OOC - 12/16.   Posted by Kitten.Group: 0
Kitten
 GM, 5834 posts
Thu 2 Apr 2015
at 01:09
Re: Thanks for All the Fish
Mission threads are being built, they're locked until the missions are active and green lighted to go.

BMs should pick out a configuration for the Op Force Power Loader as well as pick out the conventional units they want to use for the mission.




There are two omni cadet, one will be assigned to the unit commander (except Pax) and the other may be assigned to a player in the merc unit to control.

Players of Omni cadets should pick out a Load for their cadets, per Message 3
link to a message in another game

This message was last edited by the GM at 01:11, Thu 02 Apr 2015.

Teri Knight
 player, 349 posts
 Panther, P5, G5
 Callsign: Catgirl
Thu 2 Apr 2015
at 01:59
Re: Thanks for All the Fish
Catgirl is pretty banged up right now.  She might have to sit this part of the run out in the Medical Bay.
Piotr Kaminski
 player, 249 posts
 R2 (2nd Lieutenant)
 Callsign: Sabre
Thu 2 Apr 2015
at 02:01
Re: Thanks for All the Fish
huh, huh.. you said banged up...


Kitten
 GM, 5835 posts
Thu 2 Apr 2015
at 02:03
Re: Thanks for All the Fish
Teri Knight:
Catgirl is pretty banged up right now.  She might have to sit this part of the run out in the Medical Bay.


No she should be okay, as i understand it she only took 1 lethal point of damage which healed between missions.
Pax Tarkin
 player, 915 posts
 Lancers CO - 1st Lt
 Mongoose "Road Runner"
Fri 3 Apr 2015
at 19:05
Re: Thanks for All the Fish
Wow I was driving a long time yesterday.

Lucius, you have access to the lancer threads.
Lucius McMurphy
 Alt, 1807 posts
 NCO1 - Corporal
 Callsign - 'Burner'
Fri 3 Apr 2015
at 19:12
Re: Thanks for All the Fish
I do.
Pax Tarkin
 player, 916 posts
 Lancers CO - 1st Lt
 Mongoose "Road Runner"
Fri 3 Apr 2015
at 22:00
Re: Thanks for All the Fish
In reply to Lucius McMurphy (msg # 735):

Thanks Lucius
Pax Tarkin
 player, 917 posts
 Lancers CO - 1st Lt
 Mongoose "Road Runner"
Fri 3 Apr 2015
at 22:23
Re: Thanks for All the Fish
Kitten question:

If you have infantry with missile weapons do you need to allot any personal storage for their ammo?
Kitten
 GM, 5870 posts
Fri 3 Apr 2015
at 22:40
Re: Thanks for All the Fish
Pax Tarkin:
Kitten question:

If you have infantry with missile weapons do you need to allot any personal storage for their ammo?



Not if it's standard ammo, if you want them to use Hawkeyes, or Incendiary or what not, yeah, that comes out of your inventory.
Kitten
 GM, 5871 posts
Fri 3 Apr 2015
at 23:37
Re: Thanks for All the Fish
baby was home all day so got some quality time with him, downside is i didnt get much done, and the hubbie is home and were going to snuggle over a dvd.  Why am i telling you this, cause it means i'm not doing anything for the game tonight.

Will make an effort tomorrow though, nite nite peeps.
Kitten
 GM, 5874 posts
Sat 4 Apr 2015
at 13:18
Mission Objectives Posted
Mission Objectives posted, if you have questions, ask them here.


Freelancers, need to determine who's controlling the Cadets, and what loads they're running.

Default Cadet and Load will be...

quote:
Omni Cadet Stats ~> Gunnery 6 (5 w/ Missiles) / Pilot 6 (5 w/Plugsuit) / Leadership 1

Arms  ~ (2) ER Small Lasers
Torso ~ (2) Streak LRR4 (5/5) Ammo {CASE}


If this does not meet with your approval, best speak up.  Please note this information in the approprate OOC BM thread, by Monday.

Freelance Commanders also need to roll 2d6 and add their rank to see how many support points they have to represent Pre Mission and in Mission support, the Omni Garrison will provide.




Battlemasters need to get me the Load for their Power Loader, if they dont pick one out by monday, they end up with the Default Load listed above.

Battlemasters also need to get me their Conventional Unit selection.

Battlemasters also need to place their units on the map, and put it up for their Freelancers to review for Pre Mission Support fire.




I... still need to sift through the repair bay for character post mission 15 updates.  Will update character info in Missions as I go, expect it to be done by Monday, if this is not so I will notify interested parties that it was not done.

This is my status on the repair bay stuff...

If your stuff has been completed, your information should be deleted from the repair bya and should be so noted on the list.

If your name does not have competed next to it, obviously i havent gotten to it yet, so dont bother asking me why it hasnt been done.  The answer is pretty obvious.

link to a message in this game

Left to do at this instant, is Reyvan, and the Iron Sword command lance.  Have Regina to do too, but she's not participating on Mission 16, so i have time to clean her up after everyone else is done.

This message was last edited by the GM at 18:12, Sat 04 Apr 2015.

Kitten
 GM, 5875 posts
Sat 4 Apr 2015
at 15:19
Re: Mission Objectives Posted
Drat.

~.~

Seems we've lost our TRO again.

Thoughts anyone?

This message was last edited by the GM at 15:19, Sat 04 Apr 2015.

Kitten
 GM, 5876 posts
Sat 4 Apr 2015
at 15:24
Re: Mission Objectives Posted
Keep in mind.

That most characters only have (2) Availability rolls this time around because only two missions have passed, if you made a third roll, pass or fail, it will be ignored.

This message was last updated by the GM at 15:24, Sat 04 Apr 2015.

Akarian Euclid
 player, 323 posts
Sat 4 Apr 2015
at 22:06
Re: Mission Objectives Posted
Drat, not sure why wayback machine decided to no longer work for the TRO, found this, though it doesn't have all the variants.

http://www.solaris7.com/armory/ArmoryInfo.asp?ID=585
Kitten
 GM, 5886 posts
Sat 4 Apr 2015
at 22:53
Re: Mission Objectives Posted
Will give it a look but the prices are a little off, i was slowly converting it to my tables, but i havent come close to completing it.

Will have to give it some thought.

This message was last updated by the GM at 22:53, Sat 04 Apr 2015.

Kitten
 GM, 5887 posts
Sat 4 Apr 2015
at 22:54
Re: Mission Objectives Posted
Be aware...

I'm not accepting dice rolls after Adam and Piotr but will allow late request for changes in upkeep, modifications and use of inventory on hand.  At least until Monday.

Once Monday starts, Repair bay closes, and Mission 16 starts in earnest.
Teri Knight
 player, 352 posts
 Panther, P5, G5
 Callsign: Catgirl
Sat 4 Apr 2015
at 23:02
Re: Mission Objectives Posted
I'm not very flush at the moment.  How much would it cost to pull a standard heat sink and put in one IS DS HS in an available arm location?  I'm thinking it was about 50k just to replace one.  I have no idea how much it would cost to move one.

This message was last edited by the player at 23:18, Sat 04 Apr 2015.

Kitten
 GM, 5888 posts
Sun 5 Apr 2015
at 00:21
Re: Mission Objectives Posted
Teri Knight:
I'm not very flush at the moment.  How much would it cost to pull a standard heat sink and put in one IS DS HS in an available arm location?  I'm thinking it was about 50k just to replace one.  I have no idea how much it would cost to move one.



For a Panther... assuming you dont have a heat sink there already, and that you have a DS/HS in inventory.

 2000 x .35 for cost to remove a Heat sink for the arm. (700 cb)
60000 x .35 for cost to install DS/HS in the arm.    (21 000 cb)
Teri Knight
 player, 357 posts
 Panther, P5, G5
 Callsign: Catgirl
Sun 5 Apr 2015
at 02:19
Re: Mission Objectives Posted
Made mech modification request in repair bay Msg 98.
Adam Carlyle
 Player, 96 posts
 O4 - Captain
 Solid Slug
Sun 5 Apr 2015
at 02:37
Re: Mission Objectives Posted
Jake...

How many tons of your standard armour do you have left to buy?
Kitten
 GM, 5892 posts
Sun 5 Apr 2015
at 16:50
Re: Mission Objectives Posted
Dice rolls... Done, no more availability rolls.

No more buys and sells.

Will only accept Upkeep changes and Mech Modification rolls with what the character has bought this upkeep or have in their inventory currently.

I'm on track for wrap up tomorrow and after all this time, if you havent gotten it done, it can wait for the next upkeep period which should be in 3~4 months real time.

This is not a hard rule (becomes hard tomorrow), but you best have a good reason to be an exception, and get it into the repair bay PDQ if you want it taken care of by tomorrow.

This message was last edited by the GM at 16:51, Sun 05 Apr 2015.

Jack Warren
 player, 22 posts
 Red Shirt
Sun 5 Apr 2015
at 20:18
Re: Mission Objectives Posted
Hey there guys, unfortunately as I told Kitten I will be unable to continue playing... So I guess this is goodbye. It was short, but it was fun. Hopefully I can return in the future.
Kitten
 GM, 5894 posts
Mon 6 Apr 2015
at 00:00
Re: Mission Objectives Posted
Jack Warren:
Hey there guys, unfortunately as I told Kitten I will be unable to continue playing... So I guess this is goodbye. It was short, but it was fun. Hopefully I can return in the future.



Kitty hugs, sorry to see you go Jack, will remove your access later this week so you can get proper good byes in.

Let me know if you ever want to come back.

Rixx, i dont fee like reshuffling stuff around, so you'll get Regina to fill in for Jack, they're both 30 tons so no balance issues.

Afterwards, you'll probably get Hank as a third pilot for your lance.
Akarian Euclid
 player, 325 posts
Mon 6 Apr 2015
at 00:06
Re: Mission Objectives Posted
Oh, well that was indeed quick. Best of wishes, hope to see you around again if things change.
Hank Gulsvig
 player, 38 posts
 Callsign: Swordfish
 Blackjack
Tue 7 Apr 2015
at 00:09
Re: Mission Objectives Posted
Alright a permanent slot. Hate to get it this way. Best of luck Jack.