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Posted by SockpuppetFor group 0
Rockwolf66
player, 32 posts
Sat 11 May 2019
at 03:02
  • msg #514

Re: GURPs Traveller

The original add.

link to a message in another game

Currently the PCs are fighting a Litch for possession of the Spirits of the Island who were awakened by whatever knocked the island out of it's position in space and time.

Someone did make a critical success in rolling for divine intervention. Plus others found a cache of modern weapons. So currently the litch's army is being driven back. Once said Litch is dead divine support goes away. Then whoever's playing will have to explore the local area and find a way to supply an overcrowded island.
Bornite
player, 3 posts
Sat 11 May 2019
at 03:39
  • msg #515

Re: GURPs Traveller

Thanks.  I'll take a closer look on Sunday (really busy tomorrow).
Rockwolf66
player, 33 posts
Sat 11 May 2019
at 03:45
  • msg #516

Re: GURPs Traveller

At one time I thought about recruiting more than six people and getting a Co-GM. I know that the world the PCs are on is big enough and there is lots to explore and discover.
Aethulred
player, 113 posts
Sat 15 Jun 2019
at 03:58
  • msg #517

Re: GURPs Traveller

Starting a new Game...  link to another game  Confusion in Catheran

A duchy is suddenly thrown into confusion by a violent Coup. Too far from the Empire for their influence to matter, it's up to the Players to see which way things end up. Catheran is on the cusp of the the Renaissance, with country lords still at TL-3 while the cities are more progressive and in early TL-4.  Magic as most play isn't available, but Alchemy is known and used. Come have a look...

I have had a small but dedicated following that I have slowly lost to RL over the years, be glad for some new players to join in.
Mad Mick
GM, 143 posts
Tue 3 Sep 2019
at 15:04
  • msg #518

Re: GURPs Traveller

I’ve started up a new GURPS game set in Middle Earth based on some adventures published for The One Ring system. I’ve had a few interested players, but I’d like up to 3 more. The game is set in Wilderland in Middle Earth (Dale, Mirkwood, Erebor, etc.) five years after the Battle of the Five Armies.

Check it out if you’re interested:

link to another game
Tortuga
player, 525 posts
Sat 12 Oct 2019
at 17:02
  • msg #519

Re: GURPs Traveller

I've got a game starting set in the 1980s where you play operatives for an agency dealing with plots drawn from the decade's movies and television shows. And hey, there's a 5 out of 7 chance my life won't implode to force the game to go into indefinite hiatus before we reach the 400th post!

link to another game

I need at least 1 more player to start, but I can take up to 3. 125 points, mostly mundane, possibly with latent psychic/magical/etc powers.
This message was last edited by the player at 17:03, Sat 12 Oct 2019.
Digital Mastermind
player, 66 posts
Thu 9 Jan 2020
at 05:39
  • [deleted]
  • msg #520

Re: GURPs Traveller

This message was deleted by the player at 05:39, Thu 09 Jan 2020.
BlueDwarf
player, 118 posts
Sat 15 Feb 2020
at 08:10
  • msg #521

Re: GURPs Traveller

Bump

Still running the GURPs Traveler game. Mainly going for 200 point characters, but thinking of a small ship of low points starting out...

link to another game
evileeyore
player, 31 posts
Sat 15 Feb 2020
at 16:02
  • msg #522

Re: GURPs Traveller

jonasthered and I oversee the GURPS Combat Club, a game where we run 'arena' battles.  It's been slow going, but if you have a combat you want to try out, we're generally game to give you a thread and run it for you if you want.

link to another game
evileeyore
player, 32 posts
Sat 15 Feb 2020
at 16:34
  • msg #523

Re: GURPs Traveller

BlueDwarf:
Bump

Still running the GURPs Traveler game. Mainly going for 200 point characters, but thinking of a small ship of low points starting out...

link to another game

Something that might help is an update post to your RTJ... you've got over 11k posts and that's a bit daunting for anyone to wade into to see what you might be looking for in terms of Characters at this point.  Are you looking to fill out posts on a ship, a new crew and ship, what?  Is everyone that is playing of one race, is there an under representation that could use some filling?
BlueDwarf
player, 119 posts
Sat 15 Feb 2020
at 21:05
  • msg #524

Re: GURPs Traveller

In reply to evileeyore (msg # 523):

Good point. Will get onto that today.

Existing characters are masters of their own ships. The low points idea is a new one...
Aethulred
player, 140 posts
Sat 28 Mar 2020
at 18:24
  • msg #525

Re: GURPs Traveller

I could use a couple more witches ... I have started the game with one player.   link to another game

This is not something from GURPS, it is my adaptation of  scenarios made for D&D, but I think it should work well enough if you don't absolutely have to have rule to cover every point ... I/We will likely have to hum a few bars here and there. Players start out as a starting candidate for witchhood ... witches [aka Hedge mages, wise folk] here are generally Good and seen as helpful by the locals but resented and put down by Clerics, Mages and Nobles.  Yes, there are a few bad/evil witches but not in this game, thank you.
Magic Mushroomcloud
player, 51 posts
Thu 2 Apr 2020
at 15:50
  • msg #526

Re: GURPs Traveller

Magic Mushroomcloud:
I still can't commit to anything until early-to-mid April, but in the interest of getting a headstart on preparation: any interest around here for an Old West Action game (with or without Mass Combat)?


So, my situation has changed slightly, so I figured it was time to check in.

I'm still looking to run this, but now I'm looking at a possible big life change at the end of June which would (if it happens) very likely kaibosh the game entirely. When was the last time a GM had the courtesy to ghost you ahead of time, right? Anyway, more details available in the Game Intro, and in the meantime I'm plugging in the "Open" sign.

Catch you later on down the trail.

link to another game
BlueDwarf
player, 130 posts
Fri 3 Apr 2020
at 01:47
  • msg #527

Re: GURPs Traveller

In reply to Magic Mushroomcloud (msg # 526):

I expect to get back around then, so might just be restricted to lurking...
Magic Mushroomcloud
player, 52 posts
Fri 3 Apr 2020
at 21:46
  • msg #528

Re: GURPs Traveller

In reply to BlueDwarf (msg # 527):

Drop me a line when you get back, we may have a vacancy. One thing I've learned recently is you never can tell what might happen tomorrow.
Gwythaint
player, 18 posts
3rd edition gm for 15yrs
happy to be playing
Fri 22 Oct 2021
at 17:45
  • msg #529

Northport : GURPS Dungeon Fantasy game, est 2013

As many of you are already in the game,you know I always need players to fill the voids left by those retreating from play.

Come visit Scenic Northport, at the edge of an empire decimated by the last generation's plague, where malfactors and outcasts of every stripe avoid indentured servitude as penty for vagrancy by joining the Adventurers guild,  and miles of tunnels spread beneath the city streets...

link to another game
evileeyore
player, 47 posts
Fri 22 Oct 2021
at 19:16
  • msg #530

Re: Runs in the Family

Gwythaint:
As many of you are already in the game,you know I always need players to fill the voids left by those retreating from play.

Yesssss, come and play.... we've got Elder Thin... I mean Girl Scout cookies.  Yes.  Cookies.  Not ancient unknowable sanity blasting mythos beasts.

Definitely the cookies.
BlueDwarf
player, 142 posts
Fri 22 Oct 2021
at 20:06
  • msg #531

Re: Runs in the Family

In reply to evileeyore (msg # 530):

Not to mention a very large portion of the RPOL GURPs community!
Plonk
player, 2 posts
Fri 19 Nov 2021
at 17:39
  • msg #532

Re: Runs in the Family

Hey I'm running that Marvel investigative game. link to another game

We're going to start off setting the setting's parameters so swing by if you want in on that.
Linkdead
player, 18 posts
Mon 3 Jan 2022
at 20:44
  • msg #533

The Retributors

Many of you know Ceredyn.  Sadly he is no longer with us. No, he didn’t die, he’s too stubborn to die this young. He is banned from Rpol and in his banishment he has rediscovered the joy of face to face gaming.  Over a mix of Zoom and other software that allows dice rolling and map sharing.

Ceredyn is putting together a live game based on something he ran here years ago. The Retributors are a group of teenagers studying martial arts and their teacher wants to use them to clean up the streets. Think Batman without any money or other supers.  The meeting day and time are already set. 6 pm EST on Saturdays, once every month or every two months depending on availability.  It is set in GURPS 4e in modern times.  If you’re interested feel free to PM me with questions or contact info for Ceredyn if you’d like to ask him directly.
Mad Mick
GM, 160 posts
Tue 4 Jan 2022
at 01:10
  • msg #534

The Retributors

To piggyback off of Linkdead, Ceredyn is also running a fantasy GURPS game that will meet every month or so on a Friday at 6 pm EST. The first game in December was a lot of fun! The next one is this Friday, Jan. 7th. We’ll be playtesting a one-shot. We could use 1 or 2 more players if you’re interested.
evileeyore
player, 65 posts
Sat 25 Jun 2022
at 07:30
  • msg #535

Re: GURPs Traveller

Wraith9 and I are running a GURPS 4e Fallout 4 inspired Survival Horror game, Player Advert thread here:
link to a message in another game

It is 175 points with modular Templates + up to 55 points in Disads and Quirks.  Wraith9 is handling the plot, I'm wrangling the rules, come check it out.
u-b.
player, 1 post
Tue 6 Sep 2022
at 18:03
  • msg #536

GURPS After the End

There is GURPS After the End game going on at Giant in the Playground since 2020-09 that currently has less than the target number of active players (three total, one active, two less active). We have so far not considered moving it here, but if anyone is fine going there to play, please look at the rectuitment threads and IC threads, then let me know. It's TL8 190-point "Heroic Realism".

About two or three generations ago, the old world suffered a terrible plague that forced people to seek an extreme lockdown. Fortunately for humanity, one of their disaster preparations was a huge network of underground Shelters all across the nation. The ancestors of the first PCs fled to one of these Shelters and escaped death from the RW11 Virus.

The original PCs are from Shelter, but your PC does not and is a "native" of the New World Vermont. The original player-characters, exiles from Shelter 44, have travelled all across New World Vermont, fighting raiders and mutants.


After the End: https://gurps.fandom.com/wiki/After_the_End
Giant in the Playground: https://forums.giantitp.com/forum.php
Recruitment 1: https://forums.giantitp.com/sh...rse-Than-the-Disease
Recruitment 2: https://forums.giantitp.com/sh...isease-Re-recruiting
Game thread 1: https://forums.giantitp.com/sh...-Than-the-Disease-IC
Game thread 2: https://forums.giantitp.com/sh...han-the-Disease-2-IC
Girl Interrupted
player, 28 posts
Thu 13 Oct 2022
at 16:11
  • msg #537

GURPS After the End

What do you get when you mix:

1 serving of raw, gritty GURPS medieval combat rules,

6 servings of mature non-rules lawyer and PATIENT players and their motley crew of assorted fantasy warriors and

4 servings of the colorful graphics provided by Heroforge?

Why, you get THIS game!

Let's FIGHT!

Its fast. Its furious. Its colorful. Its mindless. In fact you WILL lose brain cells playing this. Its addicting. Its LOW commitment; MAXIMUM violence (Mature for Violence and graphic gore); Its pure, sadistic FUN.

The perfect game to post in when you're more substantial games are idle.. Or when you've had a rough day at the office and feel like punching the stuffing out of someone but don't want to get arrested.


Who will be the first to die?!!


Mad Mick
GM, 171 posts
Thu 13 Oct 2022
at 16:26
  • msg #538

GURPS After the End

Link to Girl Interrupted's Let's FIGHT!: link to another game
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