WELCOME ABOARD THE SS NIRVANA!
You are a mercenary or contractor exploring the fringes of our solar system. Perhaps you're a gun for hire or maybe a traveling doctor? You could be a professional smuggler or spy, possibly even an arms dealer or criminal lawyer. Whatever you do, your work is privately contracted away from the prying eyes of the inner worlds' tight rules and autocracy. This is where you can make the real money.
At the moment, you're working for Captain Octavius Jehnko, a charismatic young man who has assured you that going into business together will be lucrative. He's quite confident and connected for someone so young, and he's supplied you with the tools of your trade and given you your own private quarters on his ship, the SS Nirvana. Despite starting your journey in debt to him, he's been amenable and accommodating and also doesn't seem to ask questions about your past. Which is good for you.
Your teammates seem about as unscrupulous as you and you get the feeling you're among rejects, refugees, outlaws, fugitives, scoundrels, and criminals alike. But the team seems to be very effective thus far.
You've recently gotten word that Captain Jehnko (aka "Lance") wants everyone to meet in the mess hall for an important announcement. You have a few minutes to sort out your quarters, do some research, get something to eat, socialize, explore, etc. before the meeting.
This message was last edited by the GM at 13:26, Mon 14 Aug 2023.