowledge
Sat 18 May 2019
at 14:37
  • msg #746

Re: Experience

There was plenty of time to remove armor before the wagons plunged in, because Gav and Maris brought the horse herd across first along with a rope.  So Bruenor could go in when he saw the one of the lighter funerary wagons start to have trouble, and be ready with Volsh and Haazheel to deflect the tree.
Dellas Nump
Halfling Wizard, 561 posts
Fire burns bright!
AC: 14 HP: 26/26
Sat 18 May 2019
at 18:41
  • msg #747

Re: Experience

Has Dellas crossed yet or is he still in one of the wagons to cross? Not really sure how he can help here beyond yelling. His spell selection won't really help much with the trees while in the water unless you wanting flaming tree's coming towards the wagon...
Haazheel Thorn
Human Wizard, 426 posts
Sat 18 May 2019
at 18:58
  • msg #748

Re: Experience

The two items identified have what properties?
Dungeon Master
GM, 828 posts
Storyteller
Font of All Knowledge
Sun 19 May 2019
at 13:42
  • msg #749

Re: Experience

Bracers are: bracers of armor +2

Armband is: phylactery of faithfulness
Dungeon Master
GM, 830 posts
Storyteller
Font of All Knowledge
Mon 20 May 2019
at 23:03
  • msg #750

Re: Experience

Oh hey, just asking, anyone here going to GenCon Indy this year?
This message was last edited by the GM at 23:03, Mon 20 May 2019.
Dungeon Master
GM, 832 posts
Storyteller
Font of All Knowledge
Tue 21 May 2019
at 14:43
  • msg #751

Re: Experience

If anyone wants a more convenient way to carry your heaps of cash, you can deposit it with the Moneychanger's Guild and get a chit/the amount recorded instead.  In town, many people use that way to avoid carrying huge amounts of coin, as they can use chits instead.  You can also use it to draw out money in a different town through the Moneychanger's Guildhall, like a bank.

But guild script only works in places big enough to have Guildhalls (and usually with larger purchases), so if you're heading off into less-settled territory, you'll want some coinage.
Haazheel Thorn
Human Wizard, 429 posts
Tue 21 May 2019
at 18:27
  • msg #752

Re: Experience

Anbody want the Bracers of Armor? Sell the phylactery of faithfulness?
Dellas Nump
Halfling Wizard, 563 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 21 May 2019
at 18:42
  • msg #753

Re: Experience

Dungeon Master:
If anyone wants a more convenient way to carry your heaps of cash, you can deposit it with the Moneychanger's Guild and get a chit/the amount recorded instead.  In town, many people use that way to avoid carrying huge amounts of coin, as they can use chits instead.  You can also use it to draw out money in a different town through the Moneychanger's Guildhall, like a bank.

But guild script only works in places big enough to have Guildhalls (and usually with larger purchases), so if you're heading off into less-settled territory, you'll want some coinage.


Good to know. After we figure out everything identified paying in what coinage we need to find the final pearls and maybe some more spellbooks I will look at changing some coin in.



@Haazheel Either of us mages can use them. But We may want to hold off splitting everything until we have everything identified (assuming we can afford to identify it all). We also never determined exactly what we were selling if I recall correctly?
Lantamori
Elf Rogue, 328 posts
30/30 hp
Locksmith Extraordinaire
Tue 21 May 2019
at 19:27
  • msg #754

Re: Experience

We collected 300gp worth of coin in party loot to spend on pearls.

Then sell everything on the sell list except that someone's already claimed a scabbard from that list.

Any of the non armor wearing want the bracers?
Dungeon Master
GM, 833 posts
Storyteller
Font of All Knowledge
Tue 21 May 2019
at 21:04
  • msg #755

Re: Experience

If the wizards don't want the bracers (and by all means, if you do, please claim them!), putting them on Thunder is an option.
Dellas Nump
Halfling Wizard, 564 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 21 May 2019
at 21:10
  • msg #756

Re: Experience

I can't wear them actually with the other items I have on my wrists already. Unless I can wear them as anklets :P
Dellas Nump
Halfling Wizard, 565 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 21 May 2019
at 21:13
  • msg #757

Re: Experience

Farian Raymellie:
I took a stab at what to keep and sell of the current horde. Please check my math on the 'sell' value.

Keep:
  • 50' of fine golden rope - mundane, fine silk rope, worth 10gp
  • a leather belt decorated with symbols of the sun - at the very least you know this is a belt of opposite gender - magical, minor transmutation -- Dibs!
  • four colorful potions in a blue leather belt - magical, and upon examination there is a [potion of cure moderate wounds, potion of magic fang, elixir of fire breath and a potion of water breathing]
  • a pair of silvery bracers with symbol of a shield and fists upon them - magical, minor abjuration  [Bracers of Armour +2]
  • a blue-black buckler - Upon examination, it is a quiescent beetle the size of a buckler!
  • a pair of green snakeskin gloves - magical, minor transmutation
  • a leather collar spiked with wooden spikes - magical, minor transmutation
  • two belt pouches that have about twenty platinum coins between them - mundane
  • Two armbands with shards of obsidian tucked amongst the woven threads.  Anyone examining the items with magic finds that only the armbands have a faint dusting of magic about them. - magical, minor divination [Phylactery of Faithfulness]


Sell (value 2860 or 357.5 each):
  • a fine red silk scarf - mundane, worth 50gp
  • a silver plate decorated with blue stones in a moon motif -  mundane, worth 250gp
  • a small heap of coins and gems - 300gp worth of coins, the lesser gems total some 200gp, but one outstanding ruby is worth 1000gp on its own
  • two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.” - Mundane, both masterwork shortsword worth 500gp each due to their fine carvings
  • two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red

Dungeon Master:
From the attack by the shadows and bears:

*two dried gourds with broken wax seals that have been cast aside.  It seems as if the gourds had contained something liquid that had since been poured out or drunk.

*There's also a broken charm that Prreet finds, woven grasses with a bit of polished obsidian caught within its strands.  The charm would have fit around a very large wrist or a normal elf's leg.


Someone wanted one of the shortswords and scabbards I thought. Otherwise we were looking to sell/trade everything else?
This message was last edited by the player at 23:34, Tue 21 May 2019.
Dellas Nump
Halfling Wizard, 566 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 21 May 2019
at 21:14
  • msg #758

Re: Experience

Oh and I can repair the charm given the coin and time to do so.
Averdante
Elf Archer, 535 posts
Keen eyed
Tue 21 May 2019
at 23:22
  • msg #759

Re: Experience

Dellas Nump:
two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red


Averdante:
Dellas -- Dante was claiming the dark blue leather sword belt, so that won't be getting sold!


No short sword -- just the sword belt. He's already got a long sword that hardly ever sees air, but that's no reason not to dress it up pretty. ;)
Dellas Nump
Halfling Wizard, 567 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 00:00
  • msg #760

Re: Experience

Farian Raymellie:
Sell (value 2860 or 357.5 each):
  • a fine red silk scarf - mundane, worth 50gp
  • a silver plate decorated with blue stones in a moon motif -  mundane, worth 250gp
  • a small heap of coins and gems - 300gp worth of coins, the lesser gems total some 200gp, but one outstanding ruby is worth 1000gp on its own
  • two shortswords of fine make, one with a grip of silver carved to look like an octopus, the other with a hilt carved to look like roses, with tiny garnets tucked amongst the “petals.” - Mundane, both masterwork shortsword worth 500gp each due to their fine carvings
  • two leather belts and scabbards that are in good shape underneath the dirt and blood - mundane, worth 30gp each, one is dark blue, one is rose red


Okay so if we take the 1000 GP ruby out of the above and bought pearls with it. That would leave the a balance of 232 GP 5 Silver each, with Dante actually getting 202 GP 5 SP in exchange for the scabbard.

This leaves us with a 1000 GP to buy Pearls or other Party type goods?
Lantamori
Elf Rogue, 329 posts
30/30 hp
Locksmith Extraordinaire
Wed 22 May 2019
at 00:13
  • msg #761

Re: Experience

Note that the split is "estimated" as our sales prices may vary and we should hold off on that until sales are final.

It also looks like we only need 3 items identified (Beetle, gloves, and collar).

Perhaps buy just 5 pearls to have 2 on hand for later?
Dellas Nump
Halfling Wizard, 568 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 00:26
  • msg #762

Re: Experience

In reply to Lantamori (msg # 761):

Yeah not sure if we get full price or a percentage so that is definitely up for review.

Even if we buy 5 pearls, leaving the other 500 for possible other needs might be useful. Up to the group. Just a suggestion. Also can we find 5 pearls?
Dungeon Master
GM, 834 posts
Storyteller
Font of All Knowledge
Wed 22 May 2019
at 00:33
  • msg #763

Re: Experience

Easily able to find pearls - y'all are on the coast.  ;)

With a little good haggling, you may be able to get more than 50% for your sellable goods.  I think Sir Aberlayne was your designated haggler, as she had good Charisma and ranks in Diplomacy.
Dellas Nump
Halfling Wizard, 570 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 00:40
  • msg #764

Re: Experience

In reply to Dungeon Master (msg # 763):

All right Sir Aberlayne get on it :) Also would we have haggled at the Fort or would it have been better to do so here?
Averdante
Elf Archer, 537 posts
Keen eyed
Wed 22 May 2019
at 00:56
  • msg #765

Re: Experience

I'd say stock up on pearls here. They should be cheaper here than anywhere inland we're apt to find them (short of as treasure!).
Lantamori
Elf Rogue, 330 posts
30/30 hp
Locksmith Extraordinaire
Wed 22 May 2019
at 01:11
  • msg #766

Re: Experience

If individuals would like to purchase pearls from their own share to later identify items on their behalf, feel free.
Dungeon Master
GM, 835 posts
Storyteller
Font of All Knowledge
Wed 22 May 2019
at 01:20
  • msg #767

Re: Experience

The market is far more likely to bear a higher cost here than in the Fort, so here would be the best place to sell things.
Dellas Nump
Halfling Wizard, 571 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 01:25
  • msg #768

Re: Experience

In reply to Lantamori (msg # 766):

You going to reimburse me each time I identify things? Or just planning refraining from using and taking magic items?
Dellas Nump
Halfling Wizard, 572 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 01:26
  • msg #769

Re: Experience

Just curious why you're so opposed to using a "party fund" to buy pearls.
Farian Raymellie
Human Cleric, 493 posts
Devotee of Saint Bane
63/63 HP
Wed 22 May 2019
at 01:47
  • msg #770

Re: Experience

Dellas, that's the rogue suggesting it. *wink, wink*

:)
Dellas Nump
Halfling Wizard, 573 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 01:55
  • msg #771

Re: Experience

In reply to Farian Raymellie (msg # 770):

This is all OOC though. Not sure what agreements for splits or putting place before
Farian Raymellie
Human Cleric, 495 posts
Devotee of Saint Bane
63/63 HP
Wed 22 May 2019
at 02:11
  • msg #772

Re: Experience

I'm suggesting that our rogue may find things of which the rest of us are not aware. I've played many rogues that take a 'finder's fee'. :D
Lantamori
Elf Rogue, 331 posts
30/30 hp
Locksmith Extraordinaire
Wed 22 May 2019
at 02:26
  • msg #773

Re: Experience

Whoever gets the item pays Dellas back for the pearl.  If we sell the item, Dellas gets paid back before splitting the proceeds.

If someone wants something identified on the road, they should buy a pearl or two now from their own funds.

Ideally, anyone receiving a magic item would reimburse the rest of the party for the sale value of the item.  However, this is mathematically onerous and cost prohibitive to most characters.  So we'll just have folks pay to have their super expensive magical item identified and call it good enough.
Dellas Nump
Halfling Wizard, 574 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 02:32
  • msg #774

Re: Experience

In reply to Lantamori (msg # 773):

I guess I should charge if anyone wants a magic item created beyond just the materials cost too since we are onto worried bout our own wealth and not the over all party.


Sorry that's what that screams to me.
Dellas Nump
Halfling Wizard, 575 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 22 May 2019
at 02:33
  • msg #775

Re: Experience

I'll just bot bother identifying things if that's the direction we want to go. We can pay someone else to do it when we get to a city large enough for their to be someone thay can do it.
Narthian Goldleaf
Elf Druid, 553 posts
Narthian 36/36
Thunder 50/50
Wed 22 May 2019
at 02:51
  • msg #776

Re: Experience

I'm pretty sure that the party settled on using group funds for identifying some time ago (something I forgot until someone else mentioned it). Then doling out the goods based on need, desire, and usefulness. Anything of questionable value can be sold. This system is better and simpler than keeping track of value. And it sounds like we have two crafters now to beef things up as long as we can find the time and cash.

All of that said, I'm all in on the bracers for Thunder! Those plus his natural armor bonuses will make him quite formidable!
Haazheel Thorn
Human Wizard, 430 posts
Wed 22 May 2019
at 06:32
  • msg #777

Re: Experience

IMO
Assuming it's OK for us mages to stay out of the fray, those most apt to take punishment should get the protection. If items protecting against spells come up, that may be a different story.
Volsh son of Vor
Human Barbarian, 342 posts
Wed 22 May 2019
at 06:48
  • msg #778

Re: Experience

I see no reason not to use party funds for identifications.

I'd like to see what the other items are that need to be identified turn out to be before we make these decisions though really.

If someone needs to pay for the identifications of the remaining items, Volsh will fund the pearls required.
Averdante
Elf Archer, 538 posts
Keen eyed
Wed 22 May 2019
at 14:25
  • msg #779

Re: Experience

Yeah, I'd like to find out what some of the other items are before making any decisions, too, although if the mages don't want the bracers, I'm not adverse to letting Thunder have them. He's generally in the thick of the fighting.

Then we need to find/craft something for him like a ring one of my 2e characters has -- basically gives an effect to any weapon he's using in melee as if it were silver. Not magic, so no plus to hit or damage, but it'd sure make Thunder wicked against any future lycanthropes!
Volsh son of Vor
Human Barbarian, 343 posts
Wed 22 May 2019
at 18:41
  • msg #780

Re: Experience

Averdante:
Then we need to find/craft something for him like a ring one of my 2e characters has -- basically gives an effect to any weapon he's using in melee as if it were silver. Not magic, so no plus to hit or damage, but it'd sure make Thunder wicked against any future lycanthropes!

I know we're doing core only for this game, but Book of Exalted Deeds had a Druid 1/Ranger 1 spell called Silvered Claws. Duration 1 min/CL. That could easily be crafted into an item for Thunder if our GM allowed it.

Base 3.5 crafting rules it'd be a 4k gp item (1st level spell x 1st level caster x 2000 continuous x 2 for 1 min/CL duration). Not sure GM would want it at that level or not, but that seems pretty ok if not slightly high for a single type of DR bypass on an animals natural attacks.

May not happen though since we're doing the Simple version ;)
Haazheel Thorn
Human Wizard, 431 posts
Wed 22 May 2019
at 19:13
  • msg #781

Re: Experience

Just chipping in an opinion: Whatever the party acquires, priorities for use:

Healing etc.

Given to a comrade who can best use item to benefit party

Buffing character (making sure everybody gets a share, sometimes)

Selling to add to party treasury
Narthian Goldleaf
Elf Druid, 554 posts
Narthian 36/36
Thunder 50/50
Wed 22 May 2019
at 20:53
  • msg #782

Re: Experience

Volsh son of Vor:
I know we're doing core only for this game, but Book of Exalted Deeds had a Druid 1/Ranger 1 spell called Silvered Claws. Duration 1 min/CL. That could easily be crafted into an item for Thunder if our GM allowed it.
...


I don't want to put words into our DM's mouth, (famous last words) ... but she's been accommodating. I'm pretty sure that this could be covered under 'Research New Spell'. ... Now I just have to find my copy of that tome and jot down the details to see if it would be allowed ... and find time for Narthian to do the research ...



Now, on the identify thing... If we do not have sufficient party funds, and someone offers up the cash, then it probably goes without saying that that character should be repaid from the next horde prior to any divvying.



Regarding GenCon... I won't be attending. But might make a GaryCon one of these years.
Volsh son of Vor
Human Barbarian, 345 posts
Wed 22 May 2019
at 21:03
  • msg #783

Re: Experience

PM



I've never gotten to go to a Con, GenCon or otherwise :(
Averdante
Elf Archer, 539 posts
Keen eyed
Wed 22 May 2019
at 23:13
  • msg #784

Re: Experience

I'm too far away for GenCon. Haven't even been to a local con in a while. They've shrunk over the years (too bland for the upcoming generations), while the "comicon" riffs have expanded, attracting all those younger folks. I went to the local comicon here, until it got to be ridiculously expensive.

Maybe next year, though; evidently there's an educator discount available for a day ticket. Moving's eaten up my spare cash this year, unfortunately.

You have no local cons available, Volsh?

Narthian -- Sounds right on the identifying stuff. So far, not having enough general loot to cover identifying items hasn't been a problem. :)

Haazheel -- That's pretty much how it's been done, and it's worked well so far.
Dungeon Master
GM, 836 posts
Storyteller
Font of All Knowledge
Thu 23 May 2019
at 01:38
  • msg #785

Re: Experience

You can certainly research a new spell.  Silvered Claws would likely be something that might be the domain of Ehlonna or Obad-Hai, them being nature/forest deities (or speak to nature or nature spirits as a whole).  As that spell is a divine spell, you will likely need to do a religious rite of some kind, possibly perform some kind of quest, or make another applicable sacrifice.  A wizard would use time, gold for materials, and the resources of an arcane library, so I figure this would be a reasonable equivalent for a divine spell.

Narthian, I believe when you looking over the various items, you were able to figure out what the blue buckler was. 

Pooling party treasure to pay for identification of items seems a fair allocation of resources.

Also, because I have people going to various places that will take longer and range farther than necessary, I am going to open up a new thread for gadding about the coast: Narthian is visiting some druids in the area and Volsh is wanting to go talk to the Wee Jas conclave.

--

We (husband and I) went to the last GenCon in Milwaukee, and the first two in Indy (we saw their growing pains the first few years; the poor dears were NOT initially ready for the stampede of dedicated nerds).  Then we went back last year and now hope to make it a more regular thing. It has grown hugely since the first few years in Indy - it's the second biggest even in the city, just behind the Indianapolis 500, and the biggest one downtown.  It fills the whole convention center, the whole stadium (including the field), plus every hotel conference/meeting room for blocks around.
Lantamori
Elf Rogue, 333 posts
30/30 hp
Locksmith Extraordinaire
Tue 28 May 2019
at 03:50
  • msg #786

Re: Experience

DM, would you mind if we split up to tackle some of these neglected tasks?  There's sometimes an unwritten rule that it's easier on the DM if the party sticks together.

There seem to be some seemingly minor tasks that could deal with some timely attention, such as the missing mushroomer, turtle, and skeleton.

Yes, we may be overqualified as a group to find a turtle, but if we split up, we could investigate all of them.  If a team thinks they've bitten off more than they can chew, they can back off and call in the cavalry.

Yes, we may possibly be taking jobs away from less experienced groups, but these jobs can't wait for those folks to step up.  The longer they stay on the board, the less chance of being resolved with a happy conclusion.  I think the guild would look kindly on a reputation of resolving jobs big or small in a timely manner.  Otherwise, no one would post their small jobs in the future.
Dungeon Master
GM, 839 posts
Storyteller
Font of All Knowledge
Tue 28 May 2019
at 04:13
  • msg #787

Re: Experience

That is absolutely not a problem, particularly as you guys are a large group.  I can make separate threads for different jobs, once people decide what and who wants to do what.
Dellas Nump
Halfling Wizard, 576 posts
Fire burns bright!
AC: 14 HP: 26/26
Thu 30 May 2019
at 21:57
  • msg #788

Re: Experience

Did we decide on what we are doing with the loot and whether we are buying pearls?

I volunteer to run around with the PC(NPC) that is selling the goods mainly because Dellas would just wander the city and this seems like a good way to do so.
Dungeon Master
GM, 842 posts
Storyteller
Font of All Knowledge
Fri 31 May 2019
at 12:16
  • msg #789

Re: Experience

Using party loot to identify items for the party is a go.  And Abby will be happy to explore Port Lyalee with her family.  ;)
Volsh son of Vor
Human Barbarian, 351 posts
Mon 3 Jun 2019
at 15:38
  • msg #790

Re: Experience

So is there new information on what the rest of the magic items are or did I miss it?
Dungeon Master
GM, 849 posts
Storyteller
Font of All Knowledge
Mon 3 Jun 2019
at 15:41
  • msg #791

Re: Experience

Not yet.  But I'll do a summary and post soon, because Sir Aberlayne is going to sell the excess loot, buy the appropriate amount of pearls, and then the wizards can go get drunk (pearls dissolved in wine for each casting) while they sort out what's what, magically.  ;)
Dellas Nump
Halfling Wizard, 578 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 4 Jun 2019
at 18:02
  • msg #792

Re: Experience

Also do we want to try and determine & possibly repair the charm the bear had on it's leg?
Dungeon Master
GM, 850 posts
Storyteller
Font of All Knowledge
Tue 4 Jun 2019
at 18:20
  • msg #793

Re: Experience

I'll tell you now that the charms that the harpies had are identical to the one the bear had, save for the size.
Dellas Nump
Halfling Wizard, 580 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 4 Jun 2019
at 18:29
  • msg #794

Re: Experience

Dungeon Master:
I'll tell you now that the charms that the harpies had are identical to the one the bear had, save for the size.


Good to know. Now if I could find the message that states what they were. Is it possible to create a new thread just for Loot? You can keep it so we can't respond in there and only you can update it but it will keep it easy to find stuff.
Dungeon Master
GM, 851 posts
Storyteller
Font of All Knowledge
Wed 5 Jun 2019
at 02:02
  • msg #795

Re: Experience

Aye, that I can do.  :)
Dungeon Master
GM, 853 posts
Storyteller
Font of All Knowledge
Wed 5 Jun 2019
at 02:51
  • msg #796

Re: Experience

Okay, loot thread is up.  I'll leave open just for the nonce so if anyone wants to add any undistributed loot to the thread, they can.
Narthian Goldleaf
Elf Druid, 559 posts
Narthian 36/36
Thunder 50/50
Wed 5 Jun 2019
at 12:07
  • msg #797

Re: Experience

We don't have to ID the buckler. The DM has determined that Narthian knows what it is! Anyone who needs protection from missile weapons, e.g. archers or casters, will benefit from it. I don't think that it would hurt anything to retcon that Narthian shared that much information about it. Once we get back together, I can IC the details.
Haazheel Thorn
Human Wizard, 440 posts
Fri 7 Jun 2019
at 02:03
  • msg #798

Re: Experience

Oops! We're part of a guild?
Dungeon Master
GM, 857 posts
Storyteller
Font of All Knowledge
Fri 7 Jun 2019
at 02:12
  • msg #799

Re: Experience

The Adventurers' Guild!  Please refer to the following thread for details:  link to a message in this game

In regards to Volsh's query, you can take off-Guild jobs, but you obviously don't get credit with the Guild for them (no adding to your reputation or rank), nor can you use your Guild standing when taking those jobs (so you couldn't ask for Guild arbitration if you were caught law-breaking during that task).
This message was last edited by the GM at 02:14, Fri 07 June 2019.
Dellas Nump
Halfling Wizard, 583 posts
Fire burns bright!
AC: 14 HP: 26/26
Thu 13 Jun 2019
at 18:59
  • msg #800

Re: Experience

Uh where did my little wrist dragon come from? I have no idea as that was prior to my joining of the game and taking over the PC.
Dungeon Master
GM, 861 posts
Storyteller
Font of All Knowledge
Fri 14 Jun 2019
at 01:10
  • msg #801

Re: Experience

Dellas, you found your dragon bracer in a kobold lair in a swamp near the small village of Fen-on-the-Fen - the kobolds had been dragooned into the service of a rogue small god, and the Leafblade Company had defeated them and their divine protector in order to free the village.  That was the job you guys had taken prior to the caravan job.
Dungeon Master
GM, 863 posts
Storyteller
Font of All Knowledge
Fri 14 Jun 2019
at 16:59
  • msg #802

Re: Experience

Volsh and Haazheel - There will be another little encounter along the road once I get a bit of time, which should hopefully keep you guys entertained until everyone's timelines align once again.  ;)
Volsh son of Vor
Human Barbarian, 355 posts
Fri 14 Jun 2019
at 17:34
  • msg #803

Re: Experience

Sounds good!
Haazheel Thorn
Human Wizard, 445 posts
Fri 14 Jun 2019
at 22:58
  • msg #804

Re: Experience

Is "ominous" spelled g o o d ? We shall see.

https://getyarn.io/yarn-clip/3...ff-ae0c-6e5da77d552a
Dungeon Master
GM, 865 posts
Storyteller
Font of All Knowledge
Sun 16 Jun 2019
at 20:27
  • msg #805

Re: Experience

Busy weekend at work, update hopefully late Mon/early Tue.
Bruenor Sedricson
Human Fighter, 430 posts
Fri 21 Jun 2019
at 03:26
  • msg #806

Re: Experience

Hello, everyone!   I'll be taking over the part of Bruenor, and I'll try to keep myself up the same standard of the rest of you.   And look forward to meeting you all in game.
Haazheel Thorn
Human Wizard, 448 posts
Fri 21 Jun 2019
at 05:27
  • msg #807

Re: Experience

Welcome! And thanks!
Bruenor Sedricson
Human Fighter, 431 posts
Fri 21 Jun 2019
at 05:49
  • msg #808

Re: Experience

You're very welcome
Dellas Nump
Halfling Wizard, 586 posts
Fire burns bright!
AC: 14 HP: 26/26
Fri 21 Jun 2019
at 21:06
  • msg #809

Re: Experience

Welcome to the Game. May you make Bruenor yours and have fun with the rest of us.
Bruenor Sedricson
Human Fighter, 432 posts
Fri 21 Jun 2019
at 21:15
  • msg #810

Re: Experience

Sounds good.   Thank you.  :)
Volsh son of Vor
Human Barbarian, 358 posts
Fri 21 Jun 2019
at 21:50
  • msg #811

Re: Experience

Voslh son of Vor welcomes you to the game Bruenor!

No judgment or bad things behind this question, but I'm curious, is anyone the original player of their Character?

I'm not, and I know Dellas has taken over since the beginning based on his recent questions :).

Even if we're all non-original I think it's pretty cool that the game has continued unabated with the same PC for so long!
Bruenor Sedricson
Human Fighter, 433 posts
Fri 21 Jun 2019
at 21:58
  • msg #812

Re: Experience

I'll admit I've only taken over another person's character a handful of times here on Rpol, but Bruenor seems a fun character to play.  I'm looking forward to more.
Narthian Goldleaf
Elf Druid, 568 posts
Narthian 36/36
Thunder 50/50
Fri 21 Jun 2019
at 23:09
  • msg #813

Re: Experience

Welcome Bruenor!

I've been here since 29 Jan 2016. It doesn't seem like 3 years! From the private messages, I figure that I'm the third player for Narthian, and gods willing, the last.
Averdante
Elf Archer, 544 posts
Keen eyed
Wed 26 Jun 2019
at 02:34
  • msg #814

Re: Experience

I think I'm Dante's second player. And I'm pretty sure none of the originals is left! Keeping the cast, the same, does maintain some continuity, and more importantly, I think, allows the story to keep moving forward. :)
Haazheel Thorn
Human Wizard, 451 posts
Wed 26 Jun 2019
at 03:31
  • msg #815

Re: Experience

1 May 2017 Haazheel's third player, I think.
Dungeon Master
GM, 872 posts
Storyteller
Font of All Knowledge
Thu 27 Jun 2019
at 08:37
  • msg #816

Re: Experience

Yar, I found that after we added Lantamori (when our first rogue dropped out), that we could quickly get into a vicious cycle of having to invent reasons why we were adding new party members in the middle of a dungeon or gods-forsaken swamp.  And why would the Adventurers' Guild pay money for a group composed of entirely new people from the ones who had taken the job in the first place?  Having the consistent story/characters has helped so much, and you guys have done a fantastic job of it!  :)
Bruenor Sedricson
Human Fighter, 436 posts
Thu 27 Jun 2019
at 09:31
  • msg #817

Re: Experience

I'll admit that I usually prefer to play my own characters, ones I've invested in
However, this is a fun character, and a very detailed and vibrant campaign, so I'm looking forward to the action.
Volsh son of Vor
Human Barbarian, 361 posts
Thu 27 Jun 2019
at 17:55
  • msg #818

Re: Experience

In reply to Bruenor Sedricson (msg # 817):

I've taken over a few characters in the past as well. I must say that Volsh has been the easiest for me to "get in his head". I agree he's been great fun!
Narthian Goldleaf
Elf Druid, 570 posts
Narthian 36/36
Thunder 50/50
Sat 29 Jun 2019
at 01:44
  • msg #819

Re: Experience

Our DM has been very open to allowing us to make the characters 'ours', so there was no real worry if we were staying 'true' to the original concept.
Dungeon Master
GM, 874 posts
Storyteller
Font of All Knowledge
Sun 30 Jun 2019
at 13:36
  • msg #820

Re: Experience

Hey guys, I'm in the middle of a busy weekend at work. Month's end, trying to reach our goals, and everyone is working on the floor, including me, because management held back the two new guys who were supposed to be on our shift to train more on days.  (We don't need them trained on every position, just two or three would be fine, really!)

I should be able to update fully on Monday.
Bruenor Sedricson
Human Fighter, 439 posts
Sun 30 Jun 2019
at 19:15
  • msg #821

Re: Experience

Good luck, DM.  Work stress is always a hassle.


And to the rest od the players.  Bruenor is available to help with any side quests you're on.  Ive got him heading back to the Guild, but in case the timing doesn't work, o thought I'd make the request
Farian Raymellie
Human Cleric, 508 posts
Devotee of Saint Bane
63/63 HP
Sun 30 Jun 2019
at 23:40
  • msg #822

Re: Experience

I'm guessing that I'll be getting into the Lost Skeleton hook pretty soon. If so, I'll swing by the guild hall to pick you (and any other stragglers) up. :)
Bruenor Sedricson
Human Fighter, 440 posts
Mon 1 Jul 2019
at 01:46
  • msg #823

Re: Experience

Sounds good
Dellas Nump
Halfling Wizard, 589 posts
Fire burns bright!
AC: 14 HP: 26/26
Mon 1 Jul 2019
at 17:10
  • msg #824

Re: Experience

Are we looking at doing separate jobs from each other? ATM Abelyne and I are in the market selling off the loot we attained so we can divvy up some treasure and then decide how to split the magic items.
Farian Raymellie
Human Cleric, 509 posts
Devotee of Saint Bane
63/63 HP
Mon 1 Jul 2019
at 22:26
  • msg #825

Re: Experience

I think we're doing some initial investigations on a couple of the seemingly smaller tasks. Speaking for myself, Farian will look for help as soon as it becomes evident that help is needed. Lantamori and Narthian are on their own, though. ;)
Volsh son of Vor
Human Barbarian, 363 posts
Mon 1 Jul 2019
at 23:27
  • msg #826

Re: Experience

If Volsh and Haazheel ever get back from our Fey Sorjourn we just started we'll be asking for some help to escort this Jasdian priestess so they'll train Volsh in Control Shape ;)
Dellas Nump
Halfling Wizard, 591 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 2 Jul 2019
at 00:19
  • msg #827

Re: Experience

In reply to Volsh son of Vor (msg # 826):

So you're going to keep being a werewolf? Wow surprised the DM is going to allow that given the general alignment shift (I've always disagreed with that part) and the oh every 30 days I can't control my shifts thing. Kinda awesome
Dungeon Master
GM, 876 posts
Storyteller
Font of All Knowledge
Tue 2 Jul 2019
at 01:26
  • msg #828

Re: Experience

I really disagree with the "one shot and become totally evil" thing as written for werewolves.  As I was discussing with Volsh and Narthian, if we take that as written than would a vile, evil blackguard bitten by a werebear (who are LG) would suddenly start helping little old ladies do their shopping and deliver inspiring lectures on duty and obedience?  Makes about as much sense as werewolves becoming evil.  Now, I could see a case of the shock of unprepared transformation causing temporary insanity, that if not controlled by will, training, or help from others, could eventually cause an alignment shift.  But Volsh knows its coming, has the aid of his friends, and is actively seeing out training.

So we're slowly applying the template as Volsh learns how to control himself.  :)
Bruenor Sedricson
Human Fighter, 442 posts
Tue 2 Jul 2019
at 01:32
  • msg #829

Re: Experience

Being the New Kid on the Block, I'm just really looking forward to getting everyone back together again, but I'm up for whatever happens

And i look forward to seeing our new furry friend in action
Lantamori
Elf Rogue, 352 posts
30/30 hp
Locksmith Extraordinaire
Tue 2 Jul 2019
at 01:47
  • msg #830

Re: Experience

Will there be any down sides to being a were-creature?  Expected or unexpected?

Seems to me everyone should be doing it if it's all rainbows and no showers.
Dellas Nump
Halfling Wizard, 592 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 2 Jul 2019
at 02:16
  • msg #831

Re: Experience

Dungeon Master:
I really disagree with the "one shot and become totally evil" thing as written for werewolves.  As I was discussing with Volsh and Narthian, if we take that as written than would a vile, evil blackguard bitten by a werebear (who are LG) would suddenly start helping little old ladies do their shopping and deliver inspiring lectures on duty and obedience?  Makes about as much sense as werewolves becoming evil.  Now, I could see a case of the shock of unprepared transformation causing temporary insanity, that if not controlled by will, training, or help from others, could eventually cause an alignment shift.  But Volsh knows its coming, has the aid of his friends, and is actively seeing out training.

So we're slowly applying the template as Volsh learns how to control himself.  :)



Yep never agreed with the forced alignment shifts. Though thinking about it further I could see a partial shift along one of the axis, depending on what is the more strong side of it Lawful -> Nuetral -> Chaotic or vice versa OR Good -> Nuetral -> Evil or vice versa depending on the base creature alignment.

And I like Lantamori have concern that there should be some reason to not want to do it.
Bruenor Sedricson
Human Fighter, 443 posts
Tue 2 Jul 2019
at 02:21
  • msg #832

Re: Experience

As for a downside to lycanthropy, i was thinking that there's a loss of self control with the new animal side, and perhaps a corrupting influence in the power of the new abilities, perhaps that makes one see other people as inferior, or even food.
A bit like getting a person getting super powers, and starting seeing others asnweaker and less worthy of life than they are.
Volsh son of Vor
Human Barbarian, 364 posts
Tue 2 Jul 2019
at 02:36
  • msg #833

Re: Experience

Well... as our illustrious DM noted, if you aren't prepared for it, there is still the potential for the alignment shift. Volsh is trying to be as prepared for it as possible. Getting trained in the Control Shape skill, dumping all my level 6 ranks into the skill, taking Skill Focus (control shape), working with Narthian to get some item to help me out, that is hopefully going to help control the alignment portion as well, etc.

As it is, it's going to probably cost me a ton of gp for that item that Narthian started to talk with others about, like 5k or more, and that is just to help me control the transformation.

As to why more people don't seek it out? Only natural lycanthropes can give the curse, at least per the MM. Afflicted like myself can't turn anyone else into a werewolf. So chances of meeting a natural one or being born one are pretty slim.

On alignment, as I pointed out in our private conversations, this is what the MM says under the template:
quote:
Alignment
Any. Noble creatures such as bears, eagles, and lions tend to produce good-aligned lycanthropes. Sinister creatures such as rats, snakes, and wolves tend to produce evil-aligned lycanthropes. This is a reflection of how these animals are perceived, not any innate quality of the animal itself, so the alignment of the animal form can be arbitrarily assigned.


Also the chart for the lycanthropes has the column titled "preferred alignment"

The Jasdian's are going to train me in the Control Shape skill... and I'm going to try to make my first change there with them (at least that was the plan) in a controlled environment. If I can't learn to control it, then they'll work with me to try and remove the curse (and I'll just level up as a barbarian or figher as normal ;)
Dungeon Master
GM, 877 posts
Storyteller
Font of All Knowledge
Tue 2 Jul 2019
at 13:47
  • msg #834

Re: Experience

And certainly there could be social or religious blow-back; werebeasts are not universally loved, and if the wrong person knows, it could certainly cause issues.  Some branches of good churches have dedicated paladins/hunters to destroy evil werebeasts.  Some evil churches or cults actively seek werebeasts out to join their ranks (sometimes "or else").  Some powerful creatures seek werebeasts out for their servants.  Some lesser evil creatures seek out werebeasts to serve.  Most normal folk fear werebeasts.

So this is not a lightly-done decision, nor is it free of consequence, but we'll see how it shakes out in-story.  :)
Haazheel Thorn
Human Wizard, 455 posts
Tue 2 Jul 2019
at 19:04
  • msg #835

Re: Experience

I don't know Her equivalent in this game.

In the Forgotten Realms universe, Selûne is also known as Our Lady of Silver and the Moonmaiden. Clerics of Selûne are a very diverse group, including sailors, nonevil lycanthropes, mystics, and female spellcasters. Her church's main objective is to fight evil lycanthropes and summon the Shards (blue-haired female planetar servants of Selûne) to battle the minions of her nemesis (and twin), Shar. The temple also performs fortune-telling, healing, and practices self-reliance and humility.
Volsh son of Vor
Human Barbarian, 366 posts
Tue 2 Jul 2019
at 20:56
  • msg #836

Re: Experience

In reply to Haazheel Thorn (msg # 835):

I don't think there is a Greyhawk equivalent to Selûne. Balador is the patron of Werebears, and the only "good lycanthrope" god in GH lore that I'm aware of, but he's very focused.

And yeah... if Volsh can learn to control it, even he's not stupid enough to change shape in a city or something. It'll be reserved for very special occasions!

You know... like casual youth sporting events ;)


This message was last edited by the player at 21:11, Tue 02 July 2019.
Dungeon Master
GM, 879 posts
Storyteller
Font of All Knowledge
Tue 2 Jul 2019
at 21:06
  • msg #837

Re: Experience

Ehlonna would be the closest equivalent to Selune, and even then they are more about unspoiled groves, the care of beasts, and the protection of nature than worry about lycanthropes.  But they likely know some of their lore, because if you're going to be guarding the deep wilderness, they will likely have run across them.  (As Narthian has found out.)
Narthian Goldleaf
Elf Druid, 575 posts
Narthian 36/36
Thunder 50/50
Wed 3 Jul 2019
at 02:26
  • msg #838

Re: Experience

...There is a chance that things will go horribly wrong and we'll have to put the mad dog down... ... and yes, that is an evil grin on my face... }:)

I'm actually a fan of the alignment shift. Maybe because I far predate Twilight. Though not so much Teen Wolf... Any who, some monsters should be monsters, IMHO. However, I'm also a fan of supporting my fellow players and adapting the rules to the game. I trust both the DM and Volsh to make this an interesting component. Plus, Narthian's pack will grow by 1 wolf...

:D
Lantamori
Elf Rogue, 354 posts
30/30 hp
Locksmith Extraordinaire
Wed 3 Jul 2019
at 03:08
  • msg #839

Re: Experience

I, as well, accept that we may have to kill Volsh for the good of the party.

Shopping List
Silver arrows
Bear trap

Haazheel Thorn
Human Wizard, 456 posts
Wed 3 Jul 2019
at 03:36
  • msg #840

Re: Experience

Haazheel votes NAY!
Bruenor Sedricson
Human Fighter, 445 posts
Wed 3 Jul 2019
at 03:47
  • msg #841

Re: Experience

Depends, would he make a good rug?  If he won't, I'm cool with letting him live. ;)
Volsh son of Vor
Human Barbarian, 367 posts
Wed 3 Jul 2019
at 15:38
  • msg #842

Re: Experience

So slim... not even worth considering ;P
Bruenor Sedricson
Human Fighter, 447 posts
Thu 4 Jul 2019
at 01:29
  • msg #843

Re: Experience

In reply to Volsh son of Vor (msg # 842):

Perhaps just some wall art, then.
Narthian Goldleaf
Elf Druid, 577 posts
Narthian 36/36
Thunder 50/50
Thu 4 Jul 2019
at 02:47
  • msg #844

Re: Experience

Dire wolf makes a good cloak and hood. ;)
Volsh son of Vor
Human Barbarian, 369 posts
Thu 4 Jul 2019
at 18:01
  • msg #845

Re: Experience

In reply to Narthian Goldleaf (msg # 844):

I think you guys'll be disappointed though when I turn back into a Volsh while you're skinning me.
Bruenor Sedricson
Human Fighter, 450 posts
Thu 4 Jul 2019
at 18:07
  • msg #846

Re: Experience

In reply to Volsh son of Vor (msg # 845):

That would indeed be very inconsiderate to us, I'll agree.   ;)
Narthian Goldleaf
Elf Druid, 578 posts
Narthian 36/36
Thunder 50/50
Fri 5 Jul 2019
at 02:42
  • msg #847

Re: Experience

Yeah, i don't think that there's a huge market for Volsh hoods and cloaks. Although... I'm not too far away from being able to Reincarnate. Maybe we bring you back as an actual wolf. Of course, it would have to be a specialized version of the spell since it restricts one to coming back as the same Type.
...
Now I'm thinking of researching that spell so I can build my own pack from dead enemies...

:D
Volsh son of Vor
Human Barbarian, 370 posts
Fri 5 Jul 2019
at 05:07
  • msg #848

Re: Experience

Oof... Reincarnate scares me... no one wants to come back as a Kobold or a Troglodyte.

Maybe a Bugbear with all those physical stat bumps ;)
Lantamori
Elf Rogue, 357 posts
30/30 hp
Locksmith Extraordinaire
Sun 7 Jul 2019
at 21:36
  • msg #849

Re: Experience

How are we on time of day with the different threads and conversations?
Dungeon Master
GM, 882 posts
Storyteller
Font of All Knowledge
Mon 8 Jul 2019
at 02:02
  • msg #850

Re: Experience

Should be right about the same time fairly shortly.  It'll be nightfall when Volsh and Haazheel get back, which is the same time Farian, Bruenor, and the Numps got back, so theoretically it should be bedtime for everyone, or nearabouts.  The hunt for skeletons and trials of ships could resume in the morning.  :)
Dungeon Master
GM, 883 posts
Storyteller
Font of All Knowledge
Mon 8 Jul 2019
at 13:59
  • msg #851

Re: Experience

Yup, Volsh and Haazheel, go ahead and head into the city thread and the Adventurer's Guild, unless you need to make any major detours along the way.  ;)
Volsh son of Vor
Human Barbarian, 372 posts
Mon 8 Jul 2019
at 17:53
  • msg #852

Re: Experience

I don't :)

Volsh is tired from all the reading lessons, his brain is getting mushy. Plus he needs to talk to Narthian to see how his investigations have gone.
Volsh son of Vor
Human Barbarian, 374 posts
Mon 8 Jul 2019
at 21:46
  • msg #853

Re: Experience

Do we want to talk magic item divvying IC or OOC?

@DM - the 1,000 gp Sir Aberlayne said we each get from the sale of other things. Does that include the two pouches with 20 platinum we opted to keep from those lists?
Dungeon Master
GM, 884 posts
Storyteller
Font of All Knowledge
Tue 9 Jul 2019
at 02:12
  • msg #854

Re: Experience

Nope, party kitty is party kitty for group expenses such as communal rations, lengthy basic guild stays, communal supplies, etc.

I'll update in the morning, but Sir Aberlayne will give everyone the good news (and coin vouchers) before everyone goes to bed.
Haazheel Thorn
Human Wizard, 461 posts
Tue 9 Jul 2019
at 18:38
  • msg #855

Re: Experience

Haazheel finds out about any magic items for sale.
Dungeon Master
GM, 887 posts
Storyteller
Font of All Knowledge
Tue 9 Jul 2019
at 21:35
  • msg #856

Re: Experience

Where do you want to look?  And what sorts of things are you looking for? Some adventures at the Guildhall might be up for a magic item swap, or there are several places in town.  From the Adventurers' Guildhall advertisements:

quote:
Curious treasure? Unusual artifacts? We buy all kinds and sell even more at the Supple Hourglass, Treasure Row, Port Lyalee

 Melgin's Magnificent Magical Emporium! Items enchanted and identified, scrolls, potions, magic items and more! Guild-certified! Treasure Row, Port Lyalee

 Moll's Market - Haggle your way to a good bargain, all items considered!  Market Square, Port Lyalee


There is also likely some magical goods for sale from the Pultain School of Polymorphing, not to mention any places that were not on the list in the Guildhall that you could find through asking, gossip, or exploring.
Averdante
Elf Archer, 547 posts
Keen eyed
Thu 11 Jul 2019
at 04:42
  • msg #857

Re: Experience

Hey, all, sorry for the long silence. I am still working on getting packed & moved. It wouldn't be hard if I were moving from one house to another, but I'm moving from a 1500+ sq. ft. house into a 40' RV -- probably for the next decade, give or take a year or two. So, I have to sort out not only what (can) go in the rig, but what goes into deep storage, and organizing what I want stored where I can occasionally access it over the coming years.

And then there's stuff going to Goodwill, stuff going up on Craigslist, eBay, and community FB pages for sale (thankfully, one of my friends is handling selling stuff; I just set the price, and sometimes work on the wording with her, and she does all the rest).

Along the way, I've discovered that most of that "getting old" crap seems to mean less heat endurance, and a whole lot of pain (not necessarily related). But the heat (I live in the desert, & the house has no A/C -- except the window unit I put in my bedroom to survive), and the pain, especially as a combo, are exhausting. Sometimes, I'm just not up to bearing the pain to drive somewhere with net access. :P

Still here, though, and aiming, come hell or high water (the latter a literal thing, where I live) to get done by month's end -- because I want it over by the time I go back to work at the beginning of August! It may come to shoveling stuff indiscriminately into boxes to pull apart and sort over the winter; that's looking pretty appealing, at this point!
Dellas Nump
Halfling Wizard, 597 posts
Fire burns bright!
AC: 14 HP: 26/26
Thu 11 Jul 2019
at 21:34
  • msg #858

Re: Experience

As a heads up I will be mostly unavailable 07/17 to 07/21 as I am taking an SCA Camping trip. I might be able to check in randomly during that time.
Narthian Goldleaf
Elf Druid, 582 posts
Narthian 36/36
Thunder 50/50
Fri 12 Jul 2019
at 02:27
  • msg #859

Re: Experience

Tell me about it, Averdante! When there's work to do, I still act like I can out-work everyone - which I still can. (Pain is 90% mental, IMHO). It's just that the recovery takes 3 times longer and 5 times as much Ben Gay. :D

Glad you're still around and good luck getting things organized!
Volsh son of Vor
Human Barbarian, 380 posts
Fri 12 Jul 2019
at 17:14
  • msg #860

Re: Experience

I'm headed to the lake this weekend, so not sure what my availability will be this weekend.
Dungeon Master
GM, 889 posts
Storyteller
Font of All Knowledge
Fri 12 Jul 2019
at 21:20
  • msg #861

Re: Experience

Averdante - that's a tough one, and I hope you're able to get a few bouts of coolness during the craziness!

I too will be sporadic this weekend - working all weekend, and likely they'll need me on the floor during most of it.
Bruenor Sedricson
Human Fighter, 453 posts
Sat 13 Jul 2019
at 03:43
  • msg #862

Re: Experience

Dellas Nump:
As a heads up I will be mostly unavailable 07/17 to 07/21 as I am taking an SCA Camping trip. I might be able to check in randomly during that time.


I haven't been able to do any SCA stuff for a few years.  Have fun!!
Dungeon Master
GM, 891 posts
Storyteller
Font of All Knowledge
Wed 17 Jul 2019
at 21:28
  • msg #863

Re: Experience

There is a general map of Low'verok in the Game Map section of this game.

The Ruby Conclave was east and north of Port Lyalee.
Volsh son of Vor
Human Barbarian, 383 posts
Wed 17 Jul 2019
at 21:48
  • msg #864

Re: Experience

OK, so the werebear contact at least is near to the point where the Northern spur road to the Ruby Conclave sits it sounds like since both are about half a day's ride (4 hours) to the East.

Thanks for the reminder there are maps! :)
This message was last edited by the player at 21:48, Wed 17 July 2019.
Dungeon Master
GM, 892 posts
Storyteller
Font of All Knowledge
Fri 19 Jul 2019
at 00:45
  • msg #865

Re: Experience

Yar, the two should be relatively close.  Jasians being Jasians, and often understood, their holy site is secluded, and the woodlands would be a good place for the burial cave the elder sister is going to.
Lantamori
Elf Rogue, 364 posts
39/39 hp
Locksmith Extraordinaire
Fri 19 Jul 2019
at 02:22
  • msg #866

Re: Experience

So is anyone going to propose a plan of action in character?
Haazheel Thorn
Human Wizard, 465 posts
Fri 19 Jul 2019
at 03:04
  • msg #867

Re: Experience

Haazheel already has.
Dungeon Master
GM, 893 posts
Storyteller
Font of All Knowledge
Fri 19 Jul 2019
at 03:35
  • msg #868

Re: Experience

Ok, so it seems we have Narthian and Lantamori going down to the docks in the morning and resolving the Hubert issue, then the group heading down the coast to deal with the twin issues of finding the werebear (Narthian, Bruenor, Farian, possibly others) and going to guide the elder Jasian to her shrine (Volsh, Haazheel, possibly others).  Averdante getting his arrows made.  Dellas... seeking out fire magic?  Or going with one of the groups?  Sir Aberlayne can, if you guys like, start on the skeleton quest while y'all are dealing with the werebear and the priestess.
Haazheel Thorn
Human Wizard, 466 posts
Fri 19 Jul 2019
at 03:40
  • msg #869

Re: Experience

I'm scared...never split the party.
Lantamori
Elf Rogue, 365 posts
39/39 hp
Locksmith Extraordinaire
Fri 19 Jul 2019
at 11:31
  • msg #870

Re: Experience

Sounds like a plan.
Bruenor Sedricson
Human Fighter, 454 posts
Fri 19 Jul 2019
at 12:07
  • msg #871

Re: Experience

I'd just as soon we all stick together for everything, if possible
Dungeon Master
GM, 894 posts
Storyteller
Font of All Knowledge
Fri 19 Jul 2019
at 13:29
  • msg #872

Re: Experience

Looks like most everyone is headed out in the same direction (after the Hubert affair), so y'all can hash it out now in the Guildhall, or plead your case on the road, whichever makes most sense for your characters.
Lantamori
Elf Rogue, 366 posts
39/39 hp
Locksmith Extraordinaire
Fri 19 Jul 2019
at 22:28
  • msg #873

Re: Experience

As long as it's OK with the DM, I'm a big fan of splitting the party.  We accomplish more in the same time and we get to follow the personal interests of our characters.

We're adventurer's not mall walkers.
Volsh son of Vor
Human Barbarian, 384 posts
Fri 19 Jul 2019
at 22:41
  • msg #874

Re: Experience

We have a large enough party that we can make two 4 person groups too (without Sir Aberlayne even!) and still have roles covered!

We have 2 fighter types, 2 divine casters, 2 wizards, 2 rogues, and a Sir Aberlayne in a pear tree ;)

If Averdante is staying in Lyalee maybe we can split up like this?

WeeJas escort: Farian, Haazheel, Sir Aberlayne, Volsh
Werebear talk: Bruenor, Dellas, Lantamori, Narthian

Not sure if Dellas is staying in town or not or if Sir Aberlayne always has to pair with Dellas?
Farian Raymellie
Human Cleric, 517 posts
Devotee of Saint Bane
63/63 HP
Fri 19 Jul 2019
at 23:38
  • msg #875

Re: Experience

I'm not worried about splitting the party here. These missions seem customized for smaller teams - like side quests in a CRPG. Volsh's suggested teams seem workable to me, with Averdante fitting in wherever he wishes.
Lantamori
Elf Rogue, 367 posts
39/39 hp
Locksmith Extraordinaire
Sat 20 Jul 2019
at 00:21
  • msg #876

Re: Experience

I like the split.  Lantamori just has to take care of the turtle before they go.
Narthian Goldleaf
Elf Druid, 586 posts
Narthian 36/36
Thunder 50/50
Sat 20 Jul 2019
at 02:04
  • msg #877

Re: Experience

Don't forget Thunder. He's nearly as good as having a fighter in my squad. And I don't get the impression that the turtle or werebear mission is particularly dangerous. ... Unless we do something stupid. :)
Haazheel Thorn
Human Wizard, 467 posts
Sat 20 Jul 2019
at 02:08
  • msg #878

Re: Experience

fhaazheel burps but nobody notices.
Narthian Goldleaf
Elf Druid, 587 posts
Narthian 36/36
Thunder 50/50
Sat 20 Jul 2019
at 12:54
  • msg #879

Re: Experience

Thunder smells the meat on Haazheel's breath and sits next to him, slobbering and whimpering softly. ;)

I think what Haazheel is saying is that we can move on to the next day and let everyone declare where they want to go. (And maybe, if it's not judged too risky by Haazheel and Dellas, ID more of our horde).

There's probably no wrong choices here.
Dungeon Master
GM, 895 posts
Storyteller
Font of All Knowledge
Sat 20 Jul 2019
at 14:23
  • msg #880

Re: Experience

All righty then, update tonight!
Bruenor Sedricson
Human Fighter, 455 posts
Sat 20 Jul 2019
at 17:21
  • msg #881

Re: Experience

I'm happy with whatever happens.
As the great philosopher said:
"I'm a very simple man, and very simple things make me very happy"
Bruenor Sedricson
Human Fighter, 456 posts
Sat 20 Jul 2019
at 18:03
  • msg #882

Re: Experience

All this lycanthropy shenanigans made me think of this:


https://www.reddit.com/r/dndme...smokey_the_werebear/
Dellas Nump
Halfling Wizard, 599 posts
Fire burns bright!
AC: 14 HP: 26/26
Mon 22 Jul 2019
at 18:17
  • msg #883

Re: Experience

I am back trying to get caught up on everything. Anything that deserves my immediate review/response?
Dungeon Master
GM, 897 posts
Storyteller
Font of All Knowledge
Tue 23 Jul 2019
at 00:40
  • msg #884

Re: Experience

Bruenor - LOL!

Dellas - The group is quickly finishing up the turtle quest, and then all going to head west to deal with the twin issues of:

1. Finding a werebear to help Volsh

2. Aiding Volsh and Haazheel in guiding a priestess of Wee Jas to a burial cave for a ritual

It was thought, perhaps, to split the party to make this more efficient.  Sir Aberlayne was pondering staying home to get a jump on the job of finding the skeleton-construct, but only if Dellas would be in good, protective company.
Volsh son of Vor
Human Barbarian, 385 posts
Tue 23 Jul 2019
at 00:51
  • msg #885

Re: Experience

That is hilarious!

@DM - Farian said that she and Ser Aberlayne are interchangeable so could stay to work on the skeleton thing. Or are they both thinking that? :)

If they both stayed in town, then we'd be down to 6 people, so probably shouldn't split up too much?
Dungeon Master
GM, 899 posts
Storyteller
Font of All Knowledge
Tue 23 Jul 2019
at 03:56
  • msg #886

Re: Experience

If Farian wants to stay in town, then Sir Aberlayne can go with the group, with Averdante staying (possibly) to craft things.  So that leaves 7 people.  Hopefully finding the werebear may be more a mission of tact and persuasion rather than hacking and slashing.  Hopefully.  Guarding and guiding the priestess may possibly involve a little combat if things are lingering around the burial cave that don't respond to a cleric's turning attempts.
Dellas Nump
Halfling Wizard, 600 posts
Fire burns bright!
AC: 14 HP: 26/26
Tue 23 Jul 2019
at 23:22
  • msg #887

Re: Experience

Dungeon Master:
Bruenor - LOL!

Dellas - The group is quickly finishing up the turtle quest, and then all going to head west to deal with the twin issues of:

1. Finding a werebear to help Volsh

2. Aiding Volsh and Haazheel in guiding a priestess of Wee Jas to a burial cave for a ritual

It was thought, perhaps, to split the party to make this more efficient.  Sir Aberlayne was pondering staying home to get a jump on the job of finding the skeleton-construct, but only if Dellas would be in good, protective company.



I think Dellas would interested more in the werebear side. And volsh is protective right?
Narthian Goldleaf
Elf Druid, 589 posts
Narthian 36/36
Thunder 50/50
Wed 24 Jul 2019
at 02:12
  • msg #888

Re: Experience

I think that Volsh is doing the escort mission. He and Haazheel picked that mission up, as I recall. Narthian won't discourage company, but he will suggest that it isn't likely to be dangerous.
Narthian Goldleaf
Elf Druid, 590 posts
Narthian 36/36
Thunder 50/50
Wed 24 Jul 2019
at 02:53
  • msg #889

Re: Experience

Hm. I wonder what the logic is behind Eagle's Splendor NOT being on the druid's spell lists? I mean, Handle Animals is charisma based. I guess that I never realized that Cat's Grace isn't on the cleric's list either. It seems rather arbitrary. I learned the 3.5 rules from playing the Temple of Elemental Evil CRPG and I'm pretty sure that my clerics could cast Cat's Grace. ... Now I need to find the disks and see if I can load the game to find out. Very odd. :/

BTW... not intended as a plea to change the spell lists. I'm genuinely curious why the divine casters have a limited selection of buff spells. And the missing ones appear to be the spells that would enhance the class's typical dump stat(s). Very curious indeed.

:)
Dungeon Master
GM, 900 posts
Storyteller
Font of All Knowledge
Wed 24 Jul 2019
at 03:17
  • msg #890

Re: Experience

I'm not certain about that either, other than they didn't want clerics to have too much fun.  Or perhaps that the origins of clerics in the game had them as heavily-armored mace-wielding priests (for which Dex would be a dump stat) or that druids were a bunch of smelly, hide-wearing hermits (so they heck with Cha).  I think they'd be great additions to their spell lists, because I don't see any major potential problems.  A cleric of a god of trickery or athletics would likely use cat's grace, and a druid who wanted to really commune with nature or be a good animal handler (via the Handle Animal skill) would like eagle's splendor.

I'm guessing the reason is mostly historical and perhaps because they wanted to limit spell lists.

--

On a vaguely related note, I once had some fun playing around with the concept of holy water for different religions in D&D.  My group was playing a Forgotten Realms game in 3.5, which has a very extensive pantheon.  As we were dealing with the four major elemental deities in that campaign, I thought to myself that the god of elemental fire probably is not lending his holy power to blessing water, his opposing element.  Hence the "holy water" of the Church of Kossuth was actually blessed alchemist's fire.  The holy water of a goddess of air was perfumed, blessed air.  The god of earth had a special kind of blessed dust.  Many other gods might use water, because it's fairly ubiquitous and cleansing, but it was fun to work out some others!
Narthian Goldleaf
Elf Druid, 591 posts
Narthian 36/36
Thunder 50/50
Wed 24 Jul 2019
at 12:41
  • msg #891

Re: Experience

Ooo! I like that Holy Water idea. *makes slight of hand check* :)

And I agree, those are the most likely reasons. I've noticed that in 5e they combined all of the buffs into one spell. So I guess they realized the ... mistake? Unfairness? Silliness? One of those is probably the right word.
Volsh son of Vor
Human Barbarian, 386 posts
Wed 24 Jul 2019
at 16:59
  • msg #892

Re: Experience

That is a great idea for the elemental powers. Not sure it really applies more broadly in the FR pantheon, but it could with some effort make some interesting differences!

The distribution of those spells is interesting! I think the spells they get are to really emphasize the core focuses/archetype themes of the classes.

  • Druid's get access to four of the stat-boosting spells (Str, Dex, Con, Wis).
     - Hearty, earthy, and wise they need all the physical boosts and the wisdom as well.
  • Cleric get four (Str, Con, Wis, Cha)
     - Strong, hearty, wise, but "civilized" and proselytizers for their gods
  • Bards get three (Dex, Int, Cha)
     - Dextrous fingers, quick wit, and a shining smile and performance ;)
  • Paladin gets three (Str, Wis, Cha)
     - Strength guided by the wisdom of their gods and diplomatic shining warriors
  • Ranger gets three (Dex, Con, Wis)
     - Quick and hearty fighters who are wise to the ways of the wilds.
  • Sor/Wiz among all the classes are the only ones that get all six.
     - Err... they're the masters of all magic, so all of them! ^.^

Haazheel Thorn
Human Wizard, 468 posts
Wed 24 Jul 2019
at 19:14
  • msg #893

Re: Experience

In all the games I've been in, no player ever has cast a stat-boosting spell. (Maybe not quite, one player once may have done a CHA before a negotiation.)

With a limited number of spells per day, a wizard would be unlikely to memorize one. With a limited number of spells to choose from, a sorcerer would be unlikely to choose one.

A wizard might, given downtime, choose to (if having such a spell in her/his book) scribe a scroll, but PCs seldom if ever scribe scrolls. The XP loss is a huge deterrent unless the GM awards an XP gain plus a bit more when the scroll is read. I've never known that to happen.

There is a loophole which allows 0-level scrolls for no cost.
Volsh son of Vor
Human Barbarian, 388 posts
Wed 24 Jul 2019
at 21:10
  • msg #894

Re: Experience

In reply to Haazheel Thorn (msg # 893):

Tabletop groups I've been in cast the stat-boosting spells a lot until we get items that do it.

Wizard PC's I play are almost always scribing scrolls all over the place XP be darned. I like being able to pull a scroll of any spell in my spellbook out at a moments notice. Makes memorizing spells for the day seem like less pressure.
Farian Raymellie
Human Cleric, 521 posts
Devotee of Saint Bane
63/63 HP
Wed 24 Jul 2019
at 23:57
  • msg #895

Re: Experience

Ditto. Like Volsh, the boost usually goes on a scroll until the caster gets the Craft Misc feat. At level 3, a +2 change to the ability modifier makes a difference. ... Sometimes at level 10 too.

I often give my clerics the Scribe Scroll feat at Level 1 (especially if human - using the extra human feat allotment). Being able to spontaneously cast helps, but a pocket full of scrolls allows the mission to go on without heading back to base for rest.

The XP cost isn't that much of a liability. It doesn't start to show up in slower leveling until around level 7-8. And even then, one more encounter clears that right up.
Averdante
Elf Archer, 552 posts
Keen eyed
Thu 25 Jul 2019
at 06:20
  • msg #896

Re: Experience

Farian, since you didn't specifically approach Dante, I didn't address the skeleton hunt. Also, you seem to be posting more often than I am able to be right now, so I didn't want to slow you down. :)

I go back to work late next week, so will be able to check in closer to daily again. Not guaranteeing posting time to increase quite yet; the first month of school is a killer for me, and I'm still scrambling to finish my move -- and then sort how to find my way around my new habitat. Lots of new patterns to establish before things will flow easily again!
Farian Raymellie
Human Cleric, 522 posts
Devotee of Saint Bane
63/63 HP
Fri 26 Jul 2019
at 02:00
  • msg #897

Re: Experience

No problem. I can post slower - make sure you have a chance to post first from time to time - if you're interested in the 'skeleton' hunt. But I'm also cool starting on my own and looking for reinforcements later if necessary.
Averdante
Elf Archer, 553 posts
Keen eyed
Fri 26 Jul 2019
at 04:46
  • msg #898

Re: Experience

If you're game, I'm up for it. :)
Lantamori
Elf Rogue, 372 posts
39/39 hp
Locksmith Extraordinaire
Sat 27 Jul 2019
at 15:30
  • msg #899

Re: Experience

Are we waiting on anyone or just a DM time constraint?

Just like to make sure we're not waiting on someone that doesn't know we're waiting on them.
Dungeon Master
GM, 902 posts
Storyteller
Font of All Knowledge
Sat 27 Jul 2019
at 15:42
  • msg #900

Re: Experience

No, sorry, work waffles from "nothing" to "running around like a chicken with its head cut off" and it being the end of the month, we're in the "chicken" phase of it.  But on Sunday I'm off work until Aug 10th (with GenCon Indy in the middle of it!) so if I don't update tonight, I will on Sunday.
Averdante
Elf Archer, 554 posts
Keen eyed
Sat 27 Jul 2019
at 16:08
  • msg #901

Re: Experience

Okay, updated Dante's post to go with Farian. Did not have a fully functional brain a few days ago, after spending nearly the entire day outside in the heat (~107, and disgustingly humid). The exhaustion of that sucked creativity right out of my head.

This morning, it was easy enough to alter my post. :)
Volsh son of Vor
Human Barbarian, 390 posts
Mon 29 Jul 2019
at 19:07
  • msg #902

Re: Experience

You guys are so paranoid!

So now we're down to: Bruenor, Dellas, Haazheel, Narthian, Sir Aberlayne & me going out?

OOC: Looks like we should do both things as one group?
Farian Raymellie
Human Cleric, 523 posts
Devotee of Saint Bane
63/63 HP
Mon 29 Jul 2019
at 22:44
  • msg #903

Re: Experience

But are we paranoid enough? :D
Volsh son of Vor
Human Barbarian, 391 posts
Mon 29 Jul 2019
at 22:50
  • msg #904

Re: Experience

Your concerns are far overblown ;P
Narthian Goldleaf
Elf Druid, 595 posts
Narthian 36/36
Thunder 50/50
Mon 29 Jul 2019
at 23:00
  • msg #905

Re: Experience

If we take the back roads for the escort, it should reduce the chances of an encounter. Once we get to the werebear rendezvous, we can split again. I'm of the thought that Narthian ought to go alone, or with only 1 or 2 others, to visit Paddington.
Dungeon Master
GM, 904 posts
Storyteller
Font of All Knowledge
Tue 30 Jul 2019
at 15:10
  • msg #906

Re: Experience

Hey guys, I am leaving for GenCon tomorrow and am not certain I'll be able to post again until the 5th! I may pop in if I have the time, but no guarantees.
Volsh son of Vor
Human Barbarian, 392 posts
Tue 30 Jul 2019
at 16:38
  • msg #907

Re: Experience

Man, have fun!!
Haazheel Thorn
Human Wizard, 470 posts
Tue 30 Jul 2019
at 16:44
  • msg #908

Re: Experience

Naw...have a miserable time so you'll be happy to reGM us good little boys and girls.

Actually, you doubtless will acquire ideas to keep us on on our toes.

Reminds me of something: On youtube, there is a video called Tango short movie. https://www.youtube.com/watch?v=3JPZm1vM3gU
Bruenor Sedricson
Human Fighter, 458 posts
Wed 31 Jul 2019
at 00:22
  • msg #909

Re: Experience

Enjoy yourself, DM
Narthian Goldleaf
Elf Druid, 596 posts
Narthian 36/36
Thunder 50/50
Wed 31 Jul 2019
at 01:36
  • msg #910

Re: Experience

Have a safe trip and enjoy your time at the con!
Averdante
Elf Archer, 556 posts
Keen eyed
Thu 1 Aug 2019
at 00:59
  • msg #911

Re: Experience

Have fun at GenCon!

Meanwhile, back at the ranch... you know you're in the country when you look up to find a herd of sheep (including a pair of twin lambs only a few days old), a cow, and a really nice looking bull munching their way across your property. :D
Narthian Goldleaf
Elf Druid, 597 posts
Narthian 36/36
Thunder 50/50
Fri 2 Aug 2019
at 01:26
  • msg #912

Re: Experience

You know you're in Iowa when you can tell the difference between cows and pigs by the odor.
Haazheel Thorn
Human Wizard, 471 posts
Fri 2 Aug 2019
at 06:35
  • msg #913

Re: Experience

Cows and pigs smell alike all other places?
Bruenor Sedricson
Human Fighter, 459 posts
Fri 2 Aug 2019
at 16:46
  • msg #914

Re: Experience

In reply to Haazheel Thorn (msg # 913):

It depends on what they generally eat, I'd imagine.   :)
Though I've never been there
Averdante
Elf Archer, 557 posts
Keen eyed
Fri 2 Aug 2019
at 22:45
  • msg #915

Re: Experience

Pigs, or more accurately, pig excrement, smells substantially worse than cattle excrement. I'm sure diet can affect it, but in general... bleah. It's different enough, and worse enough, that our county limits how many pigs you can have per parcel of land, regardless of acreage.

Pigs smell best on a plate, seasoned with a bit of maple syrup. ;)
Narthian Goldleaf
Elf Druid, 598 posts
Narthian 36/36
Thunder 50/50
Sat 3 Aug 2019
at 01:41
  • msg #916

Re: Experience

LOL! Yeah, Haazheel, I was a bit rushed for time and misspoke. I meant that 'you know that you live in Iowa', blah, blah, blah.

The difference in the smell can be subtle. But generally speaking, if there's a sweetness to the aroma, it's cows.
Lantamori
Elf Rogue, 375 posts
39/39 hp
Locksmith Extraordinaire
Tue 6 Aug 2019
at 14:33
  • msg #917

Re: Experience

Are we there yet?

How many more minutes?

I have to go to the bathroom.

...

I don't have to go to the bathroom anymore.
Bruenor Sedricson
Human Fighter, 460 posts
Tue 6 Aug 2019
at 14:45
  • msg #918

Re: Experience

In reply to Lantamori (msg # 917):

Quiet back there, you kids!!  Don't make me turn this Adventure around amd go home!!
Farian Raymellie
Human Cleric, 525 posts
Devotee of Saint Bane
63/63 HP
Tue 6 Aug 2019
at 21:47
  • msg #919

Re: Experience

I'm ... trying to imagine the most likely mechanics of the event occurring during Lantamori's ellipsis. The current leader is an image of Lantamori sitting in the back seat of the (station)wagon and letting out a sigh of relief.
Volsh son of Vor
Human Barbarian, 394 posts
Tue 6 Aug 2019
at 22:03
  • msg #920

Re: Experience

Narthian - I may be getting mixed up on my geography, but I think we'd have to go north to pick up the priestess, then more north to the place she wants to go.

I thought both things were about a half day ride to the east, but while the werebear is somewere around were a river meets the ocean, near the road north to the Jasian temple broke off north, and the Jasdian is up to the north?
Lantamori
Elf Rogue, 376 posts
39/39 hp
Locksmith Extraordinaire
Tue 6 Aug 2019
at 23:52
  • msg #921

Re: Experience

This is the escort start point to pick up their ride share:

quote:
The road is a spur north off the trade road along the coast, marked by stones carved to look like skulls.  It's about four hours away by horse, so Volsh can find the road by late afternoon.  It is not a well-traveled road; no more than a small cart could get down there with how the trees press against the path, giving it a decidedly gloomy air.


Here's what Volsh needs:
quote:
We will require a service from you for this teaching and, if necessary, the casting of the spell.  You would need to accompany one of our teaching sisters to a remote retreat, and keep her safe; she could give you your necessary lessons on the way.


Here's her itinerary:

quote:
Elder Orani can leave anytime within the next two weeks - her timing is not crucial.  If you both with to come, that would be welcome.  Orani will remain at her meditations for as long as she needs to, though I doubt it will take longer than a few days. 


So hitting the clan of the cave bear first isn't a big deal because the escort can start anytime in the next few weeks.  Looks like they didn't say where the retreat is or how far, just that she'll probably only be there a few days.
Volsh son of Vor
Human Barbarian, 395 posts
Wed 7 Aug 2019
at 16:30
  • msg #922

Re: Experience

The cave is North of the Jasdian enclave, which is north of the road (learned in PM) while the werebear is somewhere along the coast.

I don't think it makes sense to go get her and then come back south to the werebear.
Dungeon Master
GM, 906 posts
Storyteller
Font of All Knowledge
Thu 8 Aug 2019
at 01:30
  • msg #923

Re: Experience

The werebear was to be located by finding a creek and following it upstream, which is also north, because you guys are on the south coast.  So you'll be trending in the same direction once you collect the priestess, if you so choose.  It's also not out of the question for you to ask the elderly sister if she knows anything about, shall we say, unique locals, as she's been around this area for decades.
Lantamori
Elf Rogue, 378 posts
39/39 hp
Locksmith Extraordinaire
Thu 8 Aug 2019
at 01:36
  • msg #924

Re: Experience

Best escorts ever!  Drag an elderly priestess through the bush looking for a werebear.

"Why are we going this way?" she asked feebly, looking longingly back at the road as Volsh dragged her along behind her.

"Don't worry Grandma!  This is a shortcut!  We'll find your other boot on the way back!" he assured her.
Volsh son of Vor
Human Barbarian, 396 posts
Thu 8 Aug 2019
at 17:12
  • msg #925

Re: Experience

@Lantamori - literal LOL here for me when I read that. Thanks!
Haazheel Thorn
Human Wizard, 473 posts
Thu 8 Aug 2019
at 19:39
  • msg #926

Re: Experience

I think Volsh would let the priestess ride piggyback.
Volsh son of Vor
Human Barbarian, 398 posts
Thu 8 Aug 2019
at 21:55
  • msg #927

Re: Experience

In reply to Haazheel Thorn (msg # 926):

LOL, I'm just picturing this priestess of WeeJas on my back while I ride a horse :)
Dungeon Master
GM, 909 posts
Storyteller
Font of All Knowledge
Sun 11 Aug 2019
at 06:41
  • msg #928

Re: Experience

Speaking of horses, to keep track of who has what mount I just put a sticky thread up.  From memory and research, I think the only three party members who don't have mounts are Haazheel, Farian, and Narthian, because you guys were riding on the wagons or borrowing horses during the caravan trip.

You can certainly rent a horse for a short jaunt into reasonably tamed lands, or buying one would also be fairly simple, particularly here near the city gate (though the prices may be set for tourists).
Volsh son of Vor
Human Barbarian, 400 posts
Thu 15 Aug 2019
at 05:58
  • msg #929

Re: Experience

So, I know we'd said to let Narthian approach the werebear on his own, but I was under the impression that we were sticking together, just with the rest of us hanging back at that point? Then we can all go escort the priestess?

Also - Lantamori - are you coming with us or staying in the city? I got the impression that you are staying in the city?
Dungeon Master
GM, 915 posts
Storyteller
Font of All Knowledge
Thu 15 Aug 2019
at 06:06
  • msg #930

Re: Experience

If we don't want to split until you have the sister, then at least you know where to turn off for the creek once you have the old dear in hand!  :D
Lantamori
Elf Rogue, 382 posts
39/39 hp
Locksmith Extraordinaire
Thu 15 Aug 2019
at 16:53
  • msg #931

Re: Experience

Lantamori was going back to the guild as she wasn't planning on joining the foolhardy were-Volsh folly.
Dungeon Master
GM, 917 posts
Storyteller
Font of All Knowledge
Tue 20 Aug 2019
at 03:31
  • msg #932

Re: Experience

Ok, so as far as I'm aware:

Team Escort - Volsh, Haazheel, Dellas, Bruenor, giving us good arcane and fighting power in case of any nasties lingering around the burial cave.

Team Werebear - Narthian and Sir Aberlayne, for natural knowledge and diplomatic skill.

Team Find-the-Skeleton - Farian and Averdante

Solo - Lantamori, back at the Guildhall.

Proceeding on that assumption for now.  I'll edit if I misread anyone's intentions, just let me know!
Bruenor Sedricson
Human Fighter, 466 posts
Tue 20 Aug 2019
at 05:56
  • msg #933

Re: Experience

In reply to Dungeon Master (msg # 932):

Sounds good, DM.  Thank you
Dellas Nump
Halfling Wizard, 609 posts
Fire burns bright!
AC: 14 HP: 26/26
Mon 9 Sep 2019
at 18:45
  • msg #934

Re: Experience

Apologize apparently I missed some updates about things actually happening and being super busy at work. Give me a minute and let me try to catch up.
Dungeon Master
GM, 930 posts
Storyteller
Font of All Knowledge
Fri 13 Sep 2019
at 12:57
  • msg #935

Re: Experience

I will be out of town from Friday (today) until Monday with limited or no time to post!  I shall be trying my hand at LARPing for the first time!
Dellas Nump
Halfling Wizard, 612 posts
Fire burns bright!
AC: 14 HP: 26/26
Fri 13 Sep 2019
at 17:54
  • msg #936

Re: Experience

In reply to Dungeon Master (msg # 935):

Awesome. have fun.
Volsh son of Vor
Human Barbarian, 409 posts
Fri 13 Sep 2019
at 18:31
  • msg #937

Re: Experience

Have fun! That is something that's never been a desire of mine, but I hope you enjoy it.
Bruenor Sedricson
Human Fighter, 473 posts
Fri 13 Sep 2019
at 19:50
  • msg #938

Re: Experience

Enjoy!
Volsh son of Vor
Human Barbarian, 417 posts
Thu 26 Sep 2019
at 21:44
  • msg #939

Re: Experience

@Dellas - just curious if you missed what Volsh asked you to do IC or if you're ignoring him?
Dellas Nump
Halfling Wizard, 618 posts
Fire burns bright!
AC: 14 HP: 26/26
Thu 26 Sep 2019
at 22:09
  • msg #940

Re: Experience

In reply to Volsh son of Vor (msg # 939):

Totally missed it. Though Dellas being Dellas might actually ignore that, being more interested in the man than anything atm.
This message was last edited by the player at 22:10, Thu 26 Sept 2019.
Farian Raymellie
Human Cleric, 544 posts
Devotee of Saint Bane
63/63 HP
Wed 2 Oct 2019
at 02:57
  • msg #941

Re: Experience

I'm so proud of all of you at the Cave of Sighs. *sniff* Fighting the undead without me. *sniff, sniff* Saint Bane's blessing be upon you.

:D
Bruenor Sedricson
Human Fighter, 483 posts
Wed 2 Oct 2019
at 03:02
  • msg #942

Re: Experience

In reply to Farian Raymellie (msg # 941):

I'm not proud!  Fighting hordes of undead without our cleric!?!
My old drill instructor back at the castle would tan my hide!
Dellas Nump
Halfling Wizard, 620 posts
Fire burns bright!
AC: 14 HP: 26/26
Wed 2 Oct 2019
at 04:23
  • msg #943

Re: Experience

Della's is off skipping through the caves while they fight...
Volsh son of Vor
Human Barbarian, 420 posts
Wed 2 Oct 2019
at 05:00
  • msg #944

Re: Experience

Well, there is an OLD Jasdian cleric back in the caves with Dellas. We just need her and Dellas to come OUT of the cave :)
Dungeon Master
GM, 943 posts
Storyteller
Font of All Knowledge
Wed 2 Oct 2019
at 08:23
  • msg #945

Re: Experience

"Eh, my order hired you strapping young men so I could meditate in peace!  Go crush the undead for me so I can get back to my stories!  Kids these days..."
Averdante
Elf Archer, 571 posts
Keen eyed
Fri 4 Oct 2019
at 14:30
  • msg #946

Re: Experience

Sorry I've been delayed. Had hoped to get a post in the other night, but the evening did not go as planned, and last night wasn't much better. :P

I'm finishing my move no matter what this next week (fall break for me), boxing and shoveling things wholesale into a storage locker to sort out later. I am beyond DONE with that place! And with the whole freaking move hanging over my head. The frustration, depression, rage, and other such fun emotions has been exhausting.

And maybe in a month from finishing, I won't mind seeing my friends again. :/
Volsh son of Vor
Human Barbarian, 422 posts
Fri 4 Oct 2019
at 16:50
  • msg #947

Re: Experience

Work has killed me this week. I meant to get back on last night but fell asleep on the couch with the laptop open!
Volsh son of Vor
Human Barbarian, 423 posts
Fri 4 Oct 2019
at 21:28
  • msg #948

Re: Experience

Also - man... I hope making an amulet for me didn't kill Old Rue. Volsh will feel really bad about that if so!
Volsh son of Vor
Human Barbarian, 426 posts
Tue 8 Oct 2019
at 04:27
  • msg #949

Re: Experience

I feel odd posting three times in a row here.

Question for the DM - are we in the same relative time as Narthian/Sir Aberlayne?
Dungeon Master
GM, 951 posts
Storyteller
Font of All Knowledge
Tue 8 Oct 2019
at 10:12
  • msg #950

Re: Experience

Nearly.  You're slightly ahead, but we should even out before too long.
Dellas Nump
Halfling Wizard, 624 posts
Fire burns bright!
AC: 14 HP: 26/26
Thu 10 Oct 2019
at 19:25
  • msg #951

Re: Experience

DM was this missed?

Dellas Nump:
Dellas nods to Bruenor and runs off inside, skipping along to find the elder to tell her what had transpired.

---------------------------------------------------------------------


Dellas nods in agreement with Bruenor "This was most exciting. Don't get to see many of the dead walking. They kinda stink though." Dellas moved over to the other items picking them up and examining them before looking over to Haazheel "I was not prepared to determine if Arcane energies are present. What of you? I do have a pair of scrolls I could use." Dellas picked up the book absently and looked through it, flipping the pages.

OOC: If it is a spellbook he will take a moment to cast read magic, that I do have prepared.

Dungeon Master
GM, 954 posts
Storyteller
Font of All Knowledge
Fri 11 Oct 2019
at 00:16
  • msg #952

Re: Experience

Ah yes, sorry, I'll sort that out sometime tonight!  :)
Dungeon Master
GM, 957 posts
Storyteller
Font of All Knowledge
Fri 11 Oct 2019
at 07:21
  • msg #953

Re: Experience

Bruenor - LOL!  :D
Bruenor Sedricson
Human Fighter, 493 posts
Fri 11 Oct 2019
at 07:52
  • msg #954

Re: Experience

In reply to Dungeon Master (msg # 953):

Just doing my job.  :)
Lantamori
Elf Rogue, 399 posts
39/39 hp
Locksmith Extraordinaire
Fri 11 Oct 2019
at 17:21
  • msg #955

Re: Experience

Just to be clear, the Lull family is all half-elves?  Lantamori is expecting the boy to be a half-elf.  Wanted to make sure there wasn't a typo in spotting a half-orc.

Or the summoned creature just can't tell the difference between humanoids.
Dungeon Master
GM, 958 posts
Storyteller
Font of All Knowledge
Fri 11 Oct 2019
at 20:30
  • msg #956

Re: Experience

You did read that right in that it says half-orc, and yes, the Lull family you saw looked to be all half-elves.
Dungeon Master
GM, 970 posts
Storyteller
Font of All Knowledge
Thu 7 Nov 2019
at 03:52
  • msg #957

Re: Experience

I am going to start a new OOC thread because this one is near the 1000 post limit. Please direct all OOC posts to the new OOC thread.
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