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13:41, 1st May 2024 (GMT+0)

SS Nirvana - Cargo Bay.

Posted by Game MasterFor group 0
Game Master
GM, 105 posts
Fri 18 Aug 2023
at 23:22
  • msg #1

SS Nirvana - Cargo Bay

The cargo bay was the largest room in the ship. It held the bulk of the weight the ship carried too, not including any of its own parts.

At the moment there were only a few crates.

NOD was present on the monitor awaiting the crew to walk in and open their packages. It kept a detailed log of requisitions and orders and only gave key codes for opening containers based on strict protocol.

Per normal protocol, when requisitions were approved, NOD would simply wait for the crew to walk up to the monitor, confirm identity with a scan and password, and then direct them to the correct crate that would open for them with their deliveries and orders.

The cargo bay is spacious and often used for exercise as it has a functional gym. Rather than traditional dumbbells and weights, it simply has resistance bars that can be customized. It also has a simulator for shooting, golfing, baseball, and similar sports that can accommodate multiple users at a time.
Gill Rurry
doom29169, 28 posts
Pilot
Diplomat
Fri 18 Aug 2023
at 23:32
  • msg #2

SS Nirvana - Cargo Bay

Gill strolled up to the screen for vusual ID, then typed in his password:
D33z3nu1z

And waited for confirmation.
N.O.D.
Android (NPC), 5 posts
Quest Giver & Support
Fri 18 Aug 2023
at 23:45
  • msg #3

SS Nirvana - Cargo Bay

NOD audibly sighed.

"Hello, Gill...Your crate is marked 09211950."

The monitor projected a 3D image of an arrow pointing towards a particular crate. It no doubt had that sticker label on it and it would open only for Gill. NOD would record him acquiring his gear and then reseal the crate and discard the number for a new one to be generated.
Andre Klanktonne
gishsoldier, 22 posts
Sat 19 Aug 2023
at 13:32
  • msg #4

SS Nirvana - Cargo Bay

He had no doubt the others would open their crates within the time allotted, it was more a joke anyhow. He pulled on his new vest and was pleased to begin synchrony of his biometrics to the new tablet. "I'm pretty excited about how much I hope these will help salvage and emergency rescue operations. What did you get Gill?"
Gill Rurry
doom29169, 31 posts
Pilot
Diplomat
Sun 20 Aug 2023
at 15:45
  • msg #5

SS Nirvana - Cargo Bay

Gill was wearing his Turd Ferguson hat again and was standing in front of a mirror. He was wearing his new armor over his underclothes and was practicing spinning his new gun on his finger. He talked to Ray, "It's Turd Ray, Turd Ferguson. I got a banana," he showed the new gun, "and a toilet seat." He tapped the armor. "How can you be excited about such boring stuff?"
Jakova
tpeters, 10 posts
Sun 20 Aug 2023
at 20:21
  • msg #6

SS Nirvana - Cargo Bay

Jak came into the Cargo Bay glancing at the others at their respective haul. He smiles at their seemingly child-like glee, knowing all to well, he himself will experience the same when he opens his package.

And he spotted his over in the corner. A small container, not taking up too much space. With quick, deft motions, he slides his hands around the box, instinctively searching for any trips or hidden triggers. He knows he shouldn't have to do that. Captain wouldn't booby-trap anything he gave to his crew. But, old habits die hard. Especially when those habits are proven lifesaving ones. The best part though, was that Jehnko knew what Jakova was like. He knew that the mutant rogue would search for trips and triggers, so keeping with habits and traditions, Jak's container only opened when a certain set of trips were pressed. The grin that spread across Jak's face was genuine. It was nice to be around people who understood him.

Once open, Jak pulled out the Halligan first. Thirty inches of harden tritanium alloy, curved hook on one end, with a weighted head on the back side and a small jutting spike ten inches below the hook. The other end is a long, flattened spike that splayed out slightly. Jak twirled through a series of intricate patterns before sliding the hook up and over his left shoulder. The next item he pulled out was something more. At first glance, it appeared to be a messenger's bag, long, looping strap with a fairly significant bag attached to it. With no fan fair, he simply loops it up and over his right shoulder, settling it across his body and riding along the backside of left hip.

His grin widens slightly more as he reached inside the bag, feeling for a specific item. He felt his hand close upon the desired thing. Looking around, he makes sure of an unoccupied area with no one close by before he pulls out the object and tosses across the room. At the same time, he calls out, "Hey Turd, on your Six!" The object hits the floor in the desired area, suddenly ballooning up into an unshaped mass of spongy material as large as a human body.

OOC: He is using Trickster's Bag, Conjuration to create a generic obstacle, suddenly. He will spend the Focus point to do so.
Andre Klanktonne
gishsoldier, 23 posts
Sun 20 Aug 2023
at 21:51
  • msg #7

SS Nirvana - Cargo Bay

"I have a semi intelligent algorithm on this new tablet. It isn't likely as smart as NOD but it will help me do things to other systems... whatever we need... and more importantly if I keep to just a couple hours of work at a time it will mop up my digital prints so it can't be rightly traced to me until I've had two hours in a system already. No more getting caught in a lockdown with safety a short ways away... perhaps after nicking a little treasure," he finished with a grin. Though the tablet he had been showing off vanished rather suddenly.
Edwin Arlo Park
HEarlPendelfield, 13 posts
Mon 21 Aug 2023
at 12:16
  • msg #8

SS Nirvana - Cargo Bay

Edwin stop just short of the cargo bay and listened to see how many people were already there. From the conversation going on he could identify at least Gill, Andre and likely Jakova. Treading quietly he slipped in the door just in time to see Jakova toss something toward the back and and call out to Ferguson.

Taking his chance he moved to the small package marked as his and entered the unlock code. Hopefully he would be gone with out anyone noticing he was even there. At least he was getting some practice sneaking around.

OCC: 08:10, Today: Edwin Arlo Park rolled 24 using 1d20+4.  Stealth.
Gill Rurry
doom29169, 33 posts
Pilot
Diplomat
Mon 21 Aug 2023
at 14:34
  • msg #9

SS Nirvana - Cargo Bay

Gill/Turd gave a sidelong look and said, "Howdy Jakova." He pronounced the J and did not pronounce the A as such it sounded like Jack-Off.
This message was last edited by the player at 21:49, Mon 21 Aug 2023.
R-Chi1
drfeck, 37 posts
HP 17/17, FP 16/16
Dex def-15, Con def-14
Mon 21 Aug 2023
at 15:02
  • msg #10

SS Nirvana - Cargo Bay

Archie looked about for Edwin, but did not find him. Using his datalink to NOD, he had the computer with its many shipboard sensors to try and track the man down. In the meantime he entered the cargo bay and when to retrieve his captain-issued devices. "Greetings, Crewmates." He said to everyone visible and present.
Skip Tracer
phoenix9lives, 13 posts
Mon 21 Aug 2023
at 21:04
  • msg #11

SS Nirvana - Cargo Bay

As he enters, Skip stops for a moment to look around.  He then looks up to address NOD.  Hey, NOD, which one is mine?

17:03, Today: Skip Tracer rolled 24 using 1d20+4.  Perception.

Andre Klanktonne
gishsoldier, 26 posts
Mon 21 Aug 2023
at 22:50
  • msg #12

SS Nirvana - Cargo Bay

"Hey there, Archie!" the mechanic returned his crew mate's greeting, genuinely glad to see crewmates well and about. "We might be best charging you closer to the engine coils during the dark portion of our trip but I think I can leave you the option if you prefer more privacy. Easier to keep our signatures down... I plan to sleep near the coils myself. I think I can adapt it for a couple of direct charges at once without too much ado."
This message was last edited by the player at 00:23, Tue 22 Aug 2023.
Game Master
GM, 113 posts
Mon 21 Aug 2023
at 22:59
  • msg #13

SS Nirvana - Cargo Bay

In reply to Skip Tracer (msg # 11):

"Your crate is marked 09211951."
Skip Tracer
phoenix9lives, 14 posts
Mon 21 Aug 2023
at 23:34
  • msg #14

SS Nirvana - Cargo Bay

Game Master:
In reply to Skip Tracer (msg # 11):

"Your crate is marked 09211951."

Thanks, he replies with a smile and a nod of his head.  The crate is easy enough to find, and easy enough to open using his code.
Inside is a plasma pistol, wrapped in plastic, with protective lubricants and cleaning and repair tools, in a box.  Also a leather gunbelt with holster, and pouches for holding ten energy mags.  Alao in the crate, a package of ten powered energy mags.  Also a lightly armored envirosuit, for emergency occassions.
He grins broadly, and looks uowards one of NOD's cameras.  Tell 'em I said thanks.
R-Chi1
drfeck, 39 posts
HP 17/17, FP 16/16
Dex def-15, Con def-14
Tue 22 Aug 2023
at 13:45
  • msg #15

SS Nirvana - Cargo Bay

In reply to Andre Klanktonne (msg # 12):

"Thank you, Crewmate Klanktonne. However, make sure the shielding of the engine coils is not degraded. Studies show that long term exposure to poorly shielded engines can result in health complications for organic beings." Archie replied.

He headed over to a box, as NOD was in constant digital link with Archie and told him his box number. There he got out his cloaking device and the environmental scanner he had requested.
Gill Rurry
doom29169, 34 posts
Pilot
Diplomat
Tue 22 Aug 2023
at 13:52
  • msg #16

SS Nirvana - Cargo Bay

Turd/Gill made his way to Skip, looking over his shoulder at the bevy. "Nice gun, Peanut Butter. You gonna name it? Mine is named Banana."
Andre Klanktonne
gishsoldier, 27 posts
Tue 22 Aug 2023
at 15:20
  • msg #17

SS Nirvana - Cargo Bay

Andre nodded, "I try to be sure to adjust it if there is a 5% misalignment. Core ships manuals say we are safe to 8 but I think they just don't have as much concern for reproductive health and the future of humanity. I prefer a real technician guide to an owners' manual... I'm not a very formal guy. You can just call me Andre, or Gill shortened it to just Ray. I'm okay with that too."
R-Chi1
drfeck, 40 posts
HP 17/17, FP 16/16
Dex def-15, Con def-14
Tue 22 Aug 2023
at 15:29
  • msg #18

SS Nirvana - Cargo Bay

In reply to Andre Klanktonne (msg # 17):

"Thank you, Ray. I shall remember to call by that." Archie replies, noting in his memory what the man preferred to be called. "And I agree with your assessment. Corporate cost cutting has shown multiple safety violations which rarely go punished or detected until its too late." 
Gill Rurry
doom29169, 35 posts
Pilot
Diplomat
Tue 22 Aug 2023
at 15:33
  • msg #19

SS Nirvana - Cargo Bay

Turd seemed aghast, "You two are complaining about a ship that allows us all to move through outer space? So next you're gonna complain cuz the coffee maker spits out coffee that burns your little tongues? Really?" He shook his head in mock annoyance.
R-Chi1
drfeck, 41 posts
HP 17/17, FP 16/16
Dex def-15, Con def-14
Tue 22 Aug 2023
at 15:37
  • msg #20

SS Nirvana - Cargo Bay

In reply to Gill Rurry (msg # 19):

"Safety precautions must be overserved for the crew's safety, Crewmate Rurry." Archie points out. "I would advise you test your coffee before drinking it, if you have had repeated tongue burns."
Edwin Arlo Park
HEarlPendelfield, 15 posts
Tue 22 Aug 2023
at 16:30
  • msg #21

SS Nirvana - Cargo Bay

It had been pretty simple until Skip showed up and spotted him. Thankfully he didn't say anything, So Edwin just gave him a quick shrug and a thumbs up and slipped out of the cargo bay with his package. No need to press his luck.
Jakova
tpeters, 12 posts
Wed 23 Aug 2023
at 19:52
  • msg #22

SS Nirvana - Cargo Bay

Jak was slightly disappointed when Turd simply ignored the obstacle he threw out there from the Trickster's Bag. he was about to work on another, much more elaborate one, one that Turd wouldn't ignore. That was when he spotted Skip walking over to an area in the corner, most likely where his care package was.

He quietly approached Skip, waiting while Turd showed Skip his new gun. He wanted to see if Skip was willing to assist him with something Captain had asked him do.
Game Master
GM, 229 posts
Sun 4 Feb 2024
at 01:39
  • msg #23

SS Nirvana - Cargo Bay

After the events of Brink of the Verge Part 1 where the crew evaded a debris field, encountered a magical electricity spirit (gremlin) that has now merged with the ship's AI, picked up cargo from a criminal organization, and escaped near destruction from another unknown rival criminal organization with military stealth tech.

The crew in the cargo is now trying to resuscitate creatures or organic material that's coming out of cryosleep from within some of the cargo and everyone has their space suit on and quarantine procedures activated.
This message was lightly edited by the GM at 01:41, Sun 04 Feb.
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